AE--TEAM-- Build


BurningChick

 

Posted

Well so far I am enjoying AE +4 Boss / Hami globe missions and I am trying out a few builds.
currently I have a Lvl 50 Plant / Storm thats IO'd out that does mass destruction and holding the mobs tight.

Playing with Mid's I wanted to ask about this Trick Arrow / Radiation build and get some input to see if my thoughts in Mid's = good in game.

Here is what I was hoping to do with this build.

(1) Tank pulls mobs to him.
(2) Oil slick Arrow- (Mobs slip and fall tight group)
(3) Glue Arrow- (Recharge /Slow them)
(4) Disruption Arrow- (-20 Resist)
(5) Acid Arrow- (-20 Resist /-25 Def)
(6) Irradiate- (-37.5 Def / Resist Proc/ Fire Proc)
(7) Neutron Bomb- (-25 Def / Resist Proc )

Also with this build I could every 96 Seconds do:
(1) Power Buildup- (Increases To-Hit and Hold length)
(2) Emp Arrow- (Mag 3 Hold)
(3) Atomic Blast- (Damage/ 29.6 Sec Mag 3 Hold)

I figured if those two holds stacked that might hold them for a few seconds. (not sure how long that would be with +4 Bosses.)

Anyway heres the build:

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Radiation Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Entangling Arrow -- GravAnch-Acc/Rchg(A), GravAnch-Acc/Immob/Rchg(34), GravAnch-Immob/Rchg(37), GravAnch-Immob/EndRdx(40), GravAnch-Hold%(40)
Level 1: Neutrino Bolt -- Apoc-Dam%(A), LdyGrey-%Dam(3), Achilles-ResDeb%(3), HO:Nucle(9), HO:Nucle(11), Dev'n-Acc/Dmg/EndRdx/Rchg(11)
Level 2: Glue Arrow -- P'ngTtl-EndRdx/Rchg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(13), RechRdx-I(13)
Level 4: Irradiate -- Armgdn-Acc/Rchg(A), Armgdn-Acc/Dmg/Rchg(5), Armgdn-Dmg/Rchg(5), Armgdn-Dmg/EndRdx(7), Armgdn-Dam%(7), Achilles-ResDeb%(9)
Level 6: Ice Arrow -- UbrkCons-Acc/Rchg(A), UbrkCons-Acc/Hold/Rchg(21), UbrkCons-Hold/Rchg(21), UbrkCons-EndRdx/Hold(23), UbrkCons-Dam%(23)
Level 8: Poison Gas Arrow -- CSndmn-Sleep/Rng(A), CSndmn-Acc/EndRdx(17), CSndmn-EndRdx/Sleep(17), CSndmn-Acc/Rchg(19), CSndmn-Acc/Sleep/Rchg(19)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 12: Acid Arrow -- Achilles-ResDeb%(A), Posi-Dmg/Rng(42), Posi-Dmg/Rchg(42), Posi-Dmg/EndRdx(42), Posi-Acc/Dmg(43), Posi-Acc/Dmg/EndRdx(43)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Hurdle -- Jump-I(A)
Level 18: Disruption Arrow -- RechRdx-I(A), RechRdx-I(34)
Level 20: Aim -- AdjTgt-EndRdx/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-ToHit/Rchg(25), AdjTgt-ToHit/EndRdx(33), AdjTgt-Rchg(34)
Level 22: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 24: Stamina -- EndMod-I(A), P'Shift-EndMod(46), P'Shift-End%(46)
Level 26: Oil Slick Arrow -- Achilles-ResDeb%(A), Ragnrk-Dmg(27), Posi-Dmg/Rchg(27), Det'tn-Dmg/Rchg(31), RechRdx-I(33), P'ngTtl-EndRdx/Rchg/Slow(33)
Level 28: Cosmic Burst -- Apoc-Acc/Rchg(A), Apoc-Acc/Dmg/Rchg(29), Apoc-Dmg/Rchg(29), Apoc-Dmg/EndRdx(31), Apoc-Dmg(31)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(48), Krma-ResKB(48)
Level 32: EMP Arrow -- BasGaze-Acc/Rchg(A), BasGaze-Acc/EndRdx/Rchg/Hold(43), BasGaze-EndRdx/Rchg/Hold(45), BasGaze-Acc/Hold(45), UbrkCons-Hold(45)
Level 35: Neutron Bomb -- Ragnrk-Acc/Rchg(A), Ragnrk-Acc/Dmg/Rchg(36), Ragnrk-Dmg/Rchg(36), Ragnrk-Dmg/EndRdx(36), Ragnrk-Knock%(37), Achilles-ResDeb%(37)
Level 38: Atomic Blast -- Oblit-Acc/Dmg/Rchg(A), Oblit-Dmg/Rchg(39), Oblit-Acc/Rchg(39), Oblit-Dmg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Power Build Up -- AdjTgt-EndRdx/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-ToHit/Rchg(50), AdjTgt-ToHit/EndRdx(50), AdjTgt-Rchg(50)
Level 44: Stealth -- LkGmblr-Rchg+(A)
Level 47: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance



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One other thing maybe more experienced people could answer will the Fire Proc in Irradiate ignite the Oil slick?
I am gonna go Magic or Tech just in case but, was just curious if it would.

Thx for any help/suggestions you can offer.

P.S. Anybody have any thoughts on a good name?
The powers are a weird combo so not sure what to call him/her.


 

Posted

I can't offer any advice on the build itself, but as far as the fire proc goes, I don't think it matters, if I'm not mistaken Radiation is coded as an energy attack, which should light the Oil Slick.


 

Posted

Well I named my character:
Atomic-Arrow

Couldn't think of anything better.

I just got oil slick and I have noticed in AE missions I cant get it to light . . . EVER

Is this a known bug?

It's really depressing thats one of my favorite things about Trick Arrrow.


 

Posted

Last I checked, yeah, no arrows were lighting in AE.

I assume it's a bug, but couldn't tell you either way.


 

Posted

If you're just Hami mito farming, why bother rolling a defender at all? Just bring 8 blasters and have at it. Tanks, control, mitigation, healing are all worthless in that scenario.

As for level 54 bosses, TA is a fine choice. I'd probably go with storm or cold if I had to choose a defender type for this kind of task.


 

Posted

[ QUOTE ]
If you're just Hami mito farming, why bother rolling a defender at all? Just bring 8 blasters and have at it. Tanks, control, mitigation, healing are all worthless in that scenario.

[/ QUOTE ]
Kin / ice? A couple blaster-scale rains, lots of recharge and damage for everyone.

But I digress.

The mito thing can't go on much longer -- it's become farcical.


 

Posted

[ QUOTE ]
Well so far I am enjoying AE +4 Boss / Hami globe missions and I am trying out a few builds.
currently I have a Lvl 50 Plant / Storm thats IO'd out that does mass destruction and holding the mobs tight.

[/ QUOTE ]

Err no thanks. My experience with my Storm was that on a AE boss mission was that I basically needed 2 skills. Freezing Rain and O2. Well maybe Steamy Mist was useful. Whee what fun. :-/


 

Posted

[ QUOTE ]
One other thing maybe more experienced people could answer will the Fire Proc in Irradiate ignite the Oil slick?
I am gonna go Magic or Tech just in case but, was just curious if it would.

[/ QUOTE ]

Well, I would guess that the fire proc would light the oil slick since it should light with any kind of fire or energy damage. However, you don't really need it since nearly all (if not all) of your rad attacks are energy damage, they should light the oil slick as well. Don't worry about the Magic or Tech origin.