Union PvP Group
not sure about the rest of u, but im keeping my PvP-toon in my VG.. why? baseraids duh..
seriusly.. its alot better using 'Union Leaders' for organizing events, such as raiding sirens.. and thoose bigger SGs thats not listed for Union Leaders, do so.. http://uk.boards.cityofheroes.com/sh...;Number=389191
I hate to burst your bubble Dr Death, but you've completely missed the point...
I dont see how he has? What's being suggested is creating a VG with PvP characters. Did it occur to you that our VG has a great deal of PvP characters already? And that we dont want to move them to a different one?
How is this missing the point?
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I hate to burst your bubble Dr Death, but you've completely missed the point...
[/ QUOTE ]
I get what he means. If you have the majority of PvPers in one SG...where are you going to get raid opponents?
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not sure about the rest of u, but im keeping my PvP-toon in my VG.. why? baseraids duh..
seriusly.. its alot better using 'Union Leaders' for organizing events, such as raiding sirens.. and thoose bigger SGs thats not listed for Union Leaders, do so.. http://uk.boards.cityofheroes.com/sh...;Number=389191
[/ QUOTE ]
Yes, you may have a lot of PvPers but when you have raids scheduled can ALL of your PvPers make every raid every time? Im guessing not as this is the problem my VG has been having. We have quite a few PvPers at the top end of the level range and they do try to get along to most raids but we have NEVER got a full 16 man raid team made up of PvP builds.
What seems to happen is that we get about 4 or 5 PvP builds and about 6-7 PvE ones. When coming up against a PvP specific SG like Art of War, its just not enough to leave us with anything like a remote chance. Not only that, when we rely on certain players for certain functions, if one of those does not make it, it leaves a hole in our tactics and we have to rely on PvE builds to fill that hole. This makes a huge difference to how effective we are, especially as those PvE players have to learn there and then what their equivalents in PvP should be doing in the team.
The CoH SGs are a lot more cohesive than the CoV ones, with most of the dedicated PvPers on their working together in PvP specific SGs, regardless of what SG they have their main PvE builds in and it really is noticeable.
Whenever Ive come up against these PvP specific SGs the one thing that has blown my socks off has been how well they work together. They have not just put together good PvP builds, but good PvP TEAMS. They have looked at things like damage caps, debuff caps and worked out how many of each build they need to reach those. They have drilled so often together with those same alts, over and over as a team ,they know exactly how to work together.
While my VG has some great PvPers, they have all built individual builds then team with them, rather than working out what builds are needed for the ideal team then building around that.
I understand a lot of Union Leaders are not going to back this idea as its going to be seen as a group stealing PvP players and thats unfortunate as thats not what it is. Anyone who knows me will also know that I am doing this not to earn a feather in my cap but to give Union CoV a real chance at pooling our talent. Its also about having a chance at showing some of these CoH PvP groups what we can do, before eventually joining the International, server wide events that are currently being held on the test server. The only current PvP players I have taken from existing VGs are from my own one. All of the remaining 10 or so members weve recruited so far are newly rolled level 1 alts and have been rolled after debating about what we need to round the team out.
To be perfectly honest, I would rather someone else actually ran with this as running my CoH SG and CoV VG is time consuming enough and I am also not up on PvP as Im only just starting to level a PvP alt. However, Ive done this because, quite simply, Union CoVs showing in PvP against CoH has been embarrassing due to the lack of organisation we seem to have compared to CoH. I do not mean VGs are unorganised individually, just that the PvP community as a whole does not seem to have collaborated in the way the CoH side has.
Also, I actually find the Union Leaders channel restrictive in organising raids as I only found out a few weeks ago that it is not in fact Union Leaders but CoV leaders only. We know how to fight against other VGs and know the weaknesses and strengths In their builds as weve been playing villain builds, weve not lost against other VGs in the raid stakes (though we have had a few 1-1 draws as its so tough to defend). Where my VG are falling over is against the big CoH SGs for all the reasons above so Ive stopped using Union Leaders for raid purposes.
To be honest, Im in coalition with most of the VGs whos leaders I would want to speak to and Id much rather have a joint CoH/CoV leaders channel so we can actually organise things like Villain/Hero PvP nights rather than just villain/villain ones.
