PVP build needed
Break Frees and Light Form?
Oh, suviving is easy, it's the killing wich is tricky.
I really should do something about this signature.
[ QUOTE ]
Break Frees and Light Form?
[/ QUOTE ]
Well, i dont have a never ending supplie of Break Frees hidden in my costume :P
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This is Bunny. Copy Bunny into your profile to help him on his way to world domination.
A PB is not really your best PvP option
I'd probably go with something like this (done in 5 minutes, so not really that well thought-out, but at least a start):
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
I would still say dwarf is worth keeping in there.
I was playing around with my PB in pvp and human only build was nowhere near the survivability with dwarf.
U dont have to go mad with dwarf slotting but for one power choice u get - Mez prot, heal and a TP escape route.
Also a kheld underperforms without a team. For solo zonal pvp I dont think it is very good. With a team and buffs a PB can start to be dangerous.
[ QUOTE ]
A PB is not really your best PvP option
[/ QUOTE ]
True enough, but if people already now can say that the PB/WS are worthless in PVP, then i somewhat would say we have the right to demand something better, since it's unbalanced.
I mean the VEAT Widows are Naturals at PVP, i'v seen widows tear apart 2-3 heroes in a matter of seconds...
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This is Bunny. Copy Bunny into your profile to help him on his way to world domination.
Yeh I agree. VEATs compliment a team but function fine solo. Khelds pretty much depend on a big team and also the AT make up of the team.
And khelds also get quantums/voids/cysts.
[ QUOTE ]
[ QUOTE ]
A PB is not really your best PvP option
[/ QUOTE ]
True enough, but if people already now can say that the PB/WS are worthless in PVP, then i somewhat would say we have the right to demand something better, since it's unbalanced.
I mean the VEAT Widows are Naturals at PVP, i'v seen widows tear apart 2-3 heroes in a matter of seconds...
[/ QUOTE ]
Actually I been thinking about what you said. Yeh isnt it time they sorted khelds out now? All the arguments against khelds getting a REAL mez prot power are now laughable when you look at VEATs. VEATs have no weakness, no cysts/voids/quantums. Nothing. In fact I feel they are overpowered.
They can build HUGE defense, they have ranged mag 4 mezzes and complete mez prot in line with melee toons.
So where does that leave Khelds? And where does that leave all the arguments against them getting mez prot?
I can't really see the argument of Cysts/Voids/Qs in pvp as you shouldn't come up against them - not that they're much of a threat any longer in pve since they got heavily nerfed.
I've only actually taken my PB into a pvp zone once or twice (well other than when doing some of the mishes). My first visit was on a full team vith several teams from both sides in Sirens. Found nova form whilst good damage wise is a big target for stalkers if you don't stick together, Dwarf on the other hand can take a huge anount of aggro much as a tank can but really isn't going to take anything down solo and I'm not slotted in any way to have human as a viable option.
In the end I was in there for about 6 hours and picked up my 100 rep and Kills badges - not bad for his first venture into a pvp zone on a pve based I4 build.
My WS I've tried out as 1 v 1 in the arena - I wouldn't recommend it.
Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant
Well thats it. Dwarf and lightform are your only mez protect. Buffed you can stay in human form as long as your buffs are up. Soon as they are down unless you are teamed with 5+ trollers the slightest mez will hit you.
I understand this is the same for blasters but lets face it, Khelds cant pump out anywhere near the same damage without very specific team conditions so I dont see the trade off.
Also I dont have a problem with Voids etc.. I just wanted to know how that works compared with the VEATs? The argument was always to balance out the AT but looking at VEATs they are just uber with no drawbacks.
It seems like in fortunata's the devs have tailor made them for pvp whereas khelds are widely regarded as a joke in pvp.
Now we have VEATs I think the hero epics need looking at. I dont see how a mez toggle will suddenly make khelds gamebreaking, In fact I think a lot more people would dust off their khelds and play them in PvE and PvP.
