Fire/Fire Blapper
Slot fire blast, don't take burn and hot feet, they're crap.
wont they work wen evrythings immobd?? i thought if the troller could cast fire cages and we could both immob the misses they shud be grouped pretty close togother so gettin a large amount of enemies in the AofE??
they wont be so close together.
Yes.. and I don't see how this is Blapperish...
fire sword circle, blazing aura. If u wanna be a true blapper get fire sword as well
Also redo your slotting, all attacks should atleast have 1 acc and 3 damage.
You have stamina and the controller will get transferance & speed boost. You won't need the end reductions.
Think about hasten as combined with speed boost it'll give you a nice boost.
If the controller gets tactics as well you can drop the 2nd acc on all attacks.
Blaze is a very good attack, try to move it up a bit?
Hope this helped!
G-Force
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Slot fire blast, don't take burn and hot feet, they're [censored].
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he say that he gonna play qith a troller ^^
burn + haste with a troller is still a very good combo
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Slot fire blast, don't take burn and hot feet, they're [censored].
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he say that he gonna play qith a troller ^^
burn + haste with a troller is still a very good combo
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Yup. Only reason for taking fire secondary is getting awesome AoE damage from burn and hotfeet.
To the OP I like your build. Great for PvE with a "pet" troller.
1 thing. Go for 3 dam in all your attacks instead of 1 of the end, you won have that many end problems with a kin troller giving you sb.
50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr
haha wow me and pidgenator tride this out 2 day in its very fun uber AoE ness. with a emp def we did frosty with no trouble at all!!! all we need now is a fire fire tank . now that wud he UBER!!!
mmmm any offers :P ?
Personally I wouldn't take rain of fire....and don't listen to people who say hot feet is [censored] unless you're not planning on pvp in which case they're right!! Oh and hasten!! Hasten rocks!
And fire sword is one of the best fire/fire powers you can have, slotted right. Massive damage, though you have to get in melee range but where's the fun otherwise?
And also blaze, as suggested above, is also an amazing power. I didn't bother with range enhancements, so tis another almost melee one (for me) - but it hits hard!!
And...and I'm rather drunk so pardon the rambling - eeek 2am, bedtime!!!!
Hey im trying to make a high damage fire/fire blapper to team with my mates fire/kin troller for a really high damage 2 man team. Dont know much about blasters in general, but threw a build together in about 10 mins. Lookin at it it looks like end could be a problem, slotted some stuff for end, hopefully with Stamina, Consume and 3 slotted end mod SB i should be ok. Usin ID for status protection. Any comments will be greatly appreciated, aswell as on the fire/kin side!
Ty, the pidgenator and capt . plasma
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name:
Level: 50
Archetype: Blaster
Primary: Fire Blast
Secondary: Fire Manipulation
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01) --> Fire Blast==> Acc(1)
01) --> Ring of Fire==> Acc(1)
02) --> Fire Ball==> Acc(2) Acc(3) Dmg(3) Dmg(34) Dmg(43)
04) --> Combustion==> Acc(4) Acc(5) Dmg(5) Dmg(15)
06) --> Rain Of Fire==> Rechg(6) Rechg(7) EndRdx(7) Dmg(9) Dmg(9) EndRdx(11)
08) --> Fire Breath==> Acc(8) Acc(17) Dmg(17) Dmg(19) EndRdx(19)
10) --> Fire Sword Circle==> Acc(10) Acc(11) Dmg(13) Dmg(13) EndRdx(15) Dmg(43)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14)
16) --> Swift==> Run(16)
18) --> Health==> Heal(18)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Build Up==> Rechg(22) Rechg(23) Rechg(23)
24) --> Aim==> Rechg(24) Rechg(25) Rechg(25)
26) --> Blazing Aura==> Acc(26) Dmg(27) Dmg(27) EndRdx(34) EndRdx(42) Acc(50)
28) --> Consume==> Acc(28) Acc(29) EndMod(29) EndMod(31) Rechg(31) Rechg(31)
30) --> Blaze==> Acc(30) Dmg(34) Dmg(37) Rechg(40) EndRdx(40) Dmg(40)
32) --> Inferno==> Acc(32) Acc(33) Rechg(33) Rechg(33) Dmg(42) Dmg(46)
35) --> Burn==> Dmg(35) Dmg(36) EndRdx(36) EndRdx(36) Dmg(37) Rechg(37)
38) --> Hot Feet==> Dmg(38) Dmg(39) EndRdx(39) EndRdx(39) Dmg(42) EndRdx(43)
41) --> Personal Force Field==> Rechg(41)
44) --> Temp Invulnerability==> DmgRes(44) DmgRes(45) DmgRes(45) EndRdx(45) EndRdx(46) EndRdx(46)
47) --> Force of Nature==> Rechg(47) Rechg(48) Rechg(48) EndMod(48) EndMod(50) EndMod(50)
49) --> Acrobatics==> EndRdx(49)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Defiance==> Empty(1)
02) --> Rest==> Rechg(2)
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