glass wall
they are the glass SG logo panels,but,they fixed it and you can't have them without a logo now,you should see them in room detail tab,next to the SG hologram thingy LOL
I believe our children are our future and I reflect on the lessons and values we taught them.
I believe the world has many real Villains,what we need are more Heroes.
*May you all be a hero in someone's life.*
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they are the glass SG logo panels,but,they fixed it and you can't have them without a logo now,you should see them in room detail tab,next to the SG hologram thingy LOL
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I can live with the logo (which actually would be fitting considering what I plan on using them for).
one thing you need to be cautious of is placing them on top of each other. In order to make the glass panels butt up to each other seamlessly you have to overlap them slightly, this unfortunately has the side effect of making some of the overlapped area flicker significantly.
While looking good in a screenshot (as the flickering doesn't tend to appear them much if at all) it can look like utter poo when you go into a base and see so much flickering and flashing that an epileptic person seeing it would just explode in a grand seizure.
Arc #1267 The Key of Brass and Flame
I eventually used another trick for the effect I wanted.
Which was what?
do tell!
Ignoring anyone is a mistake. You might miss something viral to your cause.
lol Forbin! I want windows that see into space!
it sounds really interesting, i want to see it.
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lol Forbin! I want windows that see into space!
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Rereading my post I think I mixed it up. The wall conceals a secret room and you can't see into the room. but those in the room can see out.
Pardon the rest of the room, I hit a spot of burnout and haven't finished it yet.
Using paintings in this way gave me the idea that they could be used to make an interrogation room where a witness can ID a criminal without being seen, like on the cop shows.
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Using paintings in this way gave me the idea that they could be used to make an interrogation room where a witness can ID a criminal without being seen, like on the cop shows.
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Yeah, my brother has that. The interrogation room has a whiteboard, which is invisible from behind, so you can see in from the next room.
Paragon City Search And Rescue
The Mentor Project
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they are the glass SG logo panels,but,they fixed it and you can't have them without a logo now,you should see them in room detail tab,next to the SG hologram thingy LOL
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When did they fix it? It works last week.
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do tell!
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I don't know what trick the OP used but I recently used a painting to make wall where you can see in but they can't see out.
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I used the same trick for windows in a house. Made it so people can see out but not in.
I guess that's for the base of the 'Witness Protection' SG?
Paragon City Search And Rescue
The Mentor Project
I made "portholes" with the glass portion in the "holes".
I have characters on multiple servers, and in one SG base I saw a glass wall dividing up a room. I thought that would be neat for the SG I wound up leader in, but for the life of me I cannot find anything that looks even close to the glass wall segments. Am I just overlooking them, or if they are craftable, what are they?