End of stalker-hunters?


Alvan

 

Posted

Found this post on the American forums and wonder if I should ignore stalkers in pvp and make a new build to kill something else instead.

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I also got stealth and invis and said what they hey off to RV.

Here is the deal folks like it or not if I ran Invis with Hide I could stand in a group of 8 heros with up to LvL 50 powers and still not be seen.

I could not attack but I was unseen. I tested this for about an hour tonite and hope to test more later.

If I got in and hit BU then toggled stealth and then AS I could pull off AS b4 anyone was the wiser. In large groups I was shortly owned but hey I got mine first right.

There were ALOT of heros in RV tonite too many to count.
If I ran hide and stealth alone I was also seen and beat on but not offten killed in 1 on 2 or 3.


The fact is it seems even with caped +persep on heros you can remain unseen as a stalker runing hide and invis.

If you knew this great if not now you do. Hope it helps you get ready for I7 when ever it hits live.


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Posted

So just keep moving? A stalker running invis will have a hell of a time trying to AS you, since it's hard enough to AS moving targets as it is. It'll only be harder if the person you're trying to AS can see you as soon as you try to hit them.

Also, stalkers cannot be completely invisble. One hero at the +perc cap will see a stalker at the stealth cap as soon as he comes within 10ft.


 

Posted

toggling Invs and hide isnt a new strategy for me, rather one that was long ago discounted. It seems very ineffective as would require recharges slotted in hide and/or Invis to be of any use, couple that to losing your pbaoe def that hide gives you and its a receipe of disaster.

Far more effective is a superfast duo with invis friend (like I have ) you gain with no negatives, sure you have to reapply after each hit but that really isnt a problem


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Posted

Yeah, I forgot about the cap. Either the guy experienced a bug or none of the heroes had high enough perception. That said, I dont imagine hunting someone who cant be seen anymore than 10ft away being very productive.

To stalkobot, Surely you would keep hide on, drop invis(possibly turn on stealth), AS then run?


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Posted

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To stalkobot, Surely you would keep hide on, drop invis(possibly turn on stealth), AS then run?

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Yeah you would keep hide on, im tired and sat in DFW international airport so forgive my mix up but still I see no real benefits from this tactic, may get the odd kill but not much more. I am sure some people could make it effective(ish) but its not a dynamic or versatile system, as Xan says its hard enough to get an AS on a decent player without having to get in position and turn off Invis first, picoseconds count in pvp. 2 with invis friend works much better in pvp zones.


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Its your ISPs fault

 

Posted

an Ice/Nrg Tank would still be an effective Stalker hunter IMO. They have reasonable +perception powers(could have 3 +perception powers at lv 50) and if they get Icicles, they can just knock off hide if they get close. Pretty much the same goes for a Spines/SR scrapper.


 

Posted

It's not very easy switching out of invis to attack, the people who stand still long enough to let this happen to them probably wouldn't be able to see the stalker anyway.


 

Posted

I can see most stalkers in range when they come to AS me, i either throw a fireball at them or caltrop their feet and watch them squirm... then fireball them...


 

Posted

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I could not attack but I was unseen. I tested this for about an hour tonite and hope to test more later.

If I got in and hit BU then toggled stealth and then AS I could pull off AS b4 anyone was the wiser. In large groups I was shortly owned but hey I got mine first right.

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Here is the key phrases you're looking at as a SH. Most of this has been said here already, but I'll add some small notes. As the OP had said, Hide + Invis is a good way not to get "hunted", but it doesn't mean it's a good way to fight. You need to drop Invis to be able to attack, and that leaves a big timeframe to react.

But to get to the original point I was about to make. Unless the stalker in question has Teleport or is somehow else incredibly mobile (be far away, build up, move in, drop invis, AS), he needs to Build Up, and Build Up makes a sound.

As the SH is always the target of the more ingenious Stalkers you quickly become used used to Stalkers doing quick teleport-ins or dropping from the sky or whatever they've come up with this week - you need to train yourself to deal with them appearing from nowhere and to take them down or at least use your fastest attack to drop their AS and then take them down. As they notice you're threat to their normal tactics, they will come up with new ways.

To rely on the fact you should see them before they are next to you is falling into the same pride-trap as stating "I have stealth + hide, I'm invisible" is.

PS. This is the bible of any stalker hunter


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Posted

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So just keep moving?


