SS/Elec, Choices.
My suggest:
* Aid self = not much usefull for a /elec brute, coz /elec is based in resistance, not in defense, and u will need to stop the battle, go away from it, heal urself and go back... I dont think it is usefull for the brute concept...
* Rage = take it ASAP. Its the power why SuperStrengh it's so awesome, so take it, and dont doubt it.
* Health is usefull, but not much, u will not notice it in high lvls, so dont bother sloting it.
* For /elecs, they usually go for swift and grounded, and they just worry about stay close the earth, but ur build is a bit diference, so maybe it isnt a bad idea to skip grounded... I would go for swift+SS+grounded, but thats ur choose.
Of course, those are my thoughts, u could think they rnt fine for u.
Well, aid self is handy, seing as /elec doesn't have a self heal, and with 2 intrrupt reds(3 at a push), I can pull it fine under heavy DoT on other chars.
On rage, may swap it with grounded. And I will be on the ground most of the time, it's just I'll be using hurdle to get around
Looks pretty good, aidself is where I'd put it, same with grounded - I'd get Rage at 22, then LR at 24. Only power I wouldn't take is Weave - you don't really have any defence for it to stack with, which allows you to bump lightning field 3 levels earlier, and pick a fun power at 47 - perhaps one of your patron powers? The immob would be my choice, for keeping them in place for LF to destroy them with.
I was thinking of LR before Rage, simply because I have so few attacks, it helps to chain them better.
Anyway, latest build in my head atm.
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 50
Archetype: Brute
Primary: Super Strength
Secondary: Electric Armor
---------------------------------------------
01) --> Jab==> Empty(1)
01) --> Charged Armor==> Empty(1)
02) --> Haymaker==> Empty(2)
04) --> Conductive Shield==> Empty(4)
06) --> Hurdle==> Empty(6)
08) --> Knockout Blow==> Empty(8)
10) --> Static Shield==> Empty(10)
12) --> Stimulant==> Empty(12)
14) --> Aid Self==> Empty(14)
16) --> Grounded==> Empty(16)
18) --> Health==> Empty(18)
20) --> Stamina==> Empty(20)
22) --> Lightning Reflexes==> Empty(22)
24) --> Rage==> Empty(24)
26) --> Boxing==> Empty(26)
28) --> Tough==> Empty(28)
30) --> Combat Jumping==> Empty(30)
32) --> Foot Stomp==> Empty(32)
35) --> Power Sink==> Empty(35)
38) --> Power Surge==> Empty(38)
41) --> Lightning Field==> Empty(41)
44) --> Electrifying Fences==> Empty(44)
47) --> Hand Clap==> Empty(47)
49) --> Super Jump==> Empty(49)
---------------------------------------------
01) --> Power Slide==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
[ QUOTE ]
* Aid self = not much usefull for a /elec brute, coz /elec is based in resistance, not in defense, and u will need to stop the battle, go away from it, heal urself and go back... I dont think it is usefull for the brute concept...
[/ QUOTE ]Nonsense, the interrupt time is short enough to work just fine with resistance set, especially with few slots.
Agreed. I have aid self on my /leccy brute and use it in the middle of herding! :P
[ QUOTE ]
[ QUOTE ]
* Aid self = not much usefull for a /elec brute, coz /elec is based in resistance, not in defense, and u will need to stop the battle, go away from it, heal urself and go back... I dont think it is usefull for the brute concept...
[/ QUOTE ]Nonsense, the interrupt time is short enough to work just fine with resistance set, especially with few slots.
[/ QUOTE ]
With the caveat that it will always fail you by getting interrupted when you need it most. That is why I despise Aid Self, even though I realise that I can't do without it on my EM/Elec.
You can't even queue it up because it's interruptible - it's very twitchy if you're DoTted and being attacked by more than a couple of enemies - and when it fails in combat you'll be tempted to spam the button until it works (that's if you're still alive after it fails ), especially in lag, but you can't because it would burn a lot of End and possibly crash you. Usually you have to be very careful with your timing (which the current server lag will mess up), or run round a corner or do something else to buy time to use it (my SS/Elec friend often used Handclap to buy time to use Aid Self - in fact those were about the only times he used Handclap).
