Power Leveling Session
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People complain about lack of content, but they did just skip most of it by Powerlevelling. I can understand people that have completed the game with various 50's Powerlevelling but not new players.
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why not skip it? its mostly the same? kill x, kill x, kill x. There are a couple of good and fun missions but they are few and far between (theres a fledgling superhero group you have to beat up in COV that I liked)
Contact arcs are always the same, they need to branch out to different paths at certain points so that they are different on each alt that you do them on, its not a hard or complex thing to impliment.
I love this game for the people, concept and UI, content and mission structuring is seriously weak, diverting some time to these aspects would be far more advantageous than creating lag fests like grandville which is so poorly implimented even getting to the missions is tedious, some people who are not playing stalkers cant get past +7 mobs camping the doors and walkways
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
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Theres loads of different reasons to Powerlevel.
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You mis-understood me, I'm all for it because it removes the grind of the early levels, I meant most new players try PL'ing to get access to Kheldians - if this aspect was changed then arguments from the anti-PL "lobby" will fall flat on its face and the dirty/taboo reputation will fade.
Maybe there should be an option to skip an x amount of lvls on a new toon. Just like you can unlock Kheldians you could unlock this feature. You could choose to skip the first 20 lvls or so. The char would start with zero influence and stuff though. But this way you could skip the low lvl grind if you want to...
That's just like saying there's no content in Mario, all you do is jump, there's no content in Doom, all you do is shoot things... just because you don't like CoH content doesn't mean CoH hasn't content.
While CoV needs more content, there's so many content in CoH now most players won't see the half of it. Keep in mind most players haven't got a 50 (IIRC). Between the Hollows, Striga, Croatoa, Faultline soon, PVP missions, normal missions and all the TFs/trials, it should take you from 2 to 4-5 lvl 50 characters to do everything, assuming you don't solo only on Heroic and die on purpose to get debt. I've heard the consensus seems to be 200h per 50, 400h of game content is pretty big if you ask me.
Now if you don't like the content... there's not much Cryptic can do about it... because it's not a lack of content, it's because you don't like the content we have.
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That's just like saying there's no content in Mario, all you do is jump, there's no content in Doom, all you do is shoot things
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Those games are not MMO's, meaning that you buy the game and don't have to pay monthly wages for them, and thus you don't expect them to get new content once in a while. I wouldn't play Doom till i finished it 8 times, but I would if it was a good MMO.
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While CoV needs more content
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Last new content added to CoH was Croatoa iirc, and that was 2 years and a half ago, which doesn't say much of any MMO that is not admitted to be dead. CoV was just released one year ago, and all the new content since has been directed to it (one of the reasons why CoX has lost most of its customers imo)
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there's so many content in CoH now most players won't see the half of it. Keep in mind most players haven't got a 50 (IIRC). Between the Hollows, Striga, Croatoa, Faultline soon, PVP missions, normal missions and all the TFs/trials, it should take you from 2 to 4-5 lvl 50 characters to do everything, assuming you don't solo only on Heroic and die on purpose to get debt. I've heard the consensus seems to be 200h per 50, 400h of game content is pretty big if you ask me.
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I don't know what the average is, admittedly, but wish I had seen any new content after my first 50. Maybe the fact that I have over 2200 hrs just with it may do that more difficult, but most of that time has been spent after the big five-o so...
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Now if you don't like the content... there's not much Cryptic can do about it... because it's not a lack of content, it's because you don't like the content we have.
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I don't agree with that. I like the content in the game myself, but as many others have pointed out, I consider it to be pretty limited, specially after 50
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While CoV needs more content
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Last new content added to CoH was Croatoa iirc, and that was 2 years and a half ago, which doesn't say much of any MMO that is not admitted to be dead. CoV was just released one year ago, and all the new content since has been directed to it (one of the reasons why CoX has lost most of its customers imo)
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Just one point, Croatoa was added with issue 5 which went live at the end of August last year.
Octavian Vanguard
@ohmsEU and @ohms 2
Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.
True, mind slipped there: not 2 years and a half, but 1 year and a half.
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While CoV needs more content
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Last new content added to CoH was Croatoa iirc, and that was 2 years and a half ago, which doesn't say much of any MMO that is not admitted to be dead. CoV was just released one year ago, and all the new content since has been directed to it (one of the reasons why CoX has lost most of its customers imo)
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Just one point, Croatoa was added with issue 5 which went live at the end of August last year.
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lets rememerb all the pvp came with villains thats for both sides that added some content to heros admitidly not alot but some.
then there was the hole bug riddled base system with raids and everytihng they promised there.
the problem isnt the lack of contact the problem is trying to maintain one game while launching a second game that runs alogn side it so they got distracted bring cov up to date with heros now they are balanceing them by introducing a load of new stuff to heros as well as having a nukber of zones being reworked over the next couple of issues
simple fact is the content is there ive been with the game from day one and i still havent worked all of the coh content managed most of it but not it all same gos for cov
There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50
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That's just like saying there's no content in Mario, all you do is jump, there's no content in Doom, all you do is shoot things... just because you don't like CoH content doesn't mean CoH hasn't content.
