For All heros that DONT like PVP...
I'm pretty new to the whole MMORPG thing. I'm still trying to get my head round the whole concept of what is a good build. The main aspect of PVP that puts me off is the lack of segregation between various skill levels (not to mention the childish over the top comments of some players). My main toon is only level 32. It's more likely for me to come up against someone in my level range who's maybe got a whole account of various toons. The idea of getting my butt kicked on a regular basis by more experienced players just doesn't do anything for me....
Old school Street Fighter 2 on the Super Nintendo however (showing my age)....
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I'm pretty new to the whole MMORPG thing. I'm still trying to get my head round the whole concept of what is a good build. The main aspect of PVP that puts me off is the lack of segregation between various skill levels (not to mention the childish over the top comments of some players). My main toon is only level 32. It's more likely for me to come up against someone in my level range who's maybe got a whole account of various toons. The idea of getting my butt kicked on a regular basis by more experienced players just doesn't do anything for me....
Old school Street Fighter 2 on the Super Nintendo however (showing my age)....
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But if you think like this.. you will ALWAYS think this way, and therfore PVP for you and your own enjoyment will be unfair in your own mind. - if you play in the mindset that you want to learn then it will be a totaly differnt expereince for you, needless to say the zones are a good start, as you can go at your own pace. - but if that is not for you (personally I hate the silly childish smack talk) - then try arena with us on wens nights and I think this will change the whole perception of what you currently think now.
IMO You cant just get the game, then say Right im gonan go kik butt in PVP. it takes time, workable builds and tactics/soulutions and movment skills, but this will all come by "doing" rather that saying no.
People seem to think that You have to have a 100% dedicated PVP build to play well.. this is far from the truth. a normal PVE build can do real well, but a Pure PVP will perform better.
You only learn what you cant do. remember that.
The primary reason I dislike PvP is... well, I'm rubbish at it. Can't seem to manage even a single kill in a match full of squishies. Don't know why, I just can't.
My other, and not insignificant problem with PvP is that you're relying on the person you're fighting NOT being an idiot, a loudmouth, or a general-terms scumbag.
A few of my in-game friends are heavily into PvP and at one point I even took their advice and respecced into a "PvP Build." I sucked then too.
I AM being pro-active about it, however. I enjoy Co* immensely for just the PvE and community aspects, but in the intrests of open mindedness I am trying to improve my PvP skills, and the pleasure I get from utilising them. I shall do this with friends, however, whom I trust - a) trust them not to "go easy on me" 'cause I'm a n00b and b) trust not to mock when I stuff up.
Hey, I'm a sensitive guy, neh?
I certainly would not considder at this point in time going up in PvP against someone I didn't know. The liklihood is that I'd be so easy to defeat it wouldn't be fun for the other party, and certainly from what I've heard and seen, there are far too many kids running around shouting their playground taunts and gloating. Whilst (as the tonsorially concerned bloke a page or so up said) I can ignore these things, they annoy me on a fundamental level, as I abhor arrogance, one-upmanship and cliquiness.
RL sparring, however, I'm up for quite often, and I find it far more enjoyable (and good exercise) than doing it on a computer - why get the adrenaline up if there's no "real" reason for the Fight or Flight stuff?
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Two words: Drone TP'ing
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That doesn't really happen any more, and if it ever does you're in the team that has beaten the opponent right back to their base and they can't get out. You get no debt for this death.
IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG
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What do you not like about PVP?
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I don't dislike PvP. Actually, I quite like it. I used to happily get together with a few friends on my NwN server, go to the arena, and we'd knock seven bells out of eachother.
There are any number of people who turn up at Galaxy Girl meets who I would have given my eye-teeth to be able to turn into sushi.
I'm quite happy to think that heroes and villains should fight on various battle-fronts across the city. Seems only reasonable. I'd even say that I'd have preferred an environment where there could be open fighting between heroes and villains across the City and the Isles.
So, no, I have no issue with PvP at all.
What spoils all this is a minority of PvPers who are, quite frankly, in it to spoil other people's fun. They make open PvP a bad idea. They make going into PvP zones a lot less appealing than it should be. They are, frankly, scum, and while I know the general PvP community quite often looks down on them just as much as everyone else, their taint colours my opinion of PvP as a whole. The fact even more responsible PvPers feel the need to act like three year-olds with trash talk and crowing over victories, does not help.