On my EM/Elec I tried my 6-slotted Aid Self with 3 IntRdx and again with 2 and noticed very little difference between them - still very twitchy. All I know is that if it's a life or death moment and I desperately need a heal then I'll use a Respite because I have no confidence in Aid Self. It just makes me really miss Healing Flames, Dark Regen and Reconstruction from my other brutes and scrapper.
With a set that had Defence (/Invul brute running Invincibility, /EA brute, /SR scrapper etc.) then I'm sure it would be much more tolerable.
Yeah, I will always carry a respite or two, but in most situations, 2 DO intreds is doing me fine. Just as long as my team knows i am NOT the tank, especially as I have no AoEs/taunt auras. I'll possibly take the alphas, aid self as soon as most of the DoT stops, and watch the agro spread as I beat on the boss/lieuts or whatever.
I agree with u about aid self, its the best thing since sliced bread for any brute, even with dark regen I'd take aid self; since they both root you but aid self doesnt need to be activated near an enemy.
Hand clap - if u have any number of hidden enemies round you Id rate it higher than stun from EM. Only reason u dont see it used on teams is that it does knockback not knockdown, and is counter productive to footstomp and lightening field. It can be used as a cone like in mayhems when u run inside a door and with 10 longbow giving chase, very effective and you can stick use AoE attacks to maxium effect.
I noticed u have boxing and tough before lv30, and got my wondering how u can fit that in. Then I realised u dont have a travel power till 40+! I would always get a travel power before lv24, and last but not least I would reconsider the use of the leaping pool combined with grounded's KB protection (any other travel power works better but IMO TP is best for a toon with status protection).
Agree on the self aid, use it with 2 end red on my /EA brute and only got interrupted once by auto rifle (council).
Tho my SS/elec brute (lvl40 atm) hasn't got aid self, I see allot /elec brutes taking it, I went for Tough (but I see U planned this in ur build as well :-) )
Only thing I find a lil bit strange is U plan "Lightning field" pretty l8. After analysis with herostats, I see 23% of all my damage is done by LF, so it's a great power for damage, but even more important saving life of the squishies near U, it's awesome in keeping aggro. LF is also great for herding :-)
U need CJ btw? I went for fly, and got a free air sup with the deal, an attack I can't live without (-FLY rocks)
Fury Green - lvl40 SS/elec brute
www.thesocpages.net
Hi guys again,
my thoughts about aid self are that, I have found that u need to get out the middle of the fight to heal urself. Well, if i talk from the point of view of a squishier teamer, and I see the brute herding a huge spawn, and then he runs out of it to get a heal, i will think... 'OMG, what a n00b'.
That is why i dont think aid self fits fine with the brute smash-concept.
And yeah, i know that brutes arent tankers, as corruptors arent defenders, or dominators arent controllers... that is funny. To get high fury, they herd all the spawn, so they 'tank', but hey, if things go wrong, 'im not a tanker'... A bit ironic...
Anyways, no intention being rude, if u need a heal, get it, get aid self, and 6 slot it, although I really doubt u could use it in the middle of a fight, u will need a 5 secs break out.
Anyways, enjoy it.
[ QUOTE ]
And yeah, i know that brutes arent tankers, as corruptors arent defenders, or dominators arent controllers... that is funny. To get high fury, they herd all the spawn, so they 'tank', but hey, if things go wrong, 'im not a tanker'... A bit ironic...
Anyways, no intention being rude, if u need a heal, get it, get aid self, and 6 slot it, although I really doubt u could use it in the middle of a fight, u will need a 5 secs break out.
[/ QUOTE ]Brutes don't have to herd to gain fury, they can do it with good attack chain as well. And using aid self in the middle of battle aint hard unless you're under very fast ticking DoT.
1) i think we all know how the brutes works, so plz try to add sumthin else than how fury works.
2) That is still ur opinion, i could say that if u teamin a lot and u face big spawns (that is when u gonna use aid self mainly) its pretty difficult to use it, but ey, it is just my opinion.
Just play a granite then, you won't need a heal, ever
[ QUOTE ]
1) i think we all know how the brutes works, so plz try to add sumthin else than how fury works.
2) That is still ur opinion, i could say that if u teamin a lot and u face big spawns (that is when u gonna use aid self mainly) its pretty difficult to use it, but ey, it is just my opinion.
