Best Secondary for Earth?


armylife1124

 

Posted

Quote:
Originally Posted by Thorm View Post
Mine is pretty much the same, that's why I pick the single target cage too and hit the one I missed, then tornado!
You don't necessarily need the single target immob. Fossilize also has -KB for 12 seconds.

And, I will vote for Earth/Storm as well.


 

Posted

Just started a Earth/Storm last night and already to lvl 10 . I need to read Hot Butter's guide for sure for Earth/RAD sounds like a great combo . Man I love this game , so many different combinations to come up with and keep us busy rolling new toons .


 

Posted

Quote:
Originally Posted by NovaFactor View Post
Just started a Earth/Storm last night and already to lvl 10 . I need to read Hot Butter's guide for sure for Earth/RAD sounds like a great combo . Man I love this game , so many different combinations to come up with and keep us busy rolling new toons .

Actually, Hot Buttered did the Earth/Sonic guide. Mine is the Earth/Rad guide. linked in my sig. I'm in the process of going back and adding some IO slotting suggestions.

Earth/Storm is a very fun combo. I have two of them, one in the late 30's and one in the late 20's. I still prefer Earth/Rad as a team build, but Earth/Storm isn't far behind, as it can solo better.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Tossing in a vote for Storm. Your damage isn't spectacular in the lower levels but it improves as you go, and Lightning Storm makes it a ton of fun (plus Fireball or another APP AoE power).


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

I vote for /Cold...I'm also made a mock Outcast toon that is Fire/Cold.



 

Posted

I vote Earth/Storm/Fire

You can then Set up the following macros and execute in sequence.

/powexec_name Stone Cages$$ local Earth!
/powexec_name Fire Ball$$ local Fire!
/powexec_name Tornado (or gale)$$ local Wind!
/powexec_name Freezing Rain$$ local Water!
/powexec_name O2 boost$$ local Heart!
/powexec_name Animate Stone$$ local While your powers combine, I am Captain Planet!


 

Posted

Quote:
Originally Posted by spiritfox View Post
I vote Earth/Storm/Fire

You can then Set up the following macros and execute in sequence.

/powexec_name Stone Cages$$ local Earth!
/powexec_name Fire Ball$$ local Fire!
/powexec_name Tornado (or gale)$$ local Wind!
/powexec_name Freezing Rain$$ local Water!
/powexec_name O2 boost$$ local Heart!
/powexec_name Animate Stone$$ local While your powers combine, I am Captain Planet!
LOL that is great, poor heart kid he always got jipped in the whole power department, and got a monkey to make up for it..lol


Triceth LVL 50 Ice/Storm Controller
Ghost Scrapper LVL 50 MA/reflexes Scrapper
Gespin LVL 44 Spine/Regen Scrapper
Treal LVL 41 Emp Defender
Radill LVL 41 Ill/Rad Troller

 

Posted

Quote:
Originally Posted by Negate View Post
I vote for /Cold....
Agreed. I have an Earth/Cold troller that I'm leveling (although i tend to play redside mostly at present), and it is awesome sauce! What you bring to a team is outstanding support and debuff. The only downside is that it is a crowded build. You will have to choose what it is you really want to focus on. Also, it is a late bloomer damage wise. But once you get your Animate Stone the going gets easier not to mention an epic (I chose Stone). Then you are a force to be reckoned with.


Phantom Flight / Villainous Llewthorous
@TFury
@T.Fury

 

Posted

I normally play Scrappers and Blasters (solo PvE) because I like high-damage characters. I've never been able to get a controller past level 12 because I miss the immediate gratification of those two archetypes. (i.e. SMASH... BLAST... Bad guy fall down... and there was much rejoicing)

That said, this thread has made me rethink my usual preferences. The enthusiastic discussion of the various combinations has intrigued me and suggests a different type of gaming challenge.

Hmmm... just got a new character slot for passing the one-year mark. Maybe it's time to get down and dirty with an Earth troller... Gotta think about this.


 

Posted

Quote:
Originally Posted by Nova Knight View Post
I normally play Scrappers and Blasters (solo PvE) because I like high-damage characters. I've never been able to get a controller past level 12 because I miss the immediate gratification of those two archetypes. (i.e. SMASH... BLAST... Bad guy fall down... and there was much rejoicing)

That said, this thread has made me rethink my usual preferences. The enthusiastic discussion of the various combinations has intrigued me and suggests a different type of gaming challenge.

