VALENTINE EVENT GUIDE: (warning - Spoilers!)


American_Valor

 

Posted

2007 Pocket D Jubilee Event Guide (also known as Valentine's Day Event)

Paragon Wiki Guide to the Valentine Event, 2007

The most important things to know:

  • You have to do the second missions of both Scratch and Ganymede to get the badge that unlocks DJ Zero's missions.
  • You have to have a person of the opposing faction on your team (hero/villain co-op) to complete these second missions. Only an opposing faction teammate can destroy final object.
  • You can only get missions from your contact (Scratch or Ganymede), you'll have to rely on an opposing faction teammate to pick up the missions from the other contact.
  • Once you unlock DJ Zero's "Defeat Snaptooth" mission, you can do it as many times as you want {EDIT: You can only pick up DJ Zero's mission ten times}. Each time you complete it, you choose one of five rewards.


See link above for more details.


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Posted

You were the one who put all the guides together so I'm sure that bumping your own helpful (mini-guide) post won't get you banned...now if only people would start looking at it.


 

Posted

It looks like there is a limit to how many times you can do the Snaptooth mission. I just did it 10x and that was it. During the winter event I think I did it at least 50x on one toon. I did it for the prestige, and now it has a limit :-( Is it wrong to want to kill Snaptooth as many times as I want?


 

Posted

Zombie_Man,

Thanks for that information. I ran the Ganymede missions last night (we did have 1 villain with us). We couldn't figure out why we couldn't get Scratch's missions.


 

Posted

Thanks for the info. This is good to know. I did Scratch's mish last night and he won't introduced me to DJ Zero so I ended up bugging it. This is the email I got from support:
<quote>Our records indicate that the character currently have two assigned story arcs which prevents the character from receiving additional story arcs on this character. These story arcs are from "Operative Rutger" and "Captain Petrovich". If you talk to these two contacts they will offer the character missions that are part of these story arcs and will allow you to complete them. Once you have completed one or both of these arcs on the character, you should be able to receive new story arcs from your current contacts. </quote>

I did have two mish, Vindicators and Mayhem both in Grandville. Not sure whose record they pulled up but my toon was a level fifty, not fifteen! The cause/solution wasn't even right! Funny that I always complained that they don't give any support....I didn't realized how luck I was.


 

Posted

[ QUOTE ]
Thanks for the info. This is good to know. I did Scratch's mish last night and he won't introduced me to DJ Zero so I ended up bugging it. This is the email I got from support:
<quote>Our records indicate that the character currently have two assigned story arcs which prevents the character from receiving additional story arcs on this character. These story arcs are from "Operative Rutger" and "Captain Petrovich". If you talk to these two contacts they will offer the character missions that are part of these story arcs and will allow you to complete them. Once you have completed one or both of these arcs on the character, you should be able to receive new story arcs from your current contacts. </quote>

I did have two mish, Vindicators and Mayhem both in Grandville. Not sure whose record they pulled up but my toon was a level fifty, not fifteen! The cause/solution wasn't even right! Funny that I always complained that they don't give any support....I didn't realized how luck I was.

[/ QUOTE ]

Did you go and talk to the two contacts support mentioned? You can have open story arcs but not have any missions from those contacts in your mission queue. Or, check them in your contact list to be sure, if they have a little 'book' icon next to their name, then they do have open story arcs.

I'm not saying support is right, but just adding the possibility.


"You'll never defeat SetTargetHealth 0. "-Castle
---
"Oh, and we�ll probably nerf Regen again�just for fun."-BaB
---
"so we are looking into the possiblity of maybe someday thinking about maybe implementing something similar to this, in the future" -Positron

 

Posted

Quick question...

Is there any reward for the Ganymede/Scratch missions other than the Beautiful/Handsome badge and access to DJ Zero's mission?

My Spines/DA ended up on a team last night that did the Snaptooth missions, and I have the 'Beautiful" badge from last year anyway, so I was wondering whether there would be a point to doing the G/S missions. (Other than the XP, of course.)


