the_pidgenator

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  1. the_pidgenator

    BS/Regen build.

    Hmm uppdated the build, not sure at all about the slotting but i think the power order is better, maybe taking quick recovery abit too late?? anyway more comments will be appreciated

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
    ---------------------------------------------
    Name: BS Regen
    Level: 50
    Archetype: Scrapper
    Primary: Broad Sword
    Secondary: Regeneration
    ---------------------------------------------
    01) --> Hack==> Acc(1) Dmg(3) Dmg(17) Dmg(34) Rechg(46)
    01) --> Fast Healing==> Heal(1) Heal(3) Heal(5)
    02) --> Slice==> Acc(2) Dmg(19) Dmg(29) Dmg(36) Rechg(50)
    04) --> Reconstruction==> Rechg(4) Rechg(5) Heal(11) Heal(15) Rechg(17) Heal(19)
    06) --> Build Up==> Rechg(6) Rechg(7) Rechg(7)
    08) --> Parry==> Acc(8) DefBuf(9) DefBuf(9) DefBuf(11)
    10) --> Combat Jumping==> DefBuf(10)
    12) --> Dull Pain==> Rechg(12) Rechg(13) Heal(13) Heal(15) Heal(37) Rechg(39)
    14) --> Super Jump==> Jump(14)
    16) --> Integration==> Heal(16) Heal(21) Heal(21)
    18) --> Swift==> Run(18)
    20) --> Quick Recovery==> EndMod(20) EndMod(23) EndMod(23)
    22) --> Whirling Sword==> Acc(22) Dmg(36) Dmg(36) Dmg(39) Rechg(46)
    24) --> Health==> Heal(24) Heal(25) Heal(25)
    26) --> Disembowel==> Acc(26) Dmg(27) Dmg(27) Dmg(34) Rechg(40)
    28) --> Instant Healing==> Rechg(28) Rechg(29) Rechg(31) Heal(31) Heal(31) Heal(33)
    30) --> Stamina==> EndMod(30) EndMod(37) EndMod(37)
    32) --> Head Splitter==> Acc(32) Dmg(33) Dmg(33) Dmg(34) Rechg(39) Rechg(45)
    35) --> Revive==> Rechg(35)
    38) --> Moment Of Glory==> Rechg(38) Rechg(40) Rechg(40) DmgRes(42) DefBuf(43) DmgRes(43)
    41) --> Focused Accuracy==> TH_Buf(41) TH_Buf(42) TH_Buf(42) EndRdx(43)
    44) --> Laser Beam Eyes==> Acc(44) Dmg(45) Dmg(45) Dmg(46) Rechg(50)
    47) --> Energy Torrent==> Acc(47) Dmg(48) Dmg(48) Dmg(48) Rechg(50)
    49) --> Resilience==> DmgRes(49)
    ---------------------------------------------
    01) --> Sprint==> Run(1)
    01) --> Brawl==> Acc(1)
    01) --> Critical Hit==> Empty(1)
    02) --> Rest==> Rechg(2)
    ---------------------------------------------
  2. the_pidgenator

    BS/Regen build.

    hmmm which of the heals should i 6slot/4slot/2slot??? atm i got all the recharge heals (DP etc.) 6slotted and nothing on my attacks.....alright i dont wana die but i dont wana be stood hitting a minion for 10 mins to kill em either thnx for your replies btw
  3. the_pidgenator

    BS/Regen build.

    Hey im new to scrappers and have just thrown a rough build together for a mainly PvE Broadsword/Regen Scrapper. Any comments will be greatly appreciated

