IO's


Col_Blitzkrieger

 

Posted

Yes another question.

I did some research and it looks like the IO sets are the best type of enhancements. Can someone link me to a page that gives some more info about them, or explain them? I have no idea which ones to pick and on what skills I should use them. (SR/Katana scrapper)


 

Posted

i would recomend downloading mids hero designer for information on the different sets.
As for IOs they work like regular SOs but if you put a certian number of a set in a power you get the bonuses that up to number in the bonuses, you can only have 5 of the same +% of a bonus (example 5 x + 1,5% + maximum hp) these can come from different sets.
Also global set bonuses do not work if you get exampled down
-3 levels (not totally sure about the number), i think thats about it.


 

Posted

Not exactly like regular SOs, as IOs often tend to have two or more bonuses on them (which are smaller than if they had a single bonus, but it adds up to more in total), or a proc/special bonus.
A proc or "procedure(?)" is basically stuff like "30% chance to deal some additional Negative Energy damage when using a power with this enhancement slotted in it" and such. It's not always damage, and there are also beneficial procs for heals and buffs and other such powers.
By special bonuses, I'm simply referring to stuff you won't find on non-invention enhancements, such as passive global recharge increase (Luck of the Gambler).

Look them up on http://cityofheroes.wikia.com/wiki/I...hancement_Sets or Mid's Hero Designer, it's pretty easy to understand after a while and you can probably think of some fun combinations for your character and playstyle (and wallet).


 

Posted

i meant that they work like regular SOs slotting vise.


 

Posted

The set IO selection depends highly on your build and what are trying to get, if you want to get more defence you'll need some sets, if you're looking for more regeneration then other sets apply, hence advice about set IO's is impossible without more information.

Best thing you can do is to download Mid's Hero Designer and check for yourself. It has a forum export tool in case you want to post your build for further questions.


 

Posted

Well I went to wiki and is the best IO set the purple one? In other words is Hecatomb the best damage set for a Scrapper? Or is Mako's Bite just as good or even better? Or is this something depending on your build again? If so I'll try that program. I used it before but I'm not sure how to add enhancements to your powers in the program.

[ QUOTE ]
Only one of each of these types of enhancements may be slotted per power.

[/ QUOTE ]

Does this mean that only one IO set enhancement can be used on one power?


 

Posted

For what you say, seems you are looking for damage, but, are you looking to improve the % of damage in a single attack or do you want to improve the damage of all your attacks?

If you just want to improve the damage of one attack, then a combination of sets is what you need, such as combining (just an example):

Crushing Impact acc/dmg
Crushing Impact acc/dmg/end
Crushing Impact acc/dmg/rchg
Mako's Bite acc/dmg
Mako's Bite dmg/end
Mako's Bite dmg/rchg

That'd give to your attack a 91.78% accuracy, 47.70% endrdx, 47.70% rchg and 102.26% dmg plus you'd benefit from the first two bonuses of each set, hence you'd get from Crushing Impact a 2.2% resistance to immobilize, and a 15.1% HP increase, while from Mako's you'd get a 3.3% resistance to immobilize and a 20.1% HP increase.

On the other hand, Mako's Bite grants a 3% dmg buff to all your attacks on the 4th slot, so if what you are looking for is an overall dmg buff, then stacking Mako's Bite sets is what you are looking for (if you are looking for damage), you could do something like this:

Crushing Impact acc/dmg
Crushing Impact acc/dmg/rchg
Mako's Bite acc/dmg/end/rchg
Mako's Bite acc/dmg
Mako's Bite dmg/end
Mako's Bite dmg/rchg

This would buff that attack's accuracy 89.93%, the damage by 101.86%, the endrdx 45.05% and the rchg 66.25%, you'd lose the 15.1% HP increase from Crushing Impact but you'd gain a 3% damage to all your attacks from Mako's Bite. The 3% is not much, but if you slot up to 5 attacks the same way, then all the bonuses would be x5, in this case you'd get a 15% damage on all your attacks by slotting 4 Mako's Bite IO's on 5 attacks.

