MoG?!? an my build


Captain_Solaris

 

Posted

Okay lvl35 an just skipped revive on my Katana/Regen was thinking is it really worth taking MoG?? I mean is there anything speacial i am missing?? i dont get this power why is it in the Regen set? Im a regen an i cant regen while activated>!?! I think it would be better if it was more like you can heal while activated but after it wears off you drain to 1hp an no stamina then you have to regen
Here's my build i usally pve but i want a good build for pvp also

Sting of wasp
fast healing
flashing steel
reconstruction
Build up
hasten
dull pain
stealth
Super Speed
Integration
lotus drops
hurdle
quick recovery
heath
soaring dragon
instant healing
stamina
golden dragonfly
resilence

i could get kick at 38
tough 41
focused acc 44
conserve power 47
if you get a power at 49 not sure
either weave or combat jump, Super Speed on its own get annoying sometimes so hurdle an combat jump would be good also a little Def with steath to but would weave be better as i can live with hurdle on its own

Edited post to make myself more clear


"We're not tools of the Government or anyone else...
Fighting was the only thing, the only thing I was good at...
But atleast...I always fought for what I believed in!" (Gray Fox)

@Captain Paragon EU @Captain Paragon.

 

Posted

If you have slots to burn get MoG it is a good power but very situational, and especially in the late game you do face an awful lot of PSI equiped foes. So it isn't the be all and end all that Elude is.

Don't get weave its pants.


 

Posted

Thanks i think im not going to take MoG but still cant decide what to get as last power?? Swift to make running in stealth abit quicker or combat jump to make them high places easier to reach :P


"We're not tools of the Government or anyone else...
Fighting was the only thing, the only thing I was good at...
But atleast...I always fought for what I believed in!" (Gray Fox)

@Captain Paragon EU @Captain Paragon.

 

Posted

i think combat jumping will make it easier


 

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Before you completely dismiss MoG, the one thing it is great against is Malta. Sappers cannot drain you and none of them can hit you with it on. It has saved me a number of times against them.
Basically with MoG, don't use it against anything that has massive acc bonus or psi and it can be useful


 

Posted

Its a panic button IMO, don't get me wrong I love this power but i don't use it all the time, infact a go for mish after mish not touching it, but i love having it there when IH is down, my heals are recharging half the team has face planted and i am looking at agrosville i click it and battle on, regen is about options and managing those option in the right times, MoG is a last resort but a good one. I got eye of the magus too, takes abit of work to get (much time farming Master Illusion pets) but i click that right after MoG and that really does give you uber defence.


 

Posted

MoG is pretty much essential if you want to be able to tank AVs.


 

Posted

I have tanked AVs without it, and died against AVs with it.

MoG is not a terrible power to have but it is very situational. And with the long downtime isn't much use as anything but a panic button. It is brilliant for sappers and bosses but unless you only solo so meet them only occasionally its often down when needed. I had it while it could still be permaed and it was lots of fun, now its less so and far less useful for that.


 

Posted

MoG is a fun power. Sometimes you can do wonders with it, sometimes it gets you killed. The trick is to know when to use it. That said it's very situational and it's one of the first powers I'd drop on my regen. I find Tough has a much bigger effect on my overall survivability.

You do get a power at 49. Get Combat Jumping rather than Weave, Weave doesn't even have that much more defense and CJ has much smaller endurance cost and gives you jumping and extra immob protection. Can't go wrong with it.

You probably don't need Conserve Power.


 

Posted

MoG is a power that I love using, however only in extreme cases. Elude overshadows it quite considerable now, as you're able to heal yourself when in this state.

With Gabriel Knight's MoG slotted 3xDefDebuff 2xResDmg, I would only use MoG nearer the end of an AV bashing or when my heals have been exhausted and health is considerably low with no other healers about.

I'd say the only power needed in the Body Mastery epic for a Regen would be Focused Accuracy. You'll very rarely find your endurance disappearing with QR and Stamina, until the latter lvls of the game. The ranged powers offered in this epic is pretty much laughable imo.