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Hero Profile:
Level 1: Gleaming Bolt -- Empty(A)
Level 1: Incandescence -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam:50(5), TtmC'tng-ResDam/EndRdx/Rchg:50(7), Aegis-ResDam:50(7)
Level 2: Shining Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam:50(3), TtmC'tng-ResDam/EndRdx/Rchg:50(3), Aegis-ResDam/EndRdx:50(5)
Level 4: Essence Boost -- Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(25), Mrcl-Heal/Rchg:40(27), Mrcl-Heal/EndRdx/Rchg:40(27), Numna-EndRdx/Rchg:50(33), Mrcl-Heal:40(34)
Level 6: Gleaming Blast -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(40), Apoc-Acc/Dmg/Rchg:50(40), Apoc-Acc/Rchg:50(43), Apoc-Dmg/EndRdx:50(43), HO:Nucle(48)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Thermal Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(11), TtmC'tng-ResDam/EndRdx/Rchg:50(11), Aegis-ResDam/EndRdx:50(13)
Level 12: Hurdle -- Jump-I:50(A), Jump-I:50(13)
Level 14: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(15), Numna-Regen/Rcvry+:50(15), Mrcl-Heal/EndRdx:40(17), Mrcl-Heal:40(17), Mrcl-Rcvry+:40(19)
Level 16: Super Speed -- QckFt-RunSpd:50(A), QckFt-EndRdx:50(46), QckFt-EndRdx/RunSpd:50(46)
Level 18: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(19), LkGmblr-Def:50(23), Jump-I:50(25)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(21), P'Shift-End%:50(23)
Level 22: Super Jump -- Jump-I:50(A)
Level 24: Acrobatics -- EndRdx-I:50(A)
Level 26: Radiant Strike -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(34), C'ngImp-Dmg/Rchg:50(34), C'ngImp-Acc/Dmg/Rchg:50(37), C'ngImp-Acc/Dmg/EndRdx:50(37)
Level 28: Quantum Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam:50(29), TtmC'tng-ResDam/EndRdx/Rchg:50(29), Aegis-ResDam/EndRdx:50(31)
Level 30: Reform Essence -- Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(31), Numna-Heal:50(31), Mrcl-Heal/Rchg:40(33), Mrcl-EndRdx/Rchg:40(33)
Level 32: Quantum Flight -- RechRdx-I:50(A)
Level 35: Incandescent Strike -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(36), Hectmb-Acc/Dmg/Rchg:50(36), Hectmb-Acc/Rchg:50(36), Hectmb-Dmg/EndRdx:50(37), HO:Nucle(48)
Level 38: Light Form -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx/Rchg:50(39), TtmC'tng-ResDam/Rchg:50(39), Aegis-ResDam/Rchg:50(39), Aegis-ResDam/EndRdx/Rchg:50(40)
Level 41: Build Up -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(42), AdjTgt-ToHit/EndRdx/Rchg:50(42), AdjTgt-EndRdx/Rchg:50(42), AdjTgt-Rchg:50(43)
Level 44: Dawn Strike -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(45), Armgdn-Acc/Dmg/Rchg:50(45), Armgdn-Acc/Rchg:50(45), Armgdn-Dmg/EndRdx:50(46), HO:Nucle(48)
Level 47: Stimulant -- RechRdx-I:50(A)
Level 49: Aid Self -- Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(50), IntRdx-I:40(50), Numna-Heal:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Empty(A)
Level 10: Combat Flight -- Empty(A)
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<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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Seeing as TG has posted a PB pvp build on here i thought i would make one also ^^
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Hero Profile:
Level 1: Glinting Eye -- Acc-I:50(A)
Level 1: Incandescence -- ResDam-I:50(A), ResDam-I:50(7), S'fstPrt-ResKB:30(7), S'fstPrt-ResDam/Def+:30(48)
Level 2: Gleaming Blast -- Apoc-Dam%:50(A), Apoc-Dmg/Rchg:50(3), Apoc-Acc/Dmg/Rchg:50(3), Apoc-Acc/Rchg:50(11), Apoc-Dmg/EndRdx:50(15), Dev'n-Acc/Dmg/EndRdx/Rchg:50(46)
Level 4: Essence Boost -- Numna-EndRdx/Rchg:50(A), Numna-Heal/Rchg:50(5), Numna-Heal/EndRdx/Rchg:50(5), Mrcl-Heal/EndRdx/Rchg:40(17), Mrcl-Heal/Rchg:40(43), Mrcl-Heal/EndRdx:40(43)
Level 6: Hurdle -- Jump-I:50(A), Jump-I:50(34)