Again, before thinking of using sets, you need to know exactly what your scrapper lacks and you want to compensate (or what your scrapper excels at which you want to maximize) and then check on Wiki which sets offer bonuses to reach what you want.-


 

Posted

[ QUOTE ]

[ QUOTE ]
Only one of each of these types of enhancements may be slotted per power.

[/ QUOTE ]

Does this mean that only one IO set enhancement can be used on one power?

[/ QUOTE ]

You can't slot more than one of each type of set IO into a power, e.g. you can't slot 6 crushing impact acc/damage IOs into one power, you can only slot 1 of them. You can put 1 in each attack if you like though. Some IOs are unique and you can only use 1 total on any character.

Before trying to decide whether Mako's is 'better' than Hecatomb you should realise that both of those sets' recipes tend to be either a) very rare or b) expensive or c) need expensive rare salvage to craft them. You would probably be better starting off setting your sights a little lower...

How about this at level 20ish?

Sting of the Wasp: 4 slots

Bruising Blow: Acc/Dam, Dam/End
Pounding Slugfest: Acc/Dam, Dam/End

That sees you with approximately a single origin worth of accuracy and end reduction, and 2 single origins of damage, plus a nice little boost to regen and recovery. That's BEFORE you can use singles... not bad, not bad at all.

Not only that but you have both a chance to find the recipes on the way to 20 and can likely afford what you don't find just by selling a few luck charms...

Then you can just upgrade those later depending on what you find and how lucky you get selling things you don't need.

I honestly wouldn't be thinking about things like numina uniques and purple sets be 'must-haves', you can get really decent performance out of the cheaper sets too.

Nightmarer gives good advice on using set IOs to either cover your perceived weaknesses or maximise your strengths, and you can tell he's put a lot of thought to maximising damage across the board. Despite all that he still knows he should have just taken Death Shroud like any sensible person


 

Posted

[ QUOTE ]
Despite all that he still knows he should have just taken Death Shroud like any sensible person

[/ QUOTE ]

Concept is always first!


 

Posted

These are the enhancements I'll pick, any advice? Are they good or bad? I know this will cost a lot but I want something to work to and I want it to be something good.

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Posted

I made a few changes to your build because you had a few sets capped hence not active (a same % bonus can be only stacked 5 times) and I took it to what I think may make a more survivable scrapper.

I also removed Gambler's Cut and put Lotus Drops instead for more AoE damage.

I don't think defdebuff (Touch of Lady Grey) is needed on a Katana attack, but if you want to slot an attack with it, probably Lotus Drops is the best one because it will reduce the defence of up to 10 foes making the job a bit easier for your team mates.

Also, Conserve Power does not need endrdx because it basically makes your powers use far less endurance, hence what you need is 3 recharges on it.

As you don't have Aid Self I boosted your regeneration, your HP and your defence (that's an obsession of mine, sorry) for better survivability.
It would be interesting for you to get the Accolades that boost HP and endurance, such as Atlas Medallion, Freedom Phalanx Reserve Member, Portal Jockey and Task Force Commander, both your blue and green bars will notice them greatly.

Also I boosted your recovery since 6 slots on Stamina are not required, Enhancement Diversification makes more than 3 same enhancements on same power pretty much useless.

This is probably not the power selection I would go for but it is just my personal opinion, hence I only changed 1 attack, took Lotus Drops instead of Gambler's Cut.

I hope you can get good ideas from this build set wise, bear in mind that the recipes / enhancements you are looking for are lvl 50 (for the sets that do not cap before that) and not lvl 53:

Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php

Kat-SR: Level 50 Science Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Sting of the Wasp -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(5), T'Death-Dmg/EndRdx/Rchg:40(5), T'Death-Dam%:40(45)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx/Rchg:53(A), RedFtn-Def/EndRdx:53(7), RedFtn-EndRdx:53(7), RedFtn-Def:53(9), RedFtn-Def/Rchg:53(9), RedFtn-EndRdx/Rchg:50(17)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg:50(A), Sciroc-Acc/Dmg/EndRdx:50(11), Sciroc-Dmg/EndRdx:50(11), Sciroc-Dmg/Rchg:50(13), Sciroc-Acc/Rchg:50(13), M'Strk-Dmg/EndRdx/Rchg:50(33)
Level 4: Agile -- LkGmblr-Def:50(A), LkGmblr-Def/Rchg:50(15), LkGmblr-Def/EndRdx:50(15)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
Level 8: Focused Senses -- RedFtn-Def/EndRdx:50(A), RedFtn-Def:50(19), RedFtn-EndRdx:50(19), RedFtn-Def/Rchg:50(21), RedFtn-Def/EndRdx/Rchg:50(21)
Level 10: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/Dmg:50(23), Mako-Acc/EndRdx/Rchg:50(23), Mako-Dmg/EndRdx:50(25), Mako-Dmg/Rchg:50(31), Mako-Dam%:50(43)
Level 12: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(25)
Level 14: Combat Jumping -- LkGmblr-Def:53(A), LkGmblr-Rchg+:50(17)
Level 16: Super Jump -- Jump-I:50(A)
Level 18: Dodge -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(27), LkGmblr-Rchg+:50(29)
Level 20: Quickness -- Run-I:50(A)
Level 22: Swift -- Run-I:50(A)
Level 24: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(29), RgnTis-Regen+:30(31)
Level 26: Stamina -- EndMod-I:50(A), EndMod-I:50(27), EndMod-I:50(31)
Level 28: Soaring Dragon -- Mako-Dam%:53(A), Mako-Acc/Dmg:53(34), Mako-Dmg/EndRdx:53(34), Mako-Dmg/Rchg:53(34), C'ngImp-Dmg/Rchg:53(36), C'ngImp-Acc/Dmg:53(36)
Level 30: Lucky -- LkGmblr-Def:53(A), LkGmblr-Def/Rchg:53(36), LkGmblr-Def/EndRdx:50(37)
Level 32: Golden Dragonfly -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(37), Armgdn-Dmg:50(37), Armgdn-Dam%:50(39), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(39)
Level 35: Evasion -- S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(40), S'dpty-Def/EndRdx/Rchg:40(40), S'dpty-Def:40(40), S'dpty-EndRdx:40(42)
Level 38: Elude -- RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42), LkGmblr-Rchg+:53(43)
Level 41: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(43), RechRdx-I:50(45)
Level 44: Focused Accuracy -- GSFC-ToHit:50(A), GSFC-Build%:50(45), GSFC-ToHit/Rchg:50(46), GSFC-ToHit/Rchg/EndRdx:50(46), GSFC-Rchg/EndRdx:50(46), GSFC-ToHit/EndRdx:50(48)
Level 47: The Lotus Drops -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(48), Sciroc-Dmg/Rchg:50(48), Sciroc-Acc/Rchg:50(50), Sciroc-Acc/Dmg/EndRdx:50(50), M'Strk-Dmg/EndRdx/Rchg:50(50)
Level 49: Laser Beam Eyes -- Dmg-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+15% DamageBuff[*]+5,63% Defense(Melee)[*]+8,75% Defense(Ranged)[*]+10% Defense(AoE)[*]+36% Enhancement(Accuracy)[*]+42,5% Enhancement(RechargeTime)[*]+5% FlySpeed[*]+113 (9,38%) HitPoints[*]+5% JumpSpeed[*]+MezResist(Held) (Mag 6,05%)[*]+MezResist(Immobilize) (Mag 16%)[*]+8,5% Recovery[*]+66% Regeneration[*]+5,04% Resistance(Fire)[*]+5,04% Resistance(Cold)[*]+6,25% Resistance(Negative)[*]+5% Resistance(Toxic)[*]+5% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Touch of Death[u]
(Sting of the Wasp)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,75%)[*] +18,1 (1,5%) HitPoints[*] +2,5% DamageBuff[*] +MezResist(Held) (Mag 2,75%)[*] +3,13% Defense(Melee)[/list][u]Red Fortune[u]
(Focused Fighting)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[*] +2,5% Defense(Ranged)[/list][u]Scirocco's Dervish[u]
(Flashing Steel)<ul type="square">[*] +10% Regeneration[*] +3,13% Resistance(Negative)[*] +9% Enhancement(Accuracy)[*] +3,13% Defense(AoE)[/list][u]Luck of the Gambler[u]
(Agile)<ul type="square">[*] +10% Regeneration[*] +13,6 (1,13%) HitPoints[/list][u]Red Fortune[u]
(Focused Senses)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[/list][u]Mako's Bite[u]
(Divine Avalanche)<ul type="square">[*] +MezResist(Immobilize) (Mag 3,3%)[*] +18,1 (1,5%) HitPoints[*] +3% DamageBuff[*] +MezResist(Held) (Mag 3,3%)[*] +3,75% Defense(Ranged)[/list][u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] +10% Regeneration[*] +7,5% Enhancement(RechargeTime)[/list][u]Gift of the Ancients[u]
(Dodge)<ul type="square">[*] +2% Recovery[/list][u]Luck of the Gambler[u]
(Dodge)<ul type="square">[*] +7,5% Enhancement(RechargeTime)[/list][u]Numina's Convalescence[u]
(Health)<ul type="square">[*] +12% Regeneration[/list][u]Mako's Bite[u]
(Soaring Dragon)<ul type="square">[*] +MezResist(Immobilize) (Mag 3,3%)[*] +18,1 (1,5%) HitPoints[*] +3% DamageBuff[/list][u]Crushing Impact[u]
(Soaring Dragon)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[/list][u]Luck of the Gambler[u]
(Lucky)<ul type="square">[*] +10% Regeneration[*] +13,6 (1,13%) HitPoints[/list][u]Armageddon[u]
(Golden Dragonfly)<ul type="square">[*] +4% Recovery[*] +2,52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[*] +5% Resistance(Toxic)[/list][u]Serendipity[u]
(Evasion)<ul type="square">[*] +4% Regeneration[*] +9,04 (0,75%) HitPoints[*] +3% Enhancement(Accuracy)[*] +1,25% Defense(AoE)[/list][u]Luck of the Gambler[u]
(Elude)<ul type="square">[*] +7,5% Enhancement(RechargeTime)[/list][u]Gaussian's Synchronized Fire-Control[u]
(Focused Accuracy)<ul type="square">[*] +5% Movement Increase[*] +22,6 (1,88%) HitPoints[*] +2,5% Recovery[*] +2,5% DamageBuff[*] +2,5% Defense(Melee)
, +2,5% Defense(Ranged)
, +2,5% Defense(AoE)[/list][u]Scirocco's Dervish[u]
(The Lotus Drops)<ul type="square">[*] +10% Regeneration[*] +3,13% Resistance(Negative)[*] +9% Enhancement(Accuracy)[*] +3,13% Defense(AoE)[/list]