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
    ---------------------------------------------
    Name: BS Regen
    Level: 50
    Archetype: Scrapper
    Primary: Broad Sword
    Secondary: Regeneration
    ---------------------------------------------
    01) --> Hack==> Acc(1) Dmg(3) Dmg(3) Dmg(43) Rechg(43) EndRdx(46)
    01) --> Fast Healing==> Heal(1) Heal(7) Heal(36)
    02) --> Slice==> Acc(2) Dmg(7) Dmg(15) Dmg(43) Rechg(46) EndRdx(46)
    04) --> Quick Recovery==> EndMod(4) EndMod(5) EndMod(5)
    06) --> Swift==> Run(6)
    08) --> Parry==> Acc(8) Dmg(9) DefBuf(9) DefBuf(11) DefBuf(11) Dmg(23)
    10) --> Combat Jumping==> DefBuf(10)
    12) --> Reconstruction==> Heal(12) Heal(13) Rechg(13) Rechg(15) Heal(40)
    14) --> Super Jump==> Jump(14)
    16) --> Integration==> Heal(16) Heal(17) Heal(17)
    18) --> Health==> Heal(18) Heal(19) Heal(19)
    20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
    22) --> Whirling Sword==> Acc(22) Dmg(23) Dmg(34) Dmg(36) EndRdx(36) Rechg(37)
    24) --> Resilience==> DmgRes(24) DmgRes(25) DmgRes(25)
    26) --> Disembowel==> Acc(26) Dmg(27) Dmg(27) Dmg(29) EndRdx(29) Rechg(31)
    28) --> Dull Pain==> Rechg(28) Rechg(37) Rechg(37) Heal(39) Heal(39) Heal(39)
    30) --> Build Up==> Rechg(30) Rechg(31) Rechg(31)
    32) --> Head Splitter==> Acc(32) Dmg(33) Dmg(33) Dmg(33) EndRdx(34) Rechg(34)
    35) --> Revive==> Rechg(35)
    38) --> Moment Of Glory==> Rechg(38) Rechg(40) Rechg(40)
    41) --> Focused Accuracy==> TH_Buf(41) TH_Buf(42) TH_Buf(42) EndRdx(42)
    44) --> Laser Beam Eyes==> Acc(44) Dmg(45) Dmg(45) Dmg(45) Rechg(50)
    47) --> Energy Torrent==> Acc(47) Dmg(48) Dmg(48) Dmg(48) Rechg(50)
    49) --> Instant Healing==> Heal(49) Rechg(50)
    ---------------------------------------------
    01) --> Sprint==> Run(1)
    01) --> Brawl==> Acc(1)
    01) --> Critical Hit==> Empty(1)
    02) --> Rest==> Rechg(2)
    ---------------------------------------------

    Thanks very much, The Pidgenator
  4. the_pidgenator

    PvE, MA or BS?

    hey im thinking of makin a /regen scrapper but duno about making Martial Arts or broadsword: what do you think??

    Thanks very much, the pidgenator
  5. With my /kin troller i took fly at lvl 14, then at lvl 28 i did the 1st respec and took siphon speed and IR as my travel powers, it works great!!
  6. the_pidgenator

    Solo troller??

    me and my mate have had the idea to make a fire/kin troller and a fire/fire blaster and to group em. The idea is basically i immob/hold/disorient them and he casts all his AofE's when they cant run away. any idea if this will work? thnx
  7. wont they work wen evrythings immobd?? i thought if the troller could cast fire cages and we could both immob the misses they shud be grouped pretty close togother so gettin a large amount of enemies in the AofE??
  8. Hey im trying to make a high damage fire/fire blapper to team with my mates fire/kin troller for a really high damage 2 man team. Dont know much about blasters in general, but threw a build together in about 10 mins. Lookin at it it looks like end could be a problem, slotted some stuff for end, hopefully with Stamina, Consume and 3 slotted end mod SB i should be ok. Usin ID for status protection. Any comments will be greatly appreciated, aswell as on the fire/kin side!

