Help with Dark Secondary please.


Damsel_EU

 

Posted

Falcon Blitz is currently level 21 and will be respec'd at 24.

She's in a right state at the moment 'cos I'm rubbish, but I've carefully thought through this build:

Could some of you more experienced with the Thugs/DM check it please? I want it to be n00b-proof.

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Falcon Blitz
Level: 50
Archetype: Mastermind
Primary: Thugs
Secondary: Dark Miasma
---------------------------------------------
01) --> Call Thugs==> Dmg(1) Dmg(3) Dmg(3) Acc(5) Acc(5) EndRdx(31)
01) --> Twilight Grasp==> Acc(1) Acc(9) Heal(11) Heal(11) EndRdx(43) Heal(43)
02) --> Tar Patch==> Slow(2) Slow(43) Slow(45)
04) --> Darkest Night==> EndRdx(4) EndRdx(7) TH_DeBuf(7) TH_DeBuf(9) TH_DeBuf(46)
06) --> Equip Thugs==> EndRdx(6)
08) --> Hurdle==> Jump(8)
10) --> Combat Jumping==> Jump(10)
12) --> Call Enforcer==> DefBuf(12) DefBuf(13) DefBuf(13) Dmg(15) Dmg(15) Acc(31)
14) --> Super Jump==> Jump(14)
16) --> Health==> Heal(16) Heal(17) Heal(17)
18) --> Gang War==> Rechg(18) Rechg(19) Rechg(19)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Shadow Fall==> EndRdx(22) DmgRes(23) DmgRes(23) DmgRes(34) DefBuf(37) DefBuf(39)
24) --> Hasten==> Rechg(24) Rechg(25) Rechg(25)
26) --> Call Bruiser==> Dmg(26) Dmg(27) Dmg(27) Acc(29) Acc(29) EndRdx(31)
28) --> Acrobatics==> EndRdx(28)
30) --> Fearsome Stare==> Acc(30) Acc(33) Fear(33) Fear(33) Fear(34) EndRdx(34)
32) --> Upgrade Equipment==> EndRdx(32)
35) --> Petrifying Gaze==> Acc(35) Acc(36) Hold(36) Hold(36) Hold(37) EndRdx(37)
38) --> Dark Servant==> Acc(38) Hold(39) Hold(39) Heal(40) Heal(40) EndRdx(40)
41) --> Scorpion Shield==> DefBuf(41) DefBuf(42) DefBuf(42) EndRdx(42)
44) --> Web Envelope==> Acc(44) Immob(45) Immob(45) Immob(46) Acc(46)
47) --> Howling Twilight==> EndRdx(47) DisDur(48) DisDur(48) DisDur(48)
49) --> Dual Wield==> Dmg(49) Dmg(50) Acc(50) EndRdx(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Supremacy==> Empty(1)
02) --> Rest==> Empty(2)
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Posted

Get tar patch and fearsome stare ASAP. Drop shadow fall a bit later.


 

Posted

Okay. Makes sense. Anything else? Is tar patch overslotted? Maybe one recharge?


 

Posted

[ QUOTE ]
Okay. Makes sense. Anything else? Is tar patch overslotted? Maybe one recharge?

[/ QUOTE ]Three recharge, it's main purpose is the -res, you want it up as much as possible. Slows are less needed.


 

Posted

In addition to what MaX said,

- I wouldn't bother with Health (and certainly not 3 slots!) given that you have a self-heal.
- EndRdx on Bruiser? Nah.
- I understand that for MMs Dark Servant is not perma, so you might want to consider recharges.
- Dual Wield at 49??? Is this just for taking screenies?


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

Okay, thanks for all the info. Here we are:

