Discussion: RevolutionSF on CoH
that article is truth
Listen to Survival Guide. Because you should!
"You have a mom? I thought you were conceived through pure win?" ~Spinestradamus
"reading ur posts is like reading a stop sign, its red oddly shaped and makes me come to a complete stop...then i go" ~anon rep; thank you
LH, I hope you will pay attention to some of the 'sucks' comments, that you can control.
Notably the website and the support.
Others will have varying opinions on these, but both the website and support could do with a beef up.
(And yes I saw the job lists. Hope you get some good folks for the board mods, but some DEDICATED COX in game support folks would be awesome.)
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
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Sucks: CoH/Cov Website: There is some very good info on the official site, but not much of it. Much of the tips/ maps/badge list/ mission specs come from secondary sites like GameAmp as well as several different fansites.
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Hopefully this will be resolved once CityVault comes out, but as it stands, the website *is* rather blah.. even in comparison to the UK website. In the 21st Century, businesses lose customers if they are savvy enough to look for a website, not find one, or find it out of date.
im starting to think the city vault isnt coming anytime soon...clearly they havin biggerissues then they thought they would and its quite dissappointing since i was rather looking forward to it
too bad he didnt bring up the current bases content or lack of it i should say or the lasting of bugs for mulitple issues
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Rocks: Supergroups! Sure, it's a spandex version of what other MMORPGs call guilds or clans, but it is just more fun to be able to say you're a member of the Paragonian Knights. These groups can build huge bases, which can have both useful in-game content, like teleporters to the different city zones, as well as being a quiet, safe place for your team to have roleplaying sessions.
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Paragonian Knights
Justice Company
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Sucks: CoH/Cov Website: There is some very good info on the official site, but not much of it. Much of the tips/ maps/badge list/ mission specs come from secondary sites like GameAmp as well as several different fansites.
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Funny thing is, when I mentioned this at the M&G, the team replied "What do you call this?" (Referring to the City Vault). Then I got laughed at by all in attendance
Still no City Vault. Still no web page upgrades.
LH, I'm giving you all a hard time for having fun at my expense, and will probably continue to do so until the Vault or something else happens. REVENGE!!!
Someone needs to alert them to red tomax's site, they didn't list it among the fan sites.
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
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Someone needs to alert them to red tomax's site, they didn't list it among the fan sites.
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It would be better if one could find Red Tomax's site from the CoX web page. Maybe in the Fan Site section...
<Ribs LH some more>
QR
Anyone have a cached copy? Seems like the site is down.
Global: @Pandemonia
We're sorry. Due to the lack of adequate marketing, user patience has died 90+ days ago. Please try again sans "Soon."
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QR
Anyone have a cached copy? Seems like the site is down.
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Reference from the link:
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City of Heroes / City of Villains Sucks / Rocks
© Gary Mitchel, Deanna Toxopeus
February 09, 2008
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I am a spandex addict. I got my first hit as a kid from the 1960s Spider-Man cartoon, and there was no going back.
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I was also hooked early on video games. When they started making them based on comics characters, I spent lots of quarters on them in the arcades, then buying them for my PC. So when I heard they were doing a superhero MMORPG, to be called City of Heroes, I started saving my cash.
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Now, I played some other MMORPGs, and then quit them when they did not hold my interest, usually after that first free month. But CoH, and its follow up City of Villains, have me playing almost daily since its debut in April 2004.
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To explain why this game is so good, while also pointing out where its spandex is too tight, I utilize the classic comic tradition of the team-up, partnering with the dazzling Deanna Toxopeus. Come with us now as we strap on our capes, then fly to the heights of Paragon City and plunder the depths of The Rogue Isles!
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Rocks the Hardest: Character Creation! There are five categories of heroes and villains (seven hero-side once you get a level 50 character and unlock the Kheldian options.) Each category has options of powers, which means you can make dozens of unique characters. And once you have done that, the costuming is the most intense and customizable in any MMORPG. You can make anything from a spandex suited fire Blaster, a grim gun-toting leather clad vigilante, or barely dressed giant mutant stripper clones.
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Rocks: Mentoring new players: Unlike many other MMOGs where pwning the n00b is a blood sport, City of Heroes is very friendly to new players. There are plenty of players on all servers who are more than willing to sidekick or exemplar a new player through some missions and show them how to play.
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Still Rocking: With the built-in mentoring system, high level characters can take on a low level character as a Sidekick, or a Lackey as it's called in the villains' Isles, bringing them up to one level under their mentor. This lets various level groups of friends run together, and gives the Sidekicks a chance to take a peek at some high-end content.
