PvP after Rouge Predictions?


Absolute Malice

 

Posted

also, lol @ Stalker-hunting with another Stalker. What're you gonna do, hide at each other?


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

I do it all the time in WB. Wait for a impatient stalker to AS, then follow up with a AS. Its going to be crazy in large populated zones like RV:

Stalker AS's a stalker after the stalker AS's a blaster. Said stalker then gets AS'd after he AS's. Then another Stalkers AS's the last stalker that AS'd.

One big AS orgy!

(AS stands for assassin strike, get your mind out of the gutter)


 

Posted

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I'm predicting that, for purposes of balance, they might just create 1 new PvP zone where the rogue rules apply. Otherwise, when you walk into any of the 'normal' zones, you'll temporarily be sided with your faction.

It doesn't make much thematic sense, but I can't see the devs letting Blaster/Stalker/Brute chaos happen, with the current condition of PvP.

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LOL, doubtful as that's more work, creating a whole new zone.

I for one think the rogue factor is going to finally balance PvP gameplay if it's a true cross-over of powers. A Hero Stalker will be unseen by most villians who haven't needed perception up to this point, and they'll pay the price.

Personally I think the Heroside is getting the better deal especially for zones like Sirens Call where they will finally have the ability to deal with the Stalkers/Brutes which have continued to stymie all but teams and Purpled out heroes. Two Fire/SS Brutes going at it! Hero Stalkers wiping out villians in 2-3 hits. Yeah, I believe there is some justice coming down the pipe..

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Personally I think he could be right. Going Rogue is most likly going to be a pay for expansion with a slew of new zones much like CoV. A new PVP zone sounds very reasonable.

As far as justice goes, I see this hurting villain PvP if the side switchers are open to all pvp zones. CoV's population is already scarce, adding the ability to transfer the AT's that make people want to play CoV over to blue side will only make the zones more lop sided then they already are IMO.

Heres hoping im totally wrong.


 

Posted

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I do it all the time in WB. Wait for a impatient stalker to AS, then follow up with a AS. Its going to be crazy in large populated zones like RV:

Stalker AS's a stalker after the stalker AS's a blaster. Said stalker then gets AS'd after he AS's. Then another Stalkers AS's the last stalker that AS'd.

One big AS orgy!

(AS stands for assassin strike, get your mind out of the gutter)

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Yeah, but that's banking on the other Stalker being around for an AS (so you may be waiting around a target for another Stalker that isn't even there). I'm talking about a VEAT as a Stalker-hunter, since they can see a stealth-capped Stalker at significantly more than 10 feet (think it's 200 feet, as VEATs have a much higher perception cap than other ATs).


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

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also, lol @ Stalker-hunting with another Stalker. What're you gonna do, hide at each other?

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I hurt myself laughing.

You owe me a new kidney or whatever that was.


 

Posted

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I do it all the time in WB. Wait for a impatient stalker to AS, then follow up with a AS. Its going to be crazy in large populated zones like RV:

Stalker AS's a stalker after the stalker AS's a blaster. Said stalker then gets AS'd after he AS's. Then another Stalkers AS's the last stalker that AS'd.

One big AS orgy!

(AS stands for assassin strike, get your mind out of the gutter)

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Yeah, but that's banking on the other Stalker being around for an AS (so you may be waiting around a target for another Stalker that isn't even there). I'm talking about a VEAT as a Stalker-hunter, since they can see a stealth-capped Stalker at significantly more than 10 feet (think it's 200 feet, as VEATs have a much higher perception cap than other ATs).

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Yeah, I can see that being a problem for stalkers... but wait. VEATS suck now.


 

Posted

All they gotta do is drop the Stalkers outta hide.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Anyone who did vill ladder matches or warburg to a degree, knows what I'm about to say but. Fighting other stalkers is not all the hype ppl are making it, you can't even see them until they do dirt to someone else. And any good stalker already has his exit strategy planned on the thought that your seen anyway, so what you see me now what? I'm out..


With various stealth bugs that seem to take place, i have had heroes see me at range and come for me, so I'm always paranoid. I always asume you can see me so i use tactics based off minimal cover advantage, as any good stalker would.


Edit: also we will just now come with our vill scrappers and tanks and make hero stalkers curse like the vills do now is all :P


The funny thing is, even though you seem like one of the whiners that got the changes made in the first place, you're probably still bad..------Macskull on Crop_of_shaolin

http://ravens-wins.mybrute.com

 

Posted

PVP will unfortunately be removed with going rogue, PVP is an exploit because we have fun doing it and fun was never an intention of the game design.


 

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PVP is an exploit because we have fun doing it

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they fixt that already


 

Posted

Warburg will become more popular after Going Rogue.

At least I'd like to play there more often after...