Regreatably, there's nothing you can therefore do to persuade me to enter PvP zones more than I do, or engage in active PvP, until you genetically engineer humans to be nice to each other.
Until then, if I feel an urge to PvP, I'll go to the Arena with some friends and we'll beat the tar out of each other there. It's more fun and I don't have to put up with some jerk standing around spouting profanity because he ganked someone with a stalker (or was ganked by one).
PS. Some people undoubtedly don't PvP out of the fear of bad people in PvP areas, having never actually seen any of it. I know what these people are like first hand. I used to have to clean PK raiding parties and other sub-humans out of a Neverwinter Nights server, and I've watched PKers camp safe zone entrances (in another game) to gank anything that dared step out. I've also seen how thoroughly ineffective the moderation of this kind of behaviour generally is on commercial servers, so please don't tell me that PKers get banned fast in CoX.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
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There are any number of people who turn up at Galaxy Girl meets who I would have given my eye-teeth to be able to turn into sushi.
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I'm free tonight if you want to have a go.
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PS. Some people undoubtedly don't PvP out of the fear of bad people in PvP areas, having never actually seen any of it. I know what these people are like first hand. I used to have to clean PK raiding parties and other sub-humans out of a Neverwinter Nights server, and I've watched PKers camp safe zone entrances (in another game) to gank anything that dared step out. I've also seen how thoroughly ineffective the moderation of this kind of behaviour generally is on commercial servers, so please don't tell me that PKers get banned fast in CoX.
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Ganking is pretty common in the PvP zones, but it's usually dealt with by the playerbase - the gankers can swiftly become the ganked in the space of a few minutes. It helps that the better PvPers tend not to be of the ganking mindset, and tend to switch sides in the event of an unbalanced zone; those who tend to gank tend to be quite poor; those who are habitual abusers of unfair tactics tend to be ostracised from the community. It'd be extremely difficult to ban anyone for ganking in any event, seeing as the point of the zones is to kill and be killed - unless the killing is being accompanied with threatening/abusive tells.
I do end up /petition-ing more inside PvP zones than outside these days, but the zones are still really only in their infancy. Hopefully, given time, they'll mature enough to the point where casual PvPers will feel comfortable in them.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
well thats just what pvp is in this game a waste of time only good thing is badges and missions and sinse i have all badges no need for me to do it
Where to start
- Having to rely on a specific build
While this isn't a huge problem for me, that's only because I play a lot and can afford the luxury of high lvl PvE and PvP builds. There are a lot of people out there who can't have dedicated builds and it really is unfair on them having to decide between being good at one or the other.
- Attitudes/lack of respect in PvP zones
Goes without saying, their are some real assclowns frequenting this zone. For example, there was a Blapper in Sirens last night complaining about the villains outnumbering them over broadcast and how bad ganking was. What really got me about this was that the same blapper was there 24 hours earlier happily ganking the villains who were outnumbered 5 to 1. Ganking, flaming, arrogance, DELIBERATELY interfering in duels, DELIBERATELY attacking the spectators(if you're that much of a PvP god, why not just wait the 2 minutes a duel takes then prove your worth fairly cowards) all of these put most players in the game off PvP.
- Debt
Been debated over and over but IMO, debt and XP have no place in a PvP zone
- Badges
Bet you're wondering about this one! The majority of badgehunters aren't huge PvP fans and the majority of PvP'ers aren't massive badgehunters. Yes, there are a lot of exceptions but that's the general trend. So, why force people who don't like PvP to go in there, who then moan over broadcast when they're killed. Just doesn't make sense to me that one. Forcing these two conflicting breeds into confrontation can only end with the weaker species horrifically injured
- Balance
Considering the way PvP 'balance' has turned the PvE side of the game into a pale shadow of it's former self, it amazes me how badly balanced it still is.
- Base Cost
For me, bases are one of the more fun areas of PvP as they don't takes as much skill as arena where movement is key. Despite this, they are the most difficult part of PvP to get involved in because of the ridiculous costs involved.
