Son of the Regen Lounge: Sit a spell!


1VB_FIST

 

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No comment about whether I'm in Beta, but the power you're talking about is Placate and it is in the Stalker primaries. I got this information the screenshots produced by Gamespot.

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with a name like evilgeko... how could you be in cov? maybe call yourself something lame like reallyevilgeko...

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/em Muahahahaha


Level 50 is a journey, not a destination.

Scrapper Issues List - Going Rogue Edition

 

Posted

By the way it is now offical that MoG does not provide Psi defense. Oh and toxic too. Cuppa just posted this.

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Tanker
Invulnerability: Invincibility (SMASH/LETHAL/FIRE/COLD/ENERGY/NEG)
Invulnerability: Tough Hide (SMASH/LETHAL/FIRE/COLD/ENERGY/NEG)
Ice Armor: Frozen Armor (SMASH/LETHAL)
Ice Armor: Wet Ice (SMASH/LETHAL/FIRE/COLD/ENERGY/NEG)
Ice Armor: Glacial Armor (ENERGY/NEG)
Ice Armor: Energy Absorption (SMASH/LETHAL/FIRE/COLD/ENERGY/NEG)
Stone Armor: Rock Armor (SMASH/LETHAL)
Stone Armor: Crystal Armor (ENERGY/NEG)
Stone Armor: Mineral Armor (PSY)
Stone Armor: Granite Armor (SMASH/LETHAL/FIRE/COLD/ENERGY/NEG)

Defender
Storm Summoning: Steamy Mist (MELEE/RANGE)
Dark Miasma: Shadowfall (MELEE/RANGE)
Empathy: Fortitude(SMASH/LETHAL/ENERGY/NEG/FIRE/PSY)
Force Field: Personal Force Field (BASE)
Force Field: Deflection Bubble (SMASH/LETHAL)
Force Field: Insulation Bubble (FIRE/COLD/ENERGY/NEG)
Force Field: Dispersion Bubble (AOE/PSY/SMASH/LETHAL/FIRE/COLD/ENERGY/NEG)

Controller
Storm Summoning: Steamy Mist (MELEE/RANGE)
Dark Miasma: Shadowfall (MELEE/RANGE)
Empathy: Fortitude(SMASH/LETHAL/ENERGY/NEG/FIRE/PSY)
Force Field: Personal Force Field (BASE)
Force Field: Deflection Bubble (SMASH/LETHAL)
Force Field: Insulation Bubble (FIRE/COLD/ENERGY/NEG)
Force Field: Dispersion Bubble (AOE/PSY/SMASH/LETHAL/FIRE/COLD/ENERGY/NEG)
Illusion Control: Group Invisibility (MELEE/RANGE)
Illusion Control: Superior Invisibility (MELEE/RANGE)
Controller Epic: Cold Mastery: Frozen Armor (SMASH/LETHAL)
Controller Epic: Psionic Mastery: Indomitable Will (PSY)
Controller Epic: Stone Mastery: Rock Armor (SMASH/LETHAL)


Scrapper
Super Reflexes: Agility (RANGE)
Super Reflexes: Focused Senses (RANGE)
Super Reflexes: Lucky (AOE)
Super Reflexes: Evasion (AOE)
Super Reflexes: Dodge (MELEE)
Super Reflexes: Focused Fighting (MELEE)
Super Reflexes: Elude (MELEE/RANGE/AOE)
Dark Armor: Cloak of Darkness (MELEE/RANGE)
Regen: MoG (SMASH/LETHAL/FIRE/COLD/ENERGY/NEG)


Blaster
Devices: Cloaking Device (MELEE/RANGE)
Blaster Epic : Cold Mastery: Frozen Armor (SMASH/LETHAL)

Warshade
Secondary: Shadow Cloak (MELEE/RANGE)

Power Pool
Leadership: Maneuvers (MELEE/RANGE)
Leadership: Vengeance (MELEE/RANGE)
Leaping: Combat Jumping (MELEE/RANGE)
Flight: Hover (MELEE/RANGE)
Concealment: Stealth (MELEE/RANGE)
Concealment: Grant Invisibility (MELEE/RANGE)
Concealment: Invisibility (MELEE/RANGE)


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Posted

CuppaJo also just posted that we were all apparently on drugs or very lucky as MoG never had Psi defense.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Yeah well, it's kinda funny how it's hard as heck to hit a MoG'ing regen with any Psi attacks... Paragon Protectors come to mind here too...

Mind you, I'm not saying the devs are wrong.... I'm just.. umm, "observing".


Virtue: multiple characters.

CoH/V: Woot! Maybe Fun is to be had once again.

