Fire/Invul Build


Dr_E_Genius

 

Posted

Ok, I'm struggling to come up with a build for my Fire/Invul Brute. The build below is what I tried to make...I don't think it's too good...I don't like it, and would just as soon scrap it for another build, but it's just a thought...I thought about the auto's, but I get mixed opinions on em, so will try and make up another build soon. (I'm lvl 32 atm, and respec'ing):

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: Vampyri Kitetsu
Level: 33
Archetype: Brute
Primary: Fiery Melee
Secondary: Invulnerability
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01) --> Fire Sword==> Acc(1)Dmg(3)Dmg(11)EndRdx(23)
01) --> Resist Physical Damage==> DmgRes(1)DmgRes(9)DmgRes(15)
02) --> Cremate==> Acc(2)Dmg(3)Dmg(9)EndRdx(25)
04) --> Temp Invulnerability==> DmgRes(4)DmgRes(5)DmgRes(5)EndRdx(13)
06) --> Dull Pain==> Rechg(6)Heal(7)Rechg(7)Heal(15)Rechg(25)Heal(29)
08) --> Swift==> Run(8)
10) --> Incinerate==> Acc(10)Dmg(11)Dmg(13)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14)
16) --> Unyielding==> DmgRes(16)DmgRes(17)DmgRes(17)EndRdx(23)
18) --> Health==> Heal(18)Heal(19)Heal(19)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Aid Other==> Heal(22)
24) --> Aid Self==> Heal(24)IntRdx(29)
26) --> Fire Sword Circle==> Acc(26)Dmg(27)Dmg(27)
28) --> Invincibility==> DefBuf(28)DefBuf(31)
30) --> Breath of Fire==> Acc(30)Dmg(31)EndRdx(31)
32) --> Greater Fire Sword==> Empty(32)
---------------------------------------------
01) --> Power Slide==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Fury==> Empty(1)
---------------------------------------------



It's poor...Please don't hurt me [img]/uk/images/graemlins/crazy.gif[/img]


 

Posted

Hi

I'd just like to say that my main is a lvl 35 fire/invuln brute. I have loved the concept but endurance does become a bit of a problem somewhere in 30s unless you 3 slot stamina with SOs. I'm no real expert but it's turning out great. DUnno why yuou have medicine though, fitness and dull pain work jsut fine for me. Anyway, good call on putting end reduction in attacks. keep it up.


 

Posted

Muh...I can't come up with a build I like...There's always a slot missing here or there...Someone post a build plis!


 

Posted

Here is the build I;m using, it's not exact and it does have it's flaws here and there, enjoy.

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Demongus
Level: 50
Archetype: Brute
Primary: Fiery Melee
Secondary: Invulnerability
---------------------------------------------
01) --> Fire Sword==> Dmg(1) Dmg(3) Dmg(17) Acc(31) Acc(37) Acc(43)
01) --> Resist Physical Damage==> DmgRes(1) DmgRes(3)
02) --> Cremate==> Dmg(2) Dmg(5) Dmg(15) Acc(31) Acc(37) Acc(43)
04) --> Temp Invulnerability==> EndRdx(4) DmgRes(5) DmgRes(7) DmgRes(19)
06) --> Build Up==> Rechg(6) Rechg(7) Rechg(9)
08) --> Dull Pain==> Rechg(8) Rechg(9) Rechg(11) Heal(11) Heal(13) Heal(13)
10) --> Incinerate==> Dmg(10) Dmg(15) Dmg(17) Acc(33) Acc(36) Acc(43)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14)
16) --> Unyielding==> EndRdx(16) DmgRes(19) DmgRes(21) DmgRes(21)
18) --> Resist Elements==> DmgRes(18) DmgRes(23)
20) --> Hurdle==> Jump(20) Jump(23) Jump(37)
22) --> Health==> Heal(22) Heal(25) Heal(25)
24) --> Stamina==> EndMod(24) EndMod(27) EndMod(27)
26) --> Fire Sword Circle==> Dmg(26) Dmg(29) Acc(29) Acc(31) Acc(36) Rechg(46)
28) --> Resist Energies==> DmgRes(28)
30) --> Invincibility==> EndRdx(30) DefBuf(33) DefBuf(33) TH_Buf(34)
32) --> Greater Fire Sword==> Dmg(32) Dmg(34) Dmg(34) Acc(36) Acc(40) Acc(46)
35) --> Tough Hide==> DefBuf(35)
38) --> Unstoppable==> Rechg(38) Rechg(39) Rechg(39) DmgRes(39) DmgRes(40) DmgRes(40)
41) --> Soul Tentacles==> Acc(41) Acc(42) Immob(42) Immob(42)
44) --> Dark Obliteration==> Dmg(44) Dmg(45) Acc(45) Acc(45) Acc(46)
47) --> Summon Widow==> Dmg(47) Dmg(48) Acc(48) Acc(48) Acc(50)
49) --> Gloom==> Dmg(49) Dmg(50) Acc(50)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Dmg(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------