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Sucks: Unruly Teenagers. While most people are friendly, there are bad apples everywhere, and they are not all villains. These are the whiny players who don't understand the concept of team play. They are also the ones who don't listen to the team leader and always insist they do "their" missions. Now it may be a gross generalization to say they are teenagers, but in my experience that's who they are. If you get one on your team, they can drag the whole experience right down.
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Also Sucks: The Moral Minority. You know who you are. The uptight ones who complain about there being giant, mutant strippers and worry about how that might influence the children! Look, Mrs. Lovejoy, the game is for 14-year-olds and up. They know what strippers are. Get your knickers unknotted and realize there are many people who play the game with a wicked sense of humor.
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Rocks: Cool Backstory and NPCs. From the mighty Statesman, to the sexy and sinister Ghost Widow, Paragon and the Isles are stuffed full of comic book staples, including theme gangs The Skulls, minor villains, evil masterminds, mad scientists, and alien races.
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There is a detailed history behind them all, and as you play in the major quest lines, you uncover this interlocking tapestry that ranks right up there with every major comic book universe.
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Also Rocks: You can play the game solo, if you like, but it is more fun with teams. About 90 percent of the time, if you want to find a team, all you have to do is broadcast that and you will be snapped right up. There is also a handy "looking for X" option you can flip on to let people know you are not interested, or you are looking for mission teams, or task forces.
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You might hook up with a bad group every now and then (see above), but most of the time you will find some very cool people. Most of my best in-game friends I met by way of pickup groups.
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Sucks: Mandatory Numbers for the Task Forces: The lack of flexibility in team size for the task forces is frustrating. These series of missions can take hours to complete, so finding those seven or eight people to take it on can be daunting. It would be better if the designers had some sort of sliding scale, especially if you are dealing with teams made from supergroups who tend to play together a lot and are, therefore, very different from casual teams.
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Rocks: Supergroups! Sure, it's a spandex version of what other MMORPGs call guilds or clans, but it is just more fun to be able to say you're a member of the Paragonian Knights. These groups can build huge bases, which can have both useful in-game content, like teleporters to the different city zones, as well as being a quiet, safe place for your team to have roleplaying sessions.
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Sucks: LAG! This is the bane of all MMORPGs. There are some parts of Paragon and The Isles that are horrible to travel through, such as near the new Auction Houses /Black Markets and the entire high-end villain zone of Grandville. You will find yourself rubber banding backwards and freezing up, as the AH/BMs cross servers for buying and selling items, and Grandville is where all the high level villains have to go for most of their missions.
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Rocks: The Auction Houses/Black Markets. These are recent additions to the game, and brought a needed economy to Paragon and The Isles. While fighting NPCs, you gain salvage, which you can sell or buy and use to make cool enhancements to boost your powers, or gain new costume pieces.
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Sucks: After almost four years of being out, anyone playing for a while is very, very familiar with all the low-end missions and villains. The new random Police Scanner/Newspaper missions help to alleviate this somewhat, but it would be nice if the designers would add more new content for the beginning level characters.
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Rocks: Holidays! Every Halloween, Christmas and Valentine's day, the developers open up new cool missions, areas and baddies that fit the holiday in question, like a ski slope and saving Baby New Year from evil gnomes.
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Sucks: CoH/Cov Website: There is some very good info on the official site, but not much of it. Much of the tips/ maps/badge list/ mission specs come from secondary sites like GameAmp as well as several different fansites.
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Rocks: Badges! Badge hunting is a pleasant way to spend some time in Paragon City. The developers have hidden them in landmarks, plaques, and all over the place. It's up to you to find them. You also get badges for completing certain missions or "arresting" certain numbers of criminals. You can get badges for collecting badges. And then you get points and credit for those badges.
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Rocks: In-Game Admin: The in-game admin guys in this game are pretty awesome. They deal with the jerks making homophobic remarks or the spammers selling influence pretty quickly. They also help people diagnose issues like lag and overcome them.
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Sucks: The Out-of Game Admin: Pretty much the opposite of the in-game gang. Deanna says: I contacted them in 2006 to buy some game time for a friend for Christmas. I am still waiting for them to reply, despite numerous requests.
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Rocks: The In Jokes. The developers have a sense of humor. With villains named Greased Lightning, how could they not? They also have badges in some of the zones to commemorate notorious bugs and that reference things from the comic books, such as scenic Perez Park in the center of Paragon City, its subsection Gaiman Woods, and the badge Around the Bendis.
