stupid question


DaShuk2381

 

Posted

New to this game (got bored with years of WOW). I have hit level 7 and am unable to find anyone to give me any quest. Is there a guide that anyone knows of that gives a good quest breakdown?

thanks for the time, trouble and whatever flames i get hit with.


 

Posted

depending on which side your playing, go to Kings Row on hero side, or to Port Oakes on villian side. you will have to do radio missions usually on hero side if you haven't been given a contact yet or paper missions on villian side to get a contact.


 

Posted

I played Alliance so yeah I am on the hero side. Thanks for the help.


 

Posted

As a hero, you were given a contact in City Hall depending on your origin. Since you're over level 5, they won't give you any more missions, but will introduce you to another contact - that contact will send you to the Hollows to go talk to Wincott if you haven't already talked to him.

You don't have to do Wincott's missions, nor do you have to even do those contact missions. If you choose to, he'll have you do a few missions, then introduce you to two other contacts - Meg Mason, who provides random missions similar to the police scanner; and Flux, who continues with the storyline in the zone.

As was said before, you can go to King's Row. When you first enter the zone, a contact will show up on your navigation bar - this is a detective who gives you a police scanner. The scanner counts as a contact (you click on it from your contacts tab) and it gives you a selection of 3 random generic missions. After 3 of those, you're given the option to take a Safeguard mission or not, where you prevent a bank robbery.

If you take the Safeguard, once you complete it (succeed or fail) you'll be introduced to a new contact. If you succeed, you'll also be given a temporary power - for levels 5-10 this is a Raptor Pack (a jetpack that gives you 2 hours of flight time - note that the time only counts while it's active, so you can keep it a long time by conserving it). At 10-14 it's a Zero-G pack which provides a mimic of Super Jump.

There... poorly formatted, but most of it's there. You also have the option of just heading to the AE building and running architect missions the whole way up.


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Posted

I prefer the term "mission" instead of "quest" (simply because of my dislike of WoW...)

anyways, if you look under your contacts, that should give you a hint as to where to go, and just like Shark said, head to Kings Row

Once you've out-leveled Kings Row and are uncertain of where to go to next, simply ask in broadcast, if you get no response, head to Atlas Park and ask again, many people like to lounge around there, so you'll be certain to get an answer


 

Posted

[ QUOTE ]
As a hero, you were given a contact in City Hall depending on your origin. Since you're over level 5, they won't give you any more missions, but will introduce you to another contact - that contact will send you to the Hollows to go talk to Wincott if you haven't already talked to him.

You don't have to do Wincott's missions, nor do you have to even do those contact missions. If you choose to, he'll have you do a few missions, then introduce you to two other contacts - Meg Mason, who provides random missions similar to the police scanner; and Flux, who continues with the storyline in the zone.

As was said before, you can go to King's Row. When you first enter the zone, a contact will show up on your navigation bar - this is a detective who gives you a police scanner. The scanner counts as a contact (you click on it from your contacts tab) and it gives you a selection of 3 random generic missions. After 3 of those, you're given the option to take a Safeguard mission or not, where you prevent a bank robbery.

If you take the Safeguard, once you complete it (succeed or fail) you'll be introduced to a new contact. If you succeed, you'll also be given a temporary power - for levels 5-10 this is a Raptor Pack (a jetpack that gives you 2 hours of flight time - note that the time only counts while it's active, so you can keep it a long time by conserving it). At 10-14 it's a Zero-G pack which provides a mimic of Super Jump.

There... poorly formatted, but most of it's there. You also have the option of just heading to the AE building and running architect missions the whole way up.

[/ QUOTE ]

This.

Def pick up the two "free" travel powers doing radios and banks in KR. They come in real handy for the early levels. I actually like doing the Hollows missions because after you get past Wincott you can get some good ones. Frostfire and Atta are both great xp missions and will help you learn how to work as a team early on. After the Hollows you are normally high enough to head to Faultline which also has some really cool mission arcs and plenty of contacts.

If you are coming over from WOW welcome to COH and enjoy! There are a lot of differences from WOW that will take some getting used to. I actually tried WOW for a bit after playing COH for almost 3 years and just couldn't get used to the classes and how the healing worked. The archetypes in COH are a little bit more broad and have more options available to them than you do with WOW.


Coming back out of the woodwork after a couple years away from the game...

 

Posted

[ QUOTE ]
Devote: Is there a guide that anyone knows of that gives a good quest breakdown?

[/ QUOTE ]

In these forums, go Player Guides >> Guide to Guides for list of well established guides on all manner of topic.

You can also go Paragon Wiki and lookup "contact" for a list of contacts and their respective story arc information.

Note that at level 6, extra Power Pools opened up for you, which includes movement powers like Flight, Leaping and Teleport.

-Johnny


 

Posted

yeah, I just got the hover. thanks for all the help everyone


 

Posted

[ QUOTE ]
yeah, I just got the hover. thanks for all the help everyone

[/ QUOTE ]

Everyone must fly on their first toon!

Must!

surrious bidnezz!


 

Posted

lolz fly


Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit

 

Posted

i would have to say that flying is awesome. beats the hell out of any WOW mount.


 

Posted

It's fun, but slooooow compared to superjump or superspeed.


Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit

 

Posted

A drawback with Flight is that you always need to be guiding yourself in the direction that you're going, and observing the scenery requires a bit of dexterity.

Jumping is more fly-by-wire, where you can launch yourself in the desired direction and then look around whilst coasting.

-Johnny