It does seem that quite a lot of people do not seem to grasp what Im trying to achieve here and thats a real shame. I know we have the players on CoV to give CoH and the other servers a run for their money but their does seem a definite resistance to actually working together to make it happen. A lot of VGs seem to think along the lines of we have PvP players and do very well. As opposed to looking at it and seeing how we are actually underachieving compared to CoH and the other servers. Ill end here and just leave you with a few points
- Weve had NO success with VGs in the international PvP nights running on the test servers
- Weve had little success OVERALL against CoH in terms of raids and SG/VG arena battles
- We have had success in small team battles and one on ones but until we get organised as a server, I think thatll be it and looking at the way the French SGs and Defiant SGs are performing by working as communities, I think it will stay that way.
Im glad Ive got the people on board with this idea that I have as theyre determined to make it work but I have been surprised at the amount of people who dont seem to want to improve Union CoVs overall PvP reputation as a server, rather than individual reputations.
I'm not sure what VG you're in, but I dont think we have ever been beaten by a VG. We only drawed against EVIL, but if they'd re-match us we'd surely set that straight. (which is why they wont :P)
Maybe there's a potential raid here?
I like your idea, but dont you think the 10 extra lvls, the epic power pools and the accolade powers help the heroes just a little? Not to mention stuff like HOs and a whole lot of additional time to lvl their toons.
While I think it's a cool idea, I dont think it's the only way to match the truly powerful SGs.
Now, when do WE get to raid you? :P
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I'm not sure what VG you're in, but I dont think we have ever been beaten by a VG. We only drawed against EVIL, but if they'd re-match us we'd surely set that straight. (which is why they wont :P)
Maybe there's a potential raid here?
I like your idea, but dont you think the 10 extra lvls, the epic power pools and the accolade powers help the heroes just a little? Not to mention stuff like HOs and a whole lot of additional time to lvl their toons.
While I think it's a cool idea, I dont think it's the only way to match the truly powerful SGs.
Now, when do WE get to raid you? :P
[/ QUOTE ]
Well, at the moment, interest in raids has plummeted for my VG with no one really interested due to recent raids.
Basically we've had 3 or 4 in a row against dedicated PvP SG's and everyone is sick of spening their time chain held by trollers or thrown all over the shop by storm defenders.
The end result is that people are so disillusioned that I think we'll need to leave it a while before trying to arrange another one.
On the SG v VG front, very few heroes on union have HO's, certainly not enough to make a difference and the extra 10 levels are irrelevant as we've been using all our lvl 40's against them and they're autoexemped to that lvl as well so there is no benefit.
The simple fact is that CoV has no equvalent of the storm storm set and it really is 'uber' at PvP. Also, Dominators just do not come close to matching up to controllers and Corruptors are the same with defenders.
Seeing as the vast majority of PvP raids are deicded by how efficient your support AT's are, it leaves CoV at a HUGE disadvantage until we can come up with proven methods to use the CoV advantages against the heroes.
VG v VG is all well and good as we know what does and doesn't work from the fact we're playing those AT's. the real key to being a good PvP is being able to take down CoH SG's but it semes a lot of the PvP groups aren't really interested in it.
One of the most shocking things I heard recently was one VG leader actually saying he would not PvP against VG X because they didn't want to get beaten! Surely this is the complete oppostie of what PvP is about?
I'd like to get all my beatings out of the way ASAP so I can try to adapt and find ways to counter them. Technically, I could say my VG is the best PvP one as we've never been beaten. In reality, that's because we've only fought a few battles and those have been against other VG's just learning as well so the whole idea of that mentality makes absolutely no sense.
I'm happy for us to lose, lose and lose again as we're trying to find ways around the CoH dominance. Once we start working out ways around it and winning the odd one or two, then we'll actually start caring about our results.
For me, the best PvP group is not decided by the one who wins the most but the one who wins the most against a variety of opposition. I really don't think we can even talk about the best PvP VG until one appears that can consistently beat both VG's AND SG's rather than just beat the same old limited group of VG's over and over again.
I'd just like to point out that a properly done PvP corruptor is probarbly better than a PvP defender, due to available power sets (Ice Blast!) and the much higher damage output.
You're right about trollers and dominators.
High level MMs can really kick [censored] in PvP and should rule in raids, especially one running force bubble
IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG
[ QUOTE ]
I'd just like to point out that a properly done PvP corruptor is probarbly better than a PvP defender, due to available power sets (Ice Blast!) and the much higher damage output.
You're right about trollers and dominators.
High level MMs can really kick [censored] in PvP and should rule in raids, especially one running force bubble
[/ QUOTE ]
The problem with MM's in base raids is that they can't carry their pets over loading screens. So they have to summon AND upgrade their pets in the base. That really needs to be looked at imo.
