/dark for stalkers


Dark_Blasphemy_EU

 

Posted

OK just to clear this one up. MG DOES crit while you are in a hidden state, be in proper hide or the psudo hide from using placte. One of my best combos is to BU+AS and LT, placate one mob, and MG a minion, usually one hitting them. MG does great damage when coming out of hide, as the crit counts the DoT ticks as well. Other tier 9 powers, being cones, have a decresed chance to crit out of hide, whereas MG, being single target, will ALWAYS crit from hide.

Even outside of hide, used for scrapping, MG is still an awesome attack, its fast, debuffs, and immobilises.

So to clarify. While hidden, using MG, will bring you out of hide and do a hefty crit. This is the same for the psuedo hide of placate (not sure about smoke bomb).

Clear?


 

Posted

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What do you mean by "stalker friendly"? You mean just like other sets? No, thanks. There are already enough stalkers that are only good for PvP.


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They could take out the stun aura (not very useful, to a stalker, and there is already the fear aura) and keep the armor which gives furtivity (forget the name), for example. It would balance the lack of def.


 

Posted

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What do you mean by "stalker friendly"? You mean just like other sets? No, thanks. There are already enough stalkers that are only good for PvP.


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They could take out the stun aura (not very useful, to a stalker, and there is already the fear aura) and keep the armor which gives furtivity (forget the name), for example. It would balance the lack of def.

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The stun aura is not very useful? Sorry, but you have to be kidding! It's one of the greatest PvE tools in dark armor and - other than CoF - no endurance hog. Another armor giving steahlth on the other hand would be useless for PvE. "Stalker friendly" is not necessarily the same as "PvP friendly". (Besides, OG is also usable in PvP if you allow yourself to be more than a mere AS-bot.)




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

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The stun aura is not very useful? Sorry, but you have to be kidding! It's one of the greatest PvE tools in dark armor and - other than CoF - no endurance hog. Another armor giving steahlth on the other hand would be useless for PvE. "Stalker friendly" is not necessarily the same as "PvP friendly". (Besides, OG is also usable in PvP if you allow yourself to be more than a mere AS-bot.)


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It's maybe more useful than CoF in pve, yes. But in PvP all melee at have a good protection against his ridiculous mag 2. CoF is much more useful in this case. And for a stalker more stealth is always an advantage (even in pve), so I think it would have been more logical to give CoD to the stalker.


 

Posted

For PvP I prefer ToF to CoF and in PvE CoF is just too end-consuming, so for me OG wins hands down because of it's great PvE usefulness. I would never want to sacrifice it for something like CoD which doesn't stack with other stealth anyway. And even if it would stack it would be almost exclusively a PvP tool as those mobs who see through Hide but can't see through Hide+Stealth are very few and far between.
So, swapping OG for CoD would gear /dark a little bit more towards PvP without making it really good while sacrificing a great deal of it's PvE strength. No good deal. It's not like there are too many useful sets for PvE stalkers who like playing something different than the old and boring hit-and-run-game.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

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With all due respect, but I don't see how the latter interpretation makes sense. MG has just the same chance of critting without being hidden as every other stalker attack and that's that small percentage against held opponents. So, I guess Eddy was talking about critting from hide but used a somewhat ambiguous wording.

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I think he means alot of tier 9 stalker attacks are described to have a chance to crit (15%) even in plain sight. Midnight Grasp doesn't have that in the power description, hence

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MG doesnt crit out of hide afaik.

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only scrappers have that ability

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Stalkers can crit out of hide too


 

Posted

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I think he means alot of tier 9 stalker attacks are described to have a chance to crit (15%) even in plain sight. Midnight Grasp doesn't have that in the power description, hence

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MG doesnt crit out of hide afaik.

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only scrappers have that ability

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I'll quote from the game, directly from the Stalker Ninja Blade descriptor:

Golden Dragonfly - You perform a devastating Golden Dragonfly attack that deals massive amount of lethal damage and can even knock a foe down to the ground and reduce his defense. The power of this attack can actually extend a short distance through multiple foes. If executed while hidden, only some affected targets may be hit with a Critical, however, there is a chance you may land a Critical hit with Golden Dragonfly even if you are not hidden.

It has been said alot, but to clarify, Midnight Grasp ONLY crits if you are hidden or after placate. OTHER tier9 atalker attacks, however, have a small chance to crit on their own.


 

Posted

If by saying "OTHER tier9 stalker attacks" you mean "Golden Dragonfly and Eagle's Claw" you are right. However, I find the fact that two of six tier9 attacks do have a small chance to crit when the stalker is not hidden hardly noteworthy enough to make a big deal from MG belonging to the majority that does not. To the contrary: I find it by far more noteworthy that MG is the only tier9 attack to have a 100% chance to crit from hide and to crit with full efficiency at the same time.
Likewise I find it hard to believe that Eddy wrongly assumed that MG would belong to those few attacks that have this chance for unhidden crits when he seems to talk from experience. I think it's more probable that he was talking about the 100% chance to crit from hide and the impressive damage of such a reliable crit.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

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For PvP I prefer ToF to CoF and in PvE CoF is just too end-consuming, so for me OG wins hands down because of it's great PvE usefulness.


