AE Teleporter?


Bad_Wonka

 

Posted

Can we get a teleporter installed into the AE buildings to take players from an AE building in one zone to an AE building in another zone for a nominal ticket cost?

Or an AE TP power available as a craftable, vet or accolade power that accomplishes the same thing?


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

... or alternately, if you're on a team, treat it like a train mission. Go to the nearest AE building, hit the stream, and be there.

Either one's good with me.


 

Posted

I don't mean to sound snarky, but why?

I really don't see the point of this.

EDIT: After seeing Bill's response, I understand.

I would sign off on your recommendation, but I like Bill's idea better

/signed


 

Posted

Currently if you're teamed up with an AE team you have to go to the same zone to join in with the AE mission.

This can be a hassle if you're exemping down or SKing up, as someone may have to traverse 2-4 zones just to get to the same building.

Definitely a QoL feature I'd like.

-Rachel-


 

Posted

[ QUOTE ]
I don't mean to sound snarky, but why?

I really don't see the point of this.

[/ QUOTE ]

About as functional as the Market Teleporter.


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Oh. AND you might see a bit of a spread. Right now the major heroside hot-spots for the Architect are Peregrine, Talos, Steel, and Atlas.

If part of the team could enter the mish from Crotoa they could do so with less lag.

-Rachel-


 

Posted

[ QUOTE ]
... or alternately, if you're on a team, treat it like a train mission. Go to the nearest AE building, hit the stream, and be there.

Either one's good with me.

[/ QUOTE ]

Even for soloing lowbies blueside that are managing both MA and normal content; this would be a nicety for them. Redside is somewhat too linear for this type of use.


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

[ QUOTE ]
... or alternately, if you're on a team, treat it like a train mission. Go to the nearest AE building, hit the stream, and be there.

Either one's good with me.

[/ QUOTE ]

This.


 

Posted

[ QUOTE ]
[ QUOTE ]
... or alternately, if you're on a team, treat it like a train mission. Go to the nearest AE building, hit the stream, and be there.

Either one's good with me.

[/ QUOTE ]

This.

[/ QUOTE ]

That.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
... or alternately, if you're on a team, treat it like a train mission. Go to the nearest AE building, hit the stream, and be there.

Either one's good with me.

[/ QUOTE ]

This.

[/ QUOTE ]

That.

[/ QUOTE ]

Yep. That's the way it should have been in the first place.


 

Posted

[ QUOTE ]
Oh. AND you might see a bit of a spread. Right now the major heroside hot-spots for the Architect are Peregrine, Talos, Steel, and Atlas.

If part of the team could enter the mish from Crotoa they could do so with less lag.

-Rachel-

[/ QUOTE ]Uhm . . . aren't they going to encounter a lot MORE delay trying to use the Croatoa AE building?





/signed to using ANY data stream to join the team. As long as it doesn't renew whatever the problem was that led to the "entire team must be in the same zone" bug.


 

Posted

[ QUOTE ]
... or alternately, if you're on a team, treat it like a train mission. Go to the nearest AE building, hit the stream, and be there.

[/ QUOTE ]

I prefer this.


~ Infinity Heroes ~
Dark Voltage - 50 NRG/NRG/EM Blaster
Shure Shot - 50 Arch/NRG/MM Blaster
Silent Shadow Blade - 50 Katana/SR/BM Scrapper
Uphir - 50 Fire/Fire/Fire Blaster

 

Posted

An AE Teleporter is probably the only option here. Which would be a nice step in the right direction. Always thought it was foolish for MetaHumans to be taking the Disney Monorail.


I think the game sees the AE mission stream the same way it sees an instance door, which is why you can't enter from anywhere. I know the Mission TP'er works on AE missions if your out of zone.


Travel Suppression is this game's worst feature, well that and MetaHumans riding mass transit like tourists at DisneyLand.