Help with Dark Secondary please.
Get tar patch and fearsome stare ASAP. Drop shadow fall a bit later.
Okay. Makes sense. Anything else? Is tar patch overslotted? Maybe one recharge?
[ QUOTE ]
Okay. Makes sense. Anything else? Is tar patch overslotted? Maybe one recharge?
[/ QUOTE ]Three recharge, it's main purpose is the -res, you want it up as much as possible. Slows are less needed.
In addition to what MaX said,
- I wouldn't bother with Health (and certainly not 3 slots!) given that you have a self-heal.
- EndRdx on Bruiser? Nah.
- I understand that for MMs Dark Servant is not perma, so you might want to consider recharges.
- Dual Wield at 49??? Is this just for taking screenies?
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
Okay, thanks for all the info. Here we are:
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Falcon Blitz
Level: 50
Archetype: Mastermind
Primary: Thugs
Secondary: Dark Miasma
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01) --> Call Thugs==> Dmg(1) Dmg(3) Dmg(3) Acc(5) Acc(5) EndRdx(31)
01) --> Twilight Grasp==> Acc(1) Acc(9) Heal(11) Heal(11) EndRdx(43) Heal(43)
02) --> Tar Patch==> Rechg(2) Rechg(43) Rechg(45)
04) --> Darkest Night==> EndRdx(4) EndRdx(7) TH_DeBuf(7) TH_DeBuf(9) TH_DeBuf(46)
06) --> Equip Thugs==> EndRdx(6)
08) --> Hurdle==> Jump(8)
10) --> Combat Jumping==> Jump(10)
12) --> Call Enforcer==> DefBuf(12) DefBuf(13) DefBuf(13) Dmg(15) Dmg(15) Acc(31)
14) --> Super Jump==> Jump(14)
16) --> Health==> Heal(16) Heal(17) Heal(17)
18) --> Gang War==> Rechg(18) Rechg(19) Rechg(19)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Fearsome Stare==> Acc(22) Acc(23) Fear(23) Fear(33) Fear(33) EndRdx(33)
24) --> Hasten==> Rechg(24) Rechg(25) Rechg(25)
26) --> Call Bruiser==> Dmg(26) Dmg(27) Dmg(27) Acc(29) Acc(29) EndRdx(31)
28) --> Acrobatics==> EndRdx(28)
30) --> Shadow Fall==> DmgRes(30) DmgRes(34) DmgRes(34) DefBuf(34) DefBuf(37) EndRdx(39)
32) --> Upgrade Equipment==> EndRdx(32)
35) --> Petrifying Gaze==> Acc(35) Acc(36) Hold(36) Hold(36) Hold(37) EndRdx(37)
38) --> Dark Servant==> Acc(38) Hold(39) Hold(39) Heal(40) Heal(40) EndRdx(40)
41) --> Scorpion Shield==> DefBuf(41) DefBuf(42) DefBuf(42) EndRdx(42)
44) --> Web Envelope==> Acc(44) Immob(45) Immob(45) Immob(46) Acc(46)
47) --> Howling Twilight==> EndRdx(47) DisDur(48) DisDur(48) DisDur(48)
49) --> Dual Wield==> Dmg(49) Dmg(50) Acc(50) EndRdx(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Supremacy==> Empty(1)
02) --> Rest==> Empty(2)
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[ QUOTE ]
- I understand that for MMs Dark Servant is not perma, so you might want to consider recharges.
-
[/ QUOTE ]
It's not perma for defenders either.
It is quasi-perma for defenders (recharge = duration).
MMs need 3 recharge reduction SOs for that.
I have actually found that Stamina is not really necessary. The only time I get low on endurance is when I call all my thugs. Also with swift I leave all my thugs behind and have to wait on them to catch up... Gives you a couple of different options
I've got a Bot/Dark that's currently sitting at 45, Haven't played thugs that much, but Dark's powers are certainly great (even overpowered!).
+ Twilight Grasp: 2x Acc, 2x Heal, Recharge, Endred. (Spammable -tohit and -regen!)