While CoV needs more content, there's so many content in CoH now most players won't see the half of it. Keep in mind most players haven't got a 50 (IIRC). Between the Hollows, Striga, Croatoa, Faultline soon, PVP missions, normal missions and all the TFs/trials, it should take you from 2 to 4-5 lvl 50 characters to do everything, assuming you don't solo only on Heroic and die on purpose to get debt. I've heard the consensus seems to be 200h per 50, 400h of game content is pretty big if you ask me.
Now if you don't like the content... there's not much Cryptic can do about it... because it's not a lack of content, it's because you don't like the content we have.
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Theres plenty of content....for 6 months of moderate gameplay, after which attrition of players will start and cryptic knows this which is why vet rewards ahve been intoduced in an attempt to retain players. I have played since release, I have seen all the content and stay for the people, concept and UI.
Missions are linear and dull now, games and players evolve quickly and 2 and a half years is a long time and while the ATs and powersets are unrecognisable from release day you can still recognise the maps and mission structures from the prebeta video. Seeing as they dont run an active marketing campaign to continually entice in new players to compensate for natural attrition retaining veteran players should be key and the odd costume peice here and there will only go so far. Mission stucturing, maps and TFs need major overhauling in order to keep the game ticking over, the EU servers and a few of the US ones are far to spartan.
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
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lets rememerb all the pvp came with villains
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PvP came with i4 actually, which is two issues before cov
Im guessing Bru meant the PvP zones which in turn brought PvP missions, ie, some new PvE content for Heroes, albeit miniscule.
imo, PLing to skip the lowbie-lvl grinding is fair play if you've allready done it the hard way just SOOO many times...
thing that REALLY bothers me though, is when ppl who PL both others and their own toons start complaining about others doing it... thats just wierd...(would like to scream some names out loud just for the sake of it but it'll just get censored by bridger anyway...)
if some people want to PL, let them, if it keeps them interested in playing the game thats just good.
@EU Brimmy - Union and Exalted servers
The only powerlevelling i ever do is where everyone is contributing and there isn't anyone afk. This might be considered power gaming though. Not many people can say no to good xp.
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The only powerlevelling i ever do is where everyone is contributing and there isn't anyone afk. This might be considered power gaming though. Not many people can say no to good xp.
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same here, not often i PL at all but if i do its (almost) never in a team where its just to stand around and leech, sure it has happend but 95% of the few occasions i PL at all its more Power Gaming than Power Leveling.
It can also be discussed what PLing really is (in comparison to Power Gaming)
as i see it true PLing is when you have a certain amount of "top" lvls, a couple of lowbies and then some to "bridge" so the lowbies gain maximum amount of XP for the minimum amout of work.
Power Gaming on the other hand i see as playing with a group of ppl on a high rep, everyone pulling their weight and thus getting a good amount of xp per mish. (wether you are SK'd or not doesnt really make much difference)
the varieties are many and even more opinions exist.
but what it comes down to is simply how each person wants to play the game. there are always gonna be some who like Power Leveling, Power Gaming, Soloing, Duoing etc. etc. and some that doesnt like one or more of the playstyles. but that is the very beauty of the game, you can play how you want, when you want, with wich toon you want, and nobody can tell you otherwise (unless you're breaking the rules )
and just to add, if you ever need a hand with one of these "events" of yours gimme a call in-game (@Brimmy) i'm online most of the time, and very bored almost most of that time and i'll help just to have summat to do Tanking with Brim (sure thing) Scrapping with Zed (i'd love to) throw SB around with Brimymkins or Diago (anytime) i'm all for the fun
@EU Brimmy - Union and Exalted servers
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I've heard the consensus seems to be 200h per 50, 400h of game content is pretty big if you ask me.
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Ive just clocked over 800hrs on my main toon and hes only lvl 44, no 50's for me yet, its taken me since last july to get this far and probably the same again for my PB
Hawk
Nothing wrong with that Hawk...
my only 50, Ebon Hawk (a scrapper) I took about 320hrs to hit 50 with, and felt like I rocketed there. I certainly missed a bunch of great Story Arcs... I'd hate to think about getting there much faster on a toon.
find me: @Ebon Hawk or @Jayd Dragon on Union
Depends on why you are making that toon.. if its a PvP toon then why you gonna be bothered about content if you have already been through the arcs 10times?
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I can understand people that have completed the game with various 50's Powerlevelling but not new players.
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They simple want access to the Kheldians - come up with a different formula to get access to them and this powerlevelling argument would largely be solved.
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Theres loads of different reasons to Powerlevel.
I think Cryptic have done enough with limiting the amount of XP you can gain from being SK'd. I think you get xp +/-5 levels of the team average and then you don't get more than the 3 lvls lower than the minions afaik. Also putting a timer on Dreck and introducing ED cuts things down alot too.
If today 'vast' amounts of xp can be considered Powerlevelling, what was pre I6 considered? lol