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Posted

Heh,

Just noticed that in Soaring Dragon, I meant a full Mako's Bite set instead of 4xMako and 2xCrushing Impact, sorry about that


 

Posted

Good luck affording all that.

Psst, energy torrent over laser beams


 

Posted

Yup, my estimate is 600 million inf for that build. I tried a quick build with the power selection I'd go for which would be much cheaper (well, 300 - 400 mill) but my internet connection failed when posting it

Anyway, I am known to exaggerate on estimates so it could be cheaper anywyay


 

Posted

Easily done exaggerating on estimates, I know how that goes


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

Okay thank you, you think this will be good in pvp and raids by the way? I'll start working for the cash right away.


 

Posted

Should be ok for raids, no idea about PvP tbh, all I know about PvP is how to faceplant nice and easy


 

Posted

One more thing, should I buy the recipes or the enhancements them self?


 

Posted

[ QUOTE ]
One more thing, should I buy the recipes or the enhancements them self?

[/ QUOTE ]

which ever is cheaper.....


 

Posted

Depends on the influence you have and how lucky you are with drops. To put all the inf together you'll need to farm, either repating mishes or doing lots of TF's then depending of the influence you have available you might decide to go for the recipe and craft it yourself or if it's worth to buy the enhancement.

Sometimes I found out recipes selling for almost same price than the enhancement itself. Also bear in mind that lvl 47 - 48 or 49 recipes/enhancements might be cheaper and give almost same percenteage boost, I am happy enough with lvl 45 enhancements/recipes if I get a drop or if I can get them much cheaper than the lvl 50 ones.


 

Posted

Already farming the money, no worries. I'll buy recipes then I guess.


 

Posted

Ah, well if you're farming 650million is but a few weeks work and you should have enough for Nights build in no time


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"