Why on Earth is there an "Earn XP" option?


Ad Astra

 

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The main reason I see folks using this is to keep a character at level 46 to power-level lowbies.

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That's soooo 2008.


 

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Don't forget the double infl/infamy bonus when XP is turned off.

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This was one of my questions.

Is this true?

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No. Unless things have changed in the last few weeks, you actually earn less inf/defeat than you do in normal mode.**

**Not an official announcement, just my experience.

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Actually, no. You earn exactly the same amount of influence/infamy and prestige.



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Ok, going to test, because I'm quite certain that's not what I saw. The drop in inf was marked as I recall.

Edit: Apparently you're right. I must have gotten that impression because the experience to inf ratio was so low due to patrol XP and SG mode.


 

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Forgive me for sounding defensive here, but I completely understand that the journey is the most important part. Up until inventions, there was essentially nothing to do once you hit 50.

I just couldn't believe that you would want to stop leveling just to get all the content. I love all the content, and I am obsessed with experiencing it all as much as you are, but, that is what altaholicism is for.

Plus, now with Oro, you can get any badges you miss, right?

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Whether you believe that some of us want to experience the content straight through or not, some of us do. i have over 70 toons, but i STILL want to experience it all the first time through. i just rolled a new alt (after deleting a different alt i didn't like much ) and have been having an argument with myself now for days about just leveling straight through. i don't think i can do it, though. It's just not in me. It's like badgers. They just can't help themselves, they have to have them all. Well, i have to play all the content. i have 50s. 50 isn't the goal. Playing the game is.


 

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I used it to be able to have a buddy catch up to me in xp since we were doing his missions.