Any Suggestions?
I have an Ice/Emp troller and found it to be a lot of fun...once you get iceslick the world's your oyster
I never had a problem soloing on heroic at any stage....currently lvl 35 and still solo fine.
Ice is nice
If you want /rad and you don't want /fire, go illu/
Rad is such a stong set that all the primaries go well with it, so the choice really depends on your playstyle. Here are some comments about each (skipping Fire and Mind) and how they mix with /rad:
- Illusion: a very popular choice with /rad because of the good synergy (debuffs benefit all pets), good single-target damage and the ability to solo early on with PA. A very versatile set (fear, confuse, invisibility) which is arguably the best soloist (at least until 38), and brings a lot to a team (and possibly the strongest against AVs). Having a 2nd AoE hold in EMP helps with the fact that you don't have many tools for setting up containment in your primary (and don't take Flash before SOs!). A good combo for PvP if you're interested.
- Gravity: very good single-target damage at low levels (Lift, Crush, Propel) also makes for reasonable soloing. Gets a great pet which spams holds and does good damage. Allows for some nice combos such as wormholing debuff anchors into groups and locking them down (via immobs or holds). The secondary effect (slow) will also work well with Lingering Rad. It's also nice to have both a ranged and a point blank AOE hold.
- Earth/Ice: both of these are more about control than damage, but are excellent with rad. Earth will allow you to stack the ThT and Def debuffs while Ice lets you slow things down (Shiver + Lingering Rad = mobs crawling to a halt, including their recharge). Make sure you get Stamina (get it regardless of the primary actually), since things can get a bit toggle-heavy (eg running Arctic Air, Rad Infection, Enervating Field and Choking Cloud all at once). Both can be decent in PvP even if they lack a bit in damage (Earth/rad is awesome in base raids for example).
If you're still unsure, here is a good guide (even if a bit old) which might help you choose.
Hope some of this helps and have fun!
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
I have the same thing, Chin. I think i will go with Grav/Kin for a earth themed hero.
Also thinking about Ice/Rad for water themed hero. Why i choose controllers instead of other ATs? Controllers mostly easy to solo and fun to play characters.
If you like Mind's control heavy aspect i guess Illusion isn't for you.
Keep in mind that other sets don't have Mind's greatest tool, Sleep which provide you a safe path. Other 4 sets (Fire, Ice, Earth and Grav) have immobilize instead of sleep. Immobilized foes still can shoot you. And Immobs are DoT, so you can't see solid numbers like Mind.
Illusion is control light (only has 2 holds blind and flash and one fear effect (Spectral Terror)) but damage heavy (Spectral wounds, Phantom Army and Phantasm). You will get a great tool in Illusion, Superior Invisibilty. Full invisiblity and chance of attack while invisible. Over all after certain level (16 iirc where you get PA) you have to set back and watch your pets do your dirty work.
And as Okton said get the stamina asap with radiation. Even with 3 slotted stamina sometimes i find myself in trouble of running out of endurance (especially in AV or GM fights where toggles are running and i keep trying to lock creature). But thanks to IOs things will be better for me after lvl 42 (I will slot 2 defdebuffs and 2 to hit debuffs and one end rdx lvl 45 IO to RI which is unsloted for End Rdx now).
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Keep in mind that other sets don't have Mind's greatest tool, Sleep which provide you a safe path. Other 4 sets (Fire, Ice, Earth and Grav) have immobilize instead of sleep. Immobilized foes still can shoot you. And Immobs are DoT, so you can't see solid numbers like Mind.
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Actually, that's not eaxctly true: both Earth and Ice have an AoE sleep. The thing is, people rarely take them because you have plenty of other control tools which are often more effective in large teams (e.g. knockdown from Earthquake or Ice Slick). AoE Immobs are not mainly used as damage powers, but are usually used along with an AoE stun (which Earth and Gravity both have) to create a second (fast-recharging) pseudo-hold, as well as to set up containment when you have an AoE attack.
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
Oh i know that AoE sleeps, i meant Mesmerize vs. Chillbane and such.
But as this will be Chin's second controller, I suspect that he can act like a Mind troller (mesmerize one man, dominate other and levitate the third one with safety) and wanted to make sure he understand the difference between two. (And this is the main reason why i love mind control, best one for soloing IMO)
I hope i made my point clear now.
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Keep in mind that other sets don't have Mind's greatest tool, Sleep which provide you a safe path.
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The AoE sleep is Mind's greatest tool? Oh, damn, I thought Mind's combination of confusion and fear was superiour by far, but I may be wrong... Perhaps it's just my unusual habit of collecting xp by actually defeating mobs.
If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
Read the correction post pls.
Oh, in that case sleep is still not even close to being Mind's greatest tool. Confusion, holds and fear are all in Mind's tool box and so much more powerful.
I see sleep as being useful during the early levels when you don't have access to your full arsenal yet, but later (and if you plan to ever team with anything AoE) it gets more and more obsolete except for some very rare occasions.
If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
You still have to apply two times confuse and others to a boss. But sleep is a one hit stop for the bosses and even sometimes AVs. If you are soloing much sleep is your panic button not Confuse. On the other hand confuse is great against that mindless mobs (Vazhilok minions, Nemesis and Skyraider robots). Hmm okay looks like everything in Mind Set are great not only sleep.