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Finduilas,

Looks like the answer is no, there's no point.

If you did the event last year, you can avoid talking to Ganymede/Scratch completely and go straight to DJ Zero.


Be well, people of CoH.

 

Posted

[ QUOTE ]
Finduilas,

Looks like the answer is no, there's no point.

If you did the event last year, you can avoid talking to Ganymede/Scratch completely and go straight to DJ Zero.

[/ QUOTE ]

That's what I thought.

Though it'll save me some time, it's kind of a bummer, I would have been willing to do them if I could get the Nectar temp power again.

Thanks, BillZ.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

[ QUOTE ]
Finduilas,

Looks like the answer is no, there's no point.

If you did the event last year, you can avoid talking to Ganymede/Scratch completely and go straight to DJ Zero.

[/ QUOTE ]

I didn't do this event last year. However, there is more to it than just a badge. I actually got a temp power (20 use Confuse/Placate) in addition to the badge. So there is some value in doing those missions again if the temp power means anything to you.


 

Posted

[ QUOTE ]
[ QUOTE ]
Finduilas,

Looks like the answer is no, there's no point.

If you did the event last year, you can avoid talking to Ganymede/Scratch completely and go straight to DJ Zero.

[/ QUOTE ]

I didn't do this event last year. However, there is more to it than just a badge. I actually got a temp power (20 use Confuse/Placate) in addition to the badge. So there is some value in doing those missions again if the temp power means anything to you.

[/ QUOTE ]

Yeah, it's a great power. But I got it last year along with the badge, and evidently you can't get it again.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Am I the only one that cares about the limit to how many times Snaptooth missions can be done?


 

Posted

There's a limit?


 

Posted

Yes 10


 

Posted

But there's only 5 rewards....that seems fair to me.


 

Posted

Great guide, Zombie Man!

Now, back to getting all the badges for all my alts! Err, well after work that is


Lighthouse
Community Relations Manager


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Posted

Just tell them (at work) that you're testing for a badge bug.


But still I fear and still I dare not laugh at the madman!

One man's "meh" is another man's "zomg". - Leatherneck

Procrastination meter coming soon.

 

Posted

Good news, this thread is now linked from the launcher!


 

Posted

[ QUOTE ]
Am I the only one that cares about the limit to how many times Snaptooth missions can be done?

[/ QUOTE ]

I'm going to test this 10 mission cap. Since I was allowed to do more than 5, I stopped at six and extrapolated non-stop missions, like the Winter Event (who knows, that may have had a 10 mission cap).

As for a 10 mission cap being a 'problem', it isn't for me. And I'm guessing it won't be a problem for 99% of the player base. A team of 8 can still do it 80 times. And it's theoretically limitless if you team up with other teams.


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Posted

I have done it 10x on 4 different toons. I am mostly a solo player and having the limit really puts a bind on me as far as being able to pwn Snap. Is the cap there for a reason and if so then why.


 

Posted

[ QUOTE ]
I have done it 10x on 4 different toons. I am mostly a solo player and having the limit really puts a bind on me as far as being able to pwn Snap. Is the cap there for a reason and if so then why.

[/ QUOTE ]

I've tested it and can confirm there is a 10 mission cap.

As for a reason? Yeah, Devs aren't fond of farming. Some farming they can't control, but when they can, like easily putting a cap on a repeatable mission containing an AV/EB, they will.

Anticipating your next question: Why aren't they fond of farming? That's not the game they created and want people to play. One can argue (and it has been argued many times in many threads over many forums) that the devs should let the players define what is a fun game for themselves. The Devs are unswayed by such arguments, and to continue that dead horse in this guide-thread would be pointless. (If you really do want to pursue this, then start a new thread in CoH Discussion or Player Suggestions).

Bottom line is that moving the cap from 5x to 10x is generous for these Devs and it is highly, highly, highly unlikely that they will change that. Besides, if it were to change, it would be nigh impossible for them to change the code for this year's event and a removable of the cap would only appear in the 2008 event.