Good read. Just like to make a couple of points myself.
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A lot of VGs seem to think along the lines of we have PvP players and do very well. As opposed to looking at it and seeing how we are actually underachieving compared to CoH and the other servers.
[/ QUOTE ]
Where to start with this. Like tough guy said, the heros have a MASSIVE advantage. All the extra levls (enhancements) and accolades really add up. And besides I only know of a couple of hero sgs's that are pvp inclined. The truth of the matter is in CoV we are learning. In CoH most of that has already been done and people are able to create superheros whose builds make them rock in pvp.
[ QUOTE ]
Ill end here and just leave you with a few points
- Weve had NO success with VGs in the international PvP nights running on the test servers
- Weve had little success OVERALL against CoH in terms of raids and SG/VG arena battles
- We have had success in small team battles and one on ones but until we get organised as a server, I think thatll be it and looking at the way the French SGs and Defiant SGs are performing by working as communities, I think it will stay that way.
[/ QUOTE ]
These points are fairly flawed in my eyes. As far as im aware there hasnt been a villain team for international pvp nights. The fights take place at heavyweight and thus villains cant take part.
We've had little success against the top CoH sgs in base raids. Perhaps before challenging some of the very top hero sgs we need to take on some of the moderate ones to get a more balanced persepective.
I have no idea what the French and Defiant servers are doing. Not to sure where you get that opinion of them working as communities and thus being better.
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One of the most shocking things I heard recently was one VG leader actually saying he would not PvP against VG X because they didn't want to get beaten! Surely this is the complete oppostie of what PvP is about?
[/ QUOTE ]
Nope! Whats the point of starting a battle you know you lose. Now you have done exactly that and dont seem to have benefited. As you put it:
[ QUOTE ]
interest in raids has plummeted for my VG with no one really interested due to recent raids.
Basically we've had 3 or 4 in a row against dedicated PvP SG's and everyone is sick of spening their time chain held by trollers or thrown all over the shop by storm defenders.
The end result is that people are so disillusioned that I think we'll need to leave it a while before trying to arrange another one.
[/ QUOTE ]
I see little advantage of fighting a sg/vg when you know you wont learn anything new and the end result is a bitter taste in the mouth and possibly a side serving of debt.
Heros
Max Powerz: Lv 50 Tanker
Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.
My Brute - http://maxy-khaos.mybrute.com/
LF SG! Arc ID# 193083
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I have no idea what the French and Defiant servers are doing. Not to sure where you get that opinion of them working as communities and thus being better.
[/ QUOTE ]
I'm not sure where that comes from either. We have different SG's who are into PvP...there isn't any big server wide PvP community on Defiant (or Vigilence afaik).
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I'd just like to point out that a properly done PvP corruptor is probarbly better than a PvP defender, due to available power sets (Ice Blast!) and the much higher damage output.
You're right about trollers and dominators.
High level MMs can really kick [censored] in PvP and should rule in raids, especially one running force bubble
[/ QUOTE ]
The problem with MM's in base raids is that they can't carry their pets over loading screens. So they have to summon AND upgrade their pets in the base. That really needs to be looked at imo.
[/ QUOTE ]
My money is on the MM buff coming in I7 will be in the form of faster summoning and buffing
IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG
I really don't know where this feeling that it's not worth fighting heroes as they have a much easier time of it really comes from?
When I walk into any of the PvP zones with my hero, his accolades are disabled. The extra 10 levels in CoH are irrelevant as the auto exemp systems are in place, HO's are completely irrelevant as Hammi has only been defeated on Union a handful of times so you'll find VERY few hereos with even a single HO, let alone two.
CoH did have access to the arena a few months before CoV was released but I don't see how that should make them so much better. All findings prior to CoV being launched have been well publicised on forums and the info on what works and what doesn't is easy for anyone to find.
With regards to our recent defeats, you seem to have misinterpreted. We learned a hell of a lot from facing SG's, certainly more than we've learned from any of the VG's we've faced and it's for exactly this reason I'm trying to get this off the ground. How people on CoV expect to learn from beating the same minority of players over and over again, I really don't know. Those who have become dissillusioned with it have not given up PvP on the back of these defeats, we've just given up PvP with our mixed PvP/PvE VG and decided that a PvP only VG is the way we're going to really learn.
