Dark Miasma, which powers to take?


Blind_Minotaur

 

Posted

On the Dark Miasma Secondary for Corruptors, what powers are actually any use? I am not dissing it but the only good powers I know of are Twilight Grasp, Tar Patch, Darkest Night, Howling Twilight, Dark Servant and possibly Shadow Fall.

I understand that there is a hold and one that causes AoE Fear and another power that causes all enemies it hits to Phase Shift.

What're your opinions?


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Posted

Take everything, apart for black hole if you don't have room for it.


 

Posted

Everythings really good apart from black hole


 

Posted

Fearsome Stare. Take it. Slot it. Love it


 

Posted

Just emphasise take EVERTHING apart from Blackhole


 

Posted

What's so bad about Black Hole?


 

Posted

You and your team can hit anything and nothing can hit you for the duration.

Describe a good situation to use it and how common it would be to need to use it that another primary or power pool could be used in its place to better advantage more often.


 

Posted

I'm not familiar with it at all. I've played Dark Miasma but never picked black hole after only hearing bad things about it. There are so many great powers in /DM anyway. I dont think i've even seen someone else use it. It is a kind of Phase Shift power right? My only experience of phasing powers is Dimension Shift with my dom and I have to say I love it.


 

Posted

It has numerous downsides:

a) It is an intangibility power. These tend not to be popular on all but the most coheasive teams and people can spend time and endurance attacking something they cannot affect. This adds to the HORRIFIC SCREW-UP SCENARIO outlined below.

b) It is an AoE intangibility power, thus meaning that you can't even use it to pick out particular annoying mobs such as sappers, as you'll get most of the rest of the spawn as well. This also adds to the HORRIFIC SCREW-UP SCENARIO outlined below.

c) It doesn't last very long, and (I may be wrong about this) intangibility enhancements only increase the magnitude of the power, not the duration.

d) If you are in a tight spot and need stuff to stop shooting at you, 90% of the time Fearsome Stare would be a far better way of achieving this aim.

e) When using it there is always the potential for a HORRIFIC SCREW-UP SCENARIO to occour. This is because Darkest Night is an anchor debuff. Should you get into a tight situation and fire off Black Hole, the AoE nature of the Black Hole means that your anchor may well be caught by the power. If this happens, they go intangiable, and cease to be able to affect anything. Unfotuantly this also means that your Darkest Night has also ceased to affect anything, as the game judges it to be an effect eminating from the now-intangiable anchor. Therefore anything that Black Hole missed is now shooting at you with a whole lot less debuffage on it than it was before. Whoops.


Dead Calm's Defender Manifesto

 

Posted

[ QUOTE ]
What's so bad about Black Hole?

[/ QUOTE ]It's not that it's bad, it's a decent power, it's just that usually you'll want to skip something in order to take primary/pool powers, and it's the least good of dark powers.


 

Posted

[ QUOTE ]

e) When using it there is always the potential for a HORRIFIC SCREW-UP SCENARIO to occour. This is because Darkest Night is an anchor debuff. Should you get into a tight situation and fire off Black Hole, the AoE nature of the Black Hole means that your anchor may well be caught by the power. If this happens, they go intangiable, and cease to be able to affect anything. Unfotuantly this also means that your Darkest Night has also ceased to affect anything, as the game judges it to be an effect eminating from the now-intangiable anchor.

[/ QUOTE ]The debuff should work just fine even if the target is intangible, the effect's source is the player, not the foe.


 

Posted

[ QUOTE ]
[ QUOTE ]

e) When using it there is always the potential for a HORRIFIC SCREW-UP SCENARIO to occour. This is because Darkest Night is an anchor debuff. Should you get into a tight situation and fire off Black Hole, the AoE nature of the Black Hole means that your anchor may well be caught by the power. If this happens, they go intangiable, and cease to be able to affect anything. Unfotuantly this also means that your Darkest Night has also ceased to affect anything, as the game judges it to be an effect eminating from the now-intangiable anchor.