Level 8: Radiant Strike -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/EndRdx:50(11), C'ngImp-Dmg/EndRdx/Rchg:50(15), Mako-Acc/EndRdx/Rchg:50(46)
Level 10: Shining Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(13), TtmC'tng-ResDam/EndRdx/Rchg:50(13), HO:Ribo(17)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), Jump-I:50(42), Jump-I:50(42)
Level 14: Super Jump -- HO:Micro(A)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(37), Numna-Heal/EndRdx:50(40), Mrcl-Rcvry+:40(40), Mrcl-Heal:40(48)
Level 18: Incandescent Strike -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(19), Hectmb-Acc/Rchg:50(19), Hectmb-Dam%:50(25), Hectmb-Dmg/EndRdx:50(25), Mako-Acc/Dmg/EndRdx/Rchg:50(48)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(21), P'Shift-End%:50(50)
Level 22: Build Up -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(23), AdjTgt-ToHit/EndRdx/Rchg:50(23), AdjTgt-EndRdx/Rchg:50(43), AdjTgt-Rchg:50(46)
Level 24: Thermal Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(27), TtmC'tng-ResDam/EndRdx/Rchg:50(31), HO:Ribo(37)
Level 26: Quantum Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(27), TtmC'tng-ResDam/EndRdx/Rchg:50(31), HO:Ribo(31)
Level 28: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
Level 30: Acrobatics -- EndRdx-I:50(A)
Level 32: Dawn Strike -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dam%:50(33), Armgdn-Dmg/EndRdx:50(34), M'Strk-Dmg/EndRdx/Rchg:50(34)
Level 35: Reform Essence -- Mrcl-Heal/EndRdx/Rchg:40(A), Mrcl-Heal/Rchg:40(36), Numna-Heal/Rchg:50(36), Numna-Heal/EndRdx/Rchg:50(36), Dct'dW-Heal/Rchg:50(37)
Level 38: Light Form -- TtmC'tng-ResDam/Rchg:50(A), TtmC'tng-ResDam/EndRdx/Rchg:50(39), TtmC'tng-ResDam:50(39), Aegis-ResDam/Rchg:50(39), RechRdx-I:50(40)
Level 41: Assault -- EndRdx-I:50(A), EndRdx-I:50(42)
Level 44: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg/EndRdx:50(45), GSFC-Rchg/EndRdx:50(45), GSFC-ToHit/EndRdx:50(45), Rec'dRet-Pcptn:20(50)
Level 47: Quantum Flight -- EndRdx-I:50(A)
Level 49: Super Speed -- HO:Micro(A), HO:Micro(50)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Flight-I:50(A)
Level 10: Combat Flight -- LkGmblr-Rchg+:50(A)
------------
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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Enjoy xD
The thing ive found about pvp with kheldians is it relys on how well you know your setup and what to do in certain situations.
as for the Mez prot just buy the impervious skin mez prot, also the psionic one helps too on impervium armor, thats a hefty bit of cash but since you already have 50s its not that big a problem :P
the arguement i make is: Nova form, is it obsolete?
The damage it deals is pretty bad for its lack of resistence. I personally dont even see a use for it as human form can deal almost if not more damage.
Dwarf i use more of a panic button, if your attempts to stop someone getting close fail, spam your melees, hit a breakfree and go dwarf tp and heal then switch back, attacking in dwarf is pointless.
Seems to be working for me so far anyway in Sirens but things may change later level ^^
My opinion is that kheldian forms are useless for PvP.Full human form is the best option and it worked for me much better than any other combo i tried. At level 43 i survive dual Assasin strikes no problems and i can take a lot damage.Only problem is that this is all i can do
lol these things work in pvp
[ QUOTE ]
lol pvp
[/ QUOTE ]
edited that for accuracy
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
Ok, someone really needs to give me a build for PVP...
I tryed a few builds now, and seriously... no effect, i face 1 class with a Mez power, forms out, toggles off... me dead...
So seriously, can a PB even PVP... we cant damage, we cant survive, we cant really do anything :S
(\__/)
(O.o )
(> < )
This is Bunny. Copy Bunny into your profile to help him on his way to world domination.