Transfusion Broken?
Could be enemy type. Vanguard's have debuff resistance which might be getting applied to corresponding heal. Try useing the same mobile for your L50 tests (use CoT for in and out of AE or Vanguard) to eliminate this possibility.
Tanker Tuesday #72 Oct 5 @Champion
"I am not sure if my portrayal of being insane is accurate, but damn its fun all the same."
debuff resistance won'T affect how transfusion heals. the only thing it would affect is how much end is "stolen" from the target.
I noticed the same thing with MA mission. IT doesn't take into account the enhancement in Transfusion ( and i believe the dark heal)
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debuff resistance won'T affect how transfusion heals. the only thing it would affect is how much end is "stolen" from the target.
I noticed the same thing with MA mission. IT doesn't take into account the enhancement in Transfusion ( and i believe the dark heal)
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NetMinder is correct. With this type of testing you cannot add new variables like that. In the screen shots we show two standard mobs with the same heal amount and one custom mob showing a reduced amount. From that there is 3 possible causes off the top of my head:
Standard vs custom mobs If this is it, is it WAI since customs do use different stats?
MA vs standard environment Doing the same test with the standard mob (specifically the Death Mage since this is the only one that you can be level 50 still) in the MA. This will either point us to one of the other two possibilities or show that it is more specific to the environment.
Issue with resistance debuffs reducing heal amount This cannot be excluded as a possible bug. The problem is the value of resistance for these 3 mobs could be dramatically different. We do not know the numbers based on the screen shots. Using the same mobs will help with this.
Any combination of the 3
The other screen shots are still valuable but, they do not tell the whole story.
--Rad
/whereami:
Here are some screens of various baddies, all fro AE missions, custom, rikiti, tsoo (exempted down) and the vanguard again this time with full heal o.O
http://img.photobucket.com/albums/v2...lown77/tf2.jpg
I have noticed this as well. It only happens when you run a mission with a level range of 54-54 in MA (i.e. fighting level 54s). It doesn't happen when you're fighting 53s (53-53 level range) or anything lower than that.
The effectiveness of Transference is also roughly halved in 54-54 missions.
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OK is this bug or are all powers halved by this?
Well if you are running 54s only, you are looking for a challenge. Wouldnt surprise me if its by design.
Tanker Tuesday #72 Oct 5 @Champion
"I am not sure if my portrayal of being insane is accurate, but damn its fun all the same."
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OK is this bug or are all powers halved by this?
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I think it's just powers that summon pseudo-pets.
Kosmos
Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)
I have recently noticed that Transfusion (kin power) is giving lower healing in AE missions that anywhere else. I tested it on a 1 lvl hellion in Atlas Park, 425 healing, a 52 boss in Peregrine Island, 425 healing, 54 boss in AE mission 223 healing. I am using Touch of the Nictus 5/6, +1 50 IO accuracy. Any idea why this is happening?
Reference pic.
http://img.photobucket.com/albums/v2...clown77/tf.jpg