What i'm doing here is not finding excuses for continually losing to SG's but admitting there is very little being done to give VG's a chance as people on CoV seem content to just stick to PvP'ing in CoV.
Becoming a good PvP group in CoV is easy as you're playing against other CoV AT's that you know all the strengths and weaknesses of from discovering what did and didn't work for those AT's in your own VG. No one on CoV Union seems interested in actually going beyond CoV Union.
If we wanted to become known as good PvP'ers my whole VG could have gone the easy route and done one fo two things, only PvP within CoV or all just respec our lvl 50 Heroes for PvP and use them. We've chosen to actually do something completely different and try to get a CoV PvP VG capable of working together and giving CoH a run for it's money.
Maybe I have too much faith in people but I really expected the main PvP groups on CoV to be interested in this and want to help but all i've found is members of those VG's making comments on how it's going to fail, using the posts to push their own VG's on ego trips and make excuses as to why it will never work. The words 'comofrot zone' spring to mind.
It kind of says a lot for the innovation of PvP on CoV Union in that the people throwing their weight behind this and trying to get on board and help are largely made up of current non PvP players, CoH PvP'ers and even members of Defiant server. There hasn't been a single sniff of support or help from CoV Union PvP groups.
I know I'm ranting here but as a player from day one of CoH and seeing how Union server came together for events like the first European Hammidon takedown, how people who had never played together performed in S4 and now form the bedrock of our PvP coomunity on CoH, I just find the attitude to this whole project a little hard to swallow.
[ QUOTE ]
I really don't know where this feeling that it's not worth fighting heroes as they have a much easier time of it really comes from?
When I walk into any of the PvP zones with my hero, his accolades are disabled. The extra 10 levels in CoH are irrelevant as the auto exemp systems are in place, HO's are completely irrelevant as Hammi has only been defeated on Union a handful of times so you'll find VERY few hereos with even a single HO, let alone two.
CoH did have access to the arena a few months before CoV was released but I don't see how that should make them so much better. All findings prior to CoV being launched have been well publicised on forums and the info on what works and what doesn't is easy for anyone to find.
[/ QUOTE ]
Firstly i never said its not worth fighting heros. All I was saying is you have based your defeats on fighting some top CoH sgs such as Art of War. Now I expect them to beat alot of Coh sgs too so saying that Vgs are not good enough is miss skewed.
You find having the extra enhancements does make a big difference. How does having arena afew months earlier help. It dont really. However, CoH has been out a long time and so people know the characters and ATs very well. That is a huge advantage to have as tactics and teamwork are alot more higher.
Having the information and actually being able to use it well are entirely different. There are alot more skilled people on CoH then CoV. This is largely down to experience in my opinion. Most of the Pvpers have been playing the game along time. Alot of the pvpers on villains are new to the game and thus dont know many of the tricks of the trade so to speak.
[ QUOTE ]
With regards to our recent defeats, you seem to have misinterpreted. We learned a hell of a lot from facing SG's, certainly more than we've learned from any of the VG's we've faced and it's for exactly this reason I'm trying to get this off the ground. How people on CoV expect to learn from beating the same minority of players over and over again, I really don't know. Those who have become dissillusioned with it have not given up PvP on the back of these defeats, we've just given up PvP with our mixed PvP/PvE VG and decided that a PvP only VG is the way we're going to really learn.
[/ QUOTE ]
Now when I faced Art of War (completey massacrered) I cant say I honestly learnt alot. Apart from the very basics that is i.e. being alot more organised etc. I rather have moderate lessons and feel like we are getting somewhere then rather heavy defeats. Yes you may learn more (dont know what) but I rather have a higher morale and the fun of actually having a close raid with someone.
When you say you cant learn much from facing the same minority of players you are wrong. If they are perhaps not learning themselves then yes. However, thats not the case. Im sure they will be adapting and trying other things out. Besides I dont agree with ya on that point of facing the same ppl. In all our raids we've not faced the same sg. Also like you mentioned before, most sgs are mixed. Thus fighting these mixed raids seem alot more fun and forgiving and can potentially lead to people that are not interested in pvp to realising how much fun there is to be had and converting.
[ QUOTE ]
If we wanted to become known as good PvP'ers my whole VG could have gone the easy route and done one fo two things, only PvP within CoV or all just respec our lvl 50 Heroes for PvP and use them. We've chosen to actually do something completely different and try to get a CoV PvP VG capable of working together and giving CoH a run for it's money.
