Well, that's one ruined concept.
Sounds like a suggestion for MA 2.0. And yes, many have asked for the ability to add powers 'a la carte'.
"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."
Ya i kinda of know how you feel. I wanted to make a skull mission with all there axes and stuff and i wanted them to be at lvl 50... Well if i put in skulls the players lvl would be lowered which i did not want i wanted a lvl 50 skull and then make my vill as there leader kind of thing, he is suppose to be part of the skulls.
higher level skulls have Dark Melee and Dark Armor attacks. You could model off of that.
"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."
Ya I tried but when i played it, it didn't feel right. Also my idea is that my guy was the non super natural force which makes the lower lvl ones at higher lvls work better.
Ug, make that two concepts ruined by the rather harsh limitations placed on MA. I was going to make a sort of new age Snakes group where nearly all of them had the MM poison as their secondary. But alas, you can't even choose said power, even if the critter you're making is a mm.
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But alas, you can't even choose said power, even if the critter you're making is a mm.
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Poison was removed because the AI can't use it properly. There is a chance it'll come back in later on in a patch, though; they were working on that and traps, trying to make them MA-able, during the beta.
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Um, yeah. I was going to reply to this...but I think my reply to your other post stands here too lol.
Maybe in a third post I will say something different :P
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Ok, so there I was, creating my own little army own Ninjas for a story I had in mind when suddenly my concept for the Clan's female members was dashed. She was to be my female minion (along with the male minion) that was going to be a claws/dart user similar to a widow. But guess what, we don't get access to the basic epic powers! I'm not even talking to cool ones like shapeshifting or anything.
All I wanted was the dart attacks from the widows...maybe from the Jounin from the Ninjas set. *sigh* Guess I'll have to come up with some other way to do this.
Also, why is there not a "generic" power set tab full of all the powers that mobs use, but don't fit into an actual set? Vomiting, darts and other such powers? Feels like we really got cheated when we were limited to player only powersets. And one other thing, why must we use prepicked move sets based on difficulty? Lame much? What if I want a clone of the Ninjas' Genin with Storm Kick, Thunder Kick and Crane Kick? The only way to get those three moves is to...well is impossible on a minion level mob. Still, if he was a lieu, he'd also be forced to have all the other attacks.
If I'm not mistaken, isn't the ai in this game unable to properly use such large powerpools?
We should be able to pick and choose which moves from the set they get.
/rantmodeoff