    Ty, the pidgenator and capt . plasma

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
    ---------------------------------------------
    Name:
    Level: 50
    Archetype: Blaster
    Primary: Fire Blast
    Secondary: Fire Manipulation
    ---------------------------------------------
    01) --> Fire Blast==> Acc(1)
    01) --> Ring of Fire==> Acc(1)
    02) --> Fire Ball==> Acc(2) Acc(3) Dmg(3) Dmg(34) Dmg(43)
    04) --> Combustion==> Acc(4) Acc(5) Dmg(5) Dmg(15)
    06) --> Rain Of Fire==> Rechg(6) Rechg(7) EndRdx(7) Dmg(9) Dmg(9) EndRdx(11)
    08) --> Fire Breath==> Acc(8) Acc(17) Dmg(17) Dmg(19) EndRdx(19)
    10) --> Fire Sword Circle==> Acc(10) Acc(11) Dmg(13) Dmg(13) EndRdx(15) Dmg(43)
    12) --> Combat Jumping==> DefBuf(12)
    14) --> Super Jump==> Jump(14)
    16) --> Swift==> Run(16)
    18) --> Health==> Heal(18)
    20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
    22) --> Build Up==> Rechg(22) Rechg(23) Rechg(23)
    24) --> Aim==> Rechg(24) Rechg(25) Rechg(25)
    26) --> Blazing Aura==> Acc(26) Dmg(27) Dmg(27) EndRdx(34) EndRdx(42) Acc(50)
    28) --> Consume==> Acc(28) Acc(29) EndMod(29) EndMod(31) Rechg(31) Rechg(31)
    30) --> Blaze==> Acc(30) Dmg(34) Dmg(37) Rechg(40) EndRdx(40) Dmg(40)
    32) --> Inferno==> Acc(32) Acc(33) Rechg(33) Rechg(33) Dmg(42) Dmg(46)
    35) --> Burn==> Dmg(35) Dmg(36) EndRdx(36) EndRdx(36) Dmg(37) Rechg(37)
    38) --> Hot Feet==> Dmg(38) Dmg(39) EndRdx(39) EndRdx(39) Dmg(42) EndRdx(43)
    41) --> Personal Force Field==> Rechg(41)
    44) --> Temp Invulnerability==> DmgRes(44) DmgRes(45) DmgRes(45) EndRdx(45) EndRdx(46) EndRdx(46)
    47) --> Force of Nature==> Rechg(47) Rechg(48) Rechg(48) EndMod(48) EndMod(50) EndMod(50)
    49) --> Acrobatics==> EndRdx(49)
    ---------------------------------------------
    01) --> Sprint==> Run(1)
    01) --> Brawl==> Acc(1)
    01) --> Defiance==> Empty(1)
    02) --> Rest==> Rechg(2)
    ---------------------------------------------
  9. Hey im new to scrappers, want to try them out so i threw this build together with some help from other posts. Can u please point out weaknesses please???



    ---------------------------------------------
    Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder - (http://home.comcast.net/~SherkSilver/index.html)
    ---------------------------------------------
    Name:
    Level: 50
    Archetype: Scrapper
    Primary: Spines
    Secondary: Regeneration
    ---------------------------------------------
    01) --> Lunge==> Acc(1) Dmg(3) Dmg(7) Dmg(15)
    01) --> Fast Healing==> Heal(1) Heal(21) Heal(25)
    02) --> Spine Burst==> Acc(2) Dmg(3) Dmg(7) Dmg(13)
    04) --> Quick Recovery==> EndMod(4) EndMod(5) EndMod(5)
    06) --> Swift==> Run(6)
    08) --> Impale==> Acc(8) Dmg(9) Dmg(9) Dmg(13)
    10) --> Dull Pain==> Rechg(10) Rechg(11) Rechg(11) Heal(15) Heal(34)
    12) --> Combat Jumping==> DefBuf(12)
    14) --> Super Jump==> Jump(14)
    16) --> Integration==> Heal(16) Heal(17) Heal(17)
    18) --> Quills==> Acc(18) Dmg(19) Dmg(19) Dmg(21)
    20) --> Health==> Heal(20) Heal(31)
    22) --> Stamina==> EndMod(22) EndMod(23) EndMod(23)
    24) --> Reconstruction==> Rechg(24) Rechg(25) Rechg(27) Heal(34) Heal(34) Heal(36)
    26) --> Ripper==> Acc(26) Dmg(27) Dmg(29) Dmg(31)
    28) --> Instant Healing==> Rechg(28) Rechg(29) Rechg(31) Heal(37) Heal(37) Heal(37)
    30) --> Resilience==> DmgRes(30) DmgRes(43)
    32) --> Throw Spines==> Acc(32) Dmg(33) Dmg(33) Dmg(33) Range(40) Range(46)
    35) --> Build Up==> Rechg(35) Rechg(36) Rechg(36)
    38) --> Moment Of Glory==> Rechg(38) Rechg(39) Rechg(39) DmgRes(39) DefBuf(40) DefBuf(40)
    41) --> Focused Accuracy==> EndRdx(41) EndRdx(42) EndRdx(42) TH_Buf(42) TH_Buf(43) TH_Buf(43)
    44) --> Laser Beam Eyes==> Acc(44) Dmg(45) Dmg(45) Dmg(45) Rechg(46) Rechg(46)
    47) --> Energy Torrent==> Acc(47) Dmg(48) Dmg(48) Dmg(48) Rechg(50) Rechg(50)
    49) --> Revive==> Rechg(49) Rechg(50)
    ---------------------------------------------
    01) --> Sprint==> Run(1)
    01) --> Brawl==> Acc(1)
    01) --> Critical Hit==> Empty(1)
    02) --> Rest==> Rechg(2)
    ---------------------------------------------
  10. the_pidgenator

