spidermonster_EU

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  1. spidermonster_EU

    Can Rad Rad PvP

    They can beat people even with their hands tied? Nerf them, I say!
  2. "Spad's point is a good one but the basic thrust of this topic is not correct for the simple reason that Stalkers are not the only AT that can 1-hit kill.
    A well slotted blaster,AR for instance can with aim, build-up etc.,produce a 1-hit kill against which you can do nothing,as A.I 101 v2 can attest, and if stealthed and at range you cannot take any mitigating action.
    So who's going to lead the the call for this to be nerfed?"

    Agreed. And if someone is damaged but you catch them on the run and deal the final blow - that was a one hit kill too of a sort. Or if you eat a whole load of reds and hit them, you could do enough damage....

    Very agreed.
  3. One-shotting is going to be fixed. Which will do absolutely nothing to please parts of the player base, since the US boards already have people ranting about two-shotting and how -that- should be removed. Because Stalkers would, I imagine, be really fun to play if they couldn't do much damage to anyone. *sarcasm* Stalkers are built around a playstyle (or at least, that is the impression the Devs and the powers have given). If their powers get nerfed much, they will be fairly useless, from what people say about them. Does this not sound familiar? The forums for each archetype from CoH are full of people saying "We used to be able to do X but then it got nerfed because others didn't like it and now we are the gimped AT *sob*". All the CoH ATs. Do you actually -want- the CoV ATs to be like this too? Personally, I think that buffing other classes rather than nerfing one is a far superior option. Every CoH AT feels they've been nerfed badly and are the broken AT. It's sort of funny, in fact, looking at the forums and seeing people convinced that their AT is the most broken one and all the others are fine. If people hate nerfs so, it's somehow strange that they constantly call for them. And that people want game changes made because of PvP issues. Which is something even the Devs say they are opposed to.

    And, as a Tank in Bloody Bay, I got held and killed a lot. If a hold got me, then that was it - I was dead. Might take a while, and a lot more holds and slows and sleeps, but I was dead all the same. Only inspirations would help me. No chance to react.. there I am, wandering around - a hold gets me and I'm dead. So should all holds be nerfed?

    I do, as it happens, agree that it sucks to be instantly killed with no chance to do anything. But it's not just from Stalkers. If you're playing sub-par build you can easily get jumped and find yourself in a fight that you will not leave except horizontal (discounting using inspirations since they would counter Stalkers somewhat so should be discounted from this argument too). If someone gets a hold on you, gets you disoriented, gets a few criticals, debuffs you right, just zaps your sorry spandex... then if you're not up to scratch, that's you dead without a chance to react.

    Being a Tank, my defences were all toggles, and my attacks are not exactly fast. Someone held me, then a friend came in close and started beating on me. By the time the hold wore off, I was toast. This wasn't griefing, this wasn't (to my mind) unfair. It sucked, to be sure, since I couldn't do anything to escape, but it seems like a valid tactic, and I'll be sure to carry break-frees.

    I am not a big fan of PvP, and I don't imagine I'll do it much, but when I do - I'll accept that controls can control me, defenders can lay down nasty debuffs, stalkers can toast me without me noticing and so on. However, if any of those things miss, or get spotted then they'll have a big angry Cyborg laying some heavy punches into their jaw.
  4. Looking at replies, and fears of abuse, I had actually not even thought of it as a possible "instant" switch.

    I envisaged it more of a "going back to base and coming back a bit later" sort of thing. Maybe you could make a choice at logon when you select your Hero/Villain as to which costume/build you want them to enter the game with.

    Of course, this means in a dire situation you could log out and come back a little over 30 seconds later with a different build... Which still allows for some abuses.... Maybe adding in restrictions on where you appear ingame after changing it...
  5. This'd even make sense in-game for some types of heroes. For those who get their powers through magical spells/technology/robots with modular options/just carrying big guns it'd be easy to rationalise switchable builds as going back to base and putting different items in your generichero utility belt.