Hmmm... just got a new character slot for passing the one-year mark. Maybe it's time to get down and dirty with an Earth troller... Gotta think about this.
Take a look at my Earth/Rad guide. It will give you a pretty good idea of what you may be in for, even if you choose a different secondary.

If you go with an Earth Controller, be prepared for low damage. You trade faster kill speeds for safety and AoE control.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Earth/Storm/Fire

Insane control, insane debuffs decent damage.

LOVE MINE


@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union

 

Posted

Damage aside earth is one of those primaries that works with all secondaries thanks to the massive control.


 

Posted

Quote:
Originally Posted by Local_Man View Post
Take a look at my Earth/Rad guide. It will give you a pretty good idea of what you may be in for, even if you choose a different secondary.

If you go with an Earth Controller, be prepared for low damage. You trade faster kill speeds for safety and AoE control.
I did check it out. I enjoyed it, but it also convinced me that some of the other controller power sets might be easier for me to transition into.

Illusion/Radiation appeals to me because the damage is inflicted outright rather than over time, which I like. The inherent sneakiness of Illusion also lends itself to all sorts of interesting concepts and tactics. Your guide to that combo conviinced me to stick with my Ill/Rad controller long enough to get Phantom Army.

Gravity also appeals to me because of its larger number of attacks relative to the other primaries.

If I'm going to play a controller, then I'm going to have to adjust my mind-set away from what I'm used to. (blasters & scrappers) Earth has some great capabilities, but its strength in AoE control over damage makes me think that its optimal use is on teams. While I do like the safety aspect, Illusion and Gravity look like they would be more solo-friendly.

Of course, people's preferences change. In a year, I may be looking for a different type of challenge and be ready to give Earth a try. These forums are great for providing information and suggesting possibilities.


 

Posted

Quote:
Originally Posted by Nova Knight View Post
I did check it out. I enjoyed it, but it also convinced me that some of the other controller power sets might be easier for me to transition into.

Illusion/Radiation appeals to me because the damage is inflicted outright rather than over time, which I like. The inherent sneakiness of Illusion also lends itself to all sorts of interesting concepts and tactics. Your guide to that combo conviinced me to stick with my Ill/Rad controller long enough to get Phantom Army.

Gravity also appeals to me because of its larger number of attacks relative to the other primaries.

If I'm going to play a controller, then I'm going to have to adjust my mind-set away from what I'm used to. (blasters & scrappers) Earth has some great capabilities, but its strength in AoE control over damage makes me think that its optimal use is on teams. While I do like the safety aspect, Illusion and Gravity look like they would be more solo-friendly.

Of course, people's preferences change. In a year, I may be looking for a different type of challenge and be ready to give Earth a try. These forums are great for providing information and suggesting possibilities.
There are a lot of great things about Ill/Rad . . . it works great solo, on small teams or on large teams. It is a great first controller -- easy to make one fairly effective, but it takes some strategy to play it really really well. Ill/Rad is very flexible -- it can be effective against a wide variety of foes (but generally avoid Nemesis and Robots in general).

I consider Earth to be mostly a team AoE controller. Nobody does that job better. It can solo, but slowly. Grav is an interesting set with the right secondary. I had trouble getting into Grav until I made a Grav/Storm and stuck with it until the 20's. Then playing around with Wormhole got me up to 32 and Singy. I mostly solo'ed mine, but it wasn't fast. It worked better than, say, an Ice or Earth solo, but wasn't fast since the damage is mostly single target, and it has a severe lack of AoE control. I'm now enjoying my Grav/Storm at 41, but all that took a while.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

I love my Earth/Rad troller. With choking cloud mixed with earthquake and volcanic gasses and stoney you can tear up most things. And a heal for you and ur buddies with ya plus AM helps alot and stoney likes it too


 

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Quote:
Originally Posted by Stormbilly View Post
Earth/storm/stone. It makes you truly feel like a GOD of natural disasters! Very damaging and powerful once you hit the 30s. Plus it has more than enough control for any team. I will say that mine has made soloing seem trivial unless I'm soloing a spawn set for at least 3-4 people. It may not be my most powerful character, but it feels more powerful than any other. very fun.
Have to agree, Earth/Storm/Stone is a very awe inspiring combination.