Stone/DA brute sooo am i pimp or gimp


Animal_Mutha_EU

 

Posted

Well need all the help i can get =)

Archetype: Brute
Primary Powers - Ranged : Stone Melee
Secondary Powers - Support : Dark Armor

01 : Dark Embrace damres(01) damres(3) damres(3) endred(25)
01 : Stone Fist Empty(01)
02 : Heavy Mallet dam(02) dam(5) dam(5) acc(7) acc(7) acc(9)
04 : Stone Mallet dam(04) dam(9) dam(11) acc(11) acc(13) acc(13)
06 : Murky Cloud damres(06) damres(27) endred(27)
08 : Swift Empty(08)
10 : Hasten recred(10)
12 : Fault disdur(12) disdur(31) disdur(29) acc(29)
14 : Health hel(14) hel(15) hel(15)
16 : Dark Regeneration hel(16) hel(17) acc(17)
18 : Seismic Smash acc(18) acc(19) acc(19) dam(21) dam(21) dam(23)
20 : Stamina endrec(20) endrec(23) endrec(25)
22 : Super Speed Empty(22)
24 : Cloak of Darkness endred(24)
26 : Hover Empty(26)
28 : Hurl Boulder kbkdis(28)

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Posted

I love this combo. Only stone melee feels utterly SMASHtastic and dark armour has some great utility powers.

Here is my build:

Archetype: Brute
Primary Powers - Ranged : Stone Melee
Secondary Powers - Support : Dark Armor

01 : Dark Embrace damres(01) damres(7) damres(9) endred(13)
01 : Stone Mallet acc(01) dam(3) dam(5) endred(15)
02 : Heavy Mallet acc(02) dam(3) dam(5) endred(17) endred(19)
04 : Death Shroud acc(04) dam(7) dam(11) endred(15) endred(23) endred(25)
06 : Air Superiority acc(06) dam(9) dam(11)
08 : Swift runspd(08)
10 : Obsidian Shield endred(10) endred(13) endred(17)
12 : Combat Jumping jmp(12)
14 : Super Jump jmp(14)
16 : Health hel(16)
18 : Seismic Smash acc(18) endred(19)
20 : Stamina endrec(20) endrec(21) endrec(21) endrec(23)
22 : Dark Regeneration acc(22)

my attack chain is brawl>air superiority and the weaker mallet power to get fury up then the Heavy mallet as a boss killer move when fury is charged.

stone melee has a lot of slowly recharging high damage powers which is not so good for fury building which is why I went for air superiority. I notice you took stone fists and I was wondering how speedy that is to recharge? Air superiority for me is an ace attack - almost perma knockdown is posible when combined with the two mallet attacks. You can keep a boss on his back indefinitely with those three attacks.

Good powerset choices in my humble opinion.

EDIT - forgot to say that death shroud is great for getting aggro from a whole spawn to keep the squishies alive although I sometimes have to turn it off if I start to get overwhelmed and let the aggro flow back to the squishies. With a bit of fury death shroud is awesome doing really good damage every tick. Fury + death shroud is great


 

Posted

Its about the same as Air Superiority. 4 secs


 

Posted

Well so far i have hit level 15 and my main problem is my end.
I allways seem to run out quiet fast. hoping this will changes as i just got my 4th slot in DE and an extra in MC with end redution.
Fury does not seem to be mounting up thou. Been thinking about getting death shroudor or flurry. But im not sure about what will be best ?.


 

Posted

welcome to being very very very very very slow. When you get granite your attacks will be slowed your movemnet will be slowed and you damage will drop as well. I was not going stone till people could tell me what it was like later on I.E. granite


 

Posted

its stone melee and dark armour rock eagle.

I also run out of end a lot clown. I carry more blue pills than green for that reason.

I have no problem getting fury up - brawl>boxing>air superiority to build fury then the stone hammer attacks when fury is up.


 

Posted

[ QUOTE ]
welcome to being very very very very very slow. When you get granite your attacks will be slowed your movemnet will be slowed and you damage will drop as well. I was not going stone till people could tell me what it was like later on I.E. granite

[/ QUOTE ]
Erm, isn't this a Stone Melee / Dark Armour build thread, not Dark / Stone?


 

Posted

I ran Stone/DA on beta and liked it. Changed to Stone/Inv on live though, cause there were too many powers in both sets to choose from and I wanted to glow.

Made some mistakes in both builds, but even with a gimped build heavy mallet just feels so SMASH


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

You need end reds in your mallets and murky cloud (3x End redux 3x Damage) or you will be a gimp with no endurance I'm afraid.


 

Posted

[ QUOTE ]
You need end reds in your mallets and murky cloud (3x End redux 3x Damage) or you will be a gimp with no endurance I'm afraid.

[/ QUOTE ]

He means death shroud


 

Posted

I go 3 Resist/2 End in all my shields as a Scrapper, so get everything but the kitchen think slotted for some End Reduction. And stay away from toggle droppers.


 

Posted

Or did I mean "Murky Shroud" or "Death Cloud"? You see what I did there? Swapped the names? Did you? Comic genius.


 

Posted

Seismic Smash is bloody great.

Really short animation time + huge damage


 

Posted

Ok I am seriously recommending this powerset combo to any new brutes out there.

Level 26 now and the amount of soft control via disorient and knockdown in stone melee is great. Dark armor is great in terms of all round resistance and when I get oppresive gloom it will stack with my other disorient powers to make me even more hardcore.

One question though... how does disorient do in pvp? I get the feeling cloak of fear might be more useful for pvp?


 

Posted

I don't know about Oppressive Gloom, but Cloak of Fear really rocks if you slot it ( for a scrapper anyway ). After 1xACC, 2x End it makes a vast difference, I would suggest allocating 6 slots to it, but you really have to talk to a more experienced Dark armour player, like The Question ( who I think slots it for to hit debuffs ).


@Unthing ... Mostly on Union.

 

Posted

[ QUOTE ]
its stone melee and dark armour rock eagle.

I also run out of end a lot clown. I carry more blue pills than green for that reason.

I have no problem getting fury up - brawl>boxing>air superiority to build fury then the stone hammer attacks when fury is up.

[/ QUOTE ]

Doooh


 

Posted

Off the top of my head I slot CoF 1 Acc, 1 End, 2 Fear, 2 To Hit Debuff. Have to login to check...


 

Posted

but is cof more useful in pvp than opressive gloom? Have you tried both?

disorients from op gloom would stack with disorients from my stone melee attacks so im taking op gloom for that reason alone but for pvp i might also take cof if oppressive gloom is useless.


 

Posted

[ QUOTE ]
but is cof more useful in pvp than opressive gloom? Have you tried both?

disorients from op gloom would stack with disorients from my stone melee attacks so im taking op gloom for that reason alone but for pvp i might also take cof if oppressive gloom is useless.

[/ QUOTE ]

I never bothered with Oppressive Gloom as its a pain in the [censored] in PvE, enemies would wander off all over the place, often at sound barrier threatening speeds. OG also breaks the Fear effect, which makes it pretty pointless to have both running. /DA is fairly slot intensive as it is, so I only picked up one of the PBAoE's.