[/ QUOTE ]
I dont think any of them would be the easy route. You seem to make huge assumptions on the state of villain pvp which I dont agree with personally. I know there are alot of talented people having taking up the good fight and teamed with them in sirens call. However, yes its all very fragmented with them belonging to different sgs. I also like to add you could respec your 50's but that wont make you good. You play against the French on the test server and you will face some harsh realities.
[ QUOTE ]
Maybe I have too much faith in people but I really expected the main PvP groups on CoV to be interested in this and want to help but all i've found is members of those VG's making comments on how it's going to fail, using the posts to push their own VG's on ego trips and make excuses as to why it will never work. The words 'comofrot zone' spring to mind.
[/ QUOTE ]
Im sorry you feel this way. One of the problems is alot of the pvp builds u want are already established in the sg. For example I have two - a thermal corruptor and a mean [censored] stalker. Now I wouldnt take them out of my sg and I am sure thats the same with others.
Personally I dont think its gonna fail and would be interested in perhaps rolling a toon up to join it. However, I still can see some issues with it. Having loads of ppl from Art of War (and others) is all very nice and good but this is one of the Sgs you want to be challenging. Thus when it comes to a raid you will lose alot of ppl (as they belong to Art of War).
Also the lack of support can also be due to lack of knowledge. Many people dont use the boards and I have not seen one discussioon on union leaders! Your idea(s) is not really reaching anyone but those that read the forum and those that it pose a threat to.
Heros
Max Powerz: Lv 50 Tanker
Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.
My Brute - http://maxy-khaos.mybrute.com/
LF SG! Arc ID# 193083
[ QUOTE ]
I really don't know where this feeling that it's not worth fighting heroes as they have a much easier time of it really comes from?
When I walk into any of the PvP zones with my hero, his accolades are disabled. The extra 10 levels in CoH are irrelevant as the auto exemp systems are in place, HO's are completely irrelevant as Hammi has only been defeated on Union a handful of times so you'll find VERY few hereos with even a single HO, let alone two.
CoH did have access to the arena a few months before CoV was released but I don't see how that should make them so much better. All findings prior to CoV being launched have been well publicised on forums and the info on what works and what doesn't is easy for anyone to find.
[/ QUOTE ]
Firstly i never said its not worth fighting heros. All I was saying is you have based your defeats on fighting some top CoH sgs such as Art of War. Now I expect them to beat alot of Coh sgs too so saying that Vgs are not good enough is miss skewed.
You find having the extra enhancements does make a big difference. How does having arena afew months earlier help. It dont really. However, CoH has been out a long time and so people know the characters and ATs very well. That is a huge advantage to have as tactics and teamwork are alot more higher.
Having the information and actually being able to use it well are entirely different. There are alot more skilled people on CoH then CoV. This is largely down to experience in my opinion. Most of the Pvpers have been playing the game along time. Alot of the pvpers on villains are new to the game and thus dont know many of the tricks of the trade so to speak.
[ QUOTE ]
With regards to our recent defeats, you seem to have misinterpreted. We learned a hell of a lot from facing SG's, certainly more than we've learned from any of the VG's we've faced and it's for exactly this reason I'm trying to get this off the ground. How people on CoV expect to learn from beating the same minority of players over and over again, I really don't know. Those who have become dissillusioned with it have not given up PvP on the back of these defeats, we've just given up PvP with our mixed PvP/PvE VG and decided that a PvP only VG is the way we're going to really learn.
[/ QUOTE ]
Now when I faced Art of War (completey massacrered) I cant say I honestly learnt alot. Apart from the very basics that is i.e. being alot more organised etc. I rather have moderate lessons and feel like we are getting somewhere then rather heavy defeats. Yes you may learn more (dont know what) but I rather have a higher morale and the fun of actually having a close raid with someone.
When you say you cant learn much from facing the same minority of players you are wrong. If they are perhaps not learning themselves then yes. However, thats not the case. Im sure they will be adapting and trying other things out. Besides I dont agree with ya on that point of facing the same ppl. In all our raids we've not faced the same sg. Also like you mentioned before, most sgs are mixed. Thus fighting these mixed raids seem alot more fun and forgiving and can potentially lead to people that are not interested in pvp to realising how much fun there is to be had and converting.
[ QUOTE ]
If we wanted to become known as good PvP'ers my whole VG could have gone the easy route and done one fo two things, only PvP within CoV or all just respec our lvl 50 Heroes for PvP and use them. We've chosen to actually do something completely different and try to get a CoV PvP VG capable of working together and giving CoH a run for it's money.
