Castle on DM/DA stalkers


Chelsea

 

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I have a few questions.

1. Will dark armor be a resist based set or will it be just defense like most of the other stalker secondaries?

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Resist with a bit of Defense tossed in.

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2. Will we get touch of fear?

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Unless it changes during testing, yes.

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3. Will stalkers get build up in place of soul drain?

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Build Up. Soul Drain would be counter productive.

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4. Since stalkers already get hide at lvl 1 will they be getting cloak of darkness as well?

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Hide replaces Cloak of Shadow.

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5. Will they have the same knockdown penalty as the other dark armor scrappers have dealt with?

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Yes.

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6. How will powers such as cloak of fear, oppressive gloom, and death shourd work for dark armor? This one has really been on my mind because the whole point of being a stalker is being undetectable most of the time so to me those powers while good as they are would be counter productive to being a stalker.

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Death Shroud is not given to Stalkers. Oppressive Gloom and Cloak of Fear operate exactly like the Scrapper version. It isn't wise to leave these on while attempting to Assassin Strike...

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7. Will we also get that gawd awful lvl 38 power they call a rez?

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Soul Transfer is still on the list.

List (barring changes in test)
Hide
Dark Embrace
Murky Cloud
Shadow Dweller
Obsidian Shield
Dark Regeneration
Cloak of Fear
Oppressive Gloom
Soul Transfer


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Beaten by 2 minutes...

Meh I dont like the look of this set...

K


 

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without a lvl 38 power like Retsu or overload its going to suck.


Defiant's GoEH/MILITIS METUS

 

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doesnt look good for a stalker set imo


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without a lvl 38 power like Retsu or overload its going to suck.

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So does scrapper DA without one really. Also the fact that you dont have any KB/immob protection as a MELEE character is stupid. Shadow Dweller looks interesting tho.


@Shift
Shift 50 DM/DA Scrapper ][ TTL 50 Kat/Reg Scrapper ][ Shabriel 50 Peacebringer ][ Ion Shift 46 Rad/Rad Corruptor ][ Thermal Shift 35 Fire/Fire Blaster
"A Scrapper is a lot like a chainsaw. Somewhat hard to handle, incredibly dangerous, and by far the most fun when wielded by the slightly insane."

 

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What is Shadow Dweller though?


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

Well, as i posted on general discussion and got told off for by Cynic, the name Shadow Dweller sounds like a passive (auto) power.

Based on Castle's comment about the set being res with a little def, I would say it's a +def power (either S/L or all -psi).

Based on the low numbers for def in general, and the assumption that it is passive, I would say 5% or less.

i.e. skip it.


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Posted

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Well, as i posted on general discussion and got told off for by Cynic, the name Shadow Dweller sounds like a passive (auto) power.

Based on Castle's comment about the set being res with a little def, I would say it's a +def power (either S/L or all -psi).

Based on the low numbers for def in general, and the assumption that it is passive, I would say 5% or less.

i.e. skip it.

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Why would it be not Psi. Dark has resistance to Psi already so -Psi makes no sense.

The name Shadow dweller sounds more like a mass placate or a stealth power.

As for not having a berserker power at 38, DA scrappers survive on having OG and CoF and Dark regen, none of which are quite as good for stalkers as they would bring you out of hide and count as attacks. Do stalkers get criticals against mezzed opponents?


@Unthing ... Mostly on Union.

 

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They definitely get increased chance of but not guaranteed crits against held opponents, for what it's worth.


 

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Why would it be not Psi. Dark has resistance to Psi already so -Psi makes no sense.

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My reasoning for -psi: Shadow Dweller represents the general difficult to spot elusiveness of the Shadow Stalker. Psi attacks do not need to be able to physically see the target to hit, they can detect the mind. From a gameplay point of view +def vs all on auto would be simply to good, unless it was a tiny value like 2.5%. +5% Def S/L is more likely, since this would make it the same as an existing power in the Invunerability set.


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Sowhere in relation to the existing sets would you place the primary and secondary ?
High single target damage ? several AoEs ? primarily a PvP build ?


