What happened to the Crey Cloning Chamber tech map
It had broken spawn points, where required objects could spawn in unreachable locations, so it was removed in the last patch. It will be put back when it is fixed. Don't hold your breath.
Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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It will be put back when it is fixed.
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As far as I know, no red name has commented on the removal of this map, so it's currently only a presumption that the map will reappear at some point.
And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines
Also: burning forest map.
I'm subscribing to all these threads in the hopes that I'll be notified when they reappear so I can fix my genius villain arc :'(
We received info from Arcanaville that the Crey map was pulled because of buggy spawn points and that War Wench was PMd about it.
Janrith
Triumph Heroes:
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Saunik: lvl 50 Mutant Sonic/Electric Blaster
Photaun: lvl 50 Peacebringer
Taukezo Kensei: lvl 50 Natural Willpower/Dual Blades Tank
Published Arcs:
7326 Avenging the Dead
135096 Superhero Downtime
Ah, I missed that note. Thanks for the head's up. Still mighty, mighty annoyed that this happened. IMHO, pulling a map is like pulling a power. You just don't do it if it's possible to avoid.
And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines
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Also: burning forest map.
I'm subscribing to all these threads in the hopes that I'll be notified when they reappear so I can fix my genius villain arc :'(
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Burning Forest map was bugged. It was possible for patrols to end up outside the war wall.
Admittantly, you could get to them if you saw where they got behind the warwall, it really shouldn't have worked that way.
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Disclaimer, I'm pretty sure that was burning forest, it may have been a different outdoor map though... Mind fail ftl .
Let's Dance!
Well, the Prisoners, high level Family, and Shadow Cyst crystals were restored, so there's no reason to think these maps are gone forever. A heads-up would have been nice, but they were yanked for obvious bugs, not because we're not supposed to have them.
Arc #41077 - The Men of State
Arc #48845 - Operation: Dirty Snowball
[ QUOTE ]
[ QUOTE ]
It will be put back when it is fixed.
[/ QUOTE ]
As far as I know, no red name has commented on the removal of this map, so it's currently only a presumption that the map will reappear at some point.
[/ QUOTE ]
The Devs said in the Beta that the maps they pulled then would be returned as soon as they got them working correctly. They didn't say it would be fast.
Justice Blues, Tech/Tank, Inv/SS
----------------------
Fighting The Future Trilogy
----------------------
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It will be put back when it is fixed.
[/ QUOTE ]
As far as I know, no red name has commented on the removal of this map, so it's currently only a presumption that the map will reappear at some point.
[/ QUOTE ]
The Devs said in the Beta that the maps they pulled then would be returned as soon as they got them working correctly. They didn't say it would be fast.
[/ QUOTE ]
Yes, but there's a huge difference between pulling maps in beta and pulling maps after they've already gone live. The difference is so big that I would've expected a red name to at least comment that the removal was intentional. The continued silence almost made it seem like there was an exploit involved, which is the only deliberate reason changes don't get mentioned in patch notes.
Can you tell I'm miffed about this? Because I am. I'm glad Arcanaville got a comment from a red name, because none of the PMs I've sent have gotten any response, and about half of them haven't even been read (I generally attach read receipts to my dev PMs).
And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines
I had the same map as the final mish in my 1st arc and was wondering why no one was playing my arc so I and a buddy tried to run it only to get an error message that I had too many Defeats, Ambushes, etc. So I decided to try to edit it but the Error icon was greyed out and I made the mistake of unpublishing and repubbing to try to fix it.
In the end, I lost my original Arc ID and only then finally realizing that the last map had been replaced with a SINGLE room.
Just a request to the Devs, could you please make sure the Error icon lights up when a map gets invalidated?
Ah well, live and learn I guess :/ .
My 50s:
Prime Minister MA/SR Scrap - Protector
Captain Hit-Guy DM/Reg Scrap - Freedom
Prime-Minister ILL/TA Troller - Freedom
Ultimate Minister Inv/SS Tanker - Freedom
I had the Crey Cloning Chamber tech map for me MA mission. It was the second mission and actually tied into the storyline. I played with some friends today and it is gone, the only things available now are the 4 small abandoned tech maps and 2 Portal Corp maps. What gives?