[/ QUOTE ]
Maybe I should add it to my sig that I have 2 lv 50 brutes. *ponder*
First of all u sound like the kind of person who says "OMG u noob u ran, ur a brute and u ran!" in broadcast in PvP zones. Footstomp = delay sufficient to use aid self, ditto * 3 hand clap; thats if ur under very heavy fire or the rate of incoming damage is more than u can heal.
Also I guess it would be a chore to explain to u that on a big team with a large spread out spawn, that pulling is the best option (yes I know Im still a brute), because u can get mobs tightly packed for maximum AoE coverage.
Yes brutes are not tanks, but then if u had an AT that can outdamage just about anything else in the game, who could tank group sized spawns what would be the point in you as a squishy?
Why are u even trying to convince the majority that aid self doesnt work in teams?
Im playing a dom atm, and I cannot wait to get aid self because I *hate* asking a thermal corruptor on my team for a heal when its his job (and when I am playing my thermal corruptor u can bet healing is a priority and anything else I can do is a bonus)! Im doing my best to limit incoming damage (as I see that as my role on the team as a DOM), then he should be healing me. I shouldnt need aid self if I had faith in my healers. Same for a brute. Teaming alot and big spawns, then there should be no need for a brute to aid self if others were competent enough to do their job
[ QUOTE ]
To get high fury, they herd all the spawn, so they 'tank', but hey, if things go wrong, 'im not a tanker'... A bit ironic...
[/ QUOTE ]
As MaX said u dont need to herd to build fury. Got to say, aid self has a factor to govern its effectiveness, brute's factor is 1.4 higher than any other ATs factor; thats how relevant aid self is to a brute. If u suck as a brute, its *NOT* because aid self is a useless power.
[ QUOTE ]
Just play a granite then, you won't need a heal, ever
[/ QUOTE ]
Are u forgetting about that blasters have 30% unresistable damage, and that assassin strike does a critical which is 100% unresisted? The cap for damage resist for tanks and brutes is 90%. Having played 2 brutes to lv 50 and seen a stone armour brute doing the LRSF one shotted (as it looked to me), after pulling and this is not even the last mission of LRSF; I dont understand this attititude.
Alot of the time when a brute is using tier 9 shield they look invincible but fortunately/unfortuately than are not.
[ QUOTE ]
Just play a granite then, you won't need a heal, ever
[/ QUOTE ]
In PvP? LOL
ps. I guess we were talking about PvE build here?
Obviously talking about PvE yeah.
Beyondtrial, as you said, resist cap for a stone brute with tough is 91%. From personal experience and in comparison with my partner's Elec brute, Granite *is* as close to invincible as you'll get. Power surge for instance doesn't even come close.
I'd like to see for myself a granite properly slotted get one shotted by a mob, even in the LRSF, because as it stands right now, I don't believe it for a second.
I'll say it again, in PvE, 90% of the time you don't need a single heal other than Earth's Embrace as a Granite. Hell, last time I duo'd an AV, I didn't even *use* Earth's Embrace. Unless it's a psi mob, the dmg is laughable.
Anyway, what was the original topic here ?
Power Surge makes you invencible. Almost.
First of all, it's useless against Psi damage, BUT it's your only source of Toxic Res.
When I'm in a team and we face an AV (you find a lot of them after lvl 40), I always turn PS on and aggro the AV and the mobs before the group attack. And I survive.
With PS I can solo EBs without inspirations easily, except Silver Mantis, Mynx, etc. With their stupid regen rates and MoG, they are a bit harder for a Brute.
Now, answering your question, as I have a /ELA Brute:
I strongly recommend:
Fitness (doh!), but take the end Drain as well because SS is very end heavy, specially KO Blow.
Medicine: ELA is resistance based so you'll get hit and maybe interrupted. But that will only happen if you dont slot the power properly. Put 3 IntRedx. Even surrounded by mobs I heal 90% of the time. Same goes for DoT. Also, Stimulant is a good choice because you dont have to slot it and it's usefull for Doms and Corrs. A good Brute won't need to use Aid Other IMO.
Speed: LR, Hasten with 3 recharge and Rage with one will make the later perma. Besides, SS is very good in PvP, and even in mission.