    Solo troller??

    I really like controllers but find it quite difficult to geta team nowadays. I was wondering which were the best sets for a troller that can primerily team but also solo when i cant find one?

    thanks
  11. the_pidgenator

    Ill/kin

    [ QUOTE ]
    Well, the powers I have chosen (or will be choosing) for this build are the following:

    Illusion Control:
    <ul type="square">[*]Spectral Wounds [*]Blind [*]Deceive [*]Flash [*]Group Invisibility [*]Phantom Army [*]Spectral Terror [*]and the last power (forgot the name) [/list] Kinetics
    <ul type="square">[*]Transfusion [*]Siphon Power [*]Siphon Speed [*]Increase Density [*]Transferance [*]Fulcrum Shift [/list]For a travel power, I have Fly, but Super Speed or Super Jump will also work great with Group Invisibility, because you can just run past any enemies unseen. Make sure you don't get Superior Invisibility (or whatever it was called again), because Group Invis makes teams much happier and in the end in does the same thing. I'd also consider taking some powers from the Fitness, Leadership and Speed power pools, mostly to make sure you can keep casting powers constantly without too much downtime. Good luck with the build!

    [/ QUOTE ]

    Sounds good, on my ill/kin i specced out of fly at 24, using siphon speed as a travel power until 28 and then getting Inertial Reduction as a travel, ive also taken assault and tactics instead of hover/fly. Im not too keen on flash but if u do get it 6 slot it ASAP 2hold/2rechargered/2acc
  12. ok cool thanks very much!

    quick question on dull pain, should i 6 slot it 3 recharge red, 3 health? Can i get it perma?? thnx
  13. Which moves shall i miss out in these sets? made a energy/energy brute before and didnt really like it, trying another. Any help greatly appreciated. Thanks!
  14. Thanks very much i appreciate it!!!
  15. Exported from version v1.5C of CoH Planner
    http://joechott.com/coh

    Archetype: Controller
    Primary Powers - Ranged : Illusion Control
    Secondary Powers - Support : Kinetics

    Level 01 : Transfusion
    Accuracy ( 01 )
    Healing ( 3 )
    Healing ( 3 )
    Healing ( 15 )
    Accuracy ( 17 )
    Recharge Reduction ( 31 )

    Level 01 : Spectral Wounds
    Accuracy ( 01 )
    Damage ( 5 )
    Damage ( 7 )
    Recharge Reduction ( 9 )
    Endurance Reduction ( 9 )
    Endurance Reduction ( 13 )

    Level 02 : Blind
    Accuracy ( 02 )
    Hold Duration ( 5 )
    Hold Duration ( 13 )
    Hold Duration ( 34 )
    Recharge Reduction ( 37 )
    Endurance Reduction ( 46 )

