Soloing Multiple AVs Simultaneously
Wow.
(Also, what's the arc number so I can try that some time?)
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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It's an arc that I put together quickly and then unpublished it. I'm currently working on it to make it at least somewhat logical thematically and canonically. I'll post the ID when I'm done though
Crazy! I like it!
Do one with Diabolique
She's one of the few I truly could never solo.
Wow. Very cool.
Looks like it might be time to take my ice/traps off the shelf.
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Do one with Diabolique
She's one of the few I truly could never solo.
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She'd be easy if I get 3 more -KB IOs on top of Acrobatics
Very impressive.
Could we have a glimpse at your build ? Or an idea how your toon is built ?
Another question : is this kind of performance specific to your Fire/Traps, or do you think your Rad/Son or Fire/Therm could achieve similar results ?
Edit : last question, what is the benefit of having /Traps in such a challenge, compared to something like a Fire/Rad ?
Never mind.
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...Another question : is this kind of performance specific to your Fire/Traps, or do you think your Rad/Son or Fire/Therm could achieve similar results ?...
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I would think any /traps.
1) Leverage the FFG and defense bonuses to soft-cap ranged (or at least soft cap with 1 small purple)
2) add stacking immobilize and/or hover
3) then top off with aid self and double stacked triage.
4) add in PGT -regen, you can substantially lower -regen, at which point you slowly whittle them down. As I recall it lowers even con level 50 AVs from 95 hps regen to 40 hps regen. This should apply for 25 to 40 seconds, making it possible to maintain all the time, if not potentially double stack some. (Edit: fixed)
5) multiply and leverage mortars double stacked -resistance
6) I'd advise enough offense to get the job done in the 10 minute range, so you can leverage inspirations as well.
Rad Blast/Sonic Bubbles ? Eh, I won't say it's impossible, but only because when you say that it's impossible then someone will prove you wrong. However, I personally don't see a build that would be overly efficient at it.
I don't see an overly efficient build for Fire Blast/Thermal Rad for this task either. Not saying it's impossible, I just don't see it.
Sonic Blast/Radiation Emmission - Absolutely possible and proven.
Fire Blast/Radiation Emmission - Would also be very possible.
Traps defense is easier to soft-cap with the FFG, and doesn't rely on toggle debuffs. Facing level 50 AVs this is less of an issue than Facing Level 54 AVs. The 50's are bad enough for resisting debuffs, but the 54s are brutal. The higher level the AV target, the more the balance of power shifts from debuffs to buffs.
Haha Nice work Silver!
I think my jaw just broke due to it's rapid decent to the floor.
Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero
Got Inf?
This sums up Silverado
Nice work.
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Another question : is this kind of performance specific to your Fire/Traps, or do you think your Rad/Son or Fire/Therm could achieve similar results ?
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I wouldn't say it's specific to this Fire/Traps Corruptor; my Bots/Traps MM might have an easier time doing it and my Rad/Sonic Defender might have a tougher time, assuming it's done with the same AVs. I will be trying this on those toons also and will post the screenies soon
Fire/Rad Corruptors and Controllers should also be able to do it, it would of course require a great deal of concentration and strategy regardless of which build you use.
And while we're on the subject of which builds are capable of doing it, my friend P-Forge here deserves being mentioned for the excellent work he's done on his DM/SD Scrappper
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Edit : last question, what is the benefit of having /Traps in such a challenge, compared to something like a Fire/Rad ?
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Traps offers basicly the same benefits as rad but with higher values (-res, -dmg, -rgn). Rad makes up for this with AM which Traps lacks, and that +rech and +recov becomes vital when soloing AVs (especially multiple AVs)
Congrats! Not an easy feat by any means.
Thanks
Silverician vs Longbow: Captain Dietrich, Agent Crimson, Ms Liberty
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The main issue in this fight was "herding" the AVs close together and get them near my "Trap Zone", since both Crimson and Dietrich have stealth and I have no perception powers on this build. On top of that, Crimson kept spamming caltrops which made it very difficult to hop in and out of PGT toebomb range.
Silverician vs The Council: Archon Burkholder, Vandal, Requiem
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Requiem's negative energy damage gave me the most trouble in this encounter, taking my health bar in the red in several ocasions. Once he was down I just had to watch for Burkholders and Vandal's energy bursts, which could 2-shot me.
Silverician vs The Praetorians: Battle Maiden, Siege, Dominatrix
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Dominatrix's gravity slows were the main issue in this one, since they made it very difficult for me to maneuver in and out of PGT toebomb range
Silverician vs The Conspirators: Countess Crey, Hro'Dtohz, Nemesis
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Crey's psionic damage and Nemesis' Staff KB were a pretty big disrupting factor in this fight. As with previous ones, this was problematic because it messed up the timer of my traps
Silverician vs The Heroic Coalition: Agent Indigo, Sunstorm, Citadel
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This one was actually a pretty difficult fight; just like her partner Crimson, Indigo likes to spam caltrops. Add to that the defense debuffs from Sunstorm and Citadel's heavy hitting Power Burst, which made them a pretty dangerous combination. I had to try this one a few times before I got it right, and Sunstorm surprised me with Dwarf Form and Light Form.