unjust

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  1. SO who do we have to thanks and where do we grease the wheels to keep this thing rolling?
  2. +1 to EXACTLY what Rediynne just said. If it went for the Individuality that can be done with the CC then I don't think I would have played this game for over a year. The ability to be creative with your character has made certain characters shine for me that would have floundered not for that. the Individuality that the bases have offered is like that; to an extent.

    Imagine if, that the bases all looked the same, every room you placed of that type look like every other of that type?. Individuality is what made bases what they are. You'd never see base tours or or anyone asking to see your base. There'd be no reason.

    Bases are a great social aspect to this game that hasn't really been explored. First off bases were meant to be used by Sg for Interaction with you SG mates. This never panned out the way the dev's wanted. The major problem was the COP trial didn't work as intended, Another was SG raids that never even got off the ground. Some would certainly have to do with the other.The Personal room Idea may have merit, and if attached to bases with a revamped editor would do worlds of good for bringing existing players into bases and using its new editor.
  3. Quote:
    Originally Posted by Snow Globe View Post
    Quote:
    All the nicely worded lists and easy to do ideas don't mean a thing if they don't have the

    attention of someone who can bring it up in a meeting.
    That is being worked on.
    well It would be nice to hear SOMETHING about it. Not hearing anything at all causes rampant speculation, Like what is happening here.
  4. Another thing that would be a good thing for SG'S.

    Personnel Rooms: A place where you could store and show off your badges and souvenirs from missions, as well as decorate as the individual saw fit. It could be made to be different sizes and paid for by unused prestige and put in as an instanced map as to not over lag SG's with large memberships. The rooms could also be awarded by The SG via the Sg rankings.

    This might bring in some interest for the casual individual, as well as use some of the Mounting prestige in the Larger SG's.

    Maybe even introduce some purchasable Mini games either accessed through a game console or even a holo-room (aka startrek holodeck).
  5. Quote:
    Originally Posted by Impish Kat View Post
    To answer the original question….


    How will improving bases bring in more customers?
    How will improvements benefit current players (not just builders)?


    .
    Man… The devs are asking questions like suits!!! Tee shirt and sweater wearing suits, but suits non the less. Ok ok, No whining.

    Well, if we could make them more flashy and more of an individual atmosphere so they don't all feel like cookie cutter bases. We base builders have done this to a part, but could be helped much more.
    Revamp the mission computer and add missions a group of teammates and maybe SG specific missions with SG specific rewards, such as placeable trophies and souvenirs. The mission writing has much improved in the last two years .
    Add SG specific Temp powers. Something like"FLANKING TEAMMATE" accessed thru a training room in the SG. I could come up with more, but I'm just trying to point something out. This could be a HUGE improvement.
    As for our forgotten brothers, the PVP'ers, Re-institute a base raiding system that allows for specific loot that could be used to increase a persons pvp ability. maybe even pvp specific temp powers.

    I just throwing these against the wall to see if anything sticks. every here has to have more ideas. Try and keep those two questions in mind and I am sure we can make yet Another list. Hopefully this one will get attention.

    In all honesty for me at least I think the bases are a lost cause at this point. They still have a minor roll in COH. But as the game moves on, the base system lags behind farther and farther. All I ask is that what ever the DEV's decide to do on bases, they give us a some word. Anything, even bad news is still news. I hate the feeling of being in the dark.
  6. Quote:
    Originally Posted by Zombie Man View Post
    Unless a re-try at upgrading bases is linked to the revenue to make it happen, as in a Super Booster: Super Bases 2.0!, I doubt there will ever be any significant revisiting of bases.
    I'd buy this. And I am sure others would as well. I sure that there is enough unused objects that are already in game that could be stuffed a booster pack for a base add-on that I'd plunk down the cash for it. However, this wouldn't be possible because this would need to be coded in and it then would break something else.

    Hyperstrike is right. The bases aren't broke, there just not what we all want bases to be. And bases are also a small part of this game, therefore, bases will not be looked at for some time. And haven't been for well over a year. Oh I am sure there has been some chatter amongst the Dev's about bases. But nothing that would be significant.

    I could wish for the Base Super Booster. To be able to see a multi leveled base without 2 1/2 foot tall kick panels, and get my latest mission fresh from my full length floor to ceiling super computer. Handed to me by my robotic npc butler while I drop off my salvage into my expanded storage area. I'd like to see this. But I fear that if something like this happens, it won't happen till a newer version of COH is brought to life.
  7. Quote:
    Originally Posted by Transhade View Post
    As far as I can tell from playing this game, there is little reason to hope for because SGs are not part of the "core" game if you will just like PvP and M/A. Becuase they are not integral to the game they will continue to go unloved because it is not paying the bills.

    ^ This. I honestly don't know why the bases have been the forgotten stepchild in the game. But I'd bet it's because It doesn't pay the bills. It isn't why anyone started playing and honestly, with all the additions they have done to make the teleporters in the bases almost obsolete, the base has just become a fancy closet.

    But I still want them to fix my closet dangit!!!!!

