Moment Of Glory - gold or beans?
just means the people who nay say always shout louder and harder than the people who like it.
i took it when it was available, respecced it out and retook it again.
i like it, people say its a panic button, well maybe, its more of a panic button than unstoppable or elude but it does have its uses, mog'd you can pull off some miracle saves for the team.
[edit] just noticed the solo comment: it'll be useful when you tag a mob group and draw more than a few groups together, or ghosting a mission that you cant be bothered with
just need to get used to the edge of seat risks it imposes
@ExtraGonk
Its very good against Maltas missions as the sappers cant hit you.
That what I mostly use it for.
Its very good against pretty much anything but carnie bosses and a few AVs.
I used to run a perma-MoG scrapper back in the day. When the recharge on it was increased I respecced it out and haven't missed it.
Octavian Vanguard
@ohmsEU and @ohms 2
Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.
You just need to make sure that there isn't any psi damage at all around when you use it and that you're not in a battle when it runs out. I wish there was some kind of countdown when it runs out because the 3 minutes duration is pretty hard to approximate.
Honestly, I don't think it's either gold or beans. It's pretty good but I do think there are a few too many penalties involved compared with other lvl38 powers.
Fristly, thanks for all your replies - most helpful. It doesn't bother me if it's not totally 'uber', just that it's not worthless. From your replies it certainly doesn't sound to me like MoG is a totally 'gimped' or pointless power pick, so I'm going to stick with it, try it out, and see how it goes.
BTW, I also run an Invul tanker (scranker) with Unstoppable. I get good use out of the power and I like it a lot, which is why I thought I'd take MoG on my scrapper - seemed kind of similar. FWIW most people on the tank forum seem to be pretty positive about the power. As you're probably aware, timing Unstoppables duration accurately is pretty important if you want to get the most out of it and avoid faceplanting when you 'crash'.
Tried Herostats, but it was hopeless - it seemed to cause all sorts of crashes and lockups, and the power timers regularly failed to display at all. Kinda pointless seeing as the buff/power duration timers were my sole reason for using it.
Anyway, I found a cheap old fashioned 3 minute sand-in-glass egg timer that does the job perfectly (as long as I remember to turn it over!) so if MoG also runs for 3 minutes it looks like I'm all set. Thanks again
Not a worthless power, my Regen probably wont get it till around 47 though cause I can think of more usefull with what I have.
downside is cant regen when its on, upside is very little makes you need to.
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
MOG has saved my life alot of times.Never even thought of respeccing it. When you're close to death and enemies overwhelm you, MOG can do miracles and you can ermerge victorious or get a chance to take down a few and/or run away .
But MoG doesn't work against everything though, against carnies/rikti/some praetorians you're TOASTED.
I had it on Wolfsbane, but rarely ever used it...mainly 'cos I manage dmy aggro fine or pulled MoG at the most silly moments (Around Carnies? Oh dear!). Respecced out of it and it's ok, it didn't really suit my playing style, that's all.. I've seen other scrappers use it very well... it's good power, I'm just terrible at using it. ;D
@Wolfybane
-Defiant Server-
H: Wolfsbane(50 MA/ReGen), Orthoclase(50 Stone/Axe), Dreamhunter (50 Ill/Storm)
Daybreak(50 Fire/Kin) Tygrrforce (50 Hooman PB), Tygrrstryke(50 NRG/NRG), EbonWolf(50 WS)
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No MoG yes thats right folks!
Answer - Anything that is an auto hit such as caltrops, gun turrets etc, will get through. The slow tick that these powers generate will grind that health down... fast!
In PvP MoG is useless against controllers, though I dont often PvP..
With a base of 71% damage resistance, even 1 SO in D.R will place you at the cap of 75%. So if you take it slot with defense.
MoG offers no defence to toxic psionic damage. Psionics being a failry large part of the later game...
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Overall, I7 is a buff to defense in my opinion. But MoG is a huge exception. The whole point of the power was that the DEF was so freaking high that you could floor most anything you'd reasonably expect to fight. Now that 50% DEF (or really 45% I suppose) is the new maximum, now that the floor is higher -- now that MoG doesn't offer any DEF or RES whatsoever to Toxic and Psionic damage -- the power is a shadow of its former self.
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- stolen from the us forums. IMO a very good assesment of to why the power is useless....
If you wanna take it slot 3 recharge and 3 defense. Untill I7 comes anyways.. Then maybe drop the defense slots..
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Its very good against Maltas missions
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The same missions that have the auto-hit gun turrets?
Its also completly unrelated to the essence of the set, which is too regen health, not take it away. Gimme Elude any days.
K
[ QUOTE ]
No MoG yes thats right folks!
Answer - Anything that is an auto hit such as caltrops, gun turrets etc, will get through. The slow tick that these powers generate will grind that health down... fast!
[/ QUOTE ]
Don't ask me to find the quote (saw it browsing through the US forums), but I believe those auto-hit powers are being looked at, so it might become more viable against Knives etc... soon.
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Don't ask me to find the quote (saw it browsing through the US forums), but I believe those auto-hit powers are being looked at, so it might become more viable against Knives etc... soon.