    Level 04 : Siphon Power
    Accuracy ( 04 )
    Endurance Reduction ( 7 )
    Endurance Reduction ( 45 )
    Accuracy ( 48 )

    Level 06 : Swift
    Run Speed ( 06 )

    Level 08 : Superior Invisibility
    Endurance Reduction ( 08 )

    Level 10 : Siphon Speed
    Accuracy ( 10 )
    Recharge Reduction ( 11 )
    Recharge Reduction ( 11 )
    Accuracy ( 45 )
    Accuracy ( 48 )
    Recharge Reduction ( 48 )

    Level 12 : Hasten
    Recharge Reduction ( 12 )
    Recharge Reduction ( 15 )
    Recharge Reduction ( 21 )

    Level 14 : Health
    Healing ( 14 )

    Level 16 : Flash
    Accuracy ( 16 )
    Recharge Reduction ( 17 )
    Accuracy ( 23 )
    Hold Duration ( 40 )

    Level 18 : Phantom Army
    Accuracy ( 18 )
    Damage ( 19 )
    Recharge Reduction ( 19 )
    Accuracy ( 31 )
    Recharge Reduction ( 31 )
    Recharge Reduction ( 42 )

    Level 20 : Stamina
    Endurance Recovery ( 20 )
    Endurance Recovery ( 21 )
    Endurance Recovery ( 23 )

    Level 22 : Speed Boost
    Endurance Recovery ( 22 )
    Endurance Recovery ( 25 )
    Endurance Recovery ( 25 )

    Level 24 : Combat Jumping
    Defense Buff ( 24 )

    Level 26 : Spectral Terror
    Accuracy ( 26 )
    Fear Duration ( 27 )
    Fear Duration ( 27 )
    Fear Duration ( 46 )

    Level 28 : Inertial Reduction
    Endurance Reduction ( 28 )
    Jump ( 29 )
    Jump ( 29 )

    Level 30 : Assault
    Endurance Reduction ( 30 )
    Endurance Reduction ( 42 )

    Level 32 : Phantasm
    Accuracy ( 32 )
    Damage ( 33 )
    Damage ( 33 )
    Recharge Reduction ( 33 )
    Damage ( 34 )
    Accuracy ( 34 )

    Level 35 : Transference
    Accuracy ( 35 )
    Accuracy ( 36 )
    Endurance Recovery ( 36 )
    Endurance Recovery ( 36 )
    Endurance Recovery ( 37 )
    Recharge Reduction ( 37 )

    Level 38 : Fulcrum Shift
    Accuracy ( 38 )
    Recharge Reduction ( 39 )
    Recharge Reduction ( 39 )
    Accuracy ( 39 )
    Recharge Reduction ( 40 )
    Accuracy ( 40 )

    Level 41 : Fire Ball
    Accuracy ( 41 )
    Damage ( 42 )
    Recharge Reduction ( 43 )
    Endurance Reduction ( 43 )
    Accuracy ( 43 )
    Damage ( 45 )

    Level 44 : Fire Shield
    Damage Resistance ( 44 )
    Damage Resistance ( 46 )

    Level 47 : Tactics
    Endurance Reduction ( 47 )
    Endurance Reduction ( 50 )
    To Hit Buff ( 50 )

    Level 49 : Consume
    Recharge Reduction ( 49 )
    Recharge Reduction ( 50 )

    -------------------------------------------

    Level 01 : Brawl
    Empty ( 01 )

    Level 01 : Sprint
    Empty ( 01 )

    Level 02 : Rest
    Empty ( 02 )

    Thank you, this is my first character.
  16. lol thanks very much, i didnt know about the 3SO rule, ive only just started playing. anyway thanks!
  17. Hey this is my first char, im wondering if this is a good build. Thanks, any help/suggestions will be greatly appreciated!