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If you want fear when you're */dark and not dark/dark, you have no choice : it's CoF or nothing

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So, swapping OG for CoD would gear /dark a little bit more towards PvP without making it really good while sacrificing a great deal of it's PvE strength. No good deal. It's not like there are too many useful sets for PvE stalkers who like playing something different than the old and boring hit-and-run-game.


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You can do "something different than the old and boring hit-and-run-game" with nin, by instance, which has caltrops, blinding Powder and smoke flash.
And with dark armor CoD could be interesting to be hide after being revealed.


 

Posted

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If by saying "OTHER tier9 stalker attacks" you mean "Golden Dragonfly and Eagle's Claw" you are right. However, I find the fact that two of six tier9 attacks do have a small chance to crit when the stalker is not hidden hardly noteworthy enough to make a big deal from MG belonging to the majority that does not. To the contrary: I find it by far more noteworthy that MG is the only tier9 attack to have a 100% chance to crit from hide and to crit with full efficiency at the same time.
Likewise I find it hard to believe that Eddy wrongly assumed that MG would belong to those few attacks that have this chance for unhidden crits when he seems to talk from experience. I think it's more probable that he was talking about the 100% chance to crit from hide and the impressive damage of such a reliable crit.

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I mentioned a chance for MG to crit while not in hide? Where? It will 100% crit COMING OUT OF hide (NOT WHILE UNHIDDEN!), ie from hidden or after using placate.

As to the other tier 9s, have no experience of them really, I know spines is a cone, which means crappy chance of crit from hide as with other cones.

Anyway, wasnt this a thread about /dark?


 

Posted

Hehe, in one of your earlier posts you used the wording "crit out of hide" in conjunction with MG which had Zemblanity believe that you were talking about critting while unhidden while others (me included) thought you were talking about critting from hide.
There was a small misunderstanding and following thread derail because of it.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

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For PvP I prefer ToF to CoF and in PvE CoF is just too end-consuming, so for me OG wins hands down because of it's great PvE usefulness.


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If you want fear when you're */dark and not dark/dark, you have no choice : it's CoF or nothing

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That's why I like my dark/dark so much. I don't have to use CoF which means I still have some endurance to attack with.
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So, swapping OG for CoD would gear /dark a little bit more towards PvP without making it really good while sacrificing a great deal of it's PvE strength. No good deal. It's not like there are too many useful sets for PvE stalkers who like playing something different than the old and boring hit-and-run-game.


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You can do "something different than the old and boring hit-and-run-game" with nin, by instance, which has caltrops, blinding Powder and smoke flash.

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Would you like to guess which set other than dark I like for PvE? Right, it's ninjutsu. However, with dark receiving such a big hit to it's PvE strength I would be left with ninjutsu, only one of five sets, as an acceptable choice for PvE stalking while dark would still not be as strong as some other sets in PvP making it basically useless. To me this would feel like a nerf.
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And with dark armor CoD could be interesting to be hide after being revealed.

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In PvE the problem is aggro, not visibility. As long as mobs hate you, they know where you are. Besides, CoD does not stack but would still be supressed by attacking, further limiting it's usefulness to a stalker who would have to use CoD after attacking just to reduce his visibility to mobs in a distance and only to forfeit this "advantage" with his next attack. The devs gave us Shadow Dweller for the other advantages of CoD but not CoD for a reason: It doesn't make sense to spend endurance on an advantage that's next to useless for a stalker.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

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Hehe, in one of your earlier posts you used the wording "crit out of hide" in conjunction with MG which had Zemblanity believe that you were talking about critting while unhidden while others (me included) thought you were talking about critting from hide.
There was a small misunderstanding and following thread derail because of it.

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This has become a sort of rethorical fencing match


 

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With the new willpower set, I was thinking about dark armor again. They took the aura power out and gave it a heal. Why didn't they modify dark armor to be more stalker friendly?

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What do you mean by "stalker friendly"? You mean just like other sets? No, thanks. There are already enough stalkers that are only good for PvP.

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I'm not talking about pvp and I'm certainly not saying /dark doesn't work. But the way I'm looking at this, it all seems a bit copy/paste without thinking about the AT. While willpower was looked at from a stalker perspective.


 

Posted

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With the new willpower set, I was thinking about dark armor again. They took the aura power out and gave it a heal. Why didn't they modify dark armor to be more stalker friendly?

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What do you mean by "stalker friendly"? You mean just like other sets? No, thanks. There are already enough stalkers that are only good for PvP.

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I'm not talking about pvp and I'm certainly not saying /dark doesn't work. But the way I'm looking at this, it all seems a bit copy/paste without thinking about the AT. While willpower was looked at from a stalker perspective.

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Personally, I am glad that the devs didn't look at dark from a stereotypical "stalker perspective". I know from first hand experience that dark is very strong in PvE not despite but because of powers that seem to be inappropriate for stalkers at a first glance (namely Dark Regeneration and Opressive Gloom). I doubt that Rise to the Challenge would perform equally well for a stalker, so it's only logical that the devs replaced it with a standard self-heal.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.