Now, my opinion on others:
Flight: If you chose Grounded, I strongly recomend getting AS and Fly. AS has good sinergy with SS, and Fly provides vertical movement.
Fighting: Forget it. Boxing and Kick and are not so good compared to the SS set or Air Superiority, Tough in inferior to Aid Self and Weave is useless because of its end cost. Tough, for Brutes IMO, is god if you already have a self heal in your secondary, or for /Inv to max smash/lethal res.
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: Lord Fury
Level: 50
Archetype: Brute
Primary: Super Strength
Secondary: Electric Armor
---------------------------------------------
01) --> Punch==> Acc(1)Acc(5)Dmg(13)Dmg(23)
01) --> Charged Armor==> DmgRes(1)DmgRes(3)DmgRes(3)EndRdx(11)
02) --> Haymaker==> Acc(2)Acc(5)Dmg(13)Dmg(23)Dmg(40)EndRdx(48)
04) --> Conductive Shield==> DmgRes(4)DmgRes(7)DmgRes(7)EndRdx(11)
06) --> Boxing==> Acc(6)
08) --> Knockout Blow==> Acc(8)Acc(9)Dmg(9)Dmg(15)Dmg(37)EndRdx(46)
10) --> Swift==> Run(10)
12) --> Recall Friend==> Rechg(12)
14) --> Teleport==> Range(14)Range(15)
16) --> Health==> Heal(16)Heal(17)Heal(17)
18) --> Rage==> Rechg(18)Rechg(19)Rechg(19)TH_Buf(42)TH_Buf(45)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Lightning Reflexes==> Run(22)
24) --> Static Shield==> DmgRes(24)DmgRes(25)DmgRes(25)EndRdx(34)
26) --> Hurl==> Acc(26)Acc(27)Dmg(27)Dmg(31)Dmg(42)
28) --> Tough==> DmgRes(28)DmgRes(29)DmgRes(29)EndRdx(34)EndRdx(45)
30) --> Lightning Field==> Acc(30)Dmg(31)Dmg(31)EndRdx(42)EndRdx(43)EndRdx(46)
32) --> Foot Stomp==> Acc(32)Acc(33)Dmg(33)Dmg(33)Dmg(34)EndRdx(48)
35) --> Power Sink==> Rechg(35)Rechg(36)Rechg(36)EndMod(36)EndMod(37)EndMod(37)
38) --> Power Surge==> DmgRes(38)DmgRes(39)DmgRes(39)Rechg(39)Rechg(40)Rechg(40)
41) --> Grounded==> DmgRes(41)DmgRes(43)DmgRes(43)
44) --> Hasten==> Rechg(44)Rechg(45)Rechg(46)
47) --> Super Speed==> Run(47)Run(48)
49) --> Web Envelope==> Acc(49)Acc(50)Immob(50)Immob(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
This is my SS / Elec build that i am Working on at the moment
Aid self has done me alot better than tough on my test runs. Also, too many damages, I personally have 2 recharges in Haymaker, Might seem overkill but I get a really awesome chain up. I'm normally in the middle of large mobs soaking up agro, so I get full fury anyhow, plus with rage that's all I need. Hurl... YMMV, way long anim. Get grounded and static in earlier I think, it IS your mez protection after all!
Here's my current planned build btw, level 30 atm.