Ack! RUN! Regen is glowing mean & green!

If it reduces you, it's a nerf.
If it buffs the mobs, it's challenge.
They are not the same.

 

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isn't that what i said, and got called an idiot for?

(notice the sticking tongue out faces!


 

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Yeah speaking of insane defense and resist....

Besides MOGing Protectors I've noticed that the knives seem to be hella hard to hit with that cloaking device on.

What gives with that? I popped two large accuracies on my MA / Regen and still missed them 50% of the time. AND...when they attack it doesn't suppress. This is unfair.


 

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i hit 'em just fine with

oh, it's coming!

waiiiit for it!

it's almost here!!

FOLLOWUP


 

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isn't that what i said, and got called an idiot for?

(notice the sticking tongue out faces!

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Yeah, but we're calling the devs idiots too for not know that a power they designed had Psi resists.

So (one up on you! )


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Hmmno toxic resists either. Shouldn't that be in mog if not psi. Makes thematic sence for the damage type at least...


 

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Hmmno toxic resists either. Shouldn't that be in mog if not psi. Makes thematic sence for the damage type at least...

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I has toxic resist. Just not toxic defense. I do believe they never got "toxic defense" actually working. Basically it would seem from TH and Invinc also that any power that gives typed defense does not give toxic. Could be an issue programming wise.


 

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How many flame posts do you think I'd get if i posted in that thread suggesting that MoG provide resists and defense to all?

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Its ok I post that stuff in the scrapper issues thread. No one seems to like the idea though....hehehe

Try it and see.


 

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How many flame posts do you think I'd get if i posted in that thread suggesting that MoG provide resists and defense to all?

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*Tries to stop fanboy* nuuuuuuuuuuuuuuuuuuuuuu! You'll be burned to death!

ontopic though. Ok so MoG has toxic res and but no defence. But then it had psi defence but no res. O_o Nice programming bug there.


 

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I just wanted to say for the record I enjoy a game where I can savor the feeling of slowly progressing into a weaker and weaker state. Don't we all play this game so we can be rewarded by slowing getting weaker?


 

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well, other games tend to get harder as you go up in level. For regen, CoH does not, so they had to build in slow nerfs over time damage to add challenge!


 

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I can hear the crickets....

Conversation kind of stopped....

So...Anything new with anyone? :P


 

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nah, i'm bored again

/e gets out a can of spam


 

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well, other games tend to get harder as you go up in level. For regen, CoH does not, so they had to build in slow nerfs over time damage to add challenge!

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Indeed, the stupidest kind of challenge I've ever heard of. You gain levels to get stronger then just decay in power over time thereafter. YAHOO!!! SIGN ME UP!!


 

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well, other games tend to get harder as you go up in level. For regen, CoH does not, so they had to build in slow nerfs over time damage to add challenge!

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Indeed, the stupidest kind of challenge I've ever heard of. You gain levels to get stronger then just decay in power over time thereafter. YAHOO!!! SIGN ME UP!!

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meh. i'm still pretty uber(notso much as when i started my regen in I3, but still rockin') states has said the power balancing is just about done...


 

Posted

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well, other games tend to get harder as you go up in level. For regen, CoH does not, so they had to build in slow nerfs over time damage to add challenge!

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Indeed, the stupidest kind of challenge I've ever heard of. You gain levels to get stronger then just decay in power over time thereafter. YAHOO!!! SIGN ME UP!!

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meh. i'm still pretty uber(notso much as when i started my regen in I3, but still rockin') states has said the power balancing is just about done...

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I do believe we've heard that a few times now....after I3 to be sure.


 

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well, other games tend to get harder as you go up in level. For regen, CoH does not, so they had to build in slow nerfs over time damage to add challenge!

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Yeah, why add more challenging content...that would require...you know...effort on their part or something.


 

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As an aside, I finally, after months of PUGs finished my Tyrant mission (I've done others multiple times) This was the first time I saw the Statesman in game.

It's strange but I forgot about the mobs and just wanted to beat Statesman up. Is that wrong?


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Not at all. I took a bunch of screenshots of my character in his statesman costume, arguing with Tyrant over who gets to kill him.


Level 50 is a journey, not a destination.

Scrapper Issues List - Going Rogue Edition

 

Posted

Yeah I've been wanting for that badge on Alida, one of the few left for me to get and I've been stuck in storyarchs. Old storyarchs. Never knew I had them because of that bug they recently fixed. So....I've been fighting a lot of AVs for people hoping to get them to Tyrant so I can get the badge and see him tied up. I would do my own storyarch, but Maria doesn't want to give it to me till old storyarchs are all done. Lvl 54 people say he is. Now that's just unfair.