A possibly (bad) build
You're right, it is a bad build.
O.0!!!! I love illusion/sonic, you need to take your time with it though. I admit I didn't fully start enjoying it until I reached lvl 20s but it is well worth the wait. I think the thing is that people don't get to see what great benefits you get from /sonic seeing as the graphics aren't very dominant. However with an PBAoE bubble with res Hold, Immob etc and an AoE -res you can really turn the tide around with how efficiently your teams killings are. I don't see anything wrong with your build other than the fact stamina is too late, you'll really want to push that down so you get it around lvl 22 and take some of the illusion buffs later on such as the invis powers Hope that helps a bit!
Mage
I can't work out if you are really stupid or just deliberately posting bad builds for a reaction. I will be generous and think of you as a troll
Still rubbish. So either a) you're trying to make a 'funny' build but failing miserably (since some of the slotting is actually OK); or b) seriously trying to make a build and coming up with a really bad one. Either way it doesn't look good so I'll try to be constructive (if anything, for other ill/sonics). For SO slotting try something like this:
- SW: 2 Acc 3 Dmg 1 Rechg
- Blind: 2 Acc 2 Hold 2 Rechg
- Sonic Siphon: 2 Acc. Rechg only if you have spare slots later on since it doesn't stack with itself.
- Deceive: 1-2 Acc. Conf if you have spare slots.
- Sonic Cage: it's skippable, but if you really want it, slot 2 Acc. Rechg/Range are really mainly useful for PvP.
- Invis: don't think you need both. If you take SI, slot 2-3 EndRdx. If you take GI, 2 Rechg.
- Shields: 3 DmgRes 1 EndRdx
- Fly: 3 Flight, it's sloooow.
- PA: 3 Rechg, 2-3 Dmg 0-1 Acc
- Sonic Dispersion: 3 DmgRes 3 EndRdx
- Hurdle: 1 Jump
- Health: I'd only put more than 1 slot for IOs.
- Phant: 2 Acc 3 Dmg
- Liquefy: I thought it was pants and dropped it at 40. If you take it, slot 3 rechg and some Tht/Def Debuf (the hold/dmg is not worth enhancing).
- Clarity: for PvE, I would just slot 1 EndRdx.
- Medecine: I wouldn't bother for PvE. If you want it, not more than the default slot (IntRdx) in Stimulant.
- Disruption Field is actually a nice power if you team with a scrapper/tank. Just slot 3 EndRdx.
- With Stamina and good EndRdx slotting, you probably won't need Consume. Sonic is not a particularly active set.
- Fire Ball is fun, but you won't be doing that much damage as a /sonic. You might consider something else like Primal or Psi Mastery. If you still want it, take the shield.
[ QUOTE ]
the graphics aren't very dominant.
[/ QUOTE ]
They will be in I10
[ QUOTE ]
I don't see anything wrong with your build other than the fact stamina is too late
[/ QUOTE ]
Please say this was irony
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
After seeing the OP's build in the blaster section I am now convinced that there must be a randomizer option in Mid's Hero Designer. The only other option would be that the OP has a pet monkey who plans his toons.
If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
Atlease Mids will have stopped him slotting Damage in Flash...., you'd need to evaporate the entire sea throw all the salt together, along with all the worlds salt in general and find me a big salt pinching device to adequetly visualise how much of a "pinch of salt" the OPs threads should be taken.
Perhaps he has a special utility not only randomizing his builds but also his threads?
If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
[ QUOTE ]
Perhaps he has a special utility not only randomizing his builds but also his threads?
[/ QUOTE ]
I blame teh monkeh!
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
[ QUOTE ]
the graphics aren't very dominant.
[/ QUOTE ]
[ QUOTE ]
They will be in I10
[/ QUOTE ]
So I see, just been on the test server
[ QUOTE ]
I don't see anything wrong with your build other than the fact stamina is too late
[/ QUOTE ]
[ QUOTE ]
Please say this was irony
[/ QUOTE ]
When I said that I didn't see anything wrong with your build I meant to say the order of which he is choosing his powers was ok other than stamina, slotting on the other hand was bad :P
[ QUOTE ]
[ QUOTE ]
Perhaps he has a special utility not only randomizing his builds but also his threads?
[/ QUOTE ]
I blame teh monkeh!
[/ QUOTE ]
What did I do now?