    "Dang! Forgotten my Stalker-repellent costume... back to base for a quick tights change!"
  6. A lot of roleplaying games like to be fairly simplistic and played on a dungeon floorplan. Not as much as they used to in Years Past (ie the 80s/90s).. but quite a few always had that option - Deadlands, WFRP, Mutant Chronicles...
  7. spidermonster_EU

    Cog to God

    Cool.

    I think Cogs are -so- cute.
  8. No, however in fights away from the bases (which was where most of the fighting was, groups villains were owning groups of heroes.

    Solo it appeared to be evenly matched (ish). But a solo hero vs a group of villains would do as badly as a group of heroes vs a solo villain.

    However, I will admit it was in the early hours of the morning, and the zone was not very well populated.

    When a couple of heroes, including myself -tried- to chase someone into the villain base, we got completely splattered by both the automated turrets and villains coming out of the base itself.
  9. When I played there, the exact reverse was true in some fights.
  10. *whisper*

    Shhhh! I didn't want anyone to know that I was caught under Slow, Confusion and Immobilised at times too!

    Uh, heroic, yeah! Not just stuck in one place and unable to run away ;-)
  11. Well, I just chased some villain from by one of the meteorites in Bloody Bay, out to the edge of the Arachnos base (he was running, as you'd expect from a villain *grin*), and ended up punching it out with him, a legion of zombies and the Arachnos defences shooting at me.

    But heck, I'd chased him there, so I was hardly going to turn tail and run... I ended up in the hospital, but it was more fun than running :-)
  12. spidermonster_EU

    Verbal PvP

    Judging by the amount of "u wana taem???!" tells I get (and since messages of that typing/grammar standard get ignored), I might not hear a lot of this sort of thing.

    Of course, if it was all of a high class....

    "You there! The villainous chap lurking amidst the shrubbery, yes -you-! You bounder! You -cad-! You positive blackguard! Cease your shifty idling in the darkness lest I have my man horsewhip you.. What's that you say? 'lol me = sn1p0r!! u d3d rofl lol u is t3h sux!!' I'm afraid I don't understand your dialect.. perhaps a swift course at the local prep school might assist, hmmm?"

    *zapzapzap*

    It'll be a pity that I imagine most people will be too busy zapping each other to engage in proper hero/villain banter.
  13. spidermonster_EU

    PvP Complainers

    Once PvP is not the newest and shiniest thing (say, in a few months time) I will be interested to see what things are like in the PvP zones. ie whether it is mostly teams beating on each other and solo heroes/villains fear to tread... or whether it is mostly solo people apart from a few "funny" slaughtering-all-comers teams of heroes/villains.

    Hopefully (for me) it'll be mostly solos, since for a variety of reasons (time constraints, play style, certain decisions I made when I started playing CoH), I imagine I'll mostly be solo once I'm of a suitable level.

    Wait a mo.... you can team up in Warburg... and it's free for all?...... Does that mean (once there are some who can get in) there'll be mixed hero/villain teams....?

    I think that it's good it is in set zones... and wait to see how they work after any initial "bugs" or "loopholes" in the system are worked out by the Devs after an issue or two.
  14. I can't speak for high levels, but getting from levels 1-14 was -so- fast for a rad/rad defender (much faster than with a Tanker). The buffs/debuffs are very handy for solo play, and you get a nice range of offensive powers and a basic heal too.
  15. If your only heal is Radiant Aura, or something else that has to be used up close, then you're going to have to get in and get dirty if you want to heal melee types. No hanging back and just spamming "g4ther 4 t3h h34lz0r n00bz!"
  16. To The Editor, Paragon Times.

    From, A Concerned Citizen

    A Brighter Today

    I remember the billboards, the ones you see in New York, Los Angeles, Washington DC, the TV, internet and radio advertisments... "Why look forward to a brighter tomorrow? In Paragon City, you can have a brighter today!"

    There was a picture of a wooded park, a gleaming silvery-blue lake, and that unmistakable skyline in the background. Leaping over the lake, of course, was a costumed hero - just in case you had somehow been unaware of
    Paragon City's claim to fame as the hero capital of America.

