Ship Raid 6/14 8pm est


Dirtball

 

Posted

Nightshift/Shifted Night will be hosting our normal bi-weekly Ship Raid on June 14th!

Teams will begin forming just before 8pm est, at Point Du Hoc (near the asunder badge) You may want to get there a little early, as we've been filling the zone.

As usual, we would prefer that team leaders be willing and able to log into our vent server for quicker instructions, and if need be, explanations. So please do not be offended if we ask you to not lead a team. However, we do try to work with people, and we only really ask teams leaders to step down when we anticipate a problem somewhere.

ALL teams will be assigned a number (1-7). That number corresponds to a grate number as seen on this diagram. If all goes well, each team will get credit for *2* bombs, so don't cut and run after the GM goes down!

As per the norm with our raids, PLEASE be sure you can see request channel. Though instructions are commonly repeated in both request and broadcast, things still are lost in broadcast due to all the chatter.

RWZ is a hazard zone with a minimum of lvl 35. If you're not 35, I'm sorry, but I *can't* help you. Please see post 2 for a small FAQ.

IF you manage to get into the zone LATE, and do not join one of the teams that are already formed, you are welcome to ninja a bomb. HOWEVER. Do me a favor, look at that diagram. Please do not ninja a bomb that is marked with a number.


 

Posted

GUIDE TO SHIP RAIDS

NightShift/Shifted Night Ship Raid FAQ


1: I'm not lvl 35 yet, can you PL me so I can join the raid?
No no no no no no no no no no. I can't say it enough. It is not my responsibility to PL you. I don't like PLing, and the most I ever do it is to help friends get a level or two to get to travel power or stamina or something. It's RARE, and chances are, you're not on my list. Sorry. I give a week's notice on the raid. It's your responsibility to get your char high enough, or bring a different char.

2: I was invited to a team but it kicked me right off again!
Always assume a raid team is mixed. It's very rare you'll get one that is all one faction. That being said, you have to be in the zone to get on a team. If you exit the zone for whatever reason, the GAME will kick you from your team, not your team leader.

3: Why can't we just grab the grates one at a time like every other raid?
Because 'Shift Raids are run with badgers in mind. We've structured our raids to get maximum badge credit. We want all teams to hit the grates at once so that we can assure there is more thann enough time for all teams to hit a second bomb.

4: I was asked to disband my team.. that's not fair, why can't I lead?
We always try to be fair, however if we're anticipating a problem, we're trying to be fair to those on your team to make sure they get instructions as quickly as possible. We will not always ask you to disband, however there are times when we will insist the team leaders be on our vent server for quick instructions. If you can't get onto vent, that is the likely reason you were asked to disband (or simply pass lead to someone else). Again, we only do this when we anticipate a problem and want to make sure instructions are given in the easiest, fastest manner.

5: Why so many rules anyhow?
Again, max badge credit. I don't know about any of you, but I have a lot of alts. The less raids I actually *have* to go to, the more TFs and other things I could be doing. If you feel the rules are unnecessary, then please, don't come to the raid and ruin it for everyone else. There are plenty of other Victory Ship Raids that are run. If you don't like the rules but are still willing to follow, then you're still welcome to join. Just please don't ruin things for others.

6: Well I can run a raid myself! I don't need yours!
No, you don't need ours. Please do run your own. We encourage anyone who is interested to run their own raids. We don't hold the monopoly on them, and we only run them bi-weekly. That's once every two weeks. Please, feel free to step up after one of ours and assemble those willing to stay for round two, if you'd like. We only ever run one round, so if you step up for round two, part of the work is done for you!

7: I had a char sitting on a team while I was using my other account on another team.. why was my second account kicked off the team!?
Dual boxers.. yeah, I've done it myself when I'm soloing. I don't do it on teams, and I don't condone mooching a ship raid. Bottom line is, we try to be tolerant. We let people bring their lows, and we accommodate them. We let people dual box... if there isn't a manned char who doesn't have a team. If the zone is full, people only trickle in as others leave. So say a mission team (or someone soloing) leaves the zone and someone else gets in to join the raid. All teams are full. Them forming another team is pointless, because it will take too long for them to build said team of others trickling in. In this case (as has happened for the last 2-3 raids we've run) anyone who seems to just be base sitting up to this point will be kicked so this new person can join in.

8: I brought my brand new shiny 35. Why can't I get on a team?!
Again, we try to accommodate everyone we can, however we can't predict how many people will be bringing lows vs 50s. 50s are ideal for Raids, and we prefer that people bring them.. however we don't discriminate against anyone 35+. The issue comes in when we can't find you a mentor. We want people to be able to bring whatever char they want, but there are times when we just can't accommodate everyone. Your best bet? Get there early and secure your place on a team.

9: It's 8pm est and the zone is full already!
Ah yeah.. we've been filling early lately. People are getting wise to the 'get there early' thing.. so much so that I've had to start putting it in the raid post itself. If you can, don't leave getting there to the last min. Aim for at least 10 min early.

10: Who exactly are the raid leaders?
@Valdy, @Celerity and myself(@The Spear), with generous heaps of help by the wonderful folks from our private SG global channel.


 

Posted

I might be up to this. Unfortunately all I have to bring is a 41 scrapper.


 

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I'm comin. My RAM is on its way to OCZ's RMA department, so ill be comin on my GF's computer. I'll lead a team and such, since I can count on this machine not sucking


 

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another great raid. Our team got 400 merits, but only 1 bomb credit. Unfortnately I had to book immediately after.


 

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Still looking into why the shields seem to be coming up so fast. This raid provided a little more information for us, and we will likely test a theory on the next raid.

Thanks for joining us everyone! See you in a few weeks!


 

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2nd raid in RWZ 2 with Dirtball went pretty well. I got about 400 merits, but the shields went up before I placed our second bomb. I kind of lost track of the clock, so I'm not sure if that was anything weird. It was mostly due to all the other grates being taken.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

[ QUOTE ]
2nd raid in RWZ 2 with Dirtball went pretty well. I got about 400 merits, but the shields went up before I placed our second bomb. I kind of lost track of the clock, so I'm not sure if that was anything weird. It was mostly due to all the other grates being taken.

[/ QUOTE ]

I'm out of shape, haven't been to a raid in like 6 months I apologize for having trouble keeping up last night, but my brother who is usually my right hand man wasn't online so I was trying to coordinate 4+ teams myself. Oh well, we still got the shields down, all teams got one bomb planted, and we took down U'Kon so I guess it was a success. I may try to run one after Night Shift's next one in two weeks, not sure at this point. Thanks all for coming along.


Unexplained Investigations Supergroup on VICTORY!
UI Cards
Snuph's Hero Helpers

 

Posted

Thanks for picking up the slack Dirtball ^.^ Always a pleasure!


 

Posted

[ QUOTE ]
Thanks for picking up the slack Dirtball ^.^ Always a pleasure!

[/ QUOTE ]

Glad to do it, just wish I had more time to run more raids...I only have 1 Hero and 1 Villain that are badge hounds, and I still don't have the 25 bomb badge on either of them


Unexplained Investigations Supergroup on VICTORY!
UI Cards
Snuph's Hero Helpers

 

Posted

Heh, I have heroes that are still working on the merits... (now have 3 heroes that are wanting Vanguard outfits... darn my roleplaying tendencies, anyway). One of them is done, the other is 2/3 done, and the other isn't 35 just yet, but that's plenty to work on for awhile.

I suppose I'll get around to that bomb badge eventually on my main. But I finally got all the Sewer Trial badges tonight, so I feel like I've accomplished some good with him, at least.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory