I got to know
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No doubt there are official numbers somewhere on the net, but I dont know where to look.
[/ QUOTE ]There aren't, NCSoft and cryptic aren't too keen on giving much player statistics out.
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Is it me or does every mastermind take Dark I mean i hear its good but its got to be boring when pretty much every MM in the game has it or am i being crazy lol
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All you used to was Robots/FF masterminds as they was the FoTM till they got PFF nerfed. Now its Dark thats the FoTM bandwagon as its got so many control powers its silly. And if your a Necro/Dark/Soul Mastermind you have more controll and Damage than a controller and some nasty debuffs as well.
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I see. What dyu reckon on those guesses though MaX? About right?
[/ QUOTE ]Less TA, poison, more FF, maybe more dark.
Traps is highly underrated, I like it alot more than poison, but then again if you PvP then it's a different story.
Poison is king !
Holds,slows,-regens,-damage ,sleep,-end
Can get end heavy, I swear my char must of dislocated a spleen gobbing out all the goo in some fights against AVs
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I swear my char must of dislocated a spleen gobbing out all the goo in some fights against AVs
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'a' spleen...?
AoE is king in PvE. And that's what traps is all about.
Dark Miasma is imo kinda like the Fire/Rad Controller, powerful yet amazing aggro control tar patch and darkest nights are like Fire cages + Radiation Infection.... also DM is quite end efficient so atleast you can take stamina if you want to I'm taking it as its a nice thing to have.. but picking it at later levels like when im in my 20's when things start to get more interesting... and its not boring when theres another DM MM in the team, just means more fun! ^^ a team full of DM's with Dark Servents mwa ha ha ha! carnage! >=)
Is it me or does every mastermind take Dark I mean i hear its good but its got to be boring when pretty much every MM in the game has it or am i being crazy lol