Blasters have been nerfed so badly by ED.


Abyys

 

Posted

I used to love my blaster do much - it was awesome fun.
Id fly about with 6 slot hover unleashing devastating attacks such as fireball and blaze whilst moving.
Every now and again id zoom in low for an inferno and hit Aim + Build up and own everything around me.
However, i had some bad points: i was for example extremely weak as i ran NO defensive powers at all, except hover but i kicked [censored] and thats all that mattered.

Now those days are over and my blaster sucks compared to how he used to be.
6 slot hover is now WALKING pace for gods sake ( as opposed to as fast as 0 slot fly ) cos the last 3 solos do nothing.
Stamina barely has an affect anymore and whats the point in hasten if theres a 30 second gap before you can activate it again?
Now all my powes are nerfed too. I can no longer slot 5 DMG + 1 ACC and watch as the enemies are obliterated by my attacks.
I also find it amusing how the DEVs managed to disguise such a huge nerf under such a harmless title as enhancement diversification and not even elude slightly to the impact it was going to have to the game.

Everything i had come to love is over and it sucks, its a good job CoV came out cos otherwise this would be one subscription that wouldnt be paid anymore.


 

Posted

once again... SNIPE


 

Posted

My Blaster seems to be far more capable of performing under ED than any of my other characters.

Before ED he had 6 Damages in his attacks and six slotted stamina. He had Hasten but ran out of endurance everytime he used it and so I respecced him out of it.

It may be because Ice has shorter animation times than the rest of the blaster sets and so recharge enhancements are better for him.


@Unthing ... Mostly on Union.

 

Posted

Some sets are affected a lot more than others. Ice seems to come out better than most, fast animations, quick firing attacks, and control powers which will take more varied slotting anyway. Ice doesn't miss hasten as much as a lot of sets, and always did benefit from having end reducers in if you have ice or devices secondary, so while it's not as good as it was, it still works pretty damn well. Fire took a much bigger hit comparatively.


 

Posted

I'm guessing that the AoE set get hit worst. Fire and AR being the big ones. The difference between being able to take out a spawn of minions in 1 attack cycle and 2 is huge in terms of survivability. For Ice you can take out a minion or sometimes an Lt in an attack cycle. However if you miss only a few enemies attack you, what can be mitagated by Freeze Ray. If you are Fire that failure to kill minions means you get the whole spawn aggro'ing to you.


@Unthing ... Mostly on Union.

 

Posted

Didn't we have this discussion already?

You want to know what to do with six-slot attacks? Put three damage, two accuracy and an end reducer in. That way you use little end (thus reducing the drain on your 'nerfed' Stamina), you do decent damage, and you hit nearly every time, even against +2s and +3s. Tadah. Solved. Respec out of your six slots in Hasten and Stamina, put three slots in instead, use these six freed slots for something else. Same with Hover. I put one speed in it, and have a keybind that switches between Fly and Hover. That way if I need to move swiftly, I jab that key, (T in my case) and move, then jab it again and am hovering. For small movements and adjustments, 1-speed hover is quite fast enough I think. The keybind, BTW, for those who are interested:

/bind t "powexec_name Hover$$powexec_name Fly"

You can switch Fly and Hover around, depending on what you want as your first activated power. The last one of them is activated if none of them are.

Oh, and stop whining already.


 

Posted

[ QUOTE ]
/bind t "powexec_name Hover$$powexec_name Fly"

You can switch Fly and Hover around, depending on what you want as your first activated power. The last one of them is activated if none of them are.

[/ QUOTE ]

Does that bind work? I've never tried activating 2 mutually exclusive powers. Cool. I can use it for combat jumping and super jump.

[ QUOTE ]
Oh, and stop whining already.

[/ QUOTE ]

I wasn't whining, I'm Ice and am relatively okay. You should have been replying to Abyys


@Unthing ... Mostly on Union.

 

Posted

Ive a lvl 47 ICE/DEV blaster which i loved playing before ED. I went solo on inv. most of the time and lvled pretty fast. Since ED i can still do this only a bit slower. I seem to run outta end quicker.