    We moved here three years ago, from Ohio, and to be honest have regretted it nearly every day. One day at a time, that's what my wife keeps telling me. It's what my therapist tells me too. Well, told me. I haven't been
    able to find a new therapist yet, after what happened to the building where my old therapist worked. Poor guy - one minute he's sitting stroking his beard while listening to some tired mother-of-two talking about how her husband never helps, then the next minute his antique standard lamp falls,
    hits him on the head and he's in a coma - no sign of waking up any time soon. He was lucky that he had the sole ground floor office. Upstairs, things were much worse. Some of those robot-things.... Clockworks, I've heard them called - they were on the roof. Now, I've heard a lot about them on the news... robot menace taking over the city, whole industrial areas unsafe... but they've never bothered -me-. Do they abduct people? Do they want to tear out your organs, or mutate your DNA, or sell drugs to your children? No, they just build those curious statues of theirs. Of course, the heroes see it differently. So the three clockwork creatures on our roof were minding their own business when the Alpha Justice League of Paragon City (or whatever those red and yellow idiots call themselves) crash onto the roof. Now, if it had been one of the heroes.. fine! But five "heroes", two of them in armour, one of them about
    eight foot tall and nearly as wide, come landing on our roof and most of the ceiling comes down in the second storey!

    And whose insurance premiums go up? Not the heroes, that's for sure! Who gets the blame? The "sinister" clockwork menace, you can bet on that.

    A week after we moved in, we took little Sammy down to the river in Galaxy City.. the Gemini Park picnic area - he has these little model boats, cutest things, that float, so he likes to watch them on the water. Never mind the crazies you get in the park - I thought a Sunday afternoon, nice
    day - what could go wrong? Well, there we are, all by the river, picnic all laid out, and some girl, hardly dressed, but cape flapping in the breeze, comes sprinting by -across- the surface of the river, a wave going out either side of her and SOAKS our picnic, my son's boats nowhere to be
    seen. At least no one was hurt though.

    It's getting so bad here, I don't know what the police even do. You see them with their fortified checkpoints, and occasionally out on patrol... but the only people who stop regular crimes are the heroes now... and some of them... well, let's just say that I wonder who the real criminals are...

    Just the other day, my wife was stopped, right outside the door of her offices. In a nice neighbourhood too - an upmarket address in the nice part of Steel Canyon... These two young ...things... were trying to take her purse... Of course, she's not the sort to let kids push her around, so
    she wouldn't give it to them. Three police officers went by - none of them spared her a glance, and she said that two heroes went by as well without even stopping... Eventually someone about the age of our oldest came careering up the street, and shot the criminals in the back... Now, we all
    hear about this "teleporting to the jail".. but who believes that story?

    This hero shot both the bag-snatchers at point blank range, then just took off up the street, leaping up to the power lines, if you believe that (and does anyone in the city council care that we get power brown-outs every few
    hours from this sort of thing?) without even asking if my wife was alright...

    Okay, now, there are some things the city police and the heroes do well. I had friends in Baumtown ("Boomtown" now they call it), and out in "The Hollows"... and if the police and heroes keep the gangs there from getting into the rest of the city.. that's something, I think. What happened out
    there is terrible.. and we're all thankful the heroes were on hand to get as many people out as they did. At night, sometimes, if the wind is right, you can hear the gunfire from the edge of "The Hollows", where the police are
    holding the line. And being as near to Atlas Plaza as it is.... that means there's an anarchic warzone a short walk from City Hall! Boomtown is quiet though. Scarily quiet. I've been up to the Wall, and the gate in, but have never been through. I've seen heroes go in, and they came out
    white as a sheet, most of them. I don't like to think about what might be in there - I'm just glad it stays on the other side of the force field.

    That police officer there, the one always stationed at the entrance, I asked him what it was like, and he wouldn't tell me. Said I'd be happier not knowing what was in there - he said the heroes knew, and that was why some of them lived like they did. I'm not sure if that was meant to comfort me, but it didn't.