    I loved the abilities we got when they shut off the pathing. It allowed everyone to be even more creative than they already were. To see what has been done is honestly amazing and gave me inspiration to do some of the same. I started playing more and more in SG mode to get more prestige for my base. My desire to build my base up became a major reason to play the game (at a time I was a bit burned out on playing as well as lost SG mates to other games).

    Maybe that is why it bothers me to see the apathy the dev's show towards the bases. My base was something in the game that kept me playing at a time it would have been easy to leave.
  8. Thanks for the ideas all. I have to computers loaded with COH. I have a desktop pc and my macbook pro. I take my pro with me when I travel for work. But I also use it as an alternate at home when I have coh friends come over and want to play.

    I'll see if I can use you ideas to get the wisps aura.

    thanks again.
  9. I see that the new launcher is out, and the pc users get extra goodies for downloading and using the new launcher. Are we mac users going to be able to use the new wisp aura, or are the mac users gonna get shafted again.
  10. Welcome to bases Zep As for the big single room I have to say that unfortunately no you cannot have just one big room. the way the base editor works is it separates rooms into a few designations. I believe there is a tutorial somewhere on base building, I don't know if its currently up to date tho.
  11. unjust

    It is Over

    Quote:
    Originally Posted by Amy_Amp View Post
    This. Let's say there is an SG with 50 people in it. Within the SG, there are 1-3 who are given base building rights. Now, how badly do you think the devs want to work on something that 1-3 people in a SG would be able to use when they could target the 50 instead?
    There is a way to make the other 47 people more interested in there sg's base. It would pretty much call for a revamp of the base system (which should be done anyway to fix other problems) . A personnel room, that would act like another instance of the game. This would be a place to put your personal trophies, and arrange them as you see fit. I know that this has been discussed here on another thread. along with adding things like a Wentworths/ Black market hub in base and a updated base computer allowing SG's to run SG specific missions.


    But all this is still a moot point, just for the fact that the bases are so far on the back burner that ice thinks bases are cold.
  12. I think he is thinking about the base item limit (forgot the exact number given) that was discussed post i13. I haven't heard of any limit on the items they could actually allow us to use. Honestly, I would like to see them let us use in-game art. (aka: arachnos computers, mailboxes, ect…) as a stop-gap measure to appease us till a real fix is in place. There is a bunch of already in-game art that would be nice to work with in a base.
  13. I am truly sorry. I didn't mean to derail anything. I guess that I was a bit envious that your community is getting attention and the Bases aren't. Please disregard everything that I may have said to derail this thread.
  14. Quote:
    Originally Posted by Aura_Familia View Post
    PVP DOES NOT have a red name. When a developer who actually has access to code and can actually go in a fix anything chimes into these Community threads, then you can talk.

    What pvp has is a person like Ocho, Nieve, Ex_Libres, etc ad naseum. Folks who are nice at gathering what the current community thinks. But that's about it.


    HEH… then you still have more than us.

    I don't even see red in a name on the base forums in the past 6 months (I'm sure its longer but I haven't checked) We Base builders have gathered our lists of what the community wants, because there is no one else to do it.
  15. Quote:
    Originally Posted by R-Tech View Post
    I like…





    Speaking as someone who has been building bases since I6 and has logged hundreds of hours in the editor, I remember when bases had a feature we no longer do: Raiding. We have an entire subset of items that we can't use right now (and many others that are moot) because a form of PvP was pulled outright from the game either because of or timed along with the ability to intersect items.

    A big portion of what bases were initially intended for might hinge on PvP finally getting some love. And PvPers potentially had a fun activity removed so we can do what we currently do.

    I know you want base love. I do too, desperately... But keep in mind that in some very important respects PvP and Bases are intertwined.
    I understand your frustration. I have it too. I have seen bases become nothing more than a storage locker with benefits because of temp powers and pack powers. I wish there was a raiding option, one that would work in unison with the Base Building community. That would bring the attention to the bases that it needs. It would make bases something more than its current "storage locker" status.

    As it stands, Their can be no inter community co-operation between bases and the PVP community for a simple reason. We have no red named individual to be our voice. Your community has something to work with. Work with him to create a Pvp that satisfies the majority of you. If you don't want to, send him to the Base Building forums, We could use him down here.
  16. Quote:
    Originally Posted by Phillygirl View Post
    I've replied to something like this before at the NY M&G the base building community was mentioned by the dev team several times. Also please do remember they destroyed base raiding so you could stack crap.
    And how long ago was the meet and greet? Nothing ever got posted in the base forums if it was recent.

    This isn't about bases anyway. This is about something you have We Base builders wish we had. A red name that actually wishes to help. Someone who has a voice in what gets put in the game in the future. Bases don't have that, and I am glad you do. At least they aren't ignoring ANOTHER community that need to be addressed. I am actually a bit jealous to tell you the truth.
  17. You should all like the fact that you are still liked enough that you still have a red name asking questions. The base building community has none!! You should like that they care enough about all of you AND your part of the game you frequent enough, they ENTERTAIN you by asking you questions. We Base builders don't get that luxury.

    So Be happy in the fact that there willing to listen to you, and MAYBE even change something for the better. Most base builders have seen the light the light at the end of the tunnel, Most don't fear it anymore.