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I quote this as this is the best single piece of advice against stalkers I know. Not only with invis, but even with just hide+stealth, ASing a quick character who doesnt go past same spots twice (like me with superspeed) is nearly impossible in my opinion. I have now played number of hours in sirens call and I most often get ASed in one of these possible scenarios:
a.) I stop to type
b.) Im fighting another villain in which case im backstabbed
c.) I stand huddled with another heroes

Out of these, the first two are very very common.
In very few occasions I have been crit impaled or something from my movement, those have been close calls but usually ended in the death of the stalker, not me.

Ok, just keeping moving on keeps you safe, but doesnt make stalkers come out of hiding either


 

Posted

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To stalkobot, Surely you would keep hide on, drop invis(possibly turn on stealth), AS then run?

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Yeah, its not like invisibility was suddenly added to the game or something, its been there all the time. Stalkers simply havent used it because they havent needed it so far. Im certain that having a group of stalkers each with grant invis is much more useful in the long run. Then you can be at stealth cap and attack at the same time.. Problem is that stalkers seem to want to solo much..

I admit that the one time I witnessed use of grant invis in sirens call, I was shocked how effective it was.. I was affected by 2 clear minds and tactics but I couldn't see jack.... o_o

Of course, these ways to get to stealth cap have been there all the time, people have not used them. As long as there are stalkers like that, there can be hunters, and its not like stalkerhunters can't attack other villain ATs as well..


 

Posted

trops + mines FTW!!!!!!


 

Posted

if he's able to stand in a group of heros, turn invis off and get away an AS then this clearly shows the state of PvP in the mighty USA.


 

Posted

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if he's able to stand in a group of heros, turn invis off and get away an AS then this clearly shows the state of PvP in the mighty USA.

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I agree


 

Posted

After some more searching I think my OP was a bit premature, seems there are as many stalkers posting that everyone and there dog can see them, as there is posting that nothing can see them at all. My goal with my current build is to build the rock to the stalkers scissors, a proactive hunter, not just reactive. Solo isnt so bad, I can see I might have to find a sniper or scrapper with +perception for big game hunting though and a more reactive strategy.


My MA IDs:
Fiend Space: 211464

 

Posted

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After some more searching I think my OP was a bit premature, seems there are as many stalkers posting that everyone and there dog can see them, as there is posting that nothing can see them at all. My goal with my current build is to build the rock to the stalkers scissors, a proactive hunter, not just reactive. Solo isnt so bad, I can see I might have to find a sniper or scrapper with +perception for big game hunting though and a more reactive strategy.

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yeah, and if many stalkers start using this tactic, it just shows that just like you should be doing now, you have to keep an extra eye out on the squishies. If a stalker got the choice between a juicy controller or a scrapper, I think most if not all go for the troller.

The SH will just have to keep an eye on every teammate and be able to react to a stalker threat ASAP. It's what I do on my ice tank anyway...


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Total Cat @Stagefright

 

Posted

i read that a blaster with Targeting Drone and tactic or ir googles will ever be able to see a stalker whatever hide he take


 

Posted

Problem is the stealth and perception caps. 10ft perception renders a proactive stalker hunter next to useless.


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Posted

i made a nice bind that toggles between stealth and invis and takes all of 3 seconds to hit BU+bind+AS.
and what the guy said is pretty much right as i've tried it myself so you've got 3 seconds to move or die.


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Posted

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i made a nice bind that toggles between stealth and invis and takes all of 3 seconds to hit BU+bind+AS.
and what the guy said is pretty much right as i've tried it myself so you've got 3 seconds to move or die.

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Unless the heroes are at the perception cap, in which case they'll see you no matter how many concealment powers you have stacked on you (assuming you're standing next to them, of course).


 

Posted

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i made a nice bind that toggles between stealth and invis and takes all of 3 seconds to hit BU+bind+AS.
and what the guy said is pretty much right as i've tried it myself so you've got 3 seconds to move or die.

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By they guy i assume you mean the guy i quote in the OP. I didnt think switching between invis/stealth would be a huge chore, although I may have misread ur post.


My MA IDs:
Fiend Space: 211464

 

Posted

[ QUOTE ]
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i made a nice bind that toggles between stealth and invis and takes all of 3 seconds to hit BU+bind+AS.
and what the guy said is pretty much right as i've tried it myself so you've got 3 seconds to move or die.

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By they guy i assume you mean the guy i quote in the OP. I didnt think switching between invis/stealth would be a huge chore, although I may have misread ur post.

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its not with a bind 1 maybe 2 seconds to switch


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