Stupefy: Chance for Knockback - Some clarification
you're correct
I don't know what the exact KB mag of the Stupefy proc is, but it definitely *does* do KB rather than KD. Unless, of course, you're fighting a particularly KB-resistant foe, but that's the case for all KB powers.
FYI, the Kinetic Combat proc does KD, not KB.
My Characters
Knight Court--A CoH Story Complete 2/3/2012
Thanks for the confirmation guys and the heads up about the Kinetic KD Proc.
More specifically that the previous answers:
Knockback Mag 0.67 or less is Knockdown.
Knockback Mag 1.0 or greater is Knockback.
Nothing in the gme naturally does KB greater than 0.67 and less than 1.0, so creative slotting would be needed to find the exact cutoff. Generally, it's assumed to be 0.7 or 1.0
@Roderick
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This Proc is listed as causing 6.0 pts of Knockback. Will this always cause Knockback and not Knockdown? I guess what I'm trying to determine is at what stage Knockback becomes Knockdown points wise since I know they check the same statistic. I'm thinking that anything less than 1.0 points of Knockback causes Knockdown but, I could use some clarification. Thanks in advance.
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Anything less than .75 does KD. See: http://paragonwiki.com/wiki/Knockdown
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if you have a Dark Armor character...have a bit of fun w/ Oppressive Gloom
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if you have a Dark Armor character...have a bit of fun w/ Oppressive Gloom
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You're one sick individual.
^.^
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if you have a Dark Armor character...have a bit of fun w/ Oppressive Gloom
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This is exactly where I put this proc as well.
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
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I did that on my Dark/Rad/Dark Defender too.
Worked really nicely - I never had anyone get hurled away from me that I didn't want out of my face.
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if you have a Dark Armor character...have a bit of fun w/ Oppressive Gloom
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I am NOT a fan of KB, but I might have to try this purely for the entertainment value.
My Characters
Knight Court--A CoH Story Complete 2/3/2012
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if you have a Dark Armor character...have a bit of fun w/ Oppressive Gloom
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I am NOT a fan of KB, but I might have to try this purely for the entertainment value.
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Sounds like having Repel on and putting a grey clockwork on follow. Awesome fun!
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"Chew Electric Death, Snarling Cur!"
This Proc is listed as causing 6.0 pts of Knockback. Will this always cause Knockback and not Knockdown? I guess what I'm trying to determine is at what stage Knockback becomes Knockdown points wise since I know they check the same statistic. I'm thinking that anything less than 1.0 points of Knockback causes Knockdown but, I could use some clarification. Thanks in advance.