For teams you are right. (This is why i keep dying in teams ). But if you are teaming so much, there is probably at least one who will say "don't use confuse you are stealing our XP".
Actually i am started to thing Mind is more solo-able than team friendly set nowadays. Maybe on higher levels you gain xp slowly than other cheese ones (Fire/Kin, Fire/Rad or Ill/Rad etc.) but you are the most controlly controller around.
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But if you are teaming so much, there is probably at least one who will say "don't use confuse you are stealing our XP".
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To which I usually answer quoting the movie Kiss Kiss Bang Bang: "Who taught you maths?" and leave if he insists (usually taking a sizeable chunk of the team with me to regroup) or arrange for him to be kicked. (I have had my share of morons pretending to be smart.)
And as an aside: You need no panic button with Confuse, because with it you are prepared. Even EBs are your best friends. (My Mind/Psi domi is the easiest EB-soloer imaginable. Almost never lost a single hp.) And it's funny as hell if you commence your attack on a spawn with an AV simultaneously with the AV turning on his minions.
And I have to agree that Mind/ controllers are very 'controlly' and probably more so than any other primary. It's a great set if played well, although in the late game I would seriously recommend teaming (at least as a controller) as you can't reach the damage potential of Fire/ or Illu/ (which I both like, too) and things might take too long to be worthwhile.
If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
As this will help Chin in future i think i can ask it from here.
How much "late" are we talking about? Psy-knight is lvl 40 now and i can solo with him quite well. After lvl 45 i wanna get into Proterean arc which is full of AVs. That time i surely get teams (in worst case team with my brother). Is there anything i must be aware of between 40 and 45.
Thanks for your answer before hand.
Since you are already 40 I think the worst part is already behind you. During the past six to seven levels if you had compared your 'arresting' speed to that of a Fire/Rad for example you might have noticed that the Fire/Rad is somewhat faster since his primary set offers considerably more damgage potential (especially AoE) than Mind/, especially if you don't count damage done by confused mobs (or half of that damage to keep it in line with xp-per-time calculations). However, with Mind/ you are overloaded on control for a soloing hero which is why it's balanced that you do a little bit less damage. With all that control at your hands teams will usually have an easy time doing the damage you miss, leading to faster arrests and shorter downtimes (i.e. more xp per time).
During the 40ies and the acquisition of ancillary powers the damage gap might narrow a little bit (although less so since the devs nerfed controllers' ancillary pools), so soloing would again be an option if there weren't more AVs around than you can shake a mental stick at. (You already mentioned the pretorian arc which is a great example for that.) You don't want to miss this fun part. You can actually level through the 40ies playing little else but AV missions and as a controller you will be wanted for those missions. My Illu/Storm controller still thanks the pretorians and a bag full of other AVs for allowing him to level from 43 to 50 in a single day.
If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
Sleep also has another (rather un-heroic) use. Generated too much aggro? Sleep the mob and wait for your friendly neighbourhood fire blaster to kindly pick up your unwanted aggro. Not very useful at higher lvls but can save your backside in a low-mid level PuG.
This has all been fantastic info and thoughts...narrowed it down to either Earth/Rad or Ill/Rad, I like the thought of having pets do most of the hard for me with Ill...leaving me to concentrate on the debuffs and stuff. But, i've always wanted a Earth troller....love seeing Earthquake in action and the pet always makes me giggle (although i heard its a bit Meh'), and i didn't just say giggle...i meant manly laugh.
I'll have to sit and think on it for a bit...the alts a little way down the playlist for now.
Let me know when you start to lvl up your new hero. If it will be on Union, i have two toons to make still. Possibly an Ice/Storm and Grav/Kin ones. Maybe we can start all controller team.
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This has all been fantastic info and thoughts...narrowed it down to either Earth/Rad or Ill/Rad, I like the thought of having pets do most of the hard for me with Ill...leaving me to concentrate on the debuffs and stuff. But, i've always wanted a Earth troller....love seeing Earthquake in action and the pet always makes me giggle (although i heard its a bit Meh'), and i didn't just say giggle...i meant manly laugh.
I'll have to sit and think on it for a bit...the alts a little way down the playlist for now.
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You love the right Troller Style
Earthquake ? usable just too fill the Gab between 2 Volcan Gases, they are sooo Awsome, believe me you will love it like nothing other.The Pet ia also Fine, when you see him in Combat as he fight for your Life, you never will have another one, when he starts to taunt Mobs from you, ahh never forgetten, and Boy he can take alot of damage before he even starts to loose Dirt.
Btw dont listen too thoose *Mind are most Trollerish* you have so much choices how to Control an Situation, sometimes its hard to choose
Braddack
I'm looking to start another troller, i'm a bit of a newbie at these...only having a lvl22 Mind/Sonic, but i do have a lvl50 Fire/Fire dom.
I'm basicly looking for ideas and suggestions of what primary to choose to go with /Rad secondary....open to all suggestions as I like to think I have an adaptive play style (tends to change dependant on team/situations), But...I don't really wanna go down the Fire and Mind route again.
Solo'in is not essential, but its a bonus if it can atleast solo on Heroic while trying to find a team...main thing is, gotta be fun to play.
So then, whats your poison.