    Exported from version v1.5C of CoH Planner
    http://joechott.com/coh

    Archetype: Controller
    Primary Powers - Ranged : Illusion Control
    Secondary Powers - Support : Kinetics

    Level 01 : Transfusion
    Healing ( 01 )
    Healing ( 3 )
    Healing ( 3 )
    Accuracy ( 9 )
    Healing ( 40 )
    Healing ( 43 )

    Level 01 : Spectral Wounds
    Accuracy ( 01 )
    Damage ( 5 )
    Damage ( 11 )
    Damage ( 40 )
    Damage ( 43 )
    Damage ( 46 )

    Level 02 : Blind
    Accuracy ( 02 )
    Hold Duration ( 5 )
    Hold Duration ( 7 )
    Hold Duration ( 7 )

    Level 04 : Siphon Power
    Accuracy ( 04 )

    Level 06 : Hover
    Defense Buff ( 06 )

    Level 08 : Hasten
    Recharge Reduction ( 08 )
    Recharge Reduction ( 9 )
    Recharge Reduction ( 13 )
    Recharge Reduction ( 13 )
    Recharge Reduction ( 23 )

    Level 10 : Siphon Speed
    Recharge Reduction ( 10 )
    Endurance Reduction ( 11 )

    Level 12 : Swift
    Run Speed ( 12 )

    Level 14 : Fly
    Endurance Reduction ( 14 )
    Flight Speed ( 15 )
    Flight Speed ( 15 )
    Flight Speed ( 17 )

    Level 16 : Flash
    Hold Duration ( 16 )
    Hold Duration ( 17 )
    Accuracy ( 23 )
    Hold Duration ( 34 )
    Hold Duration ( 40 )
    Hold Duration ( 43 )

    Level 18 : Phantom Army
    Damage ( 18 )
    Accuracy ( 19 )
    Damage ( 19 )
    Damage ( 21 )
    Damage ( 25 )
    Damage ( 31 )

    Level 20 : Speed Boost
    Run Speed ( 20 )
    Run Speed ( 21 )

    Level 22 : Health
    Healing ( 22 )

    Level 24 : Group Invisibility
    Recharge Reduction ( 24 )
    Recharge Reduction ( 25 )

    Level 26 : Stamina
    Endurance Recovery ( 26 )
    Endurance Recovery ( 27 )
    Endurance Recovery ( 27 )
    Endurance Recovery ( 29 )
    Endurance Recovery ( 29 )
    Endurance Recovery ( 34 )

    Level 28 : Inertial Reduction
    Jump ( 28 )

    Level 30 : Spectral Terror
    Accuracy ( 30 )
    Fear Duration ( 31 )
    Fear Duration ( 31 )
    Fear Duration ( 39 )

    Level 32 : Phantasm
    Damage ( 32 )
    Accuracy ( 33 )
    Damage ( 33 )
    Damage ( 33 )
    Damage ( 34 )
    Damage ( 37 )

    Level 35 : Transference
    Accuracy ( 35 )
    Accuracy ( 36 )
    Endurance Recovery ( 36 )
    Endurance Recovery ( 36 )
    Endurance Recovery ( 37 )
    Endurance Recovery ( 37 )

    Level 38 : Fulcrum Shift
    Accuracy ( 38 )
    Accuracy ( 39 )
    Recharge Reduction ( 39 )

    Level 41 : Conserve Power
    Recharge Reduction ( 41 )
    Recharge Reduction ( 42 )
    Recharge Reduction ( 42 )
    Recharge Reduction ( 42 )

    Level 44 : Repel
    Endurance Reduction ( 44 )
    Endurance Reduction ( 45 )
    Endurance Reduction ( 45 )
    Endurance Reduction ( 45 )
    Knockback Distance ( 46 )
    Endurance Reduction ( 46 )

    Level 47 : Power Blast
    Damage ( 47 )
    Accuracy ( 48 )
    Damage ( 48 )
    Damage ( 48 )

    Level 49 : Power Boost
    Recharge Reduction ( 49 )
    Recharge Reduction ( 50 )
    Recharge Reduction ( 50 )
    Recharge Reduction ( 50 )

    -------------------------------------------

    Level 01 : Brawl
    Empty ( 01 )

    Level 01 : Sprint
    Empty ( 01 )

    Level 02 : Rest
    Empty ( 02 )