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: Falcon Blitz
Level: 50
Archetype: Mastermind
Primary: Thugs
Secondary: Dark Miasma
---------------------------------------------
01) --&gt; Call Thugs==&gt; Dmg(1) Dmg(3) Dmg(3) Acc(5) Acc(5) EndRdx(31)
01) --&gt; Twilight Grasp==&gt; Acc(1) Acc(9) Heal(11) Heal(11) EndRdx(43) Heal(43)
02) --&gt; Tar Patch==&gt; Rechg(2) Rechg(43) Rechg(45)
04) --&gt; Darkest Night==&gt; EndRdx(4) EndRdx(7) TH_DeBuf(7) TH_DeBuf(9) TH_DeBuf(46)
06) --&gt; Equip Thugs==&gt; EndRdx(6)
08) --&gt; Hurdle==&gt; Jump(8)
10) --&gt; Combat Jumping==&gt; Jump(10)
12) --&gt; Call Enforcer==&gt; DefBuf(12) DefBuf(13) DefBuf(13) Dmg(15) Dmg(15) Acc(31)
14) --&gt; Super Jump==&gt; Jump(14)
16) --&gt; Health==&gt; Heal(16) Heal(17) Heal(17)
18) --&gt; Gang War==&gt; Rechg(18) Rechg(19) Rechg(19)
20) --&gt; Stamina==&gt; EndMod(20) EndMod(21) EndMod(21)
22) --&gt; Fearsome Stare==&gt; Acc(22) Acc(23) Fear(23) Fear(33) Fear(33) EndRdx(33)
24) --&gt; Hasten==&gt; Rechg(24) Rechg(25) Rechg(25)
26) --&gt; Call Bruiser==&gt; Dmg(26) Dmg(27) Dmg(27) Acc(29) Acc(29) EndRdx(31)
28) --&gt; Acrobatics==&gt; EndRdx(28)
30) --&gt; Shadow Fall==&gt; DmgRes(30) DmgRes(34) DmgRes(34) DefBuf(34) DefBuf(37) EndRdx(39)
32) --&gt; Upgrade Equipment==&gt; EndRdx(32)
35) --&gt; Petrifying Gaze==&gt; Acc(35) Acc(36) Hold(36) Hold(36) Hold(37) EndRdx(37)
38) --&gt; Dark Servant==&gt; Acc(38) Hold(39) Hold(39) Heal(40) Heal(40) EndRdx(40)
41) --&gt; Scorpion Shield==&gt; DefBuf(41) DefBuf(42) DefBuf(42) EndRdx(42)
44) --&gt; Web Envelope==&gt; Acc(44) Immob(45) Immob(45) Immob(46) Acc(46)
47) --&gt; Howling Twilight==&gt; EndRdx(47) DisDur(48) DisDur(48) DisDur(48)
49) --&gt; Dual Wield==&gt; Dmg(49) Dmg(50) Acc(50) EndRdx(50)
---------------------------------------------
01) --&gt; Sprint==&gt; Empty(1)
01) --&gt; Brawl==&gt; Empty(1)
01) --&gt; Supremacy==&gt; Empty(1)
02) --&gt; Rest==&gt; Empty(2)
---------------------------------------------


 

Posted

[ QUOTE ]

- I understand that for MMs Dark Servant is not perma, so you might want to consider recharges.
-

[/ QUOTE ]

It's not perma for defenders either.


 

Posted

It is quasi-perma for defenders (recharge = duration).

MMs need 3 recharge reduction SOs for that.


 

Posted

I have actually found that Stamina is not really necessary. The only time I get low on endurance is when I call all my thugs. Also with swift I leave all my thugs behind and have to wait on them to catch up... Gives you a couple of different options


 

Posted

I've got a Bot/Dark that's currently sitting at 45, Haven't played thugs that much, but Dark's powers are certainly great (even overpowered!).

+ Twilight Grasp: 2x Acc, 2x Heal, Recharge, Endred. (Spammable -tohit and -regen!)

+ Tar Patch: 3 recharge, (2 slows can go in later if spare slots)

+ Darkest Night: 2x Endred, 2-3 Tohit debuff.

+ Fearsome Stare: 2 acc, 2 Fear Duration, 2 Recharge (makes it slightly more than perma on +1s)

+ Shadow Fall: Endred x2, Dmg Res. x2-3 (Defense isn't worth slotting)

+ Petrifying Gaze: Accx 2, Hold x2, Recharge x2 (Just short of Perma on +3s)

+ Dark Servant: Recharge x3, Acc x1, Tohit Debuff x2 (Recharge x3 is needed)
With 3 Recharges you'll have a 8-20 sec downtime without Hasten running. The Tohit debuff's base value on Servant is much better than yours, definately worth slotting. He can hold off a boss by himself pretty easily.

+ Howling Twilight disorient has a very low Mag (affects minions, but not LTs) but can be useful in a pinch for crowd control. The -spd can be useful for slowing running bosses. Slotting can vary wildly from 1 Endred to Recharges and Disorient Durations, mine's just at one endred.

If you're going for Black Scorpion's Mace patron pool, I highly recommend getting that last Hold at level 47. With hold/-spd/-recharge/-fly/-jump, It's one of the best debuffs you can get and has +20% base accuracy (so only needs one acc SO). The Hold aspect stacks with Petrifying Gaze and the debuffs stack with Web Envelope.