Revive is a fun power to have. You get the added bonus of no extra debt for 20secs or so so you can go and die again. ^__^

I would choose another power instead of Weave. Combat Jump works well with hurdle and ss. However, if you want another toggle to go with your build, perhaps Assault from the Leadership pool would be beneficial. This would provide you and your team with a +Dmg bonus.

I would also consider dropping Stealth possibly in place for Divine Avalanche. The DefBuff is on a par with Parry and would be a bonus fighting in PvP.


@Captain Solaris
Guild of Extreme Heroes
"Strength is in Unity"

 

Posted

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With Gabriel Knight's MoG slotted 3xDefDebuff 2xResDmg, I would only use MoG nearer the end of an AV bashing or when my heals have been exhausted and health is considerably low with no other healers about.

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I know what you mean but... I suspect you are actually saying DefBuff.

And AFAIK MoG caps with one ResDmg.


 

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I would also consider dropping Stealth possibly in place for Divine Avalanche. The DefBuff is on a par with Parry and would be a bonus fighting in PvP.

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I just respec'd out Divine Avalanche. i liked it but never used it so i took build up instead an stealth is really for soloin/part of my toons story so i could never get rid of it.
Im going to pretty much stick with the build i got an get CJ i might respec'd out conserve power when i7 drops if i feel i dont need it an maybe get assault Sj or MoG


"We're not tools of the Government or anyone else...
Fighting was the only thing, the only thing I was good at...
But atleast...I always fought for what I believed in!" (Gray Fox)

@Captain Paragon EU @Captain Paragon.

 

Posted

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[ QUOTE ]
With Gabriel Knight's MoG slotted 3xDefDebuff 2xResDmg, I would only use MoG nearer the end of an AV bashing or when my heals have been exhausted and health is considerably low with no other healers about.

[/ QUOTE ]
I know what you mean but... I suspect you are actually saying DefBuff.

And AFAIK MoG caps with one ResDmg.

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rofl...aye DefBuffs is wots i means (had earlier written a reply on a radiation defender thread)! And yes, 1xResDmg would do ^_^

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I just respec'd out Divine Avalanche. i liked it but never used it so i took build up instead an stealth is really for soloin/part of my toons story so i could never get rid of it.
Im going to pretty much stick with the build i got an get CJ i might respec'd out conserve power when i7 drops if i feel i dont need it an maybe get assault Sj or MoG

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if there's powers chosen for a concept build, then stick with them (ie: my regen scrapper is a vampire, therefore i've kept revive and taken the darkness power pool instead of body mastery). concept builds the way forward me says! makes a change for the monotony of trying to be the best of the best of the best...hu-hah!


@Captain Solaris
Guild of Extreme Heroes
"Strength is in Unity"

 

Posted

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I have tanked AVs without it, and died against AVs with it.

MoG is not a terrible power to have but it is very situational. And with the long downtime isn't much use as anything but a panic button. It is brilliant for sappers and bosses but unless you only solo so meet them only occasionally its often down when needed. I had it while it could still be permaed and it was lots of fun, now its less so and far less useful for that.

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With enough debuffs and buffs you could tank an AV without it, but if there aren't any I'd like to see you try

I've tanked all of the non-psi Praetorian AVs, and as long as your team does enough damage you'll be fine.


 

Posted

I've tanked some of the praetorian AVs without it, and some with (obviously not the Psi ones). I find that to make it good it needs all its slots and I seldom have enough spare slots for a power that I feel is less then essential. I'd far prefer to dump the slots elsewhere to better advantage. That all said I'll probably take it on my BS/Rgn as it fits the concept. My DM/Rgn which originally had it in I3 and so played with it perma no longer requires it as she works very well anyway. ToF FTW!!!


 

Posted

I've soloed a few GMs with just Dullpain, Reconstruction and a Divine Avalanche-Soaring Dragon-Divine Avalanche-Golden Dragonfly chain. Soloed Infernal as a +3 EB using that, Clickyheals, Hasten and IH.

I'd never skip DA ^^ +45% def buff (2acc/1recred/3defbuff overlapped) is far too useful. I'd never take MoG. Partly because I think it's against the idea of regeneration, but mostly because I've found that:

1./ I don't like to have to run away when it drops.
2./ Anything that MoG will do, Stacked Divine Avalanche and IH/Dull Pain will do BETTER. (IMO, obviously!)
[They also work against auto-hit and Psionic damage... try MoG there and you're begging for a faceplant...]