Ten times is more than sufficient for a soloist to get the main badges and costume parts. This mission was not developed as a farming tool for EB prestige or for farming for rare hero-side kill X badges.


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Posted

Just in case the Paragon Wiki site goes down, and so there's a record of the guide, I'm posting the plain text version of the guide here.

Overview

In order to celebrate the one year anniversary of Pocket D, DJ Zero has recreated last year's Valentine event.

The event is scheduled to run from Feb 13 through March 4.

Unlike the Valentine's Day Event 2006, you do not automatically get a badge for simply logging in (badges are now all in special missions), nor is there a promotional offer that allows you to unlock a special costume item (that item and other costume unlocks are all in special missions).



Stage One - Working together

Two mission contacts, Ganymede and Scratch, are added to the new Pocket D club. Ganymede assigns missions to heroes, and Scratch to villains. Upon completing missions for both contacts, a third mission contact, DJ Zero is unlocked.

As it was last year, both contacts give out a two-mission arc. Both arcs require you to bring along at least one teammate from the opposing faction to get to the end-reward. The first mission of the arc can be soloed, but you must have an opposing faction teammate to complete the second mission of the arc (only the opposing faction teammate can target and destroy the last object).

You must be in the final mission of both arcs long enough to get credit for completing those two missions in order to acquire the Handsome(male)/Beautiful(female) badge. The Handsome/Beautiful badge grants the temporary power of Nectar, a 20-use targeted area of effect confuse and placate.

If your character already has the Handsome/Beautiful badge from last year's event, you are able to do these missions again, but the badge isn't re-granted, and thus, your character does not get Nectar again.

[u]Nectar[u] Ranged (Targeted AoE), Foe Confuse, Placate
Eros has fashioned a version of Ambrosia from the waters of the Well of the Furies, which he as [sic] dubbed 'Nectar'. Eros' Nectar can be used up to 20 times on opponents to beguile them, effectively Placating and Confusing them. You have 20 doses. Recharge: Very Long [4 minutes]

You can only pick up one arc from your one contact. In order to do the other arc, you will need to get invited to an opposing faction team, or, invite an opposing faction teammate into your team and have that person pick up the mission.

Ganymede (Hero Contact)<ul type="square">[*] Mission 1 - Defeat-all, Council Base, click computers (on solo and Heroic, it's only 21 foes).[*] Mission 2 - Arachnos Base - Find key, destroy box. (Key is within a hall or two of the locked elevator with a named boss, Tupelo, and his spawn.)[/list]

Scratch (Villain Contact)<ul type="square">[*] Mission 1 - Defeat Circle of Thorn leader, Terrigol, and his coven; Oranbegan Map (can be stealthed to the boss battle).[*] Mission 2 - Arachnos Base - Find key, destroy cauldron. (Key is within a hall or two of the locked elevator with a named boss, Finch and his spawn.)[/list]
Female Heroes and Villains who completed the second mission from both Ganymede and Scratch received the Beautiful Badge

Male Heroes and Villains who completed the second mission from both Ganymede and Scratch received the Handsome Badge

Several normally City of Villain only badges are available to heroes in this part of the event. Weed Whacker Badge, Coldblooded Badge, and two gladiators. These badges are for certain villain style Circle of Thorns enemies. When done right, Scratch's first mission gives heroes access to these enemies, and thus the badges. In order to spawn a map with City of Villain style Circle of Thorn enemies, a villain must be the first player to zone into the map. This flags the entire mission for City of Villain style enemies, and the rest of the team can then enter. The enemies necessary for the different badges spawn at different levels. Hordelings, for Coldblooded and one of the gladiators, spawn for lower level mission holders (10-20 or so), while Hellfrost and Succubi, for Weed Whacker, spawn at mid to high levels (25-40 or so). (The levels given above are not exact, and some testing to establish more exact ranges would be useful.)



