Robo/Dark Mastermind, some questions.
With Tactics slotted up like that, you could probably get away with only 2 acc in the drones and 1 in the Assault bot. As for Twilight Grasp, I'd go 2 Acc, 3 Heal, 1 Rech as you stated first off
I whacked 3 recharges in Tar Patch, can't really see a reason to slow them more...No rain powers to hold them in line, and most of the time they are runing into the melee rather than out of it. The slow won't hold them much longer in an assault bot burn patch to be worth the slot
Should work well anyway hehe, /Dark is awesome however you slot it!
I have 2 [censored] 3 Dam and a Knockback in my assault bhot. Knockback is cause of soloing where it is usful for enemies to stay at range, the extra Acc is so that I am hitting as many mobs as possible with the AoE's.
I'd put one slow in tar patch for the times you actually have to keep something in place with it.
Twilight grasp 2/3/1 acc/heal/(RechRdx/EndRdx)
Twilight grasp 2 acc 2heal 1recharge 1endredux ,
2 acc necessary
2 heal more then enough for the droids , 3 heal is useless cause they are either dead or overflow of healing .
1 recharge really necesary to get a spam established , either in team or solo , your droids going to be needing a lot of healing .
1 endredux is optional if stamina is taken , necessary if no stamina .
Tarpatch , if slots availeble then slot with 3 recharge if not 1 recharge would do , its simply used against Elite Bosses ,but other then 3 recharge cause of robots knockback that tend to knock everything dangerous off the tarpatch ,more slotting isn´t necessary .
Battle Drones slotting 2ACC 3Damage together with supremacy is more then enough .
Assualt Bot 2ACC 3DAM simply put he is your main assualt guy that usually your level , able to send off happily on its own against a LT , could hold off for a very short while against a boss .
If you have 3 slotted tactics you can get by with only 1 accuracy in twilight grasp and go 1 acc/3 heal/1-2 recharge/0-1 end rdx. Tufty copes fine with this altho that is with the leadership pool buff of a defender.
Tar patch is fine as long as you have 3 recharges in before anything else. Tufty doesnt have any other slots on it although I do have tentacles to keep them in place. From an MM point of view 1 slow is probably worth while but not essential.
At level 38, bots/dark with tactics.
Battle Drones: 2x ACC 3x DMG
Prot Bots: 1x ACC 3x DMG 1x END Rdx 1x Disorient Duration
Assault Bot: 1x ACC 3x DMG 2x Disorient Duration
Battle drones are for killing things, they need nothing else.
Prot Bots, work better in this configuration than with a mixed up build with heals, def buffs etc. Tactics gives them enough accuracy with one ACC. The end rdx is for their own heal power, without it they often become drained quicker than the battle is over. With this build they can do well, the disorient duration is for their seeker drones (2nd upgrade power).
Assault Bot, much the same, disorient is for the effect from the LRM rockets again leaving mobs helpless in the middle of a fire field created by the other LRM strike. With two durations you can stack the effect and leave even the hardiest spawns reeling.
The other advantage to this slotting strategy is once you have SOs you can ignore the slots that are only needed after 32.
Tar patch has 3x Red Rdx, it'll get a slow if and when I level past 40 and I have some free slots, Twilight grasp is the same I need another slot to bring it up to its greatest potential.
My current build:
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: Schizophreniac - Current Build
Level: 41
Archetype: Mastermind
Primary: Robotics
Secondary: Dark Miasma
---------------------------------------------
01 :: Battle Drones -> Acc Acc Dmg Dmg Dmg
01 :: Twilight Grasp -> Acc Heal Heal Heal Rechg
02 :: Tar Patch -> Rechg Rechg Rechg
04 :: Darkest Night -> TH_DeBuf TH_DeBuf TH_DeBuf EndRdx EndRdx
06 :: Recall Friend -> IntRdx
08 :: Equip Robot -> EndRdx
10 :: Assault -> EndRdx
12 :: Protector Bots -> Acc Dmg Dmg Dmg EndRdx DisDur
14 :: Teleport -> EndRdx Range Range Range
16 :: Shadow Fall -> EndRdx EndRdx EndRdx
18 :: Tactics -> EndRdx EndRdx TH_Buf TH_Buf TH_Buf
20 :: Fearsome Stare -> Acc Acc Rechg Rechg
22 :: Hover -> Fly
24 :: Swift -> Run
26 :: Assault Bot -> Acc Dmg Dmg Dmg DisDur DisDur
28 :: Hurdle -> Jump
30 :: Stamina -> EndMod EndMod EndMod
32 :: Upgrade Robot -> Rechg Rechg Rechg EndRdx
35 :: Petrifying Gaze -> Acc Rechg Rechg Hold
38 :: Dark Servant -> Acc Rechg Rechg Rechg Immob Immob
Slots in Grey are not actually taken yet.