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Oh this sounds intresting, It really would make me look at MoG in a diffrent light TBH.
For teh moment though my oppinion of the power still stands.
K
Whadda you know, managed to find it with minimal searching! ^_^
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Castle, 2005-11-18 - "We're trying to eliminate autohit damage powers. Debuffs and other types of effects may still be Auto-hit, however. This is one reason we gave Defense Debuff Resistance to SR."
[/ QUOTE ]
That wasn't where I was looking at the time, but it's the same quote. Can be found here.
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This is one reason we gave Defense Debuff Resistance to SR.
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HeHeHe No buffs to regen!
Though tbh, taking away the auto-hit features is still a positive change.
Looks like were getting there anyways..
K
They really hate MoG on US forums. It's funny how a few loud and convincing posters can change the opinion of masses. I'm not saying the arguments there aren't correct because they are, but experience says MoG works - provided you know your enemies or it's a "gonna die anyway" situation. It's kind of fun in that it turns you into a completely different kind of toon. I will reserve judgement to see if it's still at all worth it after i7.
I've had it, respecced it out and now I have it again. It's been useful for those AVs with hard-hitting PBAoEs, like Infernal or Siege, or just tanking most AVs in general. Don't really feel I need it for Malta, I think I've been sapped dry once in my life.
MoG (IMO) is a useful situational power. The trick is to know when NOT to use it.
Once you know that it is INSTANT DEATH against anything auto-hit or with psionics (and maybe toxic), you're okay.
It has its greatest use against Malta, where not only does it stop you getting hit, but it also has a huge recovery boost, but it also makes a good emergency button as long as you remember when not to use it.
As with a great many final secondary powers, MoG is a lot suckier than it should be, and it shouldn't be in the Regen power set. However, it has its uses.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
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In PvP MoG is useless against controllers, though I dont often PvP..
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Surely the extra mez protection MoG gives you is an advantage when fighting controllers?
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In PvP MoG is useless against controllers, though I dont often PvP..
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Surely the extra mez protection MoG gives you is an advantage when fighting controllers?
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And surely controllers have to hit you with their attacks, so having a baseline 71% def boost would be good...
I don't PvP much either, so I'll admit I haven't a clue if this works in practice.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
Well my Regen Scrapper is not high enough to have MoG so I can't be of any help there.
But I will choose MoG at a very late level (if at all). I'm more the Rolepleyer and try to pick the powers to fit to my char.
And I don't know, but MoG seems in my eyes to be the opposite of the Regen concept.
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And I don't know, but MoG seems in my eyes to be the opposite of the Regen concept.
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It is, but what it makes sense for is a 'berserk' celtic warrior, which makes it perfect for War Crow, Champion of The Morrigan!
Sheer utility-wise, it may break concept, but I think if you don't take it by the time you hit the Malta missions, you might as well not bother at all. So either get it when it's available, slot it out in time for 40, and forget about it IC, or don't bother taking it at all.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
Hadn't really considered it before, but now a couple of people have mentioned it, yeah, I guess I'd have to agree that MoG doesn't really seem to fit the whole regen concept that well. Probably not nearly so well as powers like Rage or Unstoppable would. Oh well, MoG is what we get and I can't see that changing any time soon.
Thanks for the comments regarding auto-hit powers - my AR/Devices blaster has found caltrops and even the AR power ignite very useful against MoG'd opponents (although running away and waiting for MoG to expire is far safer!) I've been led to believe that ignite isn't actually an auto hit power (by Bridger no less) - regardless, I can vouch for the fact that when I've used it in the past it has always hit and done damage to MoG'd opponents. Not a lot, but more than zero, which all helps if the target is already on a sliver of health. Definitely something for me to be aware of with my scrapper.
Like many had it then dropped it. Its not an awful power but it is very situational. If you can find another way round those situations then its not needed. When I had it I pretty much had it perma'ed this was back in I3, now its not possible to do that but it still can be useful. I think my two issues with it are: 1) Its not a 'regen' power & 2) Invulnerability nad SR both get good lvl38 powers Regen and DA both don't. Its just one of those Meh... powers I'll take it if I have nothing else to bother taking. Which at 38 is seldom the case. And by the time I hit 47/49 when I normally can fit in situational powers I am pretty much decided that if I can manage till then without I can still.
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Its very good against Maltas missions
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The same missions that have the auto-hit gun turrets?
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They aren't auto-hit now. I did some testing today in some Malta-missions and the gun turrets didn't hit once while I was running MoG.
Not sure they've ever been auto-hit, just very accurate. Certainly, they miss Crow sometimes even without any def buffs.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
I've recently taken the Moment Of Glory power on my Katana/Regen scrapper (my first and only scrapper) although I've yet to use it.
Since then I've come across quite a few comments on the forums to the effect that it's a pretty useless power, with some people really slating it off as complete rubbish. I've yet to see anyone say anything it's defence, which is somewhat... troubling. I doubt that anyone wants to have wasted a pick on a 'gimped' power.
So, could any experienced /Regen scrappers be so kind as give me the benefit of their experience - is MoG really pants? ...and if so, your reasons for coming to that conclusion, please?
(in case it makes a difference, I mostly tend to play solo)
TIA.