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Brute
Primary: Super Strength
Secondary: Electric Armor
---------------------------------------------
01) --> Punch==> Acc(1)EndRdx(3)Rechg(13)EndRdx(23)
01) --> Charged Armor==> DmgRes(1)DmgRes(3)DmgRes(5)
02) --> Haymaker==> Acc(2)EndRdx(7)Rechg(13)Rechg(23)EndRdx(25)Dmg(40)
04) --> Conductive Shield==> DmgRes(4)DmgRes(5)DmgRes(7)
06) --> Hurdle==> Empty(6)
08) --> Knockout Blow==> Acc(8)EndRdx(9)Rechg(9)Dmg(25)Dmg(37)
10) --> Static Shield==> DmgRes(10)DmgRes(11)DmgRes(11)
12) --> Aid Other==> IntRdx(12)IntRdx(43)Heal(46)Heal(46)
14) --> Aid Self==> Heal(14)IntRdx(15)IntRdx(15)IntRdx(17)Rechg(17)Heal(19)
16) --> Health==> Heal(16)Heal(45)Heal(45)
18) --> Rage==> Rechg(18)Rechg(19)TH_Buf(31)TH_Buf(31)TH_Buf(31)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Grounded==> DmgRes(22)DmgRes(45)
24) --> Lightning Reflexes==> Run(24)
26) --> Hasten==> Rechg(26)Rechg(27)Rechg(27)
28) --> Lightning Field==> EndRdx(28)EndRdx(29)EndRdx(29)Acc(34)Dmg(46)
30) --> Super Speed==> Empty(30)
32) --> Foot Stomp==> Acc(32)Rechg(33)Rechg(33)Rechg(33)EndRdx(34)EndRdx(34)
35) --> Power Sink==> Rechg(35)Rechg(36)Rechg(36)EndMod(36)EndMod(37)EndMod(37)
38) --> Power Surge==> Rechg(38)Rechg(39)Rechg(39)DmgRes(39)DmgRes(40)DmgRes(40)
41) --> Hand Clap==> Acc(41)DisDur(42)DisDur(42)Rechg(42)Rechg(43)DisDur(43)
44) --> Boxing==> EndRdx(44)
47) --> Tough==> DmgRes(47)DmgRes(48)DmgRes(48)EndRdx(48)EndRdx(50)
49) --> Web Envelope==> Acc(49)Rechg(50)Range(50)
---------------------------------------------
01) --> Power Slide==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> EndRdx(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
You want 3 rchg in Rage , to make it perma.
Also, consider putting a 3rd dmg in KO Blow, I know a lot of brutes don't slot dmg at all on their attacks and rely purely on fury, but those are the same people that usually cry when you pull out a 900+ KO Blow with 3dmg + full fury on an AV.
That 3rd rchg on power sink isn't really needed either imo, it already comes back pretty damn fast.
I'd also say drop 2 heals in Health, and slot boxing a bit more so you can use it instead of auto brawl, it costs less end than brawl, and actually does dmg, for the same recharge time.
And overall I'd slot at least 2 dmg in each attack, but that's just me. Fury is all nice and well, but doing dmg with zero fury is nice too.
Last but not least, I'd prolly drop the dmg in lightning field and slot a taunt in it, but that's a matter of playstyle.
Okay, I'm currently building my SS/elec, level 11 atm. I'm skipping my travel power until 41, which is fine, I can do fine with just hurdle Now, I'm unsure on the order for a few powers. These are Aid Self, Grounded, Health, and Rage. Health I definatly need to have before 20 (For stamina), and I want a self heal at the moment. Will I need it anymore with health? It doesn't boost much, so I think so, but what of Grounded and Rage? Is that kb protection essential, or can I sacrifice it for more damage? Bearing in mind, rage won't come into it's own until SOs, when it can be perma'd.
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 50
Archetype: Brute
Primary: Super Strength
Secondary: Electric Armor
---------------------------------------------
01) --> Punch==> Empty(1)
01) --> Charged Armor==> Empty(1)
02) --> Haymaker==> Empty(2)
04) --> Conductive Shield==> Empty(4)
06) --> Hurdle==> Empty(6)
08) --> Knockout Blow==> Empty(8)
10) --> Static Shield==> Empty(10)
12) --> Aid Other==> Empty(12)
14) --> Aid Self==> Empty(14)
16) --> Health==> Empty(16)
18) --> Grounded==> Empty(18)
20) --> Stamina==> Empty(20)
22) --> Lightning Reflexes==> Empty(22)
24) --> Rage==> Empty(24)
26) --> Boxing==> Empty(26)
28) --> Tough==> Empty(28)
30) --> Combat Jumping==> Empty(30)
32) --> Foot Stomp==> Empty(32)
35) --> Power Sink==> Empty(35)
38) --> Power Surge==> Empty(38)
41) --> Super Jump==> Empty(41)
44) --> Weave==> Empty(44)
47) --> Lightning Field==> Empty(47)
49) --> Gloom==> Empty(49)
---------------------------------------------
01) --> Power Slide==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
Thoughts? Not put my slots down, confident in those.