 

Posted

Right. This is what I've decided on for now, up to lvl 33:

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name:
Level: 34
Archetype: Brute
Primary: Fiery Melee
Secondary: Invulnerability
---------------------------------------------
01) --> Fire Sword==> Acc(1)Dmg(7)Dmg(15)
01) --> Resist Physical Damage==> DmgRes(1)DmgRes(3)DmgRes(3)
02) --> Cremate==> Acc(2)Dmg(7)Dmg(13)
04) --> Temp Invulnerability==> DmgRes(4)DmgRes(5)DmgRes(5)EndRdx(9)
06) --> Hurdle==> Jump(6)
08) --> Incinerate==> Acc(8)Dmg(9)Dmg(13)
10) --> Dull Pain==> Rechg(10)Rechg(11)Rechg(11)Heal(15)Heal(23)Heal(25)
12) --> Hasten==> Rechg(12)
14) --> Super Speed==> Run(14)
16) --> Unyielding==> DmgRes(16)DmgRes(17)DmgRes(17)EndRdx(23)
18) --> Health==> Heal(18)Heal(19)Heal(19)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Resist Energies==> DmgRes(22)DmgRes(25)
24) --> Breath of Fire==> Acc(24)Dmg(27)
26) --> Fire Sword Circle==> Acc(26)Dmg(27)EndRdx(31)Dmg(34)
28) --> Invincibility==> DefBuf(28)DefBuf(29)EndRdx(29)
30) --> Resist Elements==> DmgRes(30)DmgRes(31)DmgRes(31)
32) --> Greater Fire Sword==> Acc(32)Dmg(33)Dmg(33)Dmg(33)
---------------------------------------------
01) --> Power Slide==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------


 

Posted

With endurance worries and the idea of building fury as fast as possible I would slot attacks with Acc, Endred and recred before damage. Also RPD is not worth 3 slotting leave it at the default slot.


 

Posted

[ QUOTE ]
With endurance worries and the idea of building fury as fast as possible I would slot attacks with Acc, Endred and recred before damage. Also RPD is not worth 3 slotting leave it at the default slot.

[/ QUOTE ]

Some would say otherwise as if you get toggle dropped or held then it's really your only resistance. Horses for courses of course, but it does stack with TI.


Defiant 50's
Many and varied!
@Miss Chief

 

Posted

Yep, the 10% Res from RPD brings you up to 50%ish res to smashing and lethal. Worth it I'd say ^^


 

Posted

If you assume that the only defences you have are 3 slotted tough hide and RPD according to Dr Rocks Program the difference between 3 slotted RPD and 1 slotted is 0.28 DPS. So is 2 slots worth an extra .28 DPS in terms of surviability?

With RPD, TI, TH, Unyielding and Invic 3 slotted with relevant SO's you get 2 DPS more than if RPD is only 1 slotted. However if you only have Invic 2 slotted you lose 6 DPs therefore it is better to spend the slots on Invic than on RPD.


 

Posted

Hey m8,

Altho I don't have a FM/INV, I have a lvl46 FM/EA and a lvl50 SS/INV so I know a 'lil of both worlds :-)

Some personal experiences :
* I didn't slot RPD, but got tough instead on my INV, with tough I got round 65% S/L resistance
* TI is slotted with 2 end reductions due to his high end usage, and 3 res. slots course
* on my INV build I didn't take aid self, due to his nature, he's got great resistance and I boosted it with tough (if u gonne use aid self, use 2 interrupts enh.)
* All my powers are slotted with 2 acc, 3 damg, 1 end red (since FM is pretty fast by nature I didn't slot recharge reductions anymore, started with some but got rid of'm l8r)
* Invincibility needs 1 (pref. 2 end reductions on it 2 imho)

Hope this might help a 'lil

Mad Dave - lvl50 SS/INV brute
Mad Fire Green - lvl46 FM/EA brute
Shadow society
www.thesocpages.net