Before ED i had
3 attacks =6 damage
TD =4 TOHITT buffs 2 recharge
6 slotted hasten and stamina

I now have

3 attacks = 3 damage 3 recharge
TD = 3 TOHIT buffs 2 end buffs and 1 recharge
3 slotted stamina and i have dropped hasten.
Assuult = 3 end red
tacttics = 3 TOHIT buffs 3 end red

Im thinking of going with 3dam 2 recharge 1 end red in my attacks. what way are you guys slotting your attacks now.(if you use TD)Also i seem to miss a lot more which i cant understand. And hover now sucks


 

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The bind works, but if you go from hover to fly straight after you’ve attacked your speed drops to base hover speed until the speed supression wears off.


 

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have a star

while i feel for you as fire was already the weakest blaster in terms of survivability, the way your post reads is not ideal, it doesnt come across too great tbh.

fire always relied on doing huge dmg and killing was its only utility, but thats gone it seems, if you are in the 40s you should definately have char.

as for the nerfed stamina, i presume you are fire secondary too, well consume will sort your endurance out no probs, apparently it has a base recharge of 180 s which is 3x that of power sink, but with stamina you should do ok by adding an end reducer to each attack. i suggest 3 recharge reduces, 3 end modifiers in consume, if you dont have this power, there may be something dramatically 'wrong' with your blaster (imo of course).

as for nerfed hover, well i dont think hover was ever meant to be fast, and now it isnt, shame but true, 3 slotted is still ok tho i reckon.

and if you quit, i dont think NC will mond unfortunately.

Plight


 

Posted

Thnx for your help, looking on the US forums they agree totally with what you said.
Looking back at my post it is a little severe , just tryin to make punchy reading.

Perhaps i can respec and become not too bad again, but itll never be the same.
It just seems to me like a very unnecessary change to the game. After all you can never change your core powersets once you have started in them.
I choose Fire/fire based upon the old system, now after getting to 50 they nerf my class.
It does seem a little unfair dont you think?


 

Posted

[ QUOTE ]
Ive a lvl 47 ICE/DEV blaster which i loved playing before ED. I went solo on inv. most of the time and lvled pretty fast. Since ED i can still do this only a bit slower. I seem to run outta end quicker.

Before ED i had
3 attacks =6 damage
TD =4 TOHITT buffs 2 recharge
6 slotted hasten and stamina

I now have

3 attacks = 3 damage 3 recharge
TD = 3 TOHIT buffs 2 end buffs and 1 recharge
3 slotted stamina and i have dropped hasten.
Assuult = 3 end red
tacttics = 3 TOHIT buffs 3 end red

[/ QUOTE ]

I don't know how you managed in I5 with perma-hasten as Ice. I ran out of end too quickly when I activated it.

I currently have 3 dam, 2 recharge and 1 end reduction in most attacks I think one has 2 ends in it, the weakest one I think. I have 1 end reducers in TD and run Combat Jumping and Cloaking device all the time.

[ QUOTE ]
Im thinking of going with 3dam 2 recharge 1 end red in my attacks. what way are you guys slotting your attacks now.(if you use TD)Also i seem to miss a lot more which i cant understand. And hover now sucks

[/ QUOTE ]

To Hit buffs were reduced but I6 tactics + targetting drone = 4 slotted I5 targetting drone. I suspect you are just seeing the increased streaks of misses that we all are getting. Over time it averages out, but streaks are far worse than the occasional miss ( both for perceived accuracy and survivability ).


@Unthing ... Mostly on Union.

 

Posted

I diversly altered my slots to 3dam, 2 recharge, 1 end red in all my attacks. I am an AR/Dev so I put 3 slots into my drone and don't worry about accuract. Then dropped hasten completely. I keep the fitness line as it helps after a battle to be ready for the next one.


 

Posted

I have to agree. Blasters have got the rawest end of the raw deal.
We are no longer glass cannons. More perspex pea-shooters.
Don't get me wrong, i still enjoy playing and will continue to do so - i just wish we were damage kings again. Cos at the moment we ain't by a long shot (though perhaps further than it used to be cos now i have room for a range enhancement! )


 

Posted

Snow has become even more effective post ED...my dmg may be down slighly but my secondary effects have been boosted to make up for this.I find 2 acc / 3 dmg / 1 slow a gr8 choice and has made her far more enjoyable to play as the mobs try to run from me and r slowed to baywatch opening credits speeds. My holds r far more accurate and last longer thanx to ED freein up a few slots here and there.I also neva took hasten so im not missin it as much as sum


 

Posted

Stop picking on fire blasters, I know you're only jealous of our greatness


 