Stage Two - Snaptooth again

DJ Zero will send players on a mission to prevent Snaptooth from destroying a dimensional portal. This is exactly the same mission as last year, except with a new reward pop-up menu upon completion.

Reward choices:<ul type="square">[*] Toga[*] Victory Laurel and Hellenic Sandals[*] Heart of Light Badge/Heart of Darkness Badge[*] Partygoer Badge[*] Heart Pattern - Note that the Heart Pattern is an overlay (like stripes or camo) for select tops, bottoms, and boots. (Sorry, no gloves or capes.) In general, the tops that take the Heart overlay are long sleeved tops that don't show any skin.[/list]


Strategies for Snaptooth and difficult missions:<ul type="square">
[*] Like all regular missions, the level of the foes of all these missions are set according to the mission-holder's level (not the team leader's or the highest level teammate's level) and the mission holder's difficulty. So, for example, a level 2 character can pick up a level 2 mission that can then be blown away with ease by a level 50. No experience, but all involved do get the reward popup.
[*] If you defeat Boss Level Snaptooth and run out of his aggro range while the Elite Boss level Snaptooth is spawning, then the Elite Boss level Snaptooth just sits there doing nothing giving you time to wipe out all the waves of Red Caps which are aggro'd onto you. Try leaving the mission and coming back to see if you can lose their aggro.
[*] If you have the damage capability, you can kill Snaptooth the three times over before the first wave of helpers even show up. But, if you take your time with Snaptooth, the waves will build up and overwhelm you.
[*] The waves are aggro'd onto team members. If you leave a lowbie by the entrance, the lowbie will get a visit from Red Caps, too!
[*] A solo squishy player on lowest difficulty hovering over Snaptooth with a tray of half defense, half damage inspirations is golden.
[*] Snaptooth spawns up on the airfield near the tower.
[*] Remember, while you can have teammates of the opposing faction help you with Snaptooth, the mixed team is only necessary for the second missions of Ganymede and Scratch. However, with the use of the Dimension Drop Powers, it might be worth it to bring along members of the opposing faction and give one another the powerful DDP buffs.
[*] Unlike last year where you were limited to picking up the Snaptooth mission from DJ Zero only 5 times, this year, you can get the mission from DJ Zero 10 times.[/list]

Note: There is a cool bug that appears in the NW corner of the map a few minutes after entering the mission.



Dimension Drop Powers

The event store contacts, Chilly and Dram, sell special temporary powers called Dimension Drop powers. These powers increase your teammate's damage, defense, or buff their hit points and endurance, but if used on one's traditional enemy (heroes on villains or villains on heroes), the power had a significantly greater effect. Chilly sells these temporary powers to heroes, and Dram to villains.


Badges<ul type="square">[*]Beautiful: Eros can bring out the beauty in any being[*]Handsome: Eros can bring out the beauty in any being[*]Weed Whacker: You've cut down more than your fair share of the Thorns.[*]Coldblooded: You've defeated 250 cold demons, making you Coldblooded.[*]Hordeling Lasher: You have command of infernal minions.[*]Hellfrost: This demon is amused to serve you.[*]Partygoer: You've celebrated the one year anniversary of Pocket D by participating in DJ Zero's recreation of the inaugural Spring Fling.[*]Heart of Light: Through the choices made in your life, you have been blessed with a Heart of Light.[*]Heart of Darkness: Through the choices made in your life, you have been cursed with a Heart of Darkness.[*]Toothbreaker: You have defeated Snaptooth 5 times, and are truly a Toothbreaker.[*]Cap Buster: You have shown the Red Caps you are not to be toyed with.[/list]


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Posted

[ QUOTE ]
Zombie_Man,

Thanks for that information. I ran the Ganymede missions last night (we did have 1 villain with us). We couldn't figure out why we couldn't get Scratch's missions.

[/ QUOTE ]

The villain on your team has to talk to Scratch and pick up the mission. The team leader can then select it.

If the villain on your team can't pick up the mission, then it's possible that villain has too many outstanding mission arcs that need to be closed out first.


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