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Also Rocks: Constant New Free Content: You pay a monthly fee. You shouldn't have to pay for new content. CoH/CoV understands that. They give you free upgrades about every three or four months, such as the recent Dual Blades and Willpower power sets. Or the Time Travel zone, which lets you go back and do lower level missions you missed out on, or the re-invasion by the evil Rikti aliens.
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These new zones added a lot of fun stuff for the higher-level characters. Even a hardcore gamer (and believe me, I know those) finds it difficult to be bored when there is always something new to do.
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City of Heroes/City of Villains is nearly four years old, but is still stuffed full of more fun than a lot of new games. I get to save the city, or try and destroy it, while running around solo or with my friends. The game is still my favorite MMORPG, and I will keep putting on my cyber spandex as long as those servers still run.
*****
RevolutionSF staff writers Gary Mitchel and Deanna Toxopeus desperately wish they could be bitten by something radioactive.
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QR
Awesome. Thanks Obsidius!
Global: @Pandemonia
We're sorry. Due to the lack of adequate marketing, user patience has died 90+ days ago. Please try again sans "Soon."
Well, I and others have agitated in the past for a serious upgrade to the site and information available on it.
Now that they're NC2, and getting more people, we can only hope.
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Well, I and others have agitated in the past for a serious upgrade to the site and information available on it.
Now that they're NC2, and getting more people, we can only hope.
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I'm hoping so Bill. The Fansite Portal has languished in disuse for over 2 years now So many new and active fansites (like Red Tomax and CoH at Wikia) that should be added, while many unused links should be cleared out.
As a guy who runs and SG site, I would like my SG in there too. I also know how trivial it can be to add and remove hyperlinks on a web page
But that's just the tip of the iceberg IMHO.
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Well, I and others have agitated in the past for a serious upgrade to the site and information available on it.
Now that they're NC2, and getting more people, we can only hope.
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I'm hoping so Bill. The Fansite Portal has languished in disuse for over 2 years now So many new and active fansites (like Red Tomax and CoH at Wikia) that should be added, while many unused links should be cleared out.
As a guy who runs and SG site, I would like my SG in there too. I also know how trivial it can be to add and remove hyperlinks on a web page
But that's just the tip of the iceberg IMHO.
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It might not be as trivial as you think - most places like this require a review of the site before linking to it to make sure it doesn't have porn, etc.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
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Well, I and others have agitated in the past for a serious upgrade to the site and information available on it.
Now that they're NC2, and getting more people, we can only hope.
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I'm hoping so Bill. The Fansite Portal has languished in disuse for over 2 years now So many new and active fansites (like Red Tomax and CoH at Wikia) that should be added, while many unused links should be cleared out.
As a guy who runs and SG site, I would like my SG in there too. I also know how trivial it can be to add and remove hyperlinks on a web page
But that's just the tip of the iceberg IMHO.
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It might not be as trivial as you think - most places like this require a review of the site before linking to it to make sure it doesn't have porn, etc.
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Yes, I suppose that is a good point
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Sucks: The Out-of Game Admin: Pretty much the opposite of the in-game gang. Deanna says: I contacted them in 2006 to buy some game time for a friend for Christmas. I am still waiting for them to reply, despite numerous requests.
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I totally agree. I am a very optimistic person, so I'm sure there is a reason =D, but it would really be nice to actually see some feedback from the support teams, other than a copy/pasted email. It is always nice to know that there is a person behind the keyboard. [I would like to commend Castle in his ushering of us heroes on test yesterday. At first I was a little miffed that he was force bubbling us. I knew why he was doing it, but i was still miffed... so I PM'd im to ask to please tell us what we were doing wrong, and after a little bit, he did. That made all the difference. I was willing to sit there and wait patiently, instead of running up against the Force Bubble... i still wonder how a blaster can have a force bubble =D , but hey, he's a dev, he doesn't need a reason.]
edited: After reading my post, i decided that the tone was not very constructive.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Please use this thread to discuss the below announcement:
RevolutionSF, an online magazine dedicated to celebrating the best in science fiction, fantasy, comics and gaming, takes a long look at City of Heroes and City of Villains. In their recent article, they contrast the good and the bad of the game. Overall, they have a lot of great things to say:
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City of Heroes/City of Villains is nearly four years old, but is still stuffed full of more fun than a lot of new games. I get to save the city, or try and destroy it, while running around solo or with my friends. The game is still my favorite MMORPG, and I will keep putting on my cyber spandex as long as those servers still run.
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Click here to read the full article.
Lighthouse
Community Relations Manager
If you have a specific in game, account, tech or billing problem please contact our Customer Support team via The Knowledge Base "Ask A Question" page.