Instant Base Raids?


BattleEngine

 

Posted

Can anyone enlighten me on this subject. I tried to organise an instant base raid today but nothing happened. Had my supergroup meet me in base and after 5 mins it kicked us all out and then couldn't get back in.

Do you need to meet any minimum requirements for a instant base raid?


Heros
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Posted

You probably need to be a worthy challenge for the opponent, and the game decided you just weren't up to it


 

Posted

Well our strategy worked - having no one in base completly threw the enemy. It was a bold risky strategy which managed to pay off for us as we won lol.


Heros
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Posted

It kicks people who havnt 'signed up' for the raid, to do so:

click your supergroup list,
click the red raid buttin,
you will see the raid either up defending, or raiding.
click the 'Join' button next to the desired raid.

if you didnt do that, then you wouldnt beable to the raid


 

Posted

Are there many raids goin on in defiant just now? I don't know how to find out if there are any happening. I would like to do dummmy raids just to see what it's like


 

Posted

[ QUOTE ]
Do you need to meet any minimum requirements for a instant base raid?

[/ QUOTE ]
I think your base has to meet all the normal requirements for being raidable. I'm not sure if you actually need an IoP, though.


 

Posted

[ QUOTE ]
[ QUOTE ]
Do you need to meet any minimum requirements for a instant base raid?

[/ QUOTE ]
I think your base has to meet all the normal requirements for being raidable. I'm not sure if you actually need an IoP, though.

[/ QUOTE ]

Hmm, kind of worrying if the Red Names can't even answer the question!

If you do need a raid ready base, that's gonna stop a lot of people as you will HAVE to upgrade your plot to the 1.6 million size. The smaller size allows you to but 8 rooms in addition to the entrance. That means you can place 8 anchors but NOT an IOP base.

I know bases were a long term investment but seeing how long CoV has been out now, their is not a single raid ready base as far as I'm aware. With the Cathedral Of Pain TF looking nearly ready for release and it only being available for limited periods, looks like no one will be in a position to do it unless they hold off on releasing it

(Note to Bridger: Can you check at all how many raid ready bases there are on each server?)


 

Posted

you need 6 dimentinal acnhors, 8 rooms, 1 vault (depending if you are rading or defending if you need an IoP or a Base for it)
and a raid teleporter


 

Posted

I know there are afew bases that meet the criteria (im sure violators is one).

Going by that list I think we are just about there as well. I have got a instant base raid against another sg shortly and so be will know for sure if can do it without meeting all the criteria first (gonna intentionally not have everything i.e. all dimensional anchors).


Heros
Max Powerz: Lv 50 Tanker

Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.

My Brute - http://maxy-khaos.mybrute.com/

LF SG! Arc ID# 193083

 

Posted

[ QUOTE ]
you need 6 dimentinal acnhors, 8 rooms, 1 vault (depending if you are rading or defending if you need an IoP or a Base for it)
and a raid teleporter

[/ QUOTE ]

i think you also need to put a standard for an IoP in your vault (to be able to place one when you get it)


@Shift
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Posted

[ QUOTE ]

i think you also need to put a standard for an IoP in your
vault (to be able to place one when you get it)

[/ QUOTE ]

that what i ment by [ QUOTE ]
depending if you are rading or defending if you need an IoP or a Base for it

[/ QUOTE ]

[ QUOTE ]

I know there are afew bases that meet the criteria (im sure violators is one).


[/ QUOTE ]
devastation is also ready to do base raiding


 

Posted

[ QUOTE ]
Hmm, kind of worrying if the Red Names can't even answer the question!

[/ QUOTE ]
I have to admit that I'm not as up to date on all elements of bases and base raids as I'd like to be.

I'm working on it, though.

[ QUOTE ]
If you do need a raid ready base, that's gonna stop a lot of people as you will HAVE to upgrade your plot to the 1.6 million size. The smaller size allows you to but 8 rooms in addition to the entrance. That means you can place 8 anchors but NOT an IOP base.

[/ QUOTE ]
Identity has already clarified this in his post above - you don't need eight anchors, only six.


 

Posted

[ QUOTE ]
[ QUOTE ]
Do you need to meet any minimum requirements for a instant base raid?

[/ QUOTE ]
I think your base has to meet all the normal requirements for being raidable. I'm not sure if you actually need an IoP, though.

[/ QUOTE ]

For instant base raids the defending sides minimum requirement is atleast 1 dimensional anchor. The attacking team has to have a raid teleporter. That means small sg can atleast particpate in an instant raid


Heros
Max Powerz: Lv 50 Tanker

Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.

My Brute - http://maxy-khaos.mybrute.com/

LF SG! Arc ID# 193083

 

Posted

What type of rooms can you put a dimensional anchor in and do I have to craft them?

Also, where can I get a raid teleporter? Our Sg currently have a teleportation room with 2 telepads and 4 beacons, which is the max it can handle. We were considering upgrading to a room that can handle 3 telepads. Is this feasible?


 

Posted

You can put anchors in any room (possibly not the entrance room) limit is one per room (at least on all the room types I've used so far).

Demons and Vengeful Spirits (the SG I'm part of on Union) now have a raid-ready base. We upgraded to the 3mio plot and were just about able to stick in what we need (even a couple of nasty surprises for attackers ) ie the anchors and the IoP base as well as the Raid TP

(Bridger can we get the tech one downsized so its the same as the arcane - tis silly for them to be differing sizes and due to size contraints I had to use the arcane - kinda looks out of place.... not tooo bad as the arcane one looks very cool... just a niggle)

If any union SGs fancy an insta-raid I would love to test the functionality out - likewise if anyone wants to be raided to test their base I'm sure I can rally a team for that at pretty short notice.