+ Tar Patch: 3 recharge, (2 slows can go in later if spare slots)
+ Darkest Night: 2x Endred, 2-3 Tohit debuff.
+ Fearsome Stare: 2 acc, 2 Fear Duration, 2 Recharge (makes it slightly more than perma on +1s)
+ Shadow Fall: Endred x2, Dmg Res. x2-3 (Defense isn't worth slotting)
+ Petrifying Gaze: Accx 2, Hold x2, Recharge x2 (Just short of Perma on +3s)
+ Dark Servant: Recharge x3, Acc x1, Tohit Debuff x2 (Recharge x3 is needed)
With 3 Recharges you'll have a 8-20 sec downtime without Hasten running. The Tohit debuff's base value on Servant is much better than yours, definately worth slotting. He can hold off a boss by himself pretty easily.
+ Howling Twilight disorient has a very low Mag (affects minions, but not LTs) but can be useful in a pinch for crowd control. The -spd can be useful for slowing running bosses. Slotting can vary wildly from 1 Endred to Recharges and Disorient Durations, mine's just at one endred.
If you're going for Black Scorpion's Mace patron pool, I highly recommend getting that last Hold at level 47. With hold/-spd/-recharge/-fly/-jump, It's one of the best debuffs you can get and has +20% base accuracy (so only needs one acc SO). The Hold aspect stacks with Petrifying Gaze and the debuffs stack with Web Envelope.
Falcon Blitz is currently level 21 and will be respec'd at 24.
She's in a right state at the moment 'cos I'm rubbish, but I've carefully thought through this build:
Could some of you more experienced with the Thugs/DM check it please? I want it to be n00b-proof.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Falcon Blitz
Level: 50
Archetype: Mastermind
Primary: Thugs
Secondary: Dark Miasma
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01) --> Call Thugs==> Dmg(1) Dmg(3) Dmg(3) Acc(5) Acc(5) EndRdx(31)
01) --> Twilight Grasp==> Acc(1) Acc(9) Heal(11) Heal(11) EndRdx(43) Heal(43)
02) --> Tar Patch==> Slow(2) Slow(43) Slow(45)
04) --> Darkest Night==> EndRdx(4) EndRdx(7) TH_DeBuf(7) TH_DeBuf(9) TH_DeBuf(46)
06) --> Equip Thugs==> EndRdx(6)
08) --> Hurdle==> Jump(8)
10) --> Combat Jumping==> Jump(10)
12) --> Call Enforcer==> DefBuf(12) DefBuf(13) DefBuf(13) Dmg(15) Dmg(15) Acc(31)
14) --> Super Jump==> Jump(14)
16) --> Health==> Heal(16) Heal(17) Heal(17)
18) --> Gang War==> Rechg(18) Rechg(19) Rechg(19)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Shadow Fall==> EndRdx(22) DmgRes(23) DmgRes(23) DmgRes(34) DefBuf(37) DefBuf(39)
24) --> Hasten==> Rechg(24) Rechg(25) Rechg(25)
26) --> Call Bruiser==> Dmg(26) Dmg(27) Dmg(27) Acc(29) Acc(29) EndRdx(31)
28) --> Acrobatics==> EndRdx(28)
30) --> Fearsome Stare==> Acc(30) Acc(33) Fear(33) Fear(33) Fear(34) EndRdx(34)
32) --> Upgrade Equipment==> EndRdx(32)
35) --> Petrifying Gaze==> Acc(35) Acc(36) Hold(36) Hold(36) Hold(37) EndRdx(37)
38) --> Dark Servant==> Acc(38) Hold(39) Hold(39) Heal(40) Heal(40) EndRdx(40)
41) --> Scorpion Shield==> DefBuf(41) DefBuf(42) DefBuf(42) EndRdx(42)
44) --> Web Envelope==> Acc(44) Immob(45) Immob(45) Immob(46) Acc(46)
47) --> Howling Twilight==> EndRdx(47) DisDur(48) DisDur(48) DisDur(48)
49) --> Dual Wield==> Dmg(49) Dmg(50) Acc(50) EndRdx(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Supremacy==> Empty(1)
02) --> Rest==> Empty(2)
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