Posted

ED has affected every AT the same so how is it so bad. if anything its evened up the stakes in pvp imo and just made levelling a a bit slower, debt has been cut which is an absolute bonus for all those blasters i have seen with 6 debt badges at lvl 42 not to mention counterbalances the levelling slower somewhat.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

[ QUOTE ]
Stop picking on fire blasters, I know you're only jealous of our greatness

[/ QUOTE ]nah
mid you ked HF says he can solo invince, i was well impressed by this

this thread died weeks ago really as the OP is pretty uninformed. blasters dont do as much dmg but are as effective as ever really, just kill slightly slower, tbh things like empaths and tanks have been hit harder than blasters by ED (oh and the def sets/powers). and to the pst about wanting to be dmg kings again, we quite blatantly are sitll, no other hero AT can hit 267% dmg and tohit without a sngle enhancement, bear in mind blasters can do this in the teens easily

hello damage king

Plight


 

Posted

Hmm, people seem to focus too much on the numbers instead of adapting play style which is much more important. To be honest i think ED is awesome and really made me make severe changes to Deluge, which have only benefitted him


 

Posted

This whole Blasters nerfed thing is wrong, I respeced to 1 ACC 3 DAM and 2 RECH and yes I am doing less damage per hit than I was from 1ACC and 5 DAM but my attacks are cycling so much faster that my dps is actually increasing (I have no proof for this as I worked it out by writing on my cat and she got annoyed before the equation was complete).

Fire blasters seem to feel most agrieved as our secondary effect is damage and this has been 'nerfed' however I have never relied on my bonus DoT to clear missions or get me out of trouble. Aim+BU+FB+FB+Inferno still works great imho, and I still follow it with RotP, just to get the hangers on


 

Posted

empath defenders r healing less but more often now and the heal/time factor may well of increased so the same thing should occur with blasters doing damage


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

[ QUOTE ]
This whole Blasters nerfed thing is wrong, I respeced to 1 ACC 3 DAM and 2 RECH and yes I am doing less damage per hit than I was from 1ACC and 5 DAM but my attacks are cycling so much faster that my dps is actually increasing (I have no proof for this as I worked it out by writing on my cat and she got annoyed before the equation was complete).


[/ QUOTE ]

I used to run with perma-hasten, no longer possible of course. My recharge rate with 3 recharges in no way compensates for the loss of hasten when combined with the lower damage output. What sort of blaster are you as a matter of interest? My AR/Devices blaster has been hit heavily by this change. I've been furiously respeccing to try to get her to some semblence of her former self. Only way to solo now is to become a combined controller/blaster. Not what I wanted to do when I created her but enforced by NCSoft who seem determined to lay out in precise detail how we are going to play our characters.


 

Posted

I can see no way how ED could possibly have directly improved any character. It may have forced some people to think more about their slotting, but all the options that are available now were available previously, it's not actually added any new better options, simply rendered some of the older ones no longer useful.

All my blasters are weaker than they were before in varying degrees, I'll admit that despite being a lot less fun to solo they're all still very playable, but they're all weaker to one degree or another.


 

Posted

First up, sorry for missing the IMO from the original post, reading it again it seemed quite flippant and I apollogise for that. I am a fire/fire blaster and don't feel nerfed by ED at all, I can still solo anything but AVs easilly and am actually faceplanting less since ED, not sure if that proves anything but it surprised me. I also still have hasten and while the downtime is noticeable I find that my attacks are always ready when I need them.


 

Posted

The I have found most noticable about ED as it has actually encouraged people to think away from the standard. Which was the whole point of it. Every build had few differences as there were optimum standars pretty much for each combination. ED has allowed some great builds in the rangers to flourish; Check out Doulos' Tele-mining-sniper-of-long-ranged-death or my Invisible-but-then-very-suddenly-in-your-face-non-stop-attack-chain-with meny-a-potent-mez-blapper as good examples (note, these are the latest respec plans). Other Rangers could testify to that they have managed to be much more imaginative. It's true that these concepts were available before, but with the slight changes some of these are actually more potent (the end discount does help) and it has forced people to up their game. I'm enjoying the game alot more under ED. I love the extra thinking one has to do and I am finding it very rewarding. I have just come up with a killer respec (with thanks to a mysterious benefactor ) so expect to be seeing my name around more often! I'm out to proove that ED is awesome and that radicly different from the previous norm builds can still be uber potent!

ED FTW!!!111!!! (In my honest humble opinion!)