 

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Sowhere in relation to the existing sets would you place the primary and secondary ?
High single target damage ? several AoEs ? primarily a PvP build ?


 

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With the range of utility powers avalable and low maximum defense dark stalkers will be most effective in PvE, athough fear effects are not well resisted in PvP.


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Why would it be not Psi. Dark has resistance to Psi already so -Psi makes no sense.

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My reasoning for -psi: Shadow Dweller represents the general difficult to spot elusiveness of the Shadow Stalker. Psi attacks do not need to be able to physically see the target to hit, they can detect the mind. From a gameplay point of view +def vs all on auto would be simply to good, unless it was a tiny value like 2.5%. +5% Def S/L is more likely, since this would make it the same as an existing power in the Invunerability set.

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If you are talking about Tough Hide for Inv tankers it is 5% def vs all but Psi, 3.75 for a scrapper. It is not limited to S/L or it would be a completely pointless power as opposed to one of the must have tanker powers.

5% defence on auto isn't overpowering given that they only have Hide and Cloak of Fear to stack it with. I think DA will probably be the most scrappy secondary, as unlike regen this DA set will not excel at hit and run tactics due to the aggro grabbing side-effects of Cloak of Fear, Oppressive Gloom and most importantly Dark Regeneration. However Dark Regeneration is a great power for recovering from very low hit points in hairy situations.

Do you have a link to the original US forum thread?


@Unthing ... Mostly on Union.

 

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Im toying with a DM/SR build, DM to reduce their accuracy, and SR for the ok defenses which requires accuracy to get past
Provided DM gets the end drainer from the scrapper set etc


 

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If you are talking about Tough Hide for Inv tankers it is 5% def vs all but Psi, 3.75 for a scrapper. It is not limited to S/L or it would be a completely pointless power as opposed to one of the must have tanker powers

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I'm prety sure is was S/L at one time, before the defense nerf, but I haven't looked an that powerset for a long time. Anyway, my guess would be that Shadow Dweller is identical to the Scrapper version of Tough Hide.


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Im toying with a DM/SR build, DM to reduce their accuracy, and SR for the ok defenses which requires accuracy to get past
Provided DM gets the end drainer from the scrapper set etc

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I thought DM/SR might be a strong combination, however SR and Ice Tanks will resist -acc.


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Posted

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Im toying with a DM/SR build, DM to reduce their accuracy, and SR for the ok defenses which requires accuracy to get past
Provided DM gets the end drainer from the scrapper set etc

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I thought DM/SR might be a strong combination, however SR and Ice Tanks will resist -acc.

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Really, I thought they only had -def and -slow resistance.


@Unthing ... Mostly on Union.

 

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Sorry, its -def resistance.


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Unless this set recieves a buff or a few changes I dont think many will use it.

We shall seewhat Shadow Dweller is.

K


 

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I thought DM/SR might be a strong combination, however SR and Ice Tanks will resist -acc.

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You mean in PvP?


 

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The more I think about this the worse it seems to me, having to turn on toggles following your alpha strike in battle is not exactly a dynamic set for the stalker AT


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Posted

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The more I think about this the worse it seems to me, having to turn on toggles following your alpha strike in battle is not exactly a dynamic set for the stalker AT

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Having passive mez powers isn't anything to sniff at (I can think of a few applications), I just don't know how much longevity /DA would provide for a stalker... but I guess we'll find out.


@Synaesthetix
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Union: FU//LoUD

"that Syn is that that" - Mothers Love

 

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The more I think about this the worse it seems to me, having to turn on toggles following your alpha strike in battle is not exactly a dynamic set for the stalker AT

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Having passive mez powers isn't anything to sniff at (I can think of a few applications), I just don't know how much longevity /DA would provide for a stalker... but I guess we'll find out.

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I meant the toggles cloak of fear and oppressive gloom having to be off while ASing. I can see it now Vs longbow, AS, go to turn on toggles, get hit by KB. Just doesnt seem suited imo


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Posted

So I have been re-thinking.

DM for stalkers will be great.

DA will be good if you want to be a scrapper.

Dm/Regen will be a good mix me thinks.. Guess we just wait and see.

K