..and shouldnt you be on holiday?
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
The worst thing is someone new might stumble across this build or the guide you wrote and use some of it. So for any new Illusionists out there
ALWAYS DO THE OPPOSITE OF WHAT ILLUSION MASTER SAYS
[ QUOTE ]
The worst thing is someone new might stumble across this build or the guide you wrote and use some of it. So for any new Illusionists out there
ALWAYS DO THE OPPOSITE OF WHAT ILLUSION MASTER SAYS
[/ QUOTE ]
What? You mean I shouldnt try and slot my Flash for damage? aawwww....I was so looking forward to the AoE carnage that is Flash
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
[ QUOTE ]
[ QUOTE ]
The worst thing is someone new might stumble across this build or the guide you wrote and use some of it. So for any new Illusionists out there
ALWAYS DO THE OPPOSITE OF WHAT ILLUSION MASTER SAYS
[/ QUOTE ]
What? You mean I shouldnt try and slot my Flash for damage? aawwww....I was so looking forward to the AoE carnage that is Flash
[/ QUOTE ]
thats why i slotted RA for damage on my emp/storm.. best decision i ever made, didnt need those end redux's anyway!
[ QUOTE ]
After seeing the OP's build in the blaster section I am now convinced that there must be a randomizer option in Mid's Hero Designer. The only other option would be that the OP has a pet monkey who plans his toons.
[/ QUOTE ]
Oh, I take you haven't seen his claws/regen build then. That build is, how could I put it in English... gah, I can't even describe it in Spanish hence impossible for me in English.
on a serious note though... i have never played a troller past lvl 15.. and even i can tell that this is a rubbish build.
i can see a lot of oddities in the main power slotting, but i'll let people who play ill trollers deal with them. here are my pool/ancil tips:
pool powers
1) dont slot hurdle
2) dont 4slot anything with the same enhancement. diminishing returns means the fourth slot is virtually useless
3) dont slot hurdle
4) swap the end redux in fly for fly enhances
5) drop the slots from stimulant. it's only really used as a gateway to aid self, and sonic dispersion protects allies from holds and disorient anyway.
6) if you're gonna get aid self, it does really need six slotting to be of use (heal/int red/rech)
7) dont slot hurdle
ancil(epic) powers
1)you need TWO of the other epic powers before you can pick consume. you only have one, which is why consume appears in red text. i'd suggest fire shield, as this stacks with your resistances from sonic dispersion.
2) these powers NEED slotting if they are to be of any use
3) don't put damage in consume... or i'll cry
and one final tip... change your search comment to "illusion_master's alt" on all your alts so people know they are going to be playing with such a legendary player..
May i just ask, what's the point in these build posts? They ain't funny if humour is your motive.
[ QUOTE ]
here are my pool/ancil tips:
pool powers
1) dont slot hurdle
...
3) dont slot hurdle
...
7) dont slot hurdle
[/ QUOTE ]
If you can spare the slots always try to slot Hurdle. Slotted Combat Jumping and Hurdle is a thing of beauty.
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
Based on your original build, but better slotting.
