slicric15

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  1. Could someone critique my build for my brute.

    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Slicric: Level 50 Magic Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Electric Armor
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
    Level 1: Charged Armor -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(25), S'fstPrt-ResKB(34)
    Level 2: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dam%(7), T'Death-Dmg/EndRdx/Rchg(9), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(50), T'Death-Acc/Dmg/EndRdx(50)
    Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(11), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Dmg/EndRdx(13)
    Level 6: Conductive Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(34), ImpSkn-EndRdx/Rchg(40), ImpSkn-ResDam/EndRdx/Rchg(43), ImpSkn-Status(46)
    Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(13), Oblit-%Dam(15), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(46)
    Level 10: Static Shield -- ImpArm-ResDam(A), ImpArm-ResDam/Rchg(23), ImpArm-ResPsi(23), ImpArm-ResDam/EndRdx(25)
    Level 12: Combat Jumping -- DefBuff-I(A)
    Level 14: Super Jump -- Empty(A)
    Level 16: Lightning Field -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(17), C'ngBlow-Dmg/Rchg(17), C'ngBlow-Acc/Rchg(19)
    Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(21)
    Level 20: Lightning Reflexes -- Empty(A)
    Level 22: Grounded -- RctvArm-ResDam/Rchg(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam(37)
    Level 24: Boxing -- Empty(A)
    Level 26: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(27), Aegis-ResDam/EndRdx/Rchg(27)
    Level 28: Energize -- RgnTis-Heal/EndRdx(A), RgnTis-Heal/Rchg(29), RgnTis-Heal/EndRdx/Rchg(29), RgnTis-EndRdx/Rchg(31), RgnTis-Regen+(31)
    Level 30: Weave -- Ksmt-Def/EndRdx(A), Ksmt-ToHit+(31), Ksmt-Def/Rchg(37), Ksmt-EndRdx/Rchg(40), Ksmt-Def/EndRdx/Rchg(40)
    Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(50)
    Level 35: Power Sink -- EnManip-EndMod(A), EnManip-Stun%(36), EnManip-EndMod/Rchg(36)
    Level 38: Maneuvers -- S'dpty-Def/EndRdx(A), S'dpty-EndRdx/Rchg(39), S'dpty-Def/Rchg(39), S'dpty-Def(39)
    Level 41: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/Immob/Rchg(42), Enf'dOp-Acc/Immob(42), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(43)
    Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rng(46)
    Level 47: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-ToHit(48), AdjTgt-ToHit/Rchg(48)
    Level 49: Vengeance -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- Adrenal-EndMod(A), Adrenal-EndMod/Rchg(3), Adrenal-EndMod/Acc/Rchg(3)
  2. Could someone critique my build and leave advice.. I didnt add purple sets cause i dont have enough money for them.


    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Invulnerability
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Pyre Mastery