    You PVPers may still have hope. There may yet one day be a patch in your future. As for the Base Community, we have seen our usefulness weakened by vet and temp powers to the point of a base being only useful for storage locker.

    Work with your red name. Use him/her well. And hopefully PVP can avoid being a side note in this game, like the bases.
  18. Quote:
    Originally Posted by Feign View Post
    The problem isn't that they can't add things, but that the current code is at it's limit. Adding just about anything needs a whole rewrite of the code. Add a polygon here, an item there, yep, whole rewrite.

    It's not even just bases, but the whole SG system. SG v1.x is done, it's buggy beyond repair, wasn't made with the future in mind from the beginning, and needs to be scrapped and rebuilt from the ground up.

    I agree with you that the system needs a complete overhaul. With that there is no doubt.

    But the problem with that is it's not an immediate fix. That would take months if not longer to do correctly and properly. That won't help the people like me and others, that are on the fence with the base issue. The Dev's can do something quick to make the Base Builders satisfied, we have hashed that out in other threads. It's just sad to see or hear nothing from the powers that be. It's as if we Base Builders don't exist.
  19. Quote:
    Originally Posted by Bionic_Flea View Post
    Question: Is there a history of base building development readily available? I want to look at what has been added to bases from the beginning. My recollection is we got:
    1. the base decorations as vet rewards (banners, tables, posters, and planes)
    2. Crafting table and Personal Salvage Vault
    3. COP with SG Items of Power returning for about a week or so
    4. Removal of ALL base raiding
    5. Removal of raid pathing which allowed some additional design options
    I didn't include stacking as that was a player discovered bug, but I guess I should give them some credit for not fixing that bug.

    Did I miss anything?

    the Prestige bonus for every member up to 35 I think… heck it's been so long I don't even remember the amount.. but I believe you have everything else

    P.S. the stacking ability was found by builders, but made easier in i13. I believe that was because they couldn't get the bases working properly for the base raiding they wanted.
  20. You go with your Hardcore rabbit self!!!!

    Actually, I'll nominate you for Base Builder Rep. Where do I send my ballot?
  21. Is that all we do? Send Avatea a pm? That almost sounds like how another forum started that got deleted because of spamming a DEV. I agree with you nominations, but I want to make sure we do this right. Is there another way to do this. Or maybe even tell Avatea that these are the nominated Base personnel. Either way works for me,I just don't wanna goof anything up.
  22. Quote:
    Originally Posted by MrHassenpheffer View Post
    Check this out.

    Direct line of Communication
    Hi! I have been in touch with some representatives of the Base Building Community but forum PMs aren't necessarily the best way to interact with your committee. I currently have the leads for the Player Event Ressource Committee and European Event Resource Committeeon instant messaging and would like to extend this to you. If you haven't decided on who would best represent your interests, I strongly advise that you take this opportunity to do it so I can communicate with him or her via IM.

    I hope this helps with supporting your initiatives more adequately.

    Thank you,

    Avatea





    I think base builders need to get over to the base forums and start talking.
    Well, we've been talking. Lists have been made as to what could be on the developer side to make us satisfied. I'm not sure what more can be said. Most of the BB have given up trying to make a difference. Only the hardcore BB are left .
  23. unjust

    It is Over

    Quote:
    Originally Posted by Aquila_NA View Post
    Life support may be hooked up but it is WE who pay for the hospital room/services.
    Exactly. But the dev's being the doctors, have decided to do nothing but leave our poor bases in it's comatose state. We have offered them many ways of which to make us have hope. Sadly we haven't seen any. Thats leads me to one sad conclusion. And I have expressed that already.

    I'll continue to visit my base, and maybe even tinker a bit on it. But without anything new added it just doesn't hold my interests like it used to.


    Quote:
    base builders check this out:


    Hi! I have been in touch with some representatives of the Base Building Community but forum PMs aren't necessarily the best way to interact with your committee. I currently have the leads for the Player Event Ressource Committee and European Event Resource Committeeon instant messaging and would like to extend this to you. If you haven't decided on who would best represent your interests, I strongly advise that you take this opportunity to do it so I can communicate with him or her via IM.

    I hope this helps with supporting your initiatives more adequately.

    Thank you,
    Wasn't this already done? I thought someone had been in contact with the dev's?
  24. unjust

    It is Over

    I know. I am only trying to express my sadness and disappointment I have over the base issue. I would be VERY pleased to hear a developer even so much as say ,"were looking at bases". We don't even get that. I don't mean to sound bitter about this, but the lack of interest in bases from the dev's saddens me because i have fun working on my base.

    As for Issue 20 and a surprise for bases. That, would indeed be nice.
  25. unjust

    It is Over

    Quote:
    Originally Posted by Nericus View Post
    It could also be that the coding for bases is a tangled train wreck that cannot be sorted out and should be scrapped and replaced. Problem with THAT is that many groups could lose their well built bases and need to rebuild them from scratch using whatever new tools are implemented.
    If you were a dev and said that, I would then believe that our comatose patient has hope to one day make a recovery. That being said, your not a dev. And life support is still hooked up to our patient. And were left still hoping for someone to come in and check on it.