Bring on the Cathedral - can't wait


 

Posted

[ QUOTE ]
You can put anchors in any room (possibly not the entrance room) limit is one per room (at least on all the room types I've used so far).

[/ QUOTE ]
No, you can't put an anchor in the entrance room, or in the vault where your store your IoPs.

[ QUOTE ]
(Bridger can we get the tech one downsized so its the same as the arcane - tis silly for them to be differing sizes and due to size contraints I had to use the arcane - kinda looks out of place.... not tooo bad as the arcane one looks very cool... just a niggle)

[/ QUOTE ]
I'm 99% sure that this is a known issue, but I'll check.


 

Posted

From the US Forums (although I cant remember who said it - I cut and pasted it into a note for my own reference
[ QUOTE ]
To attack a base in an instant raid, all you need is a functional raid tper.

To be attacked in an instant raid, all you need is 1 dimensional anchors.

To pick up the IOP trail and participate in REAL base raids (not instant ones), you need 6 anchors, a vault, and a functional raid tper.

[/ QUOTE ]
However the following bug still exists
[ QUOTE ]
CuppaJoAdministrator
CoH Online Community Rep
Re: Unfortunate response regarding bug [Re: Darrien]
#4500925 - 01/10/06 12:53 PM

Just added to known issues -

Bases with more than four (4) Dimensional anchors may have their reclaimators and teleport beacon items destroyed. We advise Base Architects to not place more than 4 Dimensional anchors in a base at this time. We have a fix for this issue and it will be coming in a patch soon.

(it is fixed on Test)

[/ QUOTE ]

So if you want to get involved in Instant raids get atleast 1 anchor, but less than 5. If you want to get involved in an IoP raid sell your Beacons and Reclimator first (or the bug will delete them for you and you wont get prestige for them) and make sure you are down to 4 anchors before you buy them back. Also at least one person on the US forums has reported that this bug affects IoPs too!


 

Posted

[ QUOTE ]

So if you want to get involved in Instant raids get atleast 1 anchor, but less than 5. If you want to get involved in an IoP raid sell your Beacons and Reclimator first (or the bug will delete them for you and you wont get prestige for them) and make sure you are down to 4 anchors before you buy them back. Also at least one person on the US forums has reported that this bug affects IoPs too!

[/ QUOTE ]

Are you sure that the bug will "delete" them? I read that info so that the items in question become destructible like in big IoP raid, while they shouldn't be in case of instant raid?


 

Posted

No its a bug. Although they are destructable, on an instant base raid everything is suppose to go back to how it was. Obvioulsy having items missing is not what is suppose to happen.


Heros
Max Powerz: Lv 50 Tanker

Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.

My Brute - http://maxy-khaos.mybrute.com/

LF SG! Arc ID# 193083

 

Posted

No its a bug. Although they are destructable, on an instant base raid everything is suppose to go back to how it was. Obvioulsy having items missing is not what is suppose to happen.


Heros
Max Powerz: Lv 50 Tanker

Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.

My Brute - http://maxy-khaos.mybrute.com/

LF SG! Arc ID# 193083

 

Posted

[ QUOTE ]
Are you sure that the bug will "delete" them? I read that info so that the items in question become destructible like in big IoP raid, while they shouldn't be in case of instant raid?

[/ QUOTE ]

No - its really destroying them. People were loosing Beacons who haven't even been involved in PvP. The only consistent factors are: The have 5 or more anchors and they are in the base editor when the reclaimator or Beacons vanish.


 

Posted

Now for the really silly questions...

If I put an anchor in our base, and a couple of "friends from the other side" (well, question (b) : can you raid from a hero base to another hero base or vilain to vilain ?) have a raid TP, how do they request to raid us ? How do I know ? What do I have to do to accept or refuse ?


 

Posted

[ QUOTE ]
Now for the really silly questions...

If I put an anchor in our base, and a couple of "friends from the other side" (well, question (b) : can you raid from a hero base to another hero base or vilain to vilain ?) have a raid TP, how do they request to raid us ? How do I know ? What do I have to do to accept or refuse ?

[/ QUOTE ]

If you right click on someone you get an option for an instant base raid (or some such). I have no idea what happens after that but probably you schedule it and then when both agree it's on.

Now from the looks of the posts here, players on both sides have to go into their SG tab, and there is a Raid button, where you can view and sign up to raids that are scheduled. From the previous posts if you don't do this then when the raid starts only those who have signed up will be allowed to be in the base defending or on the tp attacking. I assume.

Might have to give this a go soon. There's likely a /ir <user> command (maybe not /ir though) so heroes can issue instant raid requests to villains and vice versa, so there shouldn't be any restrictions on challenging to a raid that way.

AFAIK, heroes and villains can raid both heroes and villains, so you can happily raid against anyone.

Hmm. A guide would be nice for this. Maxipad is doing a lot in this area maybe he'll whip one up when he gets a successful raid underway!


 

Posted

Thanks for your answers. I've read the previous messages about the "raid-enabling procedure".

I think we'll try to schedule something and see if we can get somewhere.

However, I'm still wondering what the goal of the raid would be.
If we have only one anchor, do we loose if it's destroyed ? I think I'm going to hide it pretty well