Pinnacle PvP League


Alena

 

Posted

Sister's other global account is @Cloud Surge


 

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Two questions:

1)When we will see the sked?

2)If Issue 15 goes live during the League, can we add "No Heal Decay" to the options?

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1. Schedules will be up some time in the middle of this week.

2. Yes, once i15 hits, we will add the "No Heal Decay" to the options.


 

Posted

I disagree with turning off heal decay it gives healing classes a clear advantage. If heal decay is able to be off I want DR off.

Otherwise set back the start date by a month or so so I can prep another toon to take advantage of this


 

Posted

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I disagree with turning off heal decay it gives healing classes a clear advantage. If heal decay is able to be off I want DR off.

Otherwise set back the start date by a month or so so I can prep another toon to take advantage of this

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You make a valid point. I will discuss this with Ninja and Buck.


 

Posted

keep it the way you had it. no reason to change it now.


"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner

 

Posted

Take a vote?


@Hawkeyed
P.E.R.C. Senior Pinnacle Rep


[url="http://www.guildportal.com/Guild.aspx?GuildID=217406&TabID=1833355"]PERC Site[/url]


"Nothing grabs your attention like a pink fluffy bunny with imps dancing around it" -Kranny

 

Posted

Nah. Heal Decay will not be turned off. Everything stays as it stands.


 

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Nah. Heal Decay will not be turned off. Everything stays as it stands.

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So just cause one person has an issue with it, being that they don't have a healer or a toon that can heal, everyone else in the league gets screwed basically?






Hawk


@Hawkeyed
P.E.R.C. Senior Pinnacle Rep


[url="http://www.guildportal.com/Guild.aspx?GuildID=217406&TabID=1833355"]PERC Site[/url]


"Nothing grabs your attention like a pink fluffy bunny with imps dancing around it" -Kranny

 

Posted

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I disagree with turning off heal decay it gives healing classes a clear advantage. If heal decay is able to be off I want DR off.

Otherwise set back the start date by a month or so so I can prep another toon to take advantage of this

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It doesn't advantage classes with HEals/Aura heals so much as not cripple them by leaving them open for 7.5 seconds after each heal event. Also, this isn't a 'srs bsns' league from what I see. While we all want to win, there's a variety of skill levels and builds present, so just load in and enjoy.


Even WITH Heal Decay turned off, you can STILL spike your given target from 1,600 HP to 0 in no time flat (assuming coordination, Build Up/Reds etc...). You see an Emp/Therm on the team, spike them or harass them. If they're on the run they can't buff/heal their teammates...

Oh and PLEASE leave DR on...with DR *off* you have squishies with massive Res + their shield AND you have increasingly high ToHit attribute values through Fort, Forge and hey...Force Bolt/Blind spikes anyone? That'll be fun for newish members:

Forcebolt you, character takes a liedown, Blaster/Stalker follow up with a spike while in the 'liedown' animation, rinse and repeat. Going to need upwards of 50 points of KB Res for that.

I see the toggles remain as is, so be it!
GL this weekend everyone.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

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Nah. Heal Decay will not be turned off. Everything stays as it stands.

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So just cause one person has an issue with it, being that they don't have a healer or a toon that can heal, everyone else in the league gets screwed basically?


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How is making someone adhere to rules they already agreed to screwing them?

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Even WITH Heal Decay turned off, you can STILL spike your given target from 1,600 HP to 0 in no time flat (assuming coordination, Build Up/Reds etc...). You see an Emp/Therm on the team, spike them or harass them. If they're on the run they can't buff/heal their teammates...


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Heal Decay IS DR as it applies to heals and more healing oriented classes. I never said it was impossible to defeat people with heal decay off, but it is also not impossible to defeat people with DR off ... it's just harder.

If anyone can honestly explain to me how not changing the rules in their favor is unfair for everyone please let me know.


 

Posted

Post deleted by Neuronia


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

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If anyone can honestly explain to me how not changing the rules in their favor is unfair for everyone please let me know.

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The thing is, rules always favour a particular person/powerset/whichever. No TS makes SS/SJ a fine choice, Heal Decay on means people will shy away from "Heal" classes.

There's also the case that, say Heal Decay is OFF, people still need to, you know, micromanage their buffs/evasion/heals while three people are trying to kill them.

This kinda reminds me of when Confuse was bugged back in the day. There was a moratorium on using Confuse powers in duels/2 vs. 2 but someone had Arctic Fog (think that has a % to Confuse) and they got warned/etc even though it wasn't per se a COnfuse power.

With no repeating ATs, would you bring Emp/X/Ill/Emp + Therm + damage dealer, or would you simply bring two damage dealers or perhaps 3 to overclock damage on selected targets?

Archetypes will rise and lower in favour. Who knows if people don't bring Dominators when the changes go live, given their increased damage?


It's fair. The new rules have eliminated a lot of 'must haves' either way. Not many Sonics/Emps/Kins running around. As a game evolves and powers become adjusted/tweaked, some stuff will just be bad.

Pretty much the only things that shouldn't be allowed are buggy powers etc. PvP Leagues/Ladders have tended to be adaptive in the past though. In our case, it's better to just go with one set of rules and have everyone be on the same page as we enter League play.

If, as the league progresses, players are really unhappy with certain aspects they can bring it up with JK, Ninja or Buck. As is though, I'm looking forward to the League start to see what people bring and what the matchups will be.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

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[ QUOTE ]
Nah. Heal Decay will not be turned off. Everything stays as it stands.

[/ QUOTE ]

So just cause one person has an issue with it, being that they don't have a healer or a toon that can heal, everyone else in the league gets screwed basically?






Hawk

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So this is where the whining starts? I get ya.

EDIT FOR CLARIFICATION:

Everyone is affected with DR. Heal Decay is another version of that. When this League started, we had no intention of turning anything off except Travel Suppression. We will keep it that way.


 

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The thing is, rules always favour a particular person/powerset/whichever. No TS makes SS/SJ a fine choice, Heal Decay on means people will shy away from "Heal" classes.


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But there will be empaths even with heal decay is on. If I were on an FF my bubbles would all diminish in usefulness on my team, why wouldn't I make an empath who has 4 powers that would not diminish in any way?

You are right in generally every situation one class will be favoured, it is not totally fair but on joining the league every member looked at the rules and determined 'Yes this is fair enough' changing the rules means some members think it is no longer fair, so why not go with what everyone already agreed on. And that is what was done, no one can complain (without looking dumb) because they already agreed to these rules.

If there is going to be a change everyone should agree to it before it happens that way the new rules will be just as fair as the old ones int he eyes of the players. (And I was not the only one who felt heal decay should remain on, I was just the only one who said it here)

EDIT: Well put JK


 

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maybe when they add a no crazy base resist button revisit the issue? Ah, i12


 

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Everyone is affected with DR. Heal Decay is another version of that. When this League started, we had no intention of turning anything off except Travel Suppression. We will keep it that way.

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This.

Healing is still viable with decay on (which isn't even an option at this point). And without a really really good reason, I don't think we should be changing any of the rules in the middle of the season. It's something to consider for next season for sure, but you don't wanna have 3 weeks with heal decay on (because we don't have the option to remove it) and then 5 weeks with it off. That creates all kinds of problems.

Also, nice thing about 3 person teams: you can have a person filling a very specific role and do quite well. It's really how the group works together that matters. Heal decay would have a much bigger impact on the old blaster/emp 2v2 combos. Not to diminish its impact here of course.


 

Posted

Agreed Buck. Not much more to add except to thank you guys for putting it all together and to thank everyone else for joining.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

I am happy this is going to come together, I just want to ensure the League I prep and practice for is the one I am in ... I am glad that is the case. Thanks


 

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THIS JUST IN FROM JUSTICE

We will beat yalls winning team in the championship







That is all


 

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lol I'm going to have fun with forum PVP tonight


 

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hits ninja for 1000 points of damage. you lose

lol


 

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THIS JUST IN FORM JUSTICE

We will beat yalls winning team in the championship







That is all

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there's a server called Justice?


Leader of the NITES of DARKNESS VG

Join my fan club today!

 

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Oh and PLEASE leave DR on...with DR *off* you have squishies with massive Res + their shield AND you have increasingly high ToHit attribute values through Fort, Forge and hey...Force Bolt/Blind spikes anyone?

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But but whats wrong with my troller holding you forever and ever?

Got an issue with an ill/rad beating a scrapper?!?





Hawk


@Hawkeyed
P.E.R.C. Senior Pinnacle Rep


[url="http://www.guildportal.com/Guild.aspx?GuildID=217406&TabID=1833355"]PERC Site[/url]


"Nothing grabs your attention like a pink fluffy bunny with imps dancing around it" -Kranny

 

Posted

insert troll rant about devs here.


"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner

 

Posted

[ QUOTE ]
[ QUOTE ]
Oh and PLEASE leave DR on...with DR *off* you have squishies with massive Res + their shield AND you have increasingly high ToHit attribute values through Fort, Forge and hey...Force Bolt/Blind spikes anyone?

[/ QUOTE ]

But but whats wrong with my troller holding you forever and ever?

Got an issue with an ill/rad beating a scrapper?!?
Hawk

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Nope, it's fair, especially with the toggle-dropping on offensives et al. My only concern is for team and AT diversity. DR On allows more archetypes and teams to be fielded, while DR Off limits them.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes