Do badges HAVE to be "fair" ??
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The other 87 are, ultimately, fair. Except the "play x Hall of Fame" line, as the system currently stands, since other people's actions can keep you from getting them. Some of them are still pretty dumb, namely the higher-end virtual ones.
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we're talking about the Evaluator line.
I think that badge is unfair to the authors, not to the badgers. The added reward for HOF arcs favors running those arcs on the merit of their existing ratings, instead of running any arc on its own merits.
It's a "rich get richer" mentality, and that's a lousy side-effect of the badge, so the badge is a bad design. The same way a badge for kill stealing would be a bad design even if fairly available to anyone.
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To be fair. if you have 999+ plays, you're going to get richer on sheer advertisability of your arc anyhow. Mines up to about 400+ now, and at this point I dont even bother advertising ingame anymore and pretty much every day log in to 10-15 new ratings.
Having a lot of ratings generates a lot more ratings.
Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!
Arc ID 58363!
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When it comes to something like Mission Architect, which was intended to give EVERYONE a fair shot at badges earned from having people play them (which in reality means a shot at story exposure and recognition), Yes. It absolutely must be fair.
Let me explain:
It's this simple. Accolades [u]must[u] be obtainable by everyone who exists in the game. They [u]must[u] be this way because this is how the game's creators wish it to be, fair and equal.
In particular, Developers did not want people to miss the opportunity on the great rewarding privileges that come with mission architect. That is to say, there shouldn't be a specific way to gain this opportunity, like creating a milkable farm,
And honestly... Why should someone who creates exploitable reward-dumping farm content gain the Engineer's Accolade while someone who pours their heart and soul into a complex story arc gets widely overlooked? This is what Synapses is saying!
The standard for "5 star" content quickly became "What gives you the best reward?" instead of "What was creative or thoroughly developed or interesting and fun to play". To Synapse, this is not fair!
Everyone should have a shot at exposure with their peers, the same way everyone should have a fair shot at getting on a Team, or into a Super Group. This shouldn't be only possible by bending or breaking the rules in their favor.
Yeah, I'll admit, I am a little disheartened with the player base for reacting the way it has. Its very saddening because I wonder why I try so hard to create a good story for people who cry and threaten to leave the game because a silly exploit was fixed. Fortunately I do not get paid to do this like the Developers and am not forced to do this to pay the bills.
But that is why they Ignore people like they do.
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1: just because you create story content doesnt mean its any good, so stop being blinded by some selfish delusion about it.
2. Please. nothing survives at 5 star. not even omgreward arcs. The law of averages makes staying at 5 star in an unweighted setting downright impossible.. Do you even LOOK at page one? at best an arc can stay at 5 star to about 70 plays. them either the law of averages or a few bitter people 1starring it will wreck it.
3. if you want better exposure, you should be pissed at the devs for not adding in a better search tool, because the one we have right now is complete [censored].
4. the accolades were fair and equal. None of the badges required for it required that much work. Just write a decent arc, advertise it immensely, and its not that hard to get the requisite play counts.
All in all, I can sum up my thoughts on your whining in one sentence.
Stop being lazy.
Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!
Arc ID 58363!
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Some of the badges criteria are not fair. And I've since given up on them.
Ever since I found out that more scrappers have the empath badge (for healing) than a defender... that threw logic out of the window for me then and there.
Those scrappers got their healing badge from the longbow warden in the arena heal farm. Without doing any healing themselves. So how the heck is this fair eh? They might as well hand out honorary awards to the melee types for other powers that are not in their power sets.
My 2 year old empath defender only got her 4th healing badge recently. And she does not have the pvp rep badges. And she is my main.
My dominator got the first healing badge from using aid other. Aid other dammit. You got any idea how long that took me? Then I found out about the arena farm, and I had a subsequent tantrum. And yes, my dominator (my main villain) also does not have the pvp rep badges.
Until glaringly ludicrous issues like this are sorted out, I don't ever see badges as being fair.
Oh and don't even get me started on all the players who got their pill box and heavy badges prior to those exploits being fixed. >_< along with other retrospective nerfs. This is why I have given up on the badge hunt.
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Just because you don't like the system doesn't make it fair. you have the same opportunities to as I do, because your uhh, moral? standing "won't let you" isn't a burden the rest of us should be forced to bear.
and for the record my empath that has been mothballed since i9 has the 5th healing badge and didn't arena farm anything.
Card Carrying DeFulmenstrator--Member Crazy 88s
We burn more Influence before 8am than you make all day.
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Some of the badges criteria are not fair. And I've since given up on them.
Ever since I found out that more scrappers have the empath badge (for healing) than a defender... that threw logic out of the window for me then and there.
Those scrappers got their healing badge from the longbow warden in the arena heal farm. Without doing any healing themselves. So how the heck is this fair eh? They might as well hand out honorary awards to the melee types for other powers that are not in their power sets.
My 2 year old empath defender only got her 4th healing badge recently. And she does not have the pvp rep badges. And she is my main.
My dominator got the first healing badge from using aid other. Aid other dammit. You got any idea how long that took me? Then I found out about the arena farm, and I had a subsequent tantrum. And yes, my dominator (my main villain) also does not have the pvp rep badges.
Until glaringly ludicrous issues like this are sorted out, I don't ever see badges as being fair.
Oh and don't even get me started on all the players who got their pill box and heavy badges prior to those exploits being fixed. >_< along with other retrospective nerfs. This is why I have given up on the badge hunt.
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Just because you don't like the system doesn't make it fair. you have the same opportunities to as I do, because your uhh, moral? standing "won't let you" isn't a burden the rest of us should be forced to bear.
and for the record my empath that has been mothballed since i9 has the 5th healing badge and didn't arena farm anything.
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trying to reason with "moral guardians" is a useless battle. These are the same sort of mindsets that thought prohibition would work or who bragged about driving people to suicide. (hooray for anthony comstock)
Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!
Arc ID 58363!
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(ommitted for post length)
All in all, I can sum up my thoughts on your whining in one sentence.
Stop being lazy.
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Cavatina, you're missing my point. My argument was in response to the title of the thread "Do badges have to be fair?"
I am not saying that MY arc in particular is either good nor bad, so I'm not delusional, or lazy. Just making sense of the points Synapse brought out in his post.
If you looked at the many Meow farm missions, and missions like it, out of sheer number of plays due to being a sought-out type of arc, all people had to do was put the devisive key-term "Meow" in their search windows, and said arcs instantly were brought up in their windows. So I agree with you that advertising was the key. However that was not necessarily fair advertisement. That was cashing in on a craze.
[u]The rewards are fair and equal until City's Developers ultimately decide that they need revamping.[u].
I agree with you that they did not require much work to obtain, but They, however, did not find them as fair for fresher and inexperienced writers to compete with easily thrown-together farming arcs (could be that they thought many would find this competition fairly demeaning, but who knows really). Hence I15's changes to Badge rewards. If you're really serious about your stance on these issues, and not just trying to flame me for "whining", I suggest you read Synapse's post once more.
Attack me all you like, but it does not follow this thread's title of "Do Badges have to be fair?"
Oh! And I understand your frustration.
On a more personal note: My last comment in my earlier post wasn't due to lack of exposure; I get all the exposure I want from people randomly playing my Arc (notice I'm not advertising it anywhere on the forums). But that griping I'm seeing about the exploit fix is precisely why I choose not to advertise it. I'd rather honest thrill seekers find my arcs by accident, enjoy it or disapprove of it, and give me their feedback.
Yes. but my overall point is its not the farm arcs to blame.
Its the devs and their absolutely [censored] search that they gave us for finding arcs tools.
And as for the original topic. No badges shouldn't be fair in the sense of everyone getting them all.
Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!
Arc ID 58363!
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I think the best way to summarize my feelings is out of a disney movie. "And when everybody's super, nobody will be"
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Pixar =/= Disney
(not at the time the quoted movie came out)
"OK, first of all... Shut Up." - My 13-Year-Old Daughter
29973 "The Running of the Bulls" [SFMA] - WINNER of the Mighty Big Story Arc Contest !
- The Stellar Wind Orbital Space Platform
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Oh and don't even get me started on all the players who got their pill box and heavy badges prior to those exploits being fixed. >_< along with other retrospective nerfs. This is why I have given up on the badge hunt.
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To be fair, many badges have also had their requirements lowered from what they were before. I got Zookeeper when it was 10k bloody monkeys, and Reformed when it took literally 6 weeks of work being confused in Siren's Call by a cooperating plant dom. And I got Isolator in RV before the flashback system came out. And a [censored]-load of people got Fabricator by converting base salvage to brainstorm ideas in one short afternoon when it took me weeks of effort.
"OK, first of all... Shut Up." - My 13-Year-Old Daughter
29973 "The Running of the Bulls" [SFMA] - WINNER of the Mighty Big Story Arc Contest !
- The Stellar Wind Orbital Space Platform
When it comes to something like Mission Architect, which was intended to give EVERYONE a fair shot at badges earned from having people play them (which in reality means a shot at story exposure and recognition), Yes. It absolutely must be fair.
Let me explain:
It's this simple. Accolades [u]must[u] be obtainable by everyone who exists in the game. They [u]must[u] be this way because this is how the game's creators wish it to be, fair and equal.
In particular, Developers did not want people to miss the opportunity on the great rewarding privileges that come with mission architect. That is to say, there shouldn't be a specific way to gain this opportunity, like creating a milkable farm,
And honestly... Why should someone who creates exploitable reward-dumping farm content gain the Engineer's Accolade while someone who pours their heart and soul into a complex story arc gets widely overlooked? This is what Synapses is saying!
The standard for "5 star" content quickly became "What gives you the best reward?" instead of "What was creative or thoroughly developed or interesting and fun to play". To Synapse, this is not fair!
Everyone should have a shot at exposure with their peers, the same way everyone should have a fair shot at getting on a Team, or into a Super Group. This shouldn't be only possible by bending or breaking the rules in their favor.
Yeah, I'll admit, I am a little disheartened with the player base for reacting the way it has. Its very saddening because I wonder why I try so hard to create a good story for people who cry and threaten to leave the game because a silly exploit was fixed. Fortunately I do not get paid to do this like the Developers and am not forced to do this to pay the bills.
But that is why they Ignore people like they do.