Discussion: Super Booster II:Pick a card, any card


13th_Stranger

 

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There's one more costume change emote I'd really like to see:

"Booth": a phonebooth or something similar rises up out of the ground around the character, then descends revealing the new costume. Only works on the ground.

Hey, Lightning and Twirl are both homages to known characters, why not another one?

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Ironically over the years this obvious "homage" costume change emote has probably been suggested more than any other one, even more than the ones we just got in this booster pack.

But that could very well be the reason why we DIDN'T get it. Sure comic geeks might be familiar with the Lightning and Spin/Twirl ones but pretty much -everyone- knows who the "phonebooth" one would be associated with.

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Underdog?


NCSoft will be getting no more of my money and my GW2 purchase was halted the day of the announcement. I'm a loyal and very profitable customer. I hope to return to giving them all of my money, should CoH survive.

 

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Also - has anyone found the actual card art? I would love to see a full color version of the cards - the tranclucent images look cool but to hard to make out details.

[/ QUOTE ]Do you mean the /em cardtrick cards, or the Fortune cards? The latter can be found here


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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Check this out; a guide to adding emotes to the Quick Menu.

Customizing the Quick Menu

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thats probably really good but i didnt understand it at all

[/ QUOTE ]Please, tell me what you didn't understand about it.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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Also - has anyone found the actual card art? I would love to see a full color version of the cards - the tranclucent images look cool but to hard to make out details.

[/ QUOTE ]Do you mean the /em cardtrick cards, or the Fortune cards? The latter can be found here

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This is exactly what i was looking for ty )


 

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Oh, these are great! Got the perfect character to use these. But one option (apart from Ice which has already been suggested) that is missing is...skulls! C'mon, villains can juggle too, and not such flamboyantly happy stuff .


My Arc: The Power From Out Of Space, ID# 64800
Mrs. Spoon's Arc: Shades of Betrayal, Acts of Salvation, ID# 59147

 

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I have sooo many jokes about juggling balls...but not going to go there i like this booster well worth the money


as Ood Sigma said....We will sing to you, Doctor. The universe will sing you to your sleep. This song is ending. But the story never ends.

 

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Didn't even realize these emotes were in the pack until I read this post. These are just sweet, addicting icing on the cake


 

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Im always forgetting these.

It would be nice if the Packs added to the list of emotes that could be accessed through the menu.


 

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Very nice! Thanks for posting this.


CatMan - some form on every server

Always here, there, and there again.

 

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Check this out; a guide to adding emotes to the Quick Menu.

Customizing the Quick Menu

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thats probably really good but i didnt understand it at all

[/ QUOTE ]Please, tell me what you didn't understand about it.

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oh nothing anyone else would have a problem understanding im sure its just that my computer skills pretty much max out at the ability to install games lol one of my chars has binds to use a few sayings and had to have a bud do them for me lol

(so nothing to do with your explaination as much as my ineptitude)


 

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Ok so i can see a way to still get away with a phonebooth kind of thing - requierments: you have to be infront of an ingame door - have the character run in the door then come out of the door a few moments later in costume - there are enough doors in the game that this wouldnt be to hard to pull off - plus as we all know if you camp out in front of a working door when you log back in it appears you just walked out of said door - this is just that mechanic taken to the next lvl.

Also - has anyone found the actual card art? I would love to see a full color version of the cards - the tranclucent images look cool but to hard to make out details.

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That mechanic is automated. If you spawn besides a door, you animate walking out the door.

Same thing happens if you log in next to a hole, you jump out of it.

It's simply lazy code. Instead of enabling the game to check if you just 'exited' a mission, it simply animates whatever you spawn next to.

They might be able to force a respawn if you're next to a door.