- Whinging About Stalkers
I don't play one but I do get sick of the 'coward' shouts whenever someone is killed by AS. The claims that 'you couldn't beat me without AS' just make me laugh. Of course they coulnd't, but neither could a tank win without toggles, controllers couldn't win without holds. They were designed that way and it may be overpowered but that's a seperate issue and stalkers are easy to counter with the right build.
- Bases
Make them safe zones where you can't damage or be damaged. Don't make them zones that the other side can use to actually inflict debt on you with the ridiculous number of turrets and turn an even battle completely in their favour. My best battles in PvP have always been in the centre of the zone and the minute they end up at either base, it just becomes frustrating.
- Zone Sizes
Not sure if this puts me of or not but it is something that can be improved. I just find the zones a little too small. Sirens is a prime example where battles take place in only one of three real areas of the map, heroe base, villain base or that little stretch of road in the middle. A zone on a par with IP in size would really spice things up IMO
- The Numbers Game
I don't think anyone, other than those quite shallow people, can say they enjoy it when a zone is completely one sided. Outnumbering the opposition 5 to 1 is boring and frustrating when it's the other way around. I'd almost like to see the game spanw multiple instances of the zone and put new players in different instances based on the number of each side in that instance currently to keep it balanced(I know there are obvious flaws with this idea, I just can't think of a more sophisticated way of doing it)
Well, I can't say i hate PvP, but I don't like it either. Based on my limited forays into the PvP zones and comparing to what I like or don't like from other games, here's why:
Dodgeball movement Gotta keep moving. Gotta keep moving. Can't stop. Gotta keep moving. Can't stand still, or the villains (/heroes) will get me. I just find the whole "running around" thing in PvP silly. There's tactical movement and then there's running around like a crazed cartoon character. *shrugs*
Tempo The PvP fights in CoH just moves too quickly for my liking. There's no time to pause and write a witty comment or discuss tactics, and once combat is joined it's all a matter of "See villain. Hunt villain." It's all action and reaction and there's no place for deliberation or thinking about how to do things.
Predetermination Related to the tempo, it seems to me that there's too many situations where you've either won or lost by default and there's really very little you can do to influence the outcome of a fight. The fight seems decided before it even starts, so why bother fighting it?
What's the point? There's no point to fighting in PvP. I don't mind so much that there's no experience or debt, but there's not really anything else there either. No storylines, no accomplishments, no gains -- just reputation as a good PvPer, which doesn't interest me in the slightest. Yes, I realise that the goal of PvP is the fun to be had in PvP, but that's slightly too nebulous for me. I'd like some sense of accomplishment or defeat for beyond "I totally rock" and (probably truer to form) "I totally suck."
Trash talk I find trash talk annoying in general, whether I'm involved in the situation or not. I'm here to have light-hearted fun with other people, not study the severly limited vocabulary of self-important homophobes with delusions of having "stones" the size of grapefruits, who are bad losers and worse winners and who wouldn't know the word "sportsmanship" if you bludgeoned them to death with it.
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I don't like the bendy fireballs. Basically, there's no skill involved in actually hitting someone, it's calculated by the server.
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Errrrm, isn't this exactly the same for any MMORPG?
@Ilservian
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...or when people empty a full tray of inspirations during a fight they simply refuse to lose (I just don't like the use of inspirations in PvP, as it takes away from the strategic use of your own powers).
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I know I do this in PvE if I'm in trouble so why wouldn't you do it in PvP?
If you need to restock on inspirations you have to leave the zone (or use your valuable bounty to purchase new ones) so generally you have to be careful what to use.
@Ashen
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2: Competetiveness. I'm not competetive, other people are. Mainly myself and these people don't get along. I don't see the need for beating each other senseless in virtual environments and would much rather work co-operatively and socialise.
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Can fully understand why you would feel like this but PvP is really about cooperation to get the maximum results...and I like to think we're socialising. For instance I'm from Defiant and I probably wouldn't have met or spoken to any of the Union players if it wasn't for the PvP fights on the testserver.
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
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I prefer to cooperate. Not compete.
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Thanks, I think that sums it up for me overall. I just couldnt find the words.
saying it this way also sounds less negative
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I like to cooperate to beat the competition