Brutes Resist Cap rethink?
From what I understand and remember reading earlier on, Brutes have Tanker level resistance caps with Scrapper level base resistances.
It would be pretty rare for a team to have enough Sonic chars or /Thermal Corruptors to get a Brute up to 90% resist. And besides, even with a lower resist cap a maxed-resist Blaster or Scrapper could be more powerful than a maxed-resist Tanker because of their higher damage output.
One Thermal can take a */Stone Brute to the cap.
Very true, I suppose Stone Brutes are the exception to the rule
Cheers folks! That's actually improved my day as one of the (millions of) /Stone brutes out there...
- Kal
Even buffed to the 90% cap brutes still can't outtank tanks due to lesser aggro control.
One miracle can take a DA brute to the res cap *LOL*
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
True Starfox Although I took taunt and it works wonders hehe. Brute taunt still hits 5 targets just like the tanker version, however the gauntlet effect from hitting mobs only hits one, unlike the tanker version.
But fire sword circle, firebreath and mudpots generates tons of agro with full fury too!
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One miracle can take a DA brute to the res cap *LOL*
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Nothing on god's earth can take a /EA brute to Res cap?
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Even buffed to the 90% cap brutes still can't outtank tanks due to lesser aggro control.
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tanking doesnt mean 15 mobs herding.. tanking 1 AV is good enough for him to do his job. Would be weird its 90% though, once the 'move over' is possible tankers become the bottom of the foodchain by far. (heeeey dreck!!)
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Even buffed to the 90% cap brutes still can't outtank tanks due to lesser aggro control.
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My kinetically charged granite can outtank all but stone tanks IMHO, as for agro control, I literally need sb and thats it, with that i can solo 8 man relentless missions.
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tanking doesnt mean 15 mobs herding..
[/ QUOTE ]Tanking means taking as much of the aggro directed to the team as possible. On and 8-man team, that can easily be 20+ mobs in some situations.
Yup that's all it needs...the holy grail that is kinetics. It basically corrects all the flaws of granite with SB and Fulcrum....ah last night it was 4 brutes and 2 kin's...doing relentless missions in a few minutes
Fire sword circle with 2 fulcrum shifts almost brought a tear of joy to my eye even in Granite ;(
Great fun!
Hi folks,
Especially if they ever do this mad thing about allowing villans and hero's to swap sides! Madness in my opinion!!
) ***
I have been believing that the brute resist cap was 75% same as scrappers, but from looking at the USA boards, it seems over there most people think it is 90% same as tankers.
The main difference is that Brute secondaries have lower base stats than an equivalent tanker, but with a bit of help from a friendly /Sonic or /Thermal or many more, you could get up to tanker resistances?
Anyone any thoughts/knowledge or links to Dev responses on the official Brute resist cap?
*** As an aside, if the cap is 90% it seems another nail in the poor tankers coffin...with a bit of help brutes get the same resists with a ton more damage...