    Villain Profile:
    Level 1: Punch
    • (A) Smashing Haymaker - Accuracy/Damage
    • (31) Smashing Haymaker - Damage/Recharge
    • (39) Smashing Haymaker - Damage/Endurance/Recharge
    • (43) Smashing Haymaker - Damage/Endurance
    Level 1: Resist Physical Damage
    • (A) Reactive Armor - Resistance/Endurance
    • (5) Reactive Armor - Resistance/Recharge
    • (5) Reactive Armor - Resistance
    • (11) Reactive Armor - Endurance/Recharge
    Level 2: Temp Invulnerability
    • (A) Titanium Coating - Resistance
    • (3) Titanium Coating - Endurance
    • (3) Titanium Coating - Resistance/Endurance
    • (43) Titanium Coating - Resistance/Recharge
    • (46) Titanium Coating - Endurance/Recharge
    • (46) Titanium Coating - Resistance/Endurance/Recharge
    Level 4: Haymaker
    • (A) Kinetic Combat - Accuracy/Damage
    • (15) Kinetic Combat - Damage/Endurance
    • (42) Kinetic Combat - Damage/Recharge
    • (43) Kinetic Combat - Damage/Endurance/Recharge
    Level 6: Dull Pain
    • (A) Regenerative Tissue - Heal/Endurance
    • (7) Regenerative Tissue - Heal/Recharge
    • (7) Regenerative Tissue - Endurance/Recharge
    • (9) Regenerative Tissue - +Regeneration
    • (9) Regenerative Tissue - Heal/Endurance/Recharge
    Level 8: Knockout Blow
    • (A) Crushing Impact - Accuracy/Damage/Endurance
    • (11) Crushing Impact - Accuracy/Damage
    • (13) Crushing Impact - Damage/Endurance/Recharge
    • (13) Crushing Impact - Damage/Endurance
    • (15) Crushing Impact - Damage/Recharge
    Level 10: Jump Kick
    • (A) Damage Increase IO
    Level 12: Boxing
    • (A) Damage Increase IO
    • (39) Damage Increase IO
    Level 14: Super Jump
    • (A) Jumping IO
    Level 16: Unyielding
    • (A) Steadfast Protection - Resistance/Endurance
    • (17) Steadfast Protection - Resistance/+Def 3%
    • (17) Steadfast Protection - Knockback Protection
    Level 18: Rage
    • (A) Adjusted Targeting - To Hit Buff
    • (19) Adjusted Targeting - To Hit Buff/Endurance
    • (19) Adjusted Targeting - To Hit Buff/Recharge
    • (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (21) Adjusted Targeting - Endurance/Recharge
    • (23) Recharge Reduction IO
    Level 20: Tough
    • (A) Impervious Skin - Resistance/Endurance
    • (40) Impervious Skin - Resistance/Recharge
    • (40) Impervious Skin - Endurance/Recharge
    • (42) Impervious Skin - Resistance/Endurance/Recharge
    • (42) Impervious Skin - Status Resistance
    Level 22: Weave
    • (A) Karma - Defense/Endurance
    • (23) Karma - Defense/Recharge
    • (25) Karma - Knockback Protection
    Level 24: Maneuvers
    • (A) Kismet - Defense/Endurance
    • (25) Kismet - Defense/Recharge
    • (37) Kismet - Endurance/Recharge
    • (39) Kismet - Defense/Endurance/Recharge
    • (40) Kismet - Accuracy +6%
    Level 26: Tactics
    • (A) Rectified Reticle - To Hit Buff
    • (27) Rectified Reticle - To Hit Buff/Recharge
    • (27) Rectified Reticle - Increased Perception
    Level 28: Invincibility
    • (A) Luck of the Gambler - Defense
    • (29) Luck of the Gambler - Defense/Recharge
    • (29) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Endurance/Recharge
    • (37) Luck of the Gambler - Defense/Endurance/Recharge
    Level 30: Hasten
    • (A) Recharge Reduction IO
    • (31) Recharge Reduction IO
    Level 32: Foot Stomp
    • (A) Obliteration - Damage
    • (33) Obliteration - Chance for Smashing Damage
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    Level 35: Tough Hide
    • (A) Red Fortune - Defense
    • (36) Red Fortune - Defense/Recharge
    • (36) Red Fortune - Defense/Endurance
    • (36) Red Fortune - Endurance/Recharge
    • (37) Red Fortune - Defense/Endurance/Recharge
    Level 38: Unstoppable
    • (A) Energy Manipulator - EndMod
    • (46) Energy Manipulator - EndMod/Recharge
    Level 41: Ring of Fire
    • (A) Empty
    Level 44: Fire Blast
    • (A) Tempest - Accuracy/Damage
    • (45) Tempest - Damage/Recharge
    • (45) Tempest - Damage/Endurance
    • (45) Tempest - Chance of End Drain
    Level 47: Fire Ball
    • (A) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Accuracy/Damage/Endurance
    • (48) Positron's Blast - Damage/Recharge
    • (48) Positron's Blast - Damage/Endurance
    • (50) Positron's Blast - Chance of Damage(Energy)
    Level 49: Vengeance
    • (A) Empty
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Adrenal Adjustment - EndMod
    • (50) Adrenal Adjustment - EndMod/Recharge
    • (50) Adrenal Adjustment - EndMod/Accuracy/Recharge

    Here my defense:
    Smashing/Lethal 35.8%
    Energy/znegative 25.2%
    Fire/Cold 23.9 %
    Melee 21.5%
    Ranged 11.5%

    Resistance:
    Smashing/lethal 66.7%
  3. we are a new super group that was made two days ago. and now we are recruiting. We are here to do tf's, group, help one another out, and especially to have fun. So far we have being tf and grouping both nights with our current members. We are looking for active member that like to contribute as well. If you want to know more or join contact me via in game @Zombie Guy. P.S this is a hero sg lol. thanks. ( i apologize if i'm not suppose to post sg stuff on this forum) thanks. Also there is rewards for earning prestige.
    1k prestige= promotion+10k influence
    10k prestige=promotion +100k influence
    100k prestige= promotion + 200k influence
    200k prestige= promotion+ 300kinfluence
  4. Which would be a good set for Thugs. Thermal or Thug? I'm looking for something thats fun, high survivability, and good for killing AV/ Heros. Please and thanks? also can you expain why too. Thanks.
  5. could someone make a mind/ta guide?
  6. are there any fire/fire tank guides that is not of issue 4?
  7. man r there any guides with trick arrow beside gravity?
  8. good job making this guide i am thinking of making a ninja/trick arrow mastermind after reading this.
  9. [ QUOTE ]
    We are thrilled to present a preview teaser on Issue 9’s upcoming Statesman’s Task Force, directly from the desk of Positron (Matt Miller).

    Check out the preview here, along with a series of exclusive screenshots of the tremendous action that awaits you in "Breakthrough!"

    [/ QUOTE ]

    hey is u guys check out the screenshots, u will a Samurai (i think its a scrapper) having like a pole coming out of each of his hand, and then when he fights a giant robot, he have like a sword that is glowing.
    Does that mean we will have a new powerset r am i just crazy lol?