    But the city suffers so much from these heroes and their "villains". You look at New York, and they have a high crime rate, but not like ours! Walking around the edge of Atlas Plaza, criminals everywhere! Some of them don't even look human! If you ask me, the heroes attract criminals..... The more heroes we get, the more criminals we seem to have... Since the hero thing spiralled out of control, there's crime everywhere. A friend of mine, in the Port Authority - he said he'd seen figures that showed cargo
    shipments into Independence Port was down something like 50% since the 60s.
    And the city has grown a -lot- since then. But after all those stories about "monsters" in the harbour..... who'd want to come here with a ship of cargo? I mean, really - if you don't get attacked by monsters, then most likely the gangsters who infest the port will be after you...

    Oh, but it's not -all- bad. In Skyway City, there's a pleasant little park, where you can usually find Synapse (and you've all heard of -him) and that young lady who goes by the name of Mynx. I've spent many a pleasant summer afternoon there, of a weekend. Of course, getting to the park is another matter. The gangs there don't usually bother us pedestrians, as long as you're careful - they're more concerned with fighting each other, but it's a little unnerving to walk through what amounts to open warfare.
    I had to visit one our contractors, near the monorail station in that zone, and it was rather stressful on the 'rail line to say the least... Luckily there was some kind of superhero team on the train, otherwise the gangsters
    might have caused trouble. I wanted to say something - the whole journey, these superheroes were talking about RATHER unsuitable violent subjects, considering there were several families with young children on the 'rail too.

    My oldest daughter, Tammy, is 17, and was on her way to a fancy dress party last month. She was wearing just some cheap hired costume... I think she was going as a mediaevel lady... of course, some hopped-up delinquets thought she must be a hero and chased her all the way across Kings Row... Luckily for us, Tammy was on the school running team and even in a full gown and wimple, she managed to outpace the gang! Did anyone try to help her? Not a chance... From my office window, just near Prometheus Park,
    I've seen maybe twenty normal people running down the street.... and about ten gangsters of one kind or another sprinting about the place. That's just in the time it's taken me to compose this letter. And as for the
    heroes? All I can hear is pounding music, from over by the statue of Atlas. There's so many of them in the plaza, just dancing, chatting, posing.. everything but fighting crime. And when they do go after the criminals, it's ice and fire and worse all across the streets, leaping from cars without a care for us hard-workers. Too many tourists run up to those darn heroes, asking for autographs, or making out as if they're celebrities and worshipping them... Anyone who really lives here wouldn't do that, I'm sure.

    Most people I know don't even go out after dark - certainly not if you live around Kings Row. Too many of us know someone who lost family there. I mean, where we live, just off Hyperion Way, it's quite nice.. not -too- much trouble apart from the muggers and the junkies. I feel sorry for
    those people around the edge of Perez Park, around that area the papers call "Hell's Highway" or near "Boneyard". Our building janitor, he used to work there, just by that road around the park, a big old housing block. Here, you occasionally get Clockworks on the roof or in the back yard, but they don't even bother him, that's all. He has a snapshot of himself standing next to one - it's unconcerned, just building one of those weird sculptures... In his old job, he had to carry a weapon if he went outside the building on the ground or on the roof. At night, he said, you got -things- coming out of the park... and don't even ask about the noises. He has a brace on his left arm, and won't say why, but I heard from Mitch who lives on the top floor that our poor janitor had to keep some kind of
    creature from Everett Lake out of his old building while waiting for the police or a hero to arrive. He only just managed to hold it off for long enough, nearly losing his arm in the process, or that's what Mitch said.
    Poor guy - I hope he gets money from the city council for that kind of injury.

    There are good things about the city. It is a beautiful city. On a nice day (if you don't look out towards the old Baumtown. The Hollows or what they call "Faultline"), the view is fabulous. and people keep investing in the city. And every company in the USA wants an office here - nothing as prestigious on the company stationery as an address in a good part of Paragon City, or that's what they say. I hear another ultra-high-tech firm moved in just this last week... a lot of that goes on here, employing so many people.

    And we might want the heroes to leave, true. But if they left and the criminals didn't.... we'd all be lost in a day......

    One day at a time, though. And one of these days, it -will- be brighter.

    Yours etc,
    A Concerned Citizen