?MA OR NB?
Ninja Blade. Why? It's awesome
@Jay Leon Hart
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MA/Ninjitsu will kill squishes really fast, while might struggle in harder opponents, although its worth leveling imo for pve and pvp. Ninja blade wont kill a stunned archery/empath defender but it offers great survival at PvE due to divine avalanche. If you wanna kill st00f go EM/DM or spines.
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MA/Ninjitsu will kill squishes really fast, while might struggle in harder opponents, although its worth leveling imo for pve and pvp. Ninja blade wont kill a stunned archery/empath defender but it offers great survival at PvE due to divine avalanche. If you wanna kill st00f go EM/DM or spines.
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I already got EM And DM And Spines Rofl, Cant get enough of stalkers!
Im starting to think MA, But still not sure
Well lets do a process of Elimination....
what does NA have that MA does not have, and vice versa.
1. Well For Starters- NB has wep customisation
2. MA gives it self more Acc than NB does.
e.g. when thunder kick hits it will give +10 acc. and a temp distorient, where as sting of the wasp +5 acc.
3.NB has knockback moves where as MA does not have any.
4. I was told by a good friend of mine, that MA tends to do more damage than NB. since NB relies on KB's to do more damage.
i may add more for now thats what i could draw up. Feel free to add on more or correct me.
Union:
"Farah O." Stalker: Street/Energy
"Aoi" Scrapper : Kat/SR
"Supa Troll" Tanker: WP/SS
"Milkman Bill" Brute: Staff/Fire
MA has crane kick which is KB.
I think MA is better because of fast animations, maybe not EC and disorient is better for pvp. Also imo it looks alot better.
SC
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e.g. when thunder kick hits it will give +10 acc. and a temp distorient, where as sting of the wasp +5 acc.
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Actually, the +acc is an integrated part of each attack. It doesn't add acc once you hit something, you already have it in each attack. Both of these sets have a +5% acc integrated in them. At least I think it's 5%..
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3.NB has knockback moves where as MA does not have any.
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Crane kick has KB.
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4. I was told by a good friend of mine, that MA tends to do more damage than NB. since NB relies on KB's to do more damage.
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Well, KBs dont actually add up any damage.
Truth is, NB sucks for PvP. And it's not that good in PvE either. I wish I never rolled my nin/nin stalker..
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
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Truth is, NB sucks for PvP. And it's not that good in PvE either.
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I disagree, Divine Avalance in PvE is godly.
I'd say MA has the edge over NB in PvP.
Crippling Axe Kick offers -Fly, slow and a chance of immob.
Crane Kick has a chance of knockback.
Both Thunder Kick and Eagles Claw have a chance of stun.
Cobra Strike is a stun. Good for stopping squishies.
All the attacks are single target, and therefor have full chance of critting from hide.
Story Arcs:
The business of destruction ID: 80848
claws
that wasnt even an option psy :P
and w t f is with u and those damn claws?
Not used Ninja Blade much. However Martial Arts has very decent damage once you get Crane Kick and Eagle's Claw. With them and Placate slotted well and maybe hasten (and of course AS), there's going to be little you can't take down pretty quick.
I found MA a real drag at first though on my Stalker.
The Smoking Demon
Ash/Tar Corruptor
Union
@The Smoking Demon
Just so you know the Acc is both different for MA and NB, you tend to miss alot with NB, which is annoying at the first few levels, and as i said earlier KB = more damage.
Thats because, if you hit, the person misses an Attack Move which is very useful meaning it can put you ahead of the game, where as being Disorientated which grant you a few more helps.
When you land a hit it reduces the opponents defense for a little bit which will boost your accuracy on your attacks. (note: this doesn't decrease per hit you land, only on the first strike)
For NB you get +5 acc.
For MA you get +10 acc.
My info is from gameamp CoV page.
Union:
"Farah O." Stalker: Street/Energy
"Aoi" Scrapper : Kat/SR
"Supa Troll" Tanker: WP/SS
"Milkman Bill" Brute: Staff/Fire
PvP only? Neither are perfect. However, I have always preferred MA. Not only does it provide higher accuracy, but it also comes with a -Fly, Immobilise, two Stuns, and a good KB.
Ninjablade has a KB and KU. Now, unless against a poorly slotted Ninjitsu (or Dark?) Stalker, KB will be useless. Slows (I think Crippling Axe Kick is slow to movement, as well, if not immobilised?) will be more useful, in the case of running away.
For true Stalker killing, you should go Energy or Dark if you want to be the best you can be. Energy is great for the huge damage output, and the fact you can stun a Stalker that won't stop popping greens. Dark is amazing just simply because, if you're slotted right, they shouldn't be able to touch you. Energy favours the quick kill, while Dark goes the slow and painful route- something made easier with Touch of Fear.
I myself am currently levelling a EM Stalker, after playing the opposite end of the spectrum with a Claws Stalker, and I can see that it will work wonderfully in PvP.
But I suppose all this is worthless. Any decent Stalkers nowadays have Stealth, Hide, and a Stealth IO, so unless you plan to carry a tonne of Yellows, hunting them will be tough.
Good luck!
Hey There, I want to roll a PvP Stalker to kill other Stalkers (Tactics) With the Secondary Ninjitsu, But no idea what to get, I know its defo MA or NB if i could get some advice that'd be great!
Thanks!