You all seen this?
not logical , cause the original was from somebody else of the forums , with a lot more explanations .
This one seems to be going to become one of those urban legend .
Survivability can also be deemed otherwise in offensive punch , How many have you herd and how fast can you kill them .the faster they fall the less damage you take .
While this one is based on the us forum , equel level mobs set number herded that wouldn´t kill you to measure up the survivability , stone GA form has been left out .
So take those graphics and number crunching with a bit of salt ,rather go find the original .
Unless offcourse you believe in URBAN legends.
Dude.. look at what I put in the Player Guides section.
i did thats where i got the link from, was looking for specific scrapper comments tho rather than a guide hence the link from this thread...
Defiant
Proud Member of the Liberty Legion
Venture - Emp/En Defender
Seph - Kat/SR Scrapper
Blizzard - Ice/Storm Controller
Legionelosis - Rad/Rad Defender
Don't agree with some of it.
Why does SR have a lower value for psionic, when its positional and not typed defence????
SR doesn't defend against psionic.
I'm still finding it hard to believe DA got higher than regen. See, I knew I pwned you all
Oh it so does!!
some psi attacks are seemingly untyped (dominate for one) and ranged or melee def does nothing to protect you from it. This is on the US boards atm
http://boards.cityofvillains.com/sho...o=&fpart=1
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Looks pretty much right to me, looking at the scrapper section as far as survivability and the line of immortality, it says what i think arcanaville has been saying about scrappers (at this time i dont know where this chart comes from btw).
But different scrappers survivability ratings change during different periods of fight duration and certainly against different enemies.
i think cryptic have their own way of working out survivability that no one has fully broken yet but as far as i am concerned this in practise rings true:
DA>Regen>Invuln>Super Reflex
providing your pretty damn good with the dark armour build and play.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Pfft. Just do what I do, and go nuts.
2 full 8 man team groups of +2 carnies? BRING IT!
*wok* *smash* *crunch* BLARK! *smack* LEEEROOOY! etc.
Please note: The above only applies when you're buffed to the teeth. But still, the psi resist is nice
It looks pretty accurate for what it says it does, against a constant stream of a damage type. Dark Armour rightly at the top due to its high endurance cost with SR the lower due to its advantages from having defence rather than resistance.
Ahh never knew that about psionic, very interesting. Now that i take a look at it closer it does seem right as a base indication. It doesn't take into account pool powers though eg. an SR with aid self has its survivability is greatly increased. But it is fairly obvious SR doesn't cope well with high number of mobs. 9th tier powers also do seperate greatly distance the sets.
I am quite suprised at invulnerability's high survivability.
Smash/lethal plays a heavy part, even in the end game. The aforementioned feat against the carnies only really needs buffs for 2 reasons: 1) DA sucks end, and 2) I needed resistance for smashing damage. (I wasn't joking about the 2 groups )
Even carnies have strongmen and fencers, so Invuln still ranks high. Look at mobs like malta aswell, LOTS of lethal.
Actually, I really think this could be good. No more "DA is teh gimp" rubbish (although I think the Americans will never get over "My friend's friend's teammates Sg members teammate's uncle said DA is lame, so I won't pick it")
Defence+MASSIVE regen move+resistance+mitigation is just fundamentally better than any of the others on their own. Jack of all trades, Masters of some. But Soul Transfer is STILL the worst tier nine (even if practically the most useful for the inexperienced player )
Regen FTW!!!
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Why does SR have a lower value for psionic, when its positional and not typed defence????
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It's because of the passive resistances - they are not protecting against psi and toxic.
hahah my poor invul
i tell ya, i live way longer than regen
invul scrappers always where a good choice..my ma/invul always did very fine and probaly even better then some regens..still this chart is more based on how long they would surive based on basic regen/res instead of counting all the clickies like IH and DP:P
also SR no def against psi:/..some of my SG m8's where just runnin trou the mother mayhem mish without any trouble at all
Apparently some Psi attacks are completely untyped positionally, these are the ones that directly affect the mind, dominate and mesmerise among them. So SR does not protect against them.
The problem I have with these charts is that they assume certain things, such as taking all powers and optimal slotting. As a result it means it does not help you choose a set that may be good at early levels, only what you will be like in the late 30s - 40s.
I think you are far better off using Dr Rocks Sustainable damage comparison as allows you to judge more comprehensively the advantages and disadvantages of different sets and whcih powers to pick when. IMO This is particularly important for scrappers as they need to take enough primary powers to be useful.
@Unthing ... Mostly on Union.
Clicky
And if so, what do you think?
Defiant
Proud Member of the Liberty Legion
Venture - Emp/En Defender
Seph - Kat/SR Scrapper
Blizzard - Ice/Storm Controller
Legionelosis - Rad/Rad Defender