If you want a panic button END boost, grab the Geas-of-the-kind-ones accolade. Has worked for me several times. Generally between DA and a perma-knockdown chain (I highly recommend SD, GD, Air Supp and Energy Torrent), you'll be laughing against anything short of soloing an AV. ET and Air Supp do knockdown on most hits on anything below an Elite Boss, so if careful you can generally keep two bosses on their backs constantly.

I got revive at 49 for PVP base raids mainly, although it's nice to essentially be "unkillable" in a tough AV fight.

- - - - - -

The only thing I found really annoying about Katana was that lethal damage is the only thing you throw out, and if a mob resists it then you'll do sub-par damage. Even if Hasten is running and you're constantly chaining GD/SD/SOTW.

I went kinda a funny route there, with a backup Air Supp --> Laser Beam Eye --> Air Supp chain. With hasten running, 1acc/3dam/1recred in air supp and 1acc/3dam/2recreds in LBE this can be chained without any interruptions, throwing out an occasional Energy Torrent (1acc/2recred/1endred/2dam) achieving a decent damage smashing/energy perma-knockdown chain.

Katana's generally great with Single-Target enemies (has considerably better control than Broadsword but less spike damage) and passable at AOE damage. I respecced out of The Lotus Drops, but that was really down to personal preference, it's a decent attack when you slot it right. I found that between Flashing Steel and Soaring Dragon (Energy Torrent is nice too due to the Knockdown) that I rarely needed a PBAoE, but I can see use for it soloing or in PVP.


 

Posted

I'll be taking MoG, because it looks like a fun power and looks awesome (gotta love the green glow)

Oh yeah gona be funny giving empaths heart attacks


 

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hehe, yeah, forgot to mention the empath's, if you play in PUGS a lot it's worth putting on bind to say you are using it. (it's still funny, but not so much when the empath is trying to heal you and the rest of the team are in need of them)


 

Posted

[ QUOTE ]
Okay lvl35 an just skipped revive on my Katana/Regen was thinking is it really worth taking MoG?? I mean is there anything speacial i am missing?? i dont get this power why is it in the Regen set? Im a regen an i cant regen while activated>!?! I think it would be better if it was more like you can heal while activated but after it wears off you drain to 1hp an no stamina then you have to regen


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It does seem a curious power for a Regen theme. The endurance regeneration makes sense, but preventing health from regenerating doesn't feel "in the spirit" of the power pool.

I have MoG and it's been very useful in certain situations, and it is definitely a "fun" power. However, like Revive, it's something you can easily justify skipping if you want something else.


DREAMSHADOW

dark melee/regen scrapper

ALPHA CORTEX, mind/empath controller, lvl 50

 

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dont need stanima

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You do if you want to be able to just slot your attacks for damage, accuracy and recharge and get the best DPS possible.


 

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dont need stanima

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You do if you want to be able to just slot your attacks for damage, accuracy and recharge and get the best DPS possible.

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Presumably, at level 35, he's already discovered he needs/wants Stamina.

Some scrappers don't need it, but for those who want high DPS + zero downtime the Fitness pool is essential.


DREAMSHADOW

dark melee/regen scrapper

ALPHA CORTEX, mind/empath controller, lvl 50

 

Posted

Since you mentioned PvP it may be worth noting that MoG and TP are the only ways non ranged Regens can get through Force Bubble without backup (Epics probably not doing enough damage).

Risky but it could be your only way to get a force fielder (should be esp useful vs MMs).


 

Posted

You may want to consider taking either the dark epic pool or the presence pool as you're getting towards the 40s. Nothing ends the fun of regen scrapping quite like a Malta sapper. They always hit you, kill all your end, integration drops, held, dead.

Hit them with intimidate or Petrifying gaze first and they're no problem.

As far as MoG goes, I find if things start going badly, hitting invoke painc and legging it will save you AND your team alot more effectively than MoG will.


 

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respec into quick recovary and revive and get rid of stanima and fitness you wont need them