[/ QUOTE ]The debuff should work just fine even if the target is intangible, the effect's source is the player, not the foe.

[/ QUOTE ]

Hmm, so does Telekinesis work on intangible foes?


 

Posted

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[ QUOTE ]
[ QUOTE ]

e) When using it there is always the potential for a HORRIFIC SCREW-UP SCENARIO to occour. This is because Darkest Night is an anchor debuff. Should you get into a tight situation and fire off Black Hole, the AoE nature of the Black Hole means that your anchor may well be caught by the power. If this happens, they go intangiable, and cease to be able to affect anything. Unfotuantly this also means that your Darkest Night has also ceased to affect anything, as the game judges it to be an effect eminating from the now-intangiable anchor.

[/ QUOTE ]The debuff should work just fine even if the target is intangible, the effect's source is the player, not the foe.

[/ QUOTE ]

Hmm, so does Telekinesis work on intangible foes?

[/ QUOTE ]

Interesting idea, I see where you're going with this


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]

e) When using it there is always the potential for a HORRIFIC SCREW-UP SCENARIO to occour. This is because Darkest Night is an anchor debuff. Should you get into a tight situation and fire off Black Hole, the AoE nature of the Black Hole means that your anchor may well be caught by the power. If this happens, they go intangiable, and cease to be able to affect anything. Unfotuantly this also means that your Darkest Night has also ceased to affect anything, as the game judges it to be an effect eminating from the now-intangiable anchor.

[/ QUOTE ]The debuff should work just fine even if the target is intangible, the effect's source is the player, not the foe.

[/ QUOTE ]

Hmm, so does Telekinesis work on intangible foes?

[/ QUOTE ]No, intangible targets are not affected by anything. It should, however, work on foes surrounging the anchor even if the anchor is intangible.


 

Posted

So, if you applied TK to someone and then they were made intangible, all the TANGIBLE foes in the area of effect could still be affected by TK though the target is not?


 

Posted

[ QUOTE ]
So, if you applied TK to someone and then they were made intangible, all the TANGIBLE foes in the area of effect could still be affected by TK though the target is not?

[/ QUOTE ]Yes, and same with all other anchored effects.

With TK this doesn't work all that well since all the tangible foes will be repelled outside the AoE since the anchor isn't affected by repel when intangible.


 

Posted

I took black hole as my lvl 49 power on my dark corrupter just as it doesn't really need slots and there was nothing else i wanted. I haven't actually found an opportunity to use it well yet but i'd imagine it would be of most use while solo or just as a panic button. Being able to phase that extra mob of longbow that someone has carelessly agroed while your on another mob could well be quite useful (assuming fearsome stare is still recharing).


I miss him in the weeping of the rain;
I want him at the shrinking of the tide;
The old snows melt from every mountain-side,
And last year's leaves are smoke in every lane;
But last year's bitter loving must remain

~Edna St. Vincent Millay

 

Posted

[ QUOTE ]
No, intangible targets are not affected by anything. It should, however, work on foes surrounging the anchor even if the anchor is intangible.

[/ QUOTE ]

You are of course right. I was distracted by... work or kittens or a d-list celebrity or something.


Dead Calm's Defender Manifesto

 

Posted

Funny enough i actually picked up blackhole on my mastermind and found it rather usefull when teaming with others. It was most usefull for an alpha stike since you could use it on a mob and the only ones unaffected where the boss's which could be picked off quickly before the intangible affect would wear off and to get round the problems of wasted powers, effects and time on mobs that where going to be affected i would give everyone a heads up at where my anchor point for dark hole would be with a simple im using black hole on so and so bind.

The only reason i dumped it was just like maximillion said to take other powers that i would find more usefully, especially for pvp terms.

Woo just remembered another good thing about dark hole it lets people set up any AoE they might have before it wears off thus spreading out aggro if you have a lot of people on the team with AoE's to use like tar patch, caltrops ice patch etc just got to get your timeing right