If 8 villains were stupid enough to rob City Hall?


Co3O4

 

Posted

QR

Wait. Doesn't this already happen all the time? I mean, how can Azuria keep losing all those artifacts without someone raiding City Hall?


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Kelenar wrote:

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[NPC] Princess Flufflebunnies: THE FAIRY'S OF PARAGAN ARE RICRUITING WE R AN ASTABLISHED SUPERGROUP WITH TELEPORTERS TO EVERY ZONE AND A MEDBAY AND AN ACTIVE COLITION AND DAILY EVENTS PST!
[NPC] g0KU666: 2 slots free on ae fram ned helr!!!!!111
[NPC] b4tm4n 22: lol villains attaking ap
[NPC] Nuclear Waste Guy: lol villain xp sux im goin 2 ma

Immersion!

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I LOLed!

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

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If it is just like a bank mission I'd be willing to bet on me the first two, three or five times or so. Once the heroes realize what they are up against and decide to organize and work together we'd have a good fight and my team of 8 villains likely would get overwhelmed. But those first few times when people just lunge at my armies individually we'd butcher through heroes by the hundreds.

Sure, click on the doors to City Hall. There are 6 Thug/Storm MMs setting a trap for ya

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And if we blow up the Arachnos flier that got you there?

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Ouroboros...

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We go back in time to just before you attacked? Then you try to go back before we go back, etc., etc. until someone hits their tether and gets absorbed into the timestream.

So there.

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*blinks*

...I hate time travel sometimes!


 

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****SPOILERS****


(ERR...sorta)


OK the first mission of the Barracuda Strike Force (5th Column return) has 8 villains (with some Arachnos transport support) attacking City Hall in Atlas. Yes, of course, this is an instance, but could you imagine what would happen if 8 villains really tried this.

Ignore the drones. Besides Ms. Liberty, on most servers there would be dozens of heroes on site in seconds.

This gets replayed over and over in COV, but only once IIRC in City of Heroes, on the STF.

It got me wondering. Should those encounters be rewritten? Not necessarily to make them harder (although that might be the effect), but instead to add a whole lot of generic "heroes" (and in the case of the STF, "Villains") to the maps of missions where you attack opposite side zones.

So instead of dozens of generic PPD and/or Longbow, you have SpiritKnight and Starry Lass, etc. And of different levels too. Having a costume contest going on in a mission would be the height of immersion IMO.

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Or make it even more fun. Whenever you get to that point in the Strike Force... A hero event message is sent out calling for heroes to defend City Hall... They then take a teleport at their city hall to the one you are currently in....

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this exact situation is one many people including myself have been requesting since i6/i7 as pvp missions. the closest we ever came was during the rwz rework (i10?i11?) and a beta bug placed a shadow shard mission entry of mine in the rwz. we were able to create hero/vill teams who would enter and immediately be auto kicked from the team, but not the map. we would reform into seperate crews and hunt each other down in the caves while avoiding eyeballs of doom.

if only.....if.......


Kittens give Morbo gas.

 

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I don't think you have a very realistic expectation of what would occur. I do some pretty silly things and have some pretty crazy friends.

My friends and I would bring 5 Thug/Storm MMs and 3 Sonic Corruptors. We'll be at the defense and resistance caps. We'll have 5 Hurricanes running and 5 Freezing Rains flying around. 5 Masterminds with Taunt with bodyguard mode and 10 trillion thugs. We'll all stand next to each other and press Team Teleport 5 times or whatever to the exit.

If we don't die instantly when we exit the door to City Hall we're free. That's your only chance. There's not going to be time to run back from the hospital and try again. There's not going to be time to ping us to death with 10 damage at a time.

All of the heroes need to rush to the door of City Hall, and stand around and buff each other and wait. They can't come inside. They can't rush us one at a time. They can't run back from the hospital. Once the heroes figure that out... yeah... we're in trouble. Until that's figured out no amount of level 40s and lower are going to mean anything.

*EDIT* 8 random PuG (Pick up Group) villains trying to do the mission would probably experience exactly what you and many others have described. I'm just not 8 Random Puggers

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Ahh. Yeah. I was talking about mostly PuGs. Seems like you have this thought out... so thats where the 100 lvl 50's standing near Atlas' [censored] come into play. Lol. Smurphing good show, Smurphy.


 

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All the (remaining) powerlevelled 50s would be hilarious to fight.