Hero Plan by Mids' Hero Designer 1.153
http://www.onthejazz.co.uk/hu/mhd.php
Illusion Master: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Sonic Resonance
Power Pool: Medicine
Power Pool: Fitness
Power Pool: Flight
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Blind -- Acc(A), Acc(3), Hold(5), Hold(15), RechRdx(15), RechRdx(37)
Level 1: Sonic Siphon -- Acc(A)
Level 2: Sonic Barrier -- ResDam(A), ResDam(3), ResDam(7), EndRdx(46)
Level 4: Deceive -- Acc(A), Acc(5), Conf(36), Conf(37), RechRdx(40)
Level 6: Sonic Haven -- ResDam(A), ResDam(7), ResDam(9)
Level 8: Superior Invisibility -- EndRdx(A), EndRdx(9)
Level 10: Spectral Wounds -- Acc(A), Dmg(11), Dmg(11), Dmg(17), RechRdx(31), RechRdx(43)
Level 12: Air Superiority -- Acc(A), Dmg(13), Dmg(13), Dmg(25), EndRdx(31), RechRdx(46)
Level 14: Fly -- Flight(A), Flight(37)
Level 16: Disruption Field -- EndRdx(A), EndRdx(17)
Level 18: Phantom Army -- RechRdx(A), RechRdx(19), RechRdx(19), Acc(23), Dmg(25), Dmg(36)
Level 20: Sonic Dispersion -- ResDam(A), ResDam(21), ResDam(21), EndRdx(23), EndRdx(27)
Level 22: Hurdle -- Empty(A)
Level 24: Health -- Empty(A)
Level 26: Spectral Terror -- RechRdx(A), Fear(27)
Level 28: Stamina -- EndMod(A), EndMod(29), EndMod(29)
Level 30: Aid Other -- IntRdx(A), Heal(31), IntRdx(33), RechRdx(34)
Level 32: Phantasm -- Acc(A), Acc(33), Dmg(33), Dmg(34), Dmg(34)
Level 35: Clarity -- EndRdx(A), RechRdx(36)
Level 38: Liquefy -- RechRdx(A), RechRdx(39), RechRdx(39), ToHitDeb(39), ToHitDeb(40), ToHitDeb(40)
Level 41: Fire Ball -- Acc(A), Dmg(42), Dmg(42), Dmg(42), RechRdx(43), RechRdx(43)
Level 44: Fire Shield -- ResDam(A), ResDam(45), ResDam(45), EndRdx(45), EndRdx(46)
Level 47: Aid Self -- RechRdx(A), RechRdx(48), Heal(48), Heal(48), IntRdx(50), IntRdx(50)
Level 49: Consume -- Acc(A), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Containment
Level 2: Rest -- Empty(A)
Copy & Paste this data chunk into Mids' Hero Designer to view the build.
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Title says all. What do you think. YES I do know that my last 2 attempts were rubbish.
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Phantom Blue: Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Sonic Resonance
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Spectral Wounds -- Dmg(A), Range(3), Range(46)
Level 1: Sonic Siphon -- Acc(A), RechRdx(3), Range(5), RechRdx(45)
Level 2: Blind -- Hold(A), Sleep(5), Dmg(7), Dmg(43)
Level 4: Deceive -- Conf(A), Conf(7), Range(9), RechRdx(43)
Level 6: Sonic Haven -- Range(A), ResDam(9), ResDam(11), EndRdx(11), RechRdx(43)
Level 8: Superior Invisibility -- DefBuff(A), DefBuff(13), DefBuff(13), RechRdx(15), EndRdx(42)
Level 10: Sonic Cage -- Acc(A), Acc(15), Range(17), EndRdx(40)
Level 12: Group Invisibility -- DefBuff(A), DefBuff(17), DefBuff(19), RechRdx(46)
Level 14: Sonic Barrier -- ResDam(A), ResDam(19), Range(21), EndRdx(46)
Level 16: Air Superiority -- Dmg(A), Dmg(21), Acc(23), EndRdx(48)
Level 18: Fly -- Flight(A), EndRdx(23), EndRdx(25)
Level 20: Phantom Army -- EndRdx(A), EndRdx(25), Dmg(27)
Level 22: Sonic Dispersion -- ResDam(A), ResDam(27), ResDam(29), RechRdx(29), EndRdx(40)
Level 24: Hurdle -- Jump(A), Jump(31), Jump(31), Jump(37)
Level 26: Health -- Heal-I:50(A), Heal-I:50(31), Heal-I:50(33)
Level 28: Stamina -- EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(33)
Level 30: Stimulant -- IntRdx-I:50(A), Heal-I:50(34), EndRdx-I:50(34), Range-I:50(34)
Level 32: Spectral Terror -- Fear-I:50(A), Fear-I:50(36), Acc-I:50(36)
Level 35: Phantasm -- Dmg-I:50(A), Dmg-I:50(36), KBDist-I:50(37), Acc-I:50(37)
Level 38: Liquefy -- ToHitDeb-I:50(A), ToHitDeb-I:50(39), DefDeb-I:50(39), Hold-I:50(39), Dmg-I:50(40)
Level 41: Clarity -- RechRdx-I:50(A), Range-I:50(42), EndRdx-I:50(42)
Level 44: Aid Self -- Heal-I:50(A), Heal-I:50(45), IntRdx-I:50(45)
Level 47: Fire Ball -- Dmg-I:50(A), Dmg-I:50(48), Acc-I:50(48)
Level 49: Consume -- EndMod-I:50(A), EndMod-I:50(50), Dmg-I:50(50), Acc-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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