Taunt aura's
Only got online for a short while, CE was aggroing lieuts properly and they followed me for quite a long time, but cant say for sure if it was the taunt effect or just the debuff, since I didnt have any other player to test it with.
From this post it looks like Cryptic/the devs might have a more general meaning of "Gauntlet" than the one players usually use.
They use it as a catch all that as well as the standard "when a tanker punches something" meaning also includes the effect of taunt auras - so the patch notes may be meant to mean auras are fixed too.
Cryptic's infamous for missing things off patch notes altogether; I guess dropping indirect clues would be an improvement of sorts.
[ QUOTE ]
Only got online for a short while, CE was aggroing lieuts properly and they followed me for quite a long time, but cant say for sure if it was the taunt effect or just the debuff, since I didnt have any other player to test it with.
[/ QUOTE ]
that was the debuff, I tested v grey lts and they ran off. Invince is the easiest to see not working as it has no additional componant that effects mobs.
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
Oh nice. Got an invice tanker that is lvl33. Lets hope spamming taunt is good enough to get teams over double xp weekend.
[ QUOTE ]
[ QUOTE ]
Only got online for a short while, CE was aggroing lieuts properly and they followed me for quite a long time, but cant say for sure if it was the taunt effect or just the debuff, since I didnt have any other player to test it with.
[/ QUOTE ]
that was the debuff, I tested v grey lts and they ran off. Invince is the easiest to see not working as it has no additional componant that effects mobs.
[/ QUOTE ]
I've found grey mobs running off even after an actual Taunt; I thought if you damaged something a lot lower than you it was inclined to flee, and that could override the effects of being taunted? Although presumably while the taunt effects lasts it isn't allowed to break off and attack someone else, it's fleeing or attacking you, and no 3rd option...
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Only got online for a short while, CE was aggroing lieuts properly and they followed me for quite a long time, but cant say for sure if it was the taunt effect or just the debuff, since I didnt have any other player to test it with.
[/ QUOTE ]
that was the debuff, I tested v grey lts and they ran off. Invince is the easiest to see not working as it has no additional componant that effects mobs.
[/ QUOTE ]
I've found grey mobs running off even after an actual Taunt; I thought if you damaged something a lot lower than you it was inclined to flee, and that could override the effects of being taunted? Although presumably while the taunt effects lasts it isn't allowed to break off and attack someone else, it's fleeing or attacking you, and no 3rd option...
[/ QUOTE ]
I didnt attack them and they ran off, and the US are reporting the same, the taunt portion is only affecting minions at the current time
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
Bah.
[ QUOTE ]
Bah.
[/ QUOTE ]
Holy Bah-cakes...
This really has to be top priority to fix? It almost completely breaks the AT.
Thank the lord my main tank is ice/ice... about the only way to grab aggro properly now is CE, Icicles, Ice Slick and heavily slotted taunt...
FIX ASAP PLEASE!
Odd...
I tried it out when the patch was on the test server and it worked perfectly.
Shall try that out again
Edit:
Tried it out again with my Invulnerable tank and it seems to be working as it should on the Live server.
Yay.. my tank might be useful this weekend lol
I really do hope they've fixed this, playing as my ice tank was a pain in the nuts while it was broken. What was worse was playing as my blaster in a team with non-aggro holding tanks! I can put a good amount of debt down to this bug
Im still at work atm, has anyone tested taunt aura's at all with the new patch to see if they work?
According to the patch notes gauntlet should now be working but no word on aura's.