[/ QUOTE ]
I dont think any of them would be the easy route. You seem to make huge assumptions on the state of villain pvp which I dont agree with personally. I know there are alot of talented people having taking up the good fight and teamed with them in sirens call. However, yes its all very fragmented with them belonging to different sgs. I also like to add you could respec your 50's but that wont make you good. You play against the French on the test server and you will face some harsh realities.
[ QUOTE ]
Maybe I have too much faith in people but I really expected the main PvP groups on CoV to be interested in this and want to help but all i've found is members of those VG's making comments on how it's going to fail, using the posts to push their own VG's on ego trips and make excuses as to why it will never work. The words 'comofrot zone' spring to mind.
[/ QUOTE ]
Im sorry you feel this way. One of the problems is alot of the pvp builds u want are already established in the sg. For example I have two - a thermal corruptor and a mean [censored] stalker. Now I wouldnt take them out of my sg and I am sure thats the same with others.
Personally I dont think its gonna fail and would be interested in perhaps rolling a toon up to join it. However, I still can see some issues with it. Having loads of ppl from Art of War (and others) is all very nice and good but this is one of the Sgs you want to be challenging. Thus when it comes to a raid you will lose alot of ppl (as they belong to Art of War).
Also the lack of support can also be due to lack of knowledge. Many people dont use the boards and I have not seen one discussioon on union leaders! Your idea(s) is not really reaching anyone but those that read the forum and those that it pose a threat to.
Heros
Max Powerz: Lv 50 Tanker
Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.
My Brute - http://maxy-khaos.mybrute.com/
LF SG! Arc ID# 193083
[ QUOTE ]
One of the problems is alot of the pvp builds u want are already established in the sg. For example I have two - a thermal corruptor and a mean [censored] stalker. Now I wouldnt take them out of my sg and I am sure thats the same with others.
[/ QUOTE ]
Pretty much - all my villains on Union (MM, Brute, 2 Corrs) are firmly ensconced within LoUD, and I don't have any spare slots to make any other toons. You'll probably have run across our members out in the PvP Zones at one time or another - Grim Rainbow, Aphotica, Bilharzia, Charger Charley, GenericVillain001, Awn, Antithetix, Becquerel, Tough Guts the Troll, Ice Blight, Lao, Kyndel... (either that, or we might be on our heroic alts on the rare occasions there happens to be an imbalance in favour of the villains). We're not, however, and probably will never be a "raiding" SG - we've got far too "streamlined" a membership for that, and we're not going to be jumping ship to any other SGs any time soon.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
[ QUOTE ]
[ QUOTE ]
One of the problems is alot of the pvp builds u want are already established in the sg. For example I have two - a thermal corruptor and a mean [censored] stalker. Now I wouldnt take them out of my sg and I am sure thats the same with others.
[/ QUOTE ]
.....we've got far too "streamlined" a membership for that, and we're not going to be jumping ship to any other SGs any time soon.
[/ QUOTE ]
keeps all the nimmers in one place
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
One of the problems is alot of the pvp builds u want are already established in the sg. For example I have two - a thermal corruptor and a mean [censored] stalker. Now I wouldnt take them out of my sg and I am sure thats the same with others.
[/ QUOTE ]
.....we've got far too "streamlined" a membership for that, and we're not going to be jumping ship to any other SGs any time soon.
[/ QUOTE ]
keeps all the nimmers in one place
[/ QUOTE ]
Is that Knight Walkers' motto?
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
Okay, I've been forced to remove a whole chunk of this thread due to violations of the Message Board Rules and Guidelines. My apologies to anyone whose innocent posts got removed as well.
I'm going to leave things at that for now, but if the posters in question continue to break the rules, I'll be forced to take more serious action.
Thanks.
This has been discussed in a thread HERE but it is now going ahead so thought I would publicise it here.
Basically, I'm trying to get all the VG leaders on board with this, to create a dedicated PvP group for Union server. The reson behind this? Simple.
At the moment, we seem to have lots of PvP players, but all scattered across different VG's. So, this new VG will be PvP builds only. that way, people can keep their main PvE alts in their current VG's and just have a PvP alt in this one.
The good news, we've been given a dead VG to use, with a fully functioning base. A lot of my VG and coalition VG's have already rolled PvP toons for it as well.
If you have any questions, post here, PM me or catch me in game on @Kinslayer