[ QUOTE ]
Prot Bots, work better in this configuration than with a mixed up build with heals, def buffs etc. Tactics gives them enough accuracy with one ACC. The end rdx is for their own heal power, without it they often become drained quicker than the battle is over. With this build they can do well, the disorient duration is for their seeker drones (2nd upgrade power).
[/ QUOTE ]
Is there a big difference in the healing-time of the prot-bots if you keep them in defensive mode? Quite a few times my bots are just standing around while my assaultbot is going into red-zone.
For now i slotted my prot-bots with 1xDmg/1xDmg/3xDef/1xHeal to get a bit more defence in their bubbles.
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
Sign the petition, dont let CoH go down! SIGN!
[ QUOTE ]
16 :: Shadow Fall -> EndRdx EndRdx EndRdx
[/ QUOTE ]
No dmg res?
[ QUOTE ]
38 :: Dark Servant -> Acc Rechg Rechg Rechg Immob Immob
[/ QUOTE ]
Any particulat tacticle reason why you are putting immobs in? I'd highly recommend changing those to tohit debuffs.
As in several other powers I'll slot dam res into shadow fall when I have spare slots, I tried a build with just the three slots but with Dam Res and in long battles I ened up having to drop Shadow fall becasue of end issues, mainly due to spamming twilight grasp and my hold/fears.
As said I haven't got that far yet but my reasoning is if I have acc debuff it'll stack with tar patch and darkest night, whereas if I have good immobilize I can hold a set of mobs in a tar patch where my bots will kill them. It may be when I get to 40 I'll split the slots between the two not sure now though.
Protector bots slotting are each person own preference, mine goes for allround offense defense slotting.
So 1acc 3x damage 2x def
The heal i found not that usefull , since usually one heal of them bring the drones to near full health .
Disorient while usefull for the lost powerup option of seeker and photon grenades , i found simply that the disorient isn´t worthwhile simply put my howling twilight and own photon grenade ad more then enough disorient stacking .
Shadowfall my defender and as well my mastermind has 1 def 1res and 1 endredux , def is more for the increased stealth option then the mariginal defense provided .
Yes if my mastermind didn´t take stamina , i would have to settle for 2 endurance discount and 1 def .
The def in shadow fall doesn't buff the stealth aspect only the defense due to being stealthed. Or in other words you will be seen just as easily with three slots of def as none.
I will say from pve point of view one def in shadowfall makes you able to get closer then without one def in shadowfall .
The rest is up to you to believe or not lostninja.
[ QUOTE ]
I will say from pve point of view one def in shadowfall makes you able to get closer then without one def in shadowfall .
The rest is up to you to believe or not lostninja.
[/ QUOTE ]
Believe what you wish, but DefBuff enhancers enhance the pitifully low defense, not the +stealth.
Let's start from the beginning..
Battle Drones: I would 6 slot this with 3 acc and 3 damage, due to him being lower than me, and if I'll fight higher cons, he'll be A LOT lower than them, hence the 3 acc. Is it worth it or shall I stick with only 2 acc?
More of a defender's question but let's hear more opinions: Slotting for Twilight Grasp: I was thinkin 2 acc, 3 heal, 1 rec redux. Is 2/2/2 better? Any better slotting suggested?
Tar Patch, other than 3 slots for rec redux, any other slotttin adised? Slows? End redux?
Only other question, Assault Bot: worth more than 4 slots(1acc, 3 dmg)?
I will be running Tactics with 3